Mercurial > hg > openttd
annotate src/engine.cpp @ 8221:188d5ea22361 draft
(svn r11784) -Codechange: set up initial engine data in one place
author | peter1138 <peter1138@openttd.org> |
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date | Tue, 08 Jan 2008 18:25:51 +0000 |
parents | 01778382728c |
children | 0e48dd14a0d8 |
rev | line source |
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5584
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1 /* $Id$ */ |
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2 |
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3 /** @file engine.cpp */ |
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5 #include "stdafx.h" |
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6 #include "openttd.h" |
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7 #include "debug.h" |
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8 #include "table/strings.h" |
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9 #include "engine.h" |
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10 #include "player.h" |
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11 #include "command_func.h" |
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12 #include "news.h" |
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13 #include "saveload.h" |
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14 #include "variables.h" |
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15 #include "train.h" |
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(svn r8428) -Codechange: Add proper names to aircraft subtypes instead of magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow.
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16 #include "aircraft.h" |
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17 #include "newgrf_cargo.h" |
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18 #include "table/engines.h" |
6643
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(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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19 #include "group.h" |
7388
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(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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20 #include "misc/autoptr.hpp" |
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21 #include "strings_func.h" |
8121
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22 #include "viewport.h" |
8131
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(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
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23 #include "functions.h" |
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24 #include "window_func.h" |
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25 #include "date_func.h" |
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26 #include "autoreplace_base.h" |
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27 #include "autoreