Mercurial > hg > openttd
annotate src/engine.cpp @ 8214:6385dffc0b37 draft
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
author | rubidium <rubidium@openttd.org> |
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date | Mon, 07 Jan 2008 14:23:25 +0000 |
parents | 11263ebe590a |
children | 01778382728c |
rev | line source |
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5584
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1 /* $Id$ */ |
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2 |
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(svn r8862) -Cleanup: doxygen changes, again. Mostly @files missing tags and a few comments style.
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3 /** @file engine.cpp */ |
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4 |
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5 #include "stdafx.h" |
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6 #include "openttd.h" |
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7 #include "debug.h" |
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8 #include "table/strings.h" |
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9 #include "engine.h" |
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10 #include "player.h" |
8116
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(svn r11677) -Codechange: move price and command related types/functions to their respective places.
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11 #include "command_func.h" |
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12 #include "news.h" |
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13 #include "saveload.h" |
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14 #include "variables.h" |
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15 #include "train.h" |
5854
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(svn r8428) -Codechange: Add proper names to aircraft subtypes instead of magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow.
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16 #include "aircraft.h" |
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17 #include "newgrf_cargo.h" |
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18 #include "table/engines.h" |
6643
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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19 #include "group.h" |
7388
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(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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20 #include "misc/autoptr.hpp" |
8114
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(svn r11675) -Codechange: split the string types from the string functions.
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21 #include "strings_func.h" |
8121
89722abcfd91
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
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22 #include "viewport.h" |
8131
e300ac8001ae
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
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23 #include "functions.h" |
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24 #include "window_func.h" |
8140
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(svn r11702) -Codechange: move all date related stuff to date*.
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25 #include "date_func.h" |
8212
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(svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location.
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26 #include "autoreplace_base.h" |
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27 #include "autoreplace_gui.h" |
8214
6385dffc0b37
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
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28 #include "string_func.h" |
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29 |
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30 EngineInfo _engine_info[TOTAL_NUM_ENGINES]; |
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31 RailVehicleInfo _rail_vehicle_info[NUM_TRAIN_ENGINES]; |
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32 ShipVehicleInfo _ship_vehicle_info[NUM_SHIP_ENGINES]; |
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33 AircraftVehicleInfo _aircraft_vehicle_info[NUM_AIRCRAFT_ENGINES]; |
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34 RoadVehicleInfo _road_vehicle_info[NUM_ROAD_ENGINES]; |
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35 |
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36 enum { |
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37 YEAR_ENGINE_AGING_STOPS = 2050, |
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38 }; |
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39 |
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40 |
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41 void ShowEnginePreviewWindow(EngineID engine); |
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42 |
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43 void DeleteCustomEngineNames() |
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44 { |
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45 uint i; |
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46 StringID old; |
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47 |
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48 for (i = 0; i != TOTAL_NUM_ENGINES; i++) { |
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49 old = _engine_name_strings[i]; |
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50 _engine_name_strings[i] = i + STR_8000_KIRBY_PAUL_TANK_STEAM; |
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51 DeleteName(old); |
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52 } |
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53 |
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54 _vehicle_design_names &= ~1; |
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55 } |
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56 |
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57 void LoadCustomEngineNames() |
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58 { |
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59 /* XXX: not done */ |
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60 DEBUG(misc, 1, "LoadCustomEngineNames: not done"); |
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61 } |
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62 |
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63 static void SetupEngineNames() |
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64 { |
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65 StringID *name; |
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66 |
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67 for (name = _engine_name_strings; name != endof(_engine_name_strings); name++) |
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68 *name = STR_SV_EMPTY; |
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69 |
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70 DeleteCustomEngineNames(); |
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71 LoadCustomEngineNames(); |
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72 } |
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73 |
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74 |
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75 static void CalcEngineReliability(Engine *e) |
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76 { |
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77 uint age = e->age; |
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78 |
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79 /* Check for early retirement */ |
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80 if (e->player_avail != 0 && !_patches.never_expire_vehicles) { |
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81 uint retire_early = EngInfo(e - _engines)->retire_early; |
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82 if (retire_early > 0 && age >= e->duration_phase_1 + e->duration_phase_2 - retire_early * 12) { |
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83 /* Early retirement is enabled and we're past the date... */ |
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84 e->player_avail = 0; |
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85 AddRemoveEngineFromAutoreplaceAndBuildWindows(e->type); |
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86 } |
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87 } |
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88 |
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89 if (age < e->duration_phase_1) { |
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90 uint start = e->reliability_start; |
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91 e->reliability = age * (e->reliability_max - start) / e->duration_phase_1 + start; |
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92 } else if ((age -= e->duration_phase_1) < e->duration_phase_2 || _patches.never_expire_vehicles) { |
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93 /* We are at the peak of this engines life. It will have max reliability. |
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94 * This is also true if the engines never expire. They will not go bad over time */ |
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95 e->reliability = e->reliability_max; |
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96 } else if ((age -= e->duration_phase_2) < e->duration_phase_3) { |
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97 uint max = e->reliability_max; |
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98 e->reliability = (int)age * (int)(e->reliability_final - max) / e->duration_phase_3 + max; |
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99 } else { |
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100 /* time's up for this engine. |
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101 * We will now completely retire this design */ |
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102 e->player_avail = 0; |
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103 e->reliability = e->reliability_final; |
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104 /* Kick this engine out of the lists */ |
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105 AddRemoveEngineFromAutoreplaceAndBuildWindows(e->type); |
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106 } |
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107 InvalidateWindowClasses(WC_BUILD_VEHICLE); // Update to show the new reliability |
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108 InvalidateWindowClasses(WC_REPLACE_VEHICLE); |
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109 } |
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110 |
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111 void AddTypeToEngines() |
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112 { |
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113 Engine* e = _engines; |
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114 |
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115 do e->type = VEH_TRAIN; while (++e < &_engines[ROAD_ENGINES_INDEX]); |
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116 do e->type = VEH_ROAD; while (++e < &_engines[SHIP_ENGINES_INDEX]); |
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117 do e->type = VEH_SHIP; while (++e < &_engines[AIRCRAFT_ENGINES_INDEX]); |
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118 do e->type = VEH_AIRCRAFT; while (++e < &_engines[TOTAL_NUM_ENGINES]); |
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119 } |
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120 |
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121 void StartupEngines() |
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122 { |
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123 Engine *e; |
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124 const EngineInfo *ei; |
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125 /* Aging of vehicles stops, so account for that when starting late */ |
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126 const Date aging_date = min(_date, ConvertYMDToDate(YEAR_ENGINE_AGING_STOPS, 0, 1)); |
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127 |
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128 SetupEngineNames(); |
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129 |
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130 for (e = _engines, ei = _engine_info; e != endof(_engines); e++, ei++) { |
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131 uint32 r; |
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132 |
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133 e->age = 0; |
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134 e->flags = 0; |
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135 e->player_avail = 0; |
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136 |
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137 /* The magic value of 729 days below comes from the NewGRF spec. If the |
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138 * base intro date is before 1922 then the random number of days is not |
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139 * added. */ |
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140 r = Random(); |
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141 e->intro_date = ei->base_intro <= ConvertYMDToDate(1922, 0, 1) ? ei->base_intro : (Date)GB(r, 0, 9) + ei->base_intro; |
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142 if (e->intro_date <= _date) { |
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143 e->age = (aging_date - e->intro_date) >> 5; |
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144 e->player_avail = (byte)-1; |
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145 e->flags |= ENGINE_AVAILABLE; |
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146 } |
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147 |
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148 e->reliability_start = GB(r, 16, 14) + 0x7AE0; |
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149 r = Random(); |
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150 e->reliability_max = GB(r, 0, 14) + 0xBFFF; |
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151 e->reliability_final = GB(r, 16, 14) + 0x3FFF; |
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152 |
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153 r = Random(); |
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154 e->duration_phase_1 = GB(r, 0, 5) + 7; |
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155 e->duration_phase_2 = GB(r, 5, 4) + ei->base_life * 12 - 96; |
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156 e->duration_phase_3 = GB(r, 9, 7) + 120; |
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157 |
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158 e->reliability_spd_dec = (ei->unk2&0x7F) << 2; |
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159 |
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160 /* my invented flag for something that is a wagon */ |
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161 if (ei->unk2 & 0x80) { |
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162 e->age = 0xFFFF; |
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163 } else { |
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164 CalcEngineReliability(e); |
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165 } |
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166 |
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167 e->lifelength = ei->lifelength + _patches.extend_vehicle_life; |
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168 |
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169 /* prevent certain engines from ever appearing. */ |
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170 if (!HasBit(ei->climates, _opt.landscape)) { |
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171 e->flags |= ENGINE_AVAILABLE; |
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172 e->player_avail = 0; |
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173 } |
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174 |
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175 /* This sets up type for the engine |
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176 * It is needed if you want to ask the engine what type it is |
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177 * It should hopefully be the same as when you ask a vehicle what it is |
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178 * but using this, you can ask what type an engine number is |
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179 * even if it is not a vehicle (yet)*/ |
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180 } |
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181 } |
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182 |
5823 | 183 static void AcceptEnginePreview(EngineID eid, PlayerID player) |
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184 { |
5823 | 185 Engine *e = GetEngine(eid); |
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186 Player *p = GetPlayer(player); |
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187 |
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188 SetBit(e->player_avail, player); |
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189 if (e->type == VEH_TRAIN) { |
5823 | 190 const RailVehicleInfo *rvi = RailVehInfo(eid); |
191 | |
192 assert(rvi->railtype < RAILTYPE_END); | |
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193 SetBit(p->avail_railtypes, rvi->railtype); |
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194 } else if (e->type == VEH_ROAD) { |
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195 SetBit(p->avail_roadtypes, HasBit(EngInfo(eid)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD); |
5823 | 196 } |
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197 |
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198 e->preview_player = INVALID_PLAYER; |
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199 if (player == _local_player) { |
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200 AddRemoveEngineFromAutoreplaceAndBuildWindows(e->type); |
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201 } |
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202 } |
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203 |
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204 static PlayerID GetBestPlayer(PlayerID pp) |
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205 { |
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206 const Player *p; |
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207 int32 best_hist; |
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208 PlayerID best_player; |
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209 uint mask = 0; |
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210 |
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211 do { |
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212 best_hist = -1; |
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213 best_player = PLAYER_SPECTATOR; |
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214 FOR_ALL_PLAYERS(p) { |
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215 if (p->is_active && p->block_preview == 0 && !HasBit(mask, p->index) && |
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216 p->old_economy[0].performance_history > best_hist) { |
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217 best_hist = p->old_economy[0].performance_history; |
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218 best_player = p->index; |
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219 } |
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220 } |
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221 |
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222 if (best_player == PLAYER_SPECTATOR) return PLAYER_SPECTATOR; |
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223 |
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224 SetBit(mask, best_player); |
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225 } while (pp--, pp != 0); |
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226 |
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227 return best_player; |
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228 } |
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229 |
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230 void EnginesDailyLoop() |
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231 { |
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232 EngineID i; |
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233 |
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234 if (_cur_year >= YEAR_ENGINE_AGING_STOPS) return; |
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235 |
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236 for (i = 0; i != lengthof(_engines); i++) { |
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237 Engine *e = &_engines[i]; |
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238 |
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239 if (e->flags & ENGINE_EXCLUSIVE_PREVIEW) { |
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240 if (e->flags & ENGINE_OFFER_WINDOW_OPEN) { |
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241 if (e->preview_player != 0xFF && !--e->preview_wait) { |
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242 e->flags &= ~ENGINE_OFFER_WINDOW_OPEN; |
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243 DeleteWindowById(WC_ENGINE_PREVIEW, i); |
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244 e->preview_player++; |
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245 } |
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246 } else if (e->preview_player != 0xFF) { |
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247 PlayerID best_player = GetBestPlayer(e->preview_player); |
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248 |
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249 if (best_player == PLAYER_SPECTATOR) { |
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250 e->preview_player = INVALID_PLAYER; |
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251 continue; |
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252 } |
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253 |
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254 if (!IsHumanPlayer(best_player)) { |
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255 /* XXX - TTDBUG: TTD has a bug here ???? */ |
5823 | 256 AcceptEnginePreview(i, best_player); |
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257 } else { |
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258 e->flags |= ENGINE_OFFER_WINDOW_OPEN; |
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259 e->preview_wait = 20; |
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260 if (IsInteractivePlayer(best_player)) ShowEnginePreviewWindow(i); |
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261 } |
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262 } |
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263 } |
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264 } |
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265 } |
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266 |
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267 /** Accept an engine prototype. XXX - it is possible that the top-player |
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268 * changes while you are waiting to accept the offer? Then it becomes invalid |
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269 * @param tile unused |
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270 * @param flags operation to perfom |
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271 * @param p1 engine-prototype offered |
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272 * @param p2 unused |
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273 */ |
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274 CommandCost CmdWantEnginePreview(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) |
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275 { |
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276 Engine *e; |
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277 |
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278 if (!IsEngineIndex(p1)) return CMD_ERROR; |
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279 e = GetEngine(p1); |
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280 if (GetBestPlayer(e->preview_player) != _current_player) return CMD_ERROR; |
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281 |
5823 | 282 if (flags & DC_EXEC) AcceptEnginePreview(p1, _current_player); |
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283 |
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284 return CommandCost(); |
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285 } |
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286 |
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287 /* Determine if an engine type is a wagon (and not a loco) */ |
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288 static bool IsWagon(EngineID index) |
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289 { |
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290 return index < NUM_TRAIN_ENGINES && RailVehInfo(index)->railveh_type == RAILVEH_WAGON; |
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291 } |
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292 |
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293 static void NewVehicleAvailable(Engine *e) |
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294 { |
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295 Vehicle *v; |
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296 Player *p; |
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297 EngineID index = e - _engines; |
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298 |
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299 /* In case the player didn't build the vehicle during the intro period, |
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300 * prevent that player from getting future intro periods for a while. */ |
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301 if (e->flags & ENGINE_EXCLUSIVE_PREVIEW) { |
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302 FOR_ALL_PLAYERS(p) { |
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303 uint block_preview = p->block_preview; |
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304 |
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305 if (!HasBit(e->player_avail, p->index)) continue; |
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306 |
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307 /* We assume the user did NOT build it.. prove me wrong ;) */ |
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308 p->block_preview = 20; |
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309 |
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310 FOR_ALL_VEHICLES(v) { |
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311 if (v->type == VEH_TRAIN || v->type == VEH_ROAD || v->type == VEH_SHIP || |
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312 (v->type == VEH_AIRCRAFT && IsNormalAircraft(v))) { |
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313 if (v->owner == p->index && v->engine_type == index) { |
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314 /* The user did prove me wrong, so restore old value */ |
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315 p->block_preview = block_preview; |
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316 break; |
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317 } |
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318 } |
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319 } |
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320 } |
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321 } |
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322 |
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323 e->flags = (e->flags & ~ENGINE_EXCLUSIVE_PREVIEW) | ENGINE_AVAILABLE; |
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324 AddRemoveEngineFromAutoreplaceAndBuildWindows(e->type); |
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325 |
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326 /* Now available for all players */ |
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327 e->player_avail = (byte)-1; |
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328 |
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329 /* Do not introduce new rail wagons */ |
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330 if (IsWagon(index)) return; |
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331 |
5823 | 332 if (index < NUM_TRAIN_ENGINES) { |
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333 /* maybe make another rail type available */ |
5823 | 334 RailType railtype = RailVehInfo(index)->railtype; |
335 assert(railtype < RAILTYPE_END); | |
336 FOR_ALL_PLAYERS(p) { | |
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337 if (p->is_active) SetBit(p->avail_railtypes, railtype); |
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338 } |
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339 } |
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340 if ((index - NUM_TRAIN_ENGINES) < NUM_ROAD_ENGINES) { |
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341 /* maybe make another road type available */ |
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342 FOR_ALL_PLAYERS(p) { |
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343 if (p->is_active) SetBit(p->avail_roadtypes, HasBit(EngInfo(index)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD); |
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344 } |
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345 } |
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346 AddNewsItem(index, NEWS_FLAGS(NM_CALLBACK, 0, NT_NEW_VEHICLES, DNC_VEHICLEAVAIL), 0, 0); |
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347 } |
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348 |
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349 void EnginesMonthlyLoop() |
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350 { |
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351 Engine *e; |
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352 |
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353 if (_cur_year < YEAR_ENGINE_AGING_STOPS) { |
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354 for (e = _engines; e != endof(_engines); e++) { |
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355 /* Age the vehicle */ |
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356 if (e->flags & ENGINE_AVAILABLE && e->age != 0xFFFF) { |
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357 e->age++; |
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358 CalcEngineReliability(e); |
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359 } |
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360 |
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361 if (!(e->flags & ENGINE_AVAILABLE) && _date >= (e->intro_date + 365)) { |
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362 /* Introduce it to all players */ |
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363 NewVehicleAvailable(e); |
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364 } else if (!(e->flags & (ENGINE_AVAILABLE|ENGINE_EXCLUSIVE_PREVIEW)) && _date >= e->intro_date) { |
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365 /* Introduction date has passed.. show introducing dialog to one player. */ |
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366 e->flags |= ENGINE_EXCLUSIVE_PREVIEW; |
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367 |
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368 /* Do not introduce new rail wagons */ |
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369 if (!IsWagon(e - _engines)) |
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370 e->preview_player = (PlayerID)1; // Give to the player with the highest rating. |
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371 } |
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372 } |
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373 } |
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374 } |
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375 |
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376 static bool IsUniqueEngineName(const char *name) |
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377 { |
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378 char buf[512]; |
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379 |
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380 for (EngineID i = 0; i < TOTAL_NUM_ENGINES; i++) { |
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381 SetDParam(0, i); |
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382 GetString(buf, STR_ENGINE_NAME, lastof(buf)); |
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383 if (strcmp(buf, name) == 0) return false; |
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384 } |
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385 |
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386 return true; |
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387 } |
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388 |
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389 /** Rename an engine. |
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390 * @param tile unused |
6481
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391 * @param flags operation to perfom |
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392 * @param p1 engine ID to rename |
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393 * @param p2 unused |
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394 */ |
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395 CommandCost CmdRenameEngine(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) |
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396 { |
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397 StringID str; |
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398 |
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399 if (!IsEngineIndex(p1) || StrEmpty(_cmd_text)) return CMD_ERROR; |
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400 |
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401 if (!IsUniqueEngineName(_cmd_text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE); |
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402 |
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403 str = AllocateName(_cmd_text, 0); |
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404 if (str == 0) return CMD_ERROR; |
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405 |
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406 if (flags & DC_EXEC) { |
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407 StringID old_str = _engine_name_strings[p1]; |
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408 _engine_name_strings[p1] = str; |
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409 DeleteName(old_str); |
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410 _vehicle_design_names |= 3; |
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411 MarkWholeScreenDirty(); |
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412 } else { |
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413 DeleteName(str); |
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414 } |
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415 |
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416 return CommandCost(); |
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417 } |
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418 |
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419 |
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420 /* |
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421 * returns true if an engine is valid, of the specified type, and buildable by |
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422 * the given player, false otherwise |
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423 * |
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424 * engine = index of the engine to check |
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425 * type = the type the engine should be of (VEH_xxx) |
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426 * player = index of the player |
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427 */ |
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428 bool IsEngineBuildable(EngineID engine, byte type, PlayerID player) |
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429 { |
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430 const Engine *e; |
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431 |
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432 /* check if it's an engine that is in the engine array */ |
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433 if (!IsEngineIndex(engine)) return false; |
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434 |
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435 e = GetEngine(engine); |
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436 |
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437 /* check if it's an engine of specified type */ |
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438 if (e->type != type) return false; |
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439 |
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440 /* check if it's available */ |
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441 if (!HasBit(e->player_avail, player)) return false; |
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442 |
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443 if (type == VEH_TRAIN) { |
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444 /* Check if the rail type is available to this player */ |
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445 const Player *p = GetPlayer(player); |
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446 if (!HasBit(p->avail_railtypes, RailVehInfo(engine)->railtype)) return false; |
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447 } |
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448 |
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449 return true; |
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450 } |
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451 |
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452 /** Get the default cargo type for a certain engine type |
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453 * @param engine The ID to get the cargo for |
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454 * @return The cargo type. CT_INVALID means no cargo capacity |
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455 */ |
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456 CargoID GetEngineCargoType(EngineID engine) |
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457 { |
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458 assert(IsEngineIndex(engine)); |
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459 |
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460 switch (GetEngine(engine)->type) { |
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461 case VEH_TRAIN: |
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462 if (RailVehInfo(engine)->capacity == 0) return CT_INVALID; |
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463 return RailVehInfo(engine)->cargo_type; |
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464 |
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465 case VEH_ROAD: |
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466 if (RoadVehInfo(engine)->capacity == 0) return CT_INVALID; |
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467 return RoadVehInfo(engine)->cargo_type; |
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468 |
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469 case VEH_SHIP: |
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470 if (ShipVehInfo(engine)->capacity == 0) return CT_INVALID; |
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471 return ShipVehInfo(engine)->cargo_type; |
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472 |
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473 case VEH_AIRCRAFT: |
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474 /* all aircraft starts as passenger planes with cargo capacity */ |
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475 return CT_PASSENGERS; |
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476 |
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477 default: NOT_REACHED(); return CT_INVALID; |
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478 } |
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479 } |
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480 |
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481 /************************************************************************ |
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482 * Engine Replacement stuff |
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483 ************************************************************************/ |
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484 |
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485 DEFINE_OLD_POOL_GENERIC(EngineRenew, EngineRenew) |
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486 |
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487 /** |
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488 * Retrieves the EngineRenew that specifies the replacement of the given |
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489 * engine type from the given renewlist */ |
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(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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490 static EngineRenew *GetEngineReplacement(EngineRenewList erl, EngineID engine, GroupID group) |
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491 { |
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492 EngineRenew *er = (EngineRenew *)erl; |
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493 |
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494 while (er) { |
6643
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(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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495 if (er->from == engine && er->group_id == group) return er; |
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496 er = er->next; |
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497 } |
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498 return NULL; |
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499 } |
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500 |
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501 void RemoveAllEngineReplacement(EngineRenewList *erl) |
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502 { |
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503 EngineRenew *er = (EngineRenew *)(*erl); |
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504 EngineRenew *next; |
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505 |
7388
66120a21de36
(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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506 while (er != NULL) { |
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507 next = er->next; |
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508 delete er; |
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509 er = next; |
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510 } |
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511 *erl = NULL; // Empty list |
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512 } |
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513 |
6643
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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514 EngineID EngineReplacement(EngineRenewList erl, EngineID engine, GroupID group) |
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515 { |
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(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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516 const EngineRenew *er = GetEngineReplacement(erl, engine, group); |
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517 return er == NULL ? INVALID_ENGINE : er->to; |
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518 } |
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519 |
6943
fd42cb9816c6
(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
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changeset
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520 CommandCost AddEngineReplacement(EngineRenewList *erl, EngineID old_engine, EngineID new_engine, GroupID group, uint32 flags) |
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521 { |
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522 EngineRenew *er; |
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523 |
4b26bd55bd24
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524 /* Check if the old vehicle is already in the list */ |
6643
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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525 er = GetEngineReplacement(*erl, old_engine, group); |
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526 if (er != NULL) { |
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527 if (flags & DC_EXEC) er->to = new_engine; |
6950
d2846442a133
(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
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528 return CommandCost(); |
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529 } |
4b26bd55bd24
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parents:
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changeset
|
530 |
7388
66120a21de36
(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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|
531 er = new EngineRenew(old_engine, new_engine); |
5584
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532 if (er == NULL) return CMD_ERROR; |
7388
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(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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533 AutoPtrT<EngineRenew> er_auto_delete = er; |
66120a21de36
(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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534 |
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535 |
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536 if (flags & DC_EXEC) { |
6643
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(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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537 er->group_id = group; |
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538 |
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539 /* Insert before the first element */ |
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540 er->next = (EngineRenew *)(*erl); |
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541 *erl = (EngineRenewList)er; |
7388
66120a21de36
(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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|
542 |
66120a21de36
(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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543 er_auto_delete.Detach(); |
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544 } |
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545 |
6950
d2846442a133
(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
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546 return CommandCost(); |
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547 } |
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parents:
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|
548 |
6943
fd42cb9816c6
(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium <rubidium@openttd.org>
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6686
diff
changeset
|
549 CommandCost RemoveEngineReplacement(EngineRenewList *erl, EngineID engine, GroupID group, uint32 flags) |
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550 { |
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parents:
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changeset
|
551 EngineRenew *er = (EngineRenew *)(*erl); |
4b26bd55bd24
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parents:
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552 EngineRenew *prev = NULL; |
4b26bd55bd24
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parents:
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|
553 |
4b26bd55bd24
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parents:
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changeset
|
554 while (er) |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
555 { |
6643
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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parents:
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|
556 if (er->from == engine && er->group_id == group) { |
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557 if (flags & DC_EXEC) { |
4b26bd55bd24
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|
558 if (prev == NULL) { // First element |
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parents:
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559 /* The second becomes the new first element */ |
4b26bd55bd24
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parents:
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560 *erl = (EngineRenewList)er->next; |
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561 } else { |
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562 /* Cut this element out */ |
4b26bd55bd24
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parents:
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563 prev->next = er->next; |
4b26bd55bd24
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parents:
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changeset
|
564 } |
7388
66120a21de36
(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
rubidium <rubidium@openttd.org>
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|
565 delete er; |
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parents:
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changeset
|
566 } |
6950
d2846442a133
(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
rubidium <rubidium@openttd.org>
parents:
6943
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changeset
|
567 return CommandCost(); |
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|
568 } |
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parents:
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changeset
|
569 prev = er; |
4b26bd55bd24
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parents:
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|
570 er = er->next; |
4b26bd55bd24
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|
571 } |
4b26bd55bd24
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|
572 |
4b26bd55bd24
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|
573 return CMD_ERROR; |
4b26bd55bd24
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|
574 } |
4b26bd55bd24
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|
575 |
4b26bd55bd24
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parents:
diff
changeset
|
576 static const SaveLoad _engine_renew_desc[] = { |
6643
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
rubidium <rubidium@openttd.org>
parents:
6606
diff
changeset
|
577 SLE_VAR(EngineRenew, from, SLE_UINT16), |
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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|
578 SLE_VAR(EngineRenew, to, SLE_UINT16), |
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parents:
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|
579 |
6643
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
rubidium <rubidium@openttd.org>
parents:
6606
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changeset
|
580 SLE_REF(EngineRenew, next, REF_ENGINE_RENEWS), |
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
rubidium <rubidium@openttd.org>
parents:
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changeset
|
581 SLE_CONDVAR(EngineRenew, group_id, SLE_UINT16, 60, SL_MAX_VERSION), |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
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changeset
|
582 SLE_END() |
4b26bd55bd24
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parents:
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|
583 }; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
584 |
6247
57363e064324
(svn r9050) -Codechange: Foo(void) -> Foo()
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parents:
6209
diff
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|
585 static void Save_ERNW() |
5584
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586 { |
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587 EngineRenew *er; |
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KUDr <KUDr@openttd.org>
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588 |
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589 FOR_ALL_ENGINE_RENEWS(er) { |
4b26bd55bd24
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590 SlSetArrayIndex(er->index); |
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KUDr <KUDr@openttd.org>
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591 SlObject(er, _engine_renew_desc); |
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592 } |
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593 } |
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594 |
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595 static void Load_ERNW() |
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596 { |
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597 int index; |
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598 |
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599 while ((index = SlIterateArray()) != -1) { |
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600 EngineRenew *er = new (index) EngineRenew(); |
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601 SlObject(er, _engine_renew_desc); |
6643
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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602 |
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603 /* Advanced vehicle lists, ungrouped vehicles got added */ |
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604 if (CheckSavegameVersion(60)) { |
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605 er->group_id = ALL_GROUP; |
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606 } else if (CheckSavegameVersion(71)) { |
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607 if (er->group_id == DEFAULT_GROUP) er->group_id = ALL_GROUP; |
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608 } |
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609 } |
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610 } |
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611 |
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612 static const SaveLoad _engine_desc[] = { |
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613 SLE_CONDVAR(Engine, intro_date, SLE_FILE_U16 | SLE_VAR_I32, 0, 30), |
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614 SLE_CONDVAR(Engine, intro_date, SLE_INT32, 31, SL_MAX_VERSION), |
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615 SLE_CONDVAR(Engine, age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30), |
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616 SLE_CONDVAR(Engine, age, SLE_INT32, 31, SL_MAX_VERSION), |
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617 SLE_VAR(Engine, reliability, SLE_UINT16), |
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618 SLE_VAR(Engine, reliability_spd_dec, SLE_UINT16), |
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619 SLE_VAR(Engine, reliability_start, SLE_UINT16), |
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620 SLE_VAR(Engine, reliability_max, SLE_UINT16), |
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621 SLE_VAR(Engine, reliability_final, SLE_UINT16), |
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622 SLE_VAR(Engine, duration_phase_1, SLE_UINT16), |
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623 SLE_VAR(Engine, duration_phase_2, SLE_UINT16), |
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624 SLE_VAR(Engine, duration_phase_3, SLE_UINT16), |
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625 |
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626 SLE_VAR(Engine, lifelength, SLE_UINT8), |
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627 SLE_VAR(Engine, flags, SLE_UINT8), |
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628 SLE_VAR(Engine, preview_player, SLE_UINT8), |
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|
629 SLE_VAR(Engine, preview_wait, SLE_UINT8), |
5823 | 630 SLE_CONDNULL(1, 0, 44), |
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631 SLE_VAR(Engine, player_avail, SLE_UINT8), |
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632 |
6125
46d001ebacf6
(svn r8862) -Cleanup: doxygen changes, again. Mostly @files missing tags and a few comments style.
belugas <belugas@openttd.org>
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633 /* reserve extra space in savegame here. (currently 16 bytes) */ |
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634 SLE_CONDNULL(16, 2, SL_MAX_VERSION), |
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635 |
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|
636 SLE_END() |
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637 }; |
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|
638 |
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639 static void Save_ENGN() |
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640 { |
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641 uint i; |
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|
642 |
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643 for (i = 0; i != lengthof(_engines); i++) { |
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644 SlSetArrayIndex(i); |
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645 SlObject(&_engines[i], _engine_desc); |
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646 } |
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647 } |
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648 |
6247
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(svn r9050) -Codechange: Foo(void) -> Foo()
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649 static void Load_ENGN() |
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650 { |
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diff
changeset
|
651 int index; |
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parents:
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652 while ((index = SlIterateArray()) != -1) { |
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parents:
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changeset
|
653 SlObject(GetEngine(index), _engine_desc); |
4b26bd55bd24
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parents:
diff
changeset
|
654 } |
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KUDr <KUDr@openttd.org>
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|
655 } |
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|
656 |
6247
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(svn r9050) -Codechange: Foo(void) -> Foo()
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|
657 static void LoadSave_ENGS() |
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parents:
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changeset
|
658 { |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
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659 SlArray(_engine_name_strings, lengthof(_engine_name_strings), SLE_STRINGID); |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
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changeset
|
660 } |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
661 |
5587
c44c070c5032
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium <rubidium@openttd.org>
parents:
5584
diff
changeset
|
662 extern const ChunkHandler _engine_chunk_handlers[] = { |
5584
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parents:
diff
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663 { 'ENGN', Save_ENGN, Load_ENGN, CH_ARRAY }, |
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KUDr <KUDr@openttd.org>
parents:
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|
664 { 'ENGS', LoadSave_ENGS, LoadSave_ENGS, CH_RIFF }, |
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KUDr <KUDr@openttd.org>
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|
665 { 'ERNW', Save_ERNW, Load_ERNW, CH_ARRAY | CH_LAST}, |
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666 }; |
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|
667 |
6247
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|
668 void InitializeEngines() |
5584
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669 { |
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KUDr <KUDr@openttd.org>
parents:
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changeset
|
670 /* Clean the engine renew pool and create 1 block in it */ |
7388
66120a21de36
(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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parents:
7258
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changeset
|
671 _EngineRenew_pool.CleanPool(); |
66120a21de36
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parents:
7258
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672 _EngineRenew_pool.AddBlockToPool(); |
5584
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673 } |