Mercurial > hg > openttd
annotate src/engine.cpp @ 8786:e2d4956b7251 draft
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
author | rubidium <rubidium@openttd.org> |
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date | Mon, 31 Mar 2008 00:17:39 +0000 |
parents | d6e363672edb |
children | 748b998a108e |
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1 /* $Id$ */ |
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2 |
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3 /** @file engine.cpp */ |
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4 |
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5 #include "stdafx.h" |
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6 #include "openttd.h" |
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7 #include "debug.h" |
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8 #include "player_base.h" |
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9 #include "player_func.h" |
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10 #include "command_func.h" |
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11 #include "news_func.h" |
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12 #include "saveload.h" |
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13 #include "variables.h" |
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14 #include "train.h" |
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(svn r8428) -Codechange: Add proper names to aircraft subtypes instead of magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow.
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15 #include "aircraft.h" |
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16 #include "newgrf_cargo.h" |
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(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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17 #include "group.h" |
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18 #include "misc/autoptr.hpp" |
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19 #include "strings_func.h" |
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20 #include "gfx_func.h" |
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21 #include "functions.h" |
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22 #include "window_func.h" |
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23 #include "date_func.h" |
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24 #include "autoreplace_base.h" |
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25 #include "autoreplace_gui.h" |
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26 #include "string_func.h" |
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27 #include "settings_type.h" |
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28 |
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29 #include "table/strings.h" |
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30 #include "table/engines.h" |
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31 |
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32 Engine _engines[TOTAL_NUM_ENGINES]; |
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33 EngineInfo _engine_info[TOTAL_NUM_ENGINES]; |
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34 RailVehicleInfo _rail_vehicle_info[NUM_TRAIN_ENGINES]; |
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35 ShipVehicleInfo _ship_vehicle_info[NUM_SHIP_ENGINES]; |
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36 AircraftVehicleInfo _aircraft_vehicle_info[NUM_AIRCRAFT_ENGINES]; |
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37 RoadVehicleInfo _road_vehicle_info[NUM_ROAD_ENGINES]; |
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38 |
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39 enum { |
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40 YEAR_ENGINE_AGING_STOPS = 2050, |
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41 }; |
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42 |
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43 |
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44 void SetupEngines() |
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45 { |
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46 /* Copy original static engine data */ |
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47 memcpy(&_engine_info, &_orig_engine_info, sizeof(_orig_engine_info)); |
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48 memcpy(&_rail_vehicle_info, &_orig_rail_vehicle_info, sizeof(_orig_rail_vehicle_info)); |
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49 memcpy(&_ship_vehicle_info, &_orig_ship_vehicle_info, sizeof(_orig_ship_vehicle_info)); |
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50 memcpy(&_aircraft_vehicle_info, &_orig_aircraft_vehicle_info, sizeof(_orig_aircraft_vehicle_info)); |
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51 memcpy(&_road_vehicle_info, &_orig_road_vehicle_info, sizeof(_orig_road_vehicle_info)); |
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52 |
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53 /* Add type to engines */ |
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54 Engine* e = _engines; |
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55 do e->type = VEH_TRAIN; while (++e < &_engines[ROAD_ENGINES_INDEX]); |
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56 do e->type = VEH_ROAD; while (++e < &_engines[SHIP_ENGINES_INDEX]); |
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57 do e->type = VEH_SHIP; while (++e < &_engines[AIRCRAFT_ENGINES_INDEX]); |
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58 do e->type = VEH_AIRCRAFT; while (++e < &_engines[TOTAL_NUM_ENGINES]); |
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59 |
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60 /* Set up default engine names */ |
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61 for (EngineID engine = 0; engine < TOTAL_NUM_ENGINES; engine++) { |
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62 EngineInfo *ei = &_engine_info[engine]; |
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63 ei->string_id = STR_8000_KIRBY_PAUL_TANK_STEAM + engine; |
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64 } |
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65 } |
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66 |
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67 |
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68 void ShowEnginePreviewWindow(EngineID engine); |
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69 |
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70 void DeleteCustomEngineNames() |
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71 { |
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72 Engine *e; |
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73 FOR_ALL_ENGINES(e) { |
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74 free(e->name); |
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75 e->name = NULL; |
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76 } |
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77 |
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78 _vehicle_design_names &= ~1; |
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79 } |
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80 |
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81 void LoadCustomEngineNames() |
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82 { |
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83 /* XXX: not done */ |
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84 DEBUG(misc, 1, "LoadCustomEngineNames: not done"); |
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85 } |
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86 |
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87 static void CalcEngineReliability(Engine *e) |
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88 { |
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89 uint age = e->age; |
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90 |
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91 /* Check for early retirement */ |
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92 if (e->player_avail != 0 && !_patches.never_expire_vehicles) { |
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93 int retire_early = EngInfo(e - _engines)->retire_early; |
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94 uint retire_early_max_age = max(0, e->duration_phase_1 + e->duration_phase_2 - retire_early * 12); |
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95 if (retire_early != 0 && age >= retire_early_max_age) { |
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96 /* Early retirement is enabled and we're past the date... */ |
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97 e->player_avail = 0; |
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98 AddRemoveEngineFromAutoreplaceAndBuildWindows(e->type); |
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99 } |
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100 } |
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101 |
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102 if (age < e->duration_phase_1) { |
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103 uint start = e->reliability_start; |
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104 e->reliability = age * (e->reliability_max - start) / e->duration_phase_1 + start; |
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105 } else if ((age -= e->duration_phase_1) < e->duration_phase_2 || _patches.never_expire_vehicles) { |
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106 /* We are at the peak of this engines life. It will have max reliability. |
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107 * This is also true if the engines never expire. They will not go bad over time */ |
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108 e->reliability = e->reliability_max; |
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109 } else if ((age -= e->duration_phase_2) < e->duration_phase_3) { |
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110 uint max = e->reliability_max; |
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111 e->reliability = (int)age * (int)(e->reliability_final - max) / e->duration_phase_3 + max; |
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112 } else { |
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113 /* time's up for this engine. |
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114 * We will now completely retire this design */ |
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115 e->player_avail = 0; |
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116 e->reliability = e->reliability_final; |
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117 /* Kick this engine out of the lists */ |
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118 AddRemoveEngineFromAutoreplaceAndBuildWindows(e->type); |
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119 } |
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120 InvalidateWindowClasses(WC_BUILD_VEHICLE); // Update to show the new reliability |
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121 InvalidateWindowClasses(WC_REPLACE_VEHICLE); |
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122 } |
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123 |
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124 void StartupEngines() |
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125 { |
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126 Engine *e; |
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127 const EngineInfo *ei; |
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128 /* Aging of vehicles stops, so account for that when starting late */ |
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129 const Date aging_date = min(_date, ConvertYMDToDate(YEAR_ENGINE_AGING_STOPS, 0, 1)); |
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130 |
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131 for (e = _engines, ei = _engine_info; e != endof(_engines); e++, ei++) { |
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132 uint32 r; |
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133 |
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134 e->age = 0; |
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135 e->flags = 0; |
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136 e->player_avail = 0; |
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137 |
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138 /* The magic value of 729 days below comes from the NewGRF spec. If the |
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139 * base intro date is before 1922 then the random number of days is not |
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140 * added. */ |
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141 r = Random(); |
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142 e->intro_date = ei->base_intro <= ConvertYMDToDate(1922, 0, 1) ? ei->base_intro : (Date)GB(r, 0, 9) + ei->base_intro; |
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143 if (e->intro_date <= _date) { |
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144 e->age = (aging_date - e->intro_date) >> 5; |
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145 e->player_avail = (byte)-1; |
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146 e->flags |= ENGINE_AVAILABLE; |
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147 } |
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148 |
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149 e->reliability_start = GB(r, 16, 14) + 0x7AE0; |
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150 r = Random(); |
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151 e->reliability_max = GB(r, 0, 14) + 0xBFFF; |
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152 e->reliability_final = GB(r, 16, 14) + 0x3FFF; |
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153 |
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154 r = Random(); |
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155 e->duration_phase_1 = GB(r, 0, 5) + 7; |
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156 e->duration_phase_2 = GB(r, 5, 4) + ei->base_life * 12 - 96; |
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157 e->duration_phase_3 = GB(r, 9, 7) + 120; |
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158 |
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159 e->reliability_spd_dec = (ei->unk2&0x7F) << 2; |
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160 |
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161 /* my invented flag for something that is a wagon */ |
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162 if (ei->unk2 & 0x80) { |
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163 e->age = 0xFFFF; |
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164 } else { |
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165 CalcEngineReliability(e); |
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166 } |
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167 |
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168 e->lifelength = ei->lifelength + _patches.extend_vehicle_life; |
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169 |
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170 /* prevent certain engines from ever appearing. */ |
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171 if (!HasBit(ei->climates, _opt.landscape)) { |
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172 e->flags |= ENGINE_AVAILABLE; |
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173 e->player_avail = 0; |
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174 } |
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175 } |
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176 } |
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177 |
5823 | 178 static void AcceptEnginePreview(EngineID eid, PlayerID player) |
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179 { |
5823 | 180 Engine *e = GetEngine(eid); |
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181 Player *p = GetPlayer(player); |
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182 |
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183 SetBit(e->player_avail, player); |
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184 if (e->type == VEH_TRAIN) { |
5823 | 185 const RailVehicleInfo *rvi = RailVehInfo(eid); |
186 | |
187 assert(rvi->railtype < RAILTYPE_END); | |
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188 SetBit(p->avail_railtypes, rvi->railtype); |
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189 } else if (e->type == VEH_ROAD) { |
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190 SetBit(p->avail_roadtypes, HasBit(EngInfo(eid)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD); |
5823 | 191 } |
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192 |
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193 e->preview_player_rank = 0xFF; |
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194 if (player == _local_player) { |
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195 AddRemoveEngineFromAutoreplaceAndBuildWindows(e->type); |
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196 } |
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197 } |
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198 |
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199 static PlayerID GetBestPlayer(uint8 pp) |
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200 { |
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201 const Player *p; |
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202 int32 best_hist; |
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203 PlayerID best_player; |
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204 uint mask = 0; |
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205 |
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206 do { |
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207 best_hist = -1; |
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208 best_player = PLAYER_SPECTATOR; |
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209 FOR_ALL_PLAYERS(p) { |
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210 if (p->is_active && p->block_preview == 0 && !HasBit(mask, p->index) && |
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211 p->old_economy[0].performance_history > best_hist) { |
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212 best_hist = p->old_economy[0].performance_history; |
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213 best_player = p->index; |
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214 } |
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215 } |
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216 |
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217 if (best_player == PLAYER_SPECTATOR) return PLAYER_SPECTATOR; |
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218 |
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219 SetBit(mask, best_player); |
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220 } while (--pp != 0); |
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221 |
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222 return best_player; |
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223 } |
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224 |
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225 void EnginesDailyLoop() |
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226 { |
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227 EngineID i; |
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228 |
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229 if (_cur_year >= YEAR_ENGINE_AGING_STOPS) return; |
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230 |
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231 for (i = 0; i != lengthof(_engines); i++) { |
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232 Engine *e = &_engines[i]; |
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233 |
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234 if (e->flags & ENGINE_EXCLUSIVE_PREVIEW) { |
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235 if (e->flags & ENGINE_OFFER_WINDOW_OPEN) { |
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236 if (e->preview_player_rank != 0xFF && !--e->preview_wait) { |
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237 e->flags &= ~ENGINE_OFFER_WINDOW_OPEN; |
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238 DeleteWindowById(WC_ENGINE_PREVIEW, i); |
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239 e->preview_player_rank++; |
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240 } |
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241 } else if (e->preview_player_rank != 0xFF) { |
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242 PlayerID best_player = GetBestPlayer(e->preview_player_rank); |
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243 |
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244 if (best_player == PLAYER_SPECTATOR) { |
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245 e->preview_player_rank = 0xFF; |
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246 continue; |
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247 } |
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248 |
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249 if (!IsHumanPlayer(best_player)) { |
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250 /* XXX - TTDBUG: TTD has a bug here ???? */ |
5823 | 251 AcceptEnginePreview(i, best_player); |
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252 } else { |
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253 e->flags |= ENGINE_OFFER_WINDOW_OPEN; |
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254 e->preview_wait = 20; |
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255 if (IsInteractivePlayer(best_player)) ShowEnginePreviewWindow(i); |
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256 } |
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257 } |
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258 } |
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259 } |
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260 } |
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261 |
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262 /** Accept an engine prototype. XXX - it is possible that the top-player |
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263 * changes while you are waiting to accept the offer? Then it becomes invalid |
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264 * @param tile unused |
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265 * @param flags operation to perfom |
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266 * @param p1 engine-prototype offered |
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267 * @param p2 unused |
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268 */ |
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269 CommandCost CmdWantEnginePreview(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) |
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270 { |
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271 Engine *e; |
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272 |
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273 if (!IsEngineIndex(p1)) return CMD_ERROR; |
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274 e = GetEngine(p1); |
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275 if (GetBestPlayer(e->preview_player_rank) != _current_player) return CMD_ERROR; |
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276 |
5823 | 277 if (flags & DC_EXEC) AcceptEnginePreview(p1, _current_player); |
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278 |
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279 return CommandCost(); |
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280 } |
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281 |
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282 /* Determine if an engine type is a wagon (and not a loco) */ |
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283 static bool IsWagon(EngineID index) |
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284 { |
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285 return index < NUM_TRAIN_ENGINES && RailVehInfo(index)->railveh_type == RAILVEH_WAGON; |
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286 } |
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287 |
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288 static void NewVehicleAvailable(Engine *e) |
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289 { |
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290 Vehicle *v; |
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291 Player *p; |
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292 EngineID index = e - _engines; |
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293 |
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294 /* In case the player didn't build the vehicle during the intro period, |
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295 * prevent that player from getting future intro periods for a while. */ |
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296 if (e->flags & ENGINE_EXCLUSIVE_PREVIEW) { |
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297 FOR_ALL_PLAYERS(p) { |
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298 uint block_preview = p->block_preview; |
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299 |
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300 if (!HasBit(e->player_avail, p->index)) continue; |
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301 |
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302 /* We assume the user did NOT build it.. prove me wrong ;) */ |
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303 p->block_preview = 20; |
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304 |
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305 FOR_ALL_VEHICLES(v) { |
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306 if (v->type == VEH_TRAIN || v->type == VEH_ROAD || v->type == VEH_SHIP || |
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307 (v->type == VEH_AIRCRAFT && IsNormalAircraft(v))) { |
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308 if (v->owner == p->index && v->engine_type == index) { |
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309 /* The user did prove me wrong, so restore old value */ |
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310 p->block_preview = block_preview; |
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311 break; |
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312 } |
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313 } |
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314 } |
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315 } |
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316 } |
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317 |
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318 e->flags = (e->flags & ~ENGINE_EXCLUSIVE_PREVIEW) | ENGINE_AVAILABLE; |
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319 AddRemoveEngineFromAutoreplaceAndBuildWindows(e->type); |
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320 |
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321 /* Now available for all players */ |
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322 e->player_avail = (byte)-1; |
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323 |
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324 /* Do not introduce new rail wagons */ |
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325 if (IsWagon(index)) return; |
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326 |
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327 if (e->type == VEH_TRAIN) { |
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328 /* maybe make another rail type available */ |
5823 | 329 RailType railtype = RailVehInfo(index)->railtype; |
330 assert(railtype < RAILTYPE_END); | |
331 FOR_ALL_PLAYERS(p) { | |
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332 if (p->is_active) SetBit(p->avail_railtypes, railtype); |
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333 } |
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334 } else if (e->type == VEH_ROAD) { |
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335 /* maybe make another road type available */ |
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336 FOR_ALL_PLAYERS(p) { |
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337 if (p->is_active) SetBit(p->avail_roadtypes, HasBit(EngInfo(index)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD); |
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338 } |
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339 } |
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340 AddNewsItem(index, NM_CALLBACK, NF_NONE, NT_NEW_VEHICLES, DNC_VEHICLEAVAIL, 0, 0); |
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341 } |
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342 |
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343 void EnginesMonthlyLoop() |
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344 { |
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345 if (_cur_year < YEAR_ENGINE_AGING_STOPS) { |
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346 Engine *e; |
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347 FOR_ALL_ENGINES(e) { |
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348 /* Age the vehicle */ |
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349 if (e->flags & ENGINE_AVAILABLE && e->age != 0xFFFF) { |
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350 e->age++; |
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351 CalcEngineReliability(e); |
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352 } |
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353 |
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354 if (!(e->flags & ENGINE_AVAILABLE) && _date >= (e->intro_date + 365)) { |
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355 /* Introduce it to all players */ |
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356 NewVehicleAvailable(e); |
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357 } else if (!(e->flags & (ENGINE_AVAILABLE|ENGINE_EXCLUSIVE_PREVIEW)) && _date >= e->intro_date) { |
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358 /* Introduction date has passed.. show introducing dialog to one player. */ |
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359 e->flags |= ENGINE_EXCLUSIVE_PREVIEW; |
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360 |
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361 /* Do not introduce new rail wagons */ |
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362 if (!IsWagon(e - _engines)) |
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363 e->preview_player_rank = 1; // Give to the player with the highest rating. |
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364 } |
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365 } |
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366 } |
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367 } |
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368 |
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369 static bool IsUniqueEngineName(const char *name) |
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370 { |
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371 char buf[512]; |
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372 |
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373 for (EngineID i = 0; i < TOTAL_NUM_ENGINES; i++) { |
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374 SetDParam(0, i); |
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375 GetString(buf, STR_ENGINE_NAME, lastof(buf)); |
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376 if (strcmp(buf, name) == 0) return false; |
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377 } |
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378 |
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379 return true; |
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380 } |
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381 |
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382 /** Rename an engine. |
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383 * @param tile unused |
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384 * @param flags operation to perfom |
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|
385 * @param p1 engine ID to rename |
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386 * @param p2 unused |
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387 */ |
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fd42cb9816c6
(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
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388 CommandCost CmdRenameEngine(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) |
5584
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389 { |
7097
5c2889ace3ac
(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
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390 if (!IsEngineIndex(p1) || StrEmpty(_cmd_text)) return CMD_ERROR; |
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391 |
7097
5c2889ace3ac
(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
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diff
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|
392 if (!IsUniqueEngineName(_cmd_text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE); |
5c2889ace3ac
(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
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393 |
5584
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394 if (flags & DC_EXEC) { |
8258
6017c5ebeb7e
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
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395 Engine *e = GetEngine(p1); |
6017c5ebeb7e
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
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396 free(e->name); |
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|
397 e->name = strdup(_cmd_text); |
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398 _vehicle_design_names |= 3; |
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399 MarkWholeScreenDirty(); |
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400 } |
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401 |
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d2846442a133
(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
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402 return CommandCost(); |
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403 } |
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404 |
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405 |
8479
689d2708728a
(svn r12054) -Cleanup: Use VehicleType instead of byte for vehicle types...
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406 /** Check if an engine is buildable. |
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407 * @param engine index of the engine to check. |
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408 * @param type the type the engine should be. |
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409 * @param player index of the player. |
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410 * @return True if an engine is valid, of the specified type, and buildable by |
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411 * the given player. |
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412 */ |
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413 bool IsEngineBuildable(EngineID engine, VehicleType type, PlayerID player) |
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414 { |
6125
46d001ebacf6
(svn r8862) -Cleanup: doxygen changes, again. Mostly @files missing tags and a few comments style.
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415 /* check if it's an engine that is in the engine array */ |
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416 if (!IsEngineIndex(engine)) return false; |
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417 |
8479
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418 const Engine *e = GetEngine(engine); |
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419 |
6125
46d001ebacf6
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420 /* check if it's an engine of specified type */ |
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421 if (e->type != type) return false; |
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422 |
6125
46d001ebacf6
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423 /* check if it's available */ |
7928
4e8dfd103163
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
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424 if (!HasBit(e->player_avail, player)) return false; |
5584
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425 |
6530
01978c632f97
(svn r9718) -Fix: Don't allow building of rail vehicles whose railtype isn't available yet. This also affects the rail purchase window.
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426 if (type == VEH_TRAIN) { |
01978c632f97
(svn r9718) -Fix: Don't allow building of rail vehicles whose railtype isn't available yet. This also affects the rail purchase window.
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427 /* Check if the rail type is available to this player */ |
01978c632f97
(svn r9718) -Fix: Don't allow building of rail vehicles whose railtype isn't available yet. This also affects the rail purchase window.
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428 const Player *p = GetPlayer(player); |
7928
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429 if (!HasBit(p->avail_railtypes, RailVehInfo(engine)->railtype)) return false; |
6530
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430 } |
01978c632f97
(svn r9718) -Fix: Don't allow building of rail vehicles whose railtype isn't available yet. This also affects the rail purchase window.
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431 |
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432 return true; |
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433 } |
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434 |
6505
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435 /** Get the default cargo type for a certain engine type |
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436 * @param engine The ID to get the cargo for |
14da45e0e4be
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437 * @return The cargo type. CT_INVALID means no cargo capacity |
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438 */ |
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|
439 CargoID GetEngineCargoType(EngineID engine) |
14da45e0e4be
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440 { |
14da45e0e4be
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|
441 assert(IsEngineIndex(engine)); |
14da45e0e4be
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|
442 |
14da45e0e4be
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443 switch (GetEngine(engine)->type) { |
14da45e0e4be
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|
444 case VEH_TRAIN: |
14da45e0e4be
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445 if (RailVehInfo(engine)->capacity == 0) return CT_INVALID; |
14da45e0e4be
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|
446 return RailVehInfo(engine)->cargo_type; |
14da45e0e4be
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|
447 |
14da45e0e4be
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|
448 case VEH_ROAD: |
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449 if (RoadVehInfo(engine)->capacity == 0) return CT_INVALID; |
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450 return RoadVehInfo(engine)->cargo_type; |
14da45e0e4be
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|
451 |
14da45e0e4be
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|
452 case VEH_SHIP: |
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|
453 if (ShipVehInfo(engine)->capacity == 0) return CT_INVALID; |
14da45e0e4be
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|
454 return ShipVehInfo(engine)->cargo_type; |
14da45e0e4be
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diff
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|
455 |
14da45e0e4be
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|
456 case VEH_AIRCRAFT: |
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|
457 /* all aircraft starts as passenger planes with cargo capacity */ |
14da45e0e4be
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|
458 return CT_PASSENGERS; |
14da45e0e4be
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|
459 |
14da45e0e4be
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|
460 default: NOT_REACHED(); return CT_INVALID; |
14da45e0e4be
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|
461 } |
14da45e0e4be
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|
462 } |
14da45e0e4be
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|
463 |
5584
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|
464 /************************************************************************ |
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465 * Engine Replacement stuff |
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466 ************************************************************************/ |
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|
467 |
7388
66120a21de36
(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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|
468 DEFINE_OLD_POOL_GENERIC(EngineRenew, EngineRenew) |
5584
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|
469 |
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|
470 /** |
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|
471 * Retrieves the EngineRenew that specifies the replacement of the given |
4b26bd55bd24
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|
472 * engine type from the given renewlist */ |
6643
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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|
473 static EngineRenew *GetEngineReplacement(EngineRenewList erl, EngineID engine, GroupID group) |
5584
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474 { |
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|
475 EngineRenew *er = (EngineRenew *)erl; |
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|
476 |
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|
477 while (er) { |
6643
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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478 if (er->from == engine && er->group_id == group) return er; |
5584
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479 er = er->next; |
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|
480 } |
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|
481 return NULL; |
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482 } |
4b26bd55bd24
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483 |
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484 void RemoveAllEngineReplacement(EngineRenewList *erl) |
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parents:
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changeset
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485 { |
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486 EngineRenew *er = (EngineRenew *)(*erl); |
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487 EngineRenew *next; |
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parents:
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488 |
7388
66120a21de36
(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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489 while (er != NULL) { |
5584
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changeset
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490 next = er->next; |
7388
66120a21de36
(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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491 delete er; |
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492 er = next; |
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493 } |
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494 *erl = NULL; // Empty list |
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495 } |
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parents:
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changeset
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496 |
6643
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
rubidium <rubidium@openttd.org>
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497 EngineID EngineReplacement(EngineRenewList erl, EngineID engine, GroupID group) |
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498 { |
6643
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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499 const EngineRenew *er = GetEngineReplacement(erl, engine, group); |
8307
820c6cc79cf4
(svn r11872) -Fix (r9874): EngineHasReplacementForPlayer() didn't look in ALL_GROUP
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8270
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|
500 if (er == NULL && (group == DEFAULT_GROUP || (IsValidGroupID(group) && !GetGroup(group)->replace_protection))) { |
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(svn r11872) -Fix (r9874): EngineHasReplacementForPlayer() didn't look in ALL_GROUP
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501 /* We didn't find anything useful in the vehicle's own group so we will try ALL_GROUP */ |
820c6cc79cf4
(svn r11872) -Fix (r9874): EngineHasReplacementForPlayer() didn't look in ALL_GROUP
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parents:
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changeset
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502 er = GetEngineReplacement(erl, engine, ALL_GROUP); |
820c6cc79cf4
(svn r11872) -Fix (r9874): EngineHasReplacementForPlayer() didn't look in ALL_GROUP
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503 } |
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504 return er == NULL ? INVALID_ENGINE : er->to; |
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505 } |
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506 |
6943
fd42cb9816c6
(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium <rubidium@openttd.org>
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changeset
|
507 CommandCost AddEngineReplacement(EngineRenewList *erl, EngineID old_engine, EngineID new_engine, GroupID group, uint32 flags) |
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508 { |
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509 EngineRenew *er; |
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510 |
4b26bd55bd24
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parents:
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changeset
|
511 /* Check if the old vehicle is already in the list */ |
6643
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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512 er = GetEngineReplacement(*erl, old_engine, group); |
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513 if (er != NULL) { |
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514 if (flags & DC_EXEC) er->to = new_engine; |
6950
d2846442a133
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515 return CommandCost(); |
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516 } |
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parents:
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|
517 |
7388
66120a21de36
(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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|
518 er = new EngineRenew(old_engine, new_engine); |
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|
519 if (er == NULL) return CMD_ERROR; |
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(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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520 AutoPtrT<EngineRenew> er_auto_delete = er; |
66120a21de36
(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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521 |
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522 |
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|
523 if (flags & DC_EXEC) { |
6643
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(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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524 er->group_id = group; |
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525 |
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526 /* Insert before the first element */ |
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527 er->next = (EngineRenew *)(*erl); |
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528 *erl = (EngineRenewList)er; |
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529 |
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(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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530 er_auto_delete.Detach(); |
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531 } |
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532 |
6950
d2846442a133
(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
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533 return CommandCost(); |
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534 } |
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parents:
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|
535 |
6943
fd42cb9816c6
(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium <rubidium@openttd.org>
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6686
diff
changeset
|
536 CommandCost RemoveEngineReplacement(EngineRenewList *erl, EngineID engine, GroupID group, uint32 flags) |
5584
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537 { |
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changeset
|
538 EngineRenew *er = (EngineRenew *)(*erl); |
4b26bd55bd24
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539 EngineRenew *prev = NULL; |
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parents:
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|
540 |
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changeset
|
541 while (er) |
4b26bd55bd24
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parents:
diff
changeset
|
542 { |
6643
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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|
543 if (er->from == engine && er->group_id == group) { |
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544 if (flags & DC_EXEC) { |
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545 if (prev == NULL) { // First element |
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546 /* The second becomes the new first element */ |
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547 *erl = (EngineRenewList)er->next; |
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548 } else { |
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549 /* Cut this element out */ |
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550 prev->next = er->next; |
4b26bd55bd24
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|
551 } |
7388
66120a21de36
(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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552 delete er; |
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553 } |
6950
d2846442a133
(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
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diff
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|
554 return CommandCost(); |
5584
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555 } |
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|
556 prev = er; |
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557 er = er->next; |
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|
558 } |
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|
559 |
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|
560 return CMD_ERROR; |
4b26bd55bd24
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|
561 } |
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|
562 |
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|
563 static const SaveLoad _engine_renew_desc[] = { |
6643
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
rubidium <rubidium@openttd.org>
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6606
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changeset
|
564 SLE_VAR(EngineRenew, from, SLE_UINT16), |
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
rubidium <rubidium@openttd.org>
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changeset
|
565 SLE_VAR(EngineRenew, to, SLE_UINT16), |
5584
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parents:
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changeset
|
566 |
6643
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
rubidium <rubidium@openttd.org>
parents:
6606
diff
changeset
|
567 SLE_REF(EngineRenew, next, REF_ENGINE_RENEWS), |
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
rubidium <rubidium@openttd.org>
parents:
6606
diff
changeset
|
568 SLE_CONDVAR(EngineRenew, group_id, SLE_UINT16, 60, SL_MAX_VERSION), |
5584
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changeset
|
569 SLE_END() |
4b26bd55bd24
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|
570 }; |
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parents:
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|
571 |
6247
57363e064324
(svn r9050) -Codechange: Foo(void) -> Foo()
rubidium <rubidium@openttd.org>
parents:
6209
diff
changeset
|
572 static void Save_ERNW() |
5584
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|
573 { |
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changeset
|
574 EngineRenew *er; |
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|
575 |
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|
576 FOR_ALL_ENGINE_RENEWS(er) { |
4b26bd55bd24
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changeset
|
577 SlSetArrayIndex(er->index); |
4b26bd55bd24
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changeset
|
578 SlObject(er, _engine_renew_desc); |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
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|
579 } |
4b26bd55bd24
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parents:
diff
changeset
|
580 } |
4b26bd55bd24
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parents:
diff
changeset
|
581 |
6247
57363e064324
(svn r9050) -Codechange: Foo(void) -> Foo()
rubidium <rubidium@openttd.org>
parents:
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diff
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|
582 static void Load_ERNW() |
5584
4b26bd55bd24
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parents:
diff
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|
583 { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
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|
584 int index; |
4b26bd55bd24
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|
585 |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
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changeset
|
586 while ((index = SlIterateArray()) != -1) { |
7388
66120a21de36
(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
rubidium <rubidium@openttd.org>
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7258
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|
587 EngineRenew *er = new (index) EngineRenew(); |
5584
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parents:
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changeset
|
588 SlObject(er, _engine_renew_desc); |
6643
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
rubidium <rubidium@openttd.org>
parents:
6606
diff
changeset
|
589 |
7258
6c0d77eb1fc2
(svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf.
rubidium <rubidium@openttd.org>
parents:
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diff
changeset
|
590 /* Advanced vehicle lists, ungrouped vehicles got added */ |
6c0d77eb1fc2
(svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf.
rubidium <rubidium@openttd.org>
parents:
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diff
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|
591 if (CheckSavegameVersion(60)) { |
6c0d77eb1fc2
(svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf.
rubidium <rubidium@openttd.org>
parents:
7097
diff
changeset
|
592 er->group_id = ALL_GROUP; |
6c0d77eb1fc2
(svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf.
rubidium <rubidium@openttd.org>
parents:
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diff
changeset
|
593 } else if (CheckSavegameVersion(71)) { |
6c0d77eb1fc2
(svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf.
rubidium <rubidium@openttd.org>
parents:
7097
diff
changeset
|
594 if (er->group_id == DEFAULT_GROUP) er->group_id = ALL_GROUP; |
6c0d77eb1fc2
(svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf.
rubidium <rubidium@openttd.org>
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|
595 } |
5584
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596 } |
4b26bd55bd24
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|
597 } |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
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|
598 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
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changeset
|
599 static const SaveLoad _engine_desc[] = { |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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600 SLE_CONDVAR(Engine, intro_date, SLE_FILE_U16 | SLE_VAR_I32, 0, 30), |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
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|
601 SLE_CONDVAR(Engine, intro_date, SLE_INT32, 31, SL_MAX_VERSION), |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
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602 SLE_CONDVAR(Engine, age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30), |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
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603 SLE_CONDVAR(Engine, age, SLE_INT32, 31, SL_MAX_VERSION), |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
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604 SLE_VAR(Engine, reliability, SLE_UINT16), |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
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|
605 SLE_VAR(Engine, reliability_spd_dec, SLE_UINT16), |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
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|
606 SLE_VAR(Engine, reliability_start, SLE_UINT16), |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
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|
607 SLE_VAR(Engine, reliability_max, SLE_UINT16), |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
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|
608 SLE_VAR(Engine, reliability_final, SLE_UINT16), |
4b26bd55bd24
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|
609 SLE_VAR(Engine, duration_phase_1, SLE_UINT16), |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
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|
610 SLE_VAR(Engine, duration_phase_2, SLE_UINT16), |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
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|
611 SLE_VAR(Engine, duration_phase_3, SLE_UINT16), |
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|
612 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
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|
613 SLE_VAR(Engine, lifelength, SLE_UINT8), |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
614 SLE_VAR(Engine, flags, SLE_UINT8), |
8565
1c6548020275
(svn r12143) -Fix (r8038): Engine::preview_player does not contain a Player ID. Rename this to preview_player_rank and change back to a uint8 to avoid confusion.
peter1138 <peter1138@openttd.org>
parents:
8509
diff
changeset
|
615 SLE_VAR(Engine, preview_player_rank, SLE_UINT8), |
5584
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
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changeset
|
616 SLE_VAR(Engine, preview_wait, SLE_UINT8), |
5823 | 617 SLE_CONDNULL(1, 0, 44), |
5584
4b26bd55bd24
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KUDr <KUDr@openttd.org>
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diff
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|
618 SLE_VAR(Engine, player_avail, SLE_UINT8), |
8258
6017c5ebeb7e
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
peter1138 <peter1138@openttd.org>
parents:
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|
619 SLE_CONDSTR(Engine, name, SLE_STR, 0, 84, SL_MAX_VERSION), |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
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|
620 |
6125
46d001ebacf6
(svn r8862) -Cleanup: doxygen changes, again. Mostly @files missing tags and a few comments style.
belugas <belugas@openttd.org>
parents:
5971
diff
changeset
|
621 /* reserve extra space in savegame here. (currently 16 bytes) */ |
5584
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622 SLE_CONDNULL(16, 2, SL_MAX_VERSION), |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
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|
623 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
624 SLE_END() |
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625 }; |
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|
626 |
6247
57363e064324
(svn r9050) -Codechange: Foo(void) -> Foo()
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changeset
|
627 static void Save_ENGN() |
5584
4b26bd55bd24
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|
628 { |
4b26bd55bd24
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|
629 uint i; |
4b26bd55bd24
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parents:
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|
630 |
4b26bd55bd24
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diff
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|
631 for (i = 0; i != lengthof(_engines); i++) { |
4b26bd55bd24
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|
632 SlSetArrayIndex(i); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
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changeset
|
633 SlObject(&_engines[i], _engine_desc); |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
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|
634 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
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|
635 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
636 |
6247
57363e064324
(svn r9050) -Codechange: Foo(void) -> Foo()
rubidium <rubidium@openttd.org>
parents:
6209
diff
changeset
|
637 static void Load_ENGN() |
5584
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
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changeset
|
638 { |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
639 int index; |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
640 while ((index = SlIterateArray()) != -1) { |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
641 SlObject(GetEngine(index), _engine_desc); |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
642 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
643 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
644 |
8258
6017c5ebeb7e
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
peter1138 <peter1138@openttd.org>
parents:
8254
diff
changeset
|
645 static void Load_ENGS() |
5584
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
646 { |
8258
6017c5ebeb7e
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
peter1138 <peter1138@openttd.org>
parents:
8254
diff
changeset
|
647 StringID names[TOTAL_NUM_ENGINES]; |
6017c5ebeb7e
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
peter1138 <peter1138@openttd.org>
parents:
8254
diff
changeset
|
648 |
6017c5ebeb7e
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
peter1138 <peter1138@openttd.org>
parents:
8254
diff
changeset
|
649 SlArray(names, lengthof(names), SLE_STRINGID); |
6017c5ebeb7e
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
peter1138 <peter1138@openttd.org>
parents:
8254
diff
changeset
|
650 |
6017c5ebeb7e
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
peter1138 <peter1138@openttd.org>
parents:
8254
diff
changeset
|
651 for (EngineID engine = 0; engine < lengthof(names); engine++) { |
6017c5ebeb7e
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
peter1138 <peter1138@openttd.org>
parents:
8254
diff
changeset
|
652 Engine *e = GetEngine(engine); |
6017c5ebeb7e
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
peter1138 <peter1138@openttd.org>
parents:
8254
diff
changeset
|
653 e->name = CopyFromOldName(names[engine]); |
6017c5ebeb7e
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
peter1138 <peter1138@openttd.org>
parents:
8254
diff
changeset
|
654 } |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
655 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
656 |
5587
c44c070c5032
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium <rubidium@openttd.org>
parents:
5584
diff
changeset
|
657 extern const ChunkHandler _engine_chunk_handlers[] = { |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
658 { 'ENGN', Save_ENGN, Load_ENGN, CH_ARRAY }, |
8258
6017c5ebeb7e
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
peter1138 <peter1138@openttd.org>
parents:
8254
diff
changeset
|
659 { 'ENGS', NULL, Load_ENGS, CH_RIFF }, |
5584
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
660 { 'ERNW', Save_ERNW, Load_ERNW, CH_ARRAY | CH_LAST}, |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
661 }; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
662 |
6247
57363e064324
(svn r9050) -Codechange: Foo(void) -> Foo()
rubidium <rubidium@openttd.org>
parents:
6209
diff
changeset
|
663 void InitializeEngines() |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
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changeset
|
664 { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
665 /* Clean the engine renew pool and create 1 block in it */ |
7388
66120a21de36
(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
rubidium <rubidium@openttd.org>
parents:
7258
diff
changeset
|
666 _EngineRenew_pool.CleanPool(); |
66120a21de36
(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
rubidium <rubidium@openttd.org>
parents:
7258
diff
changeset
|
667 _EngineRenew_pool.AddBlockToPool(); |
8258
6017c5ebeb7e
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
peter1138 <peter1138@openttd.org>
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8254
diff
changeset
|
668 |
6017c5ebeb7e
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
peter1138 <peter1138@openttd.org>
parents:
8254
diff
changeset
|
669 Engine *e; |
6017c5ebeb7e
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
peter1138 <peter1138@openttd.org>
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diff
changeset
|
670 FOR_ALL_ENGINES(e) { |
6017c5ebeb7e
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
peter1138 <peter1138@openttd.org>
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8254
diff
changeset
|
671 free(e->name); |
6017c5ebeb7e
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
peter1138 <peter1138@openttd.org>
parents:
8254
diff
changeset
|
672 e->name = NULL; |
6017c5ebeb7e
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
peter1138 <peter1138@openttd.org>
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diff
changeset
|
673 } |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
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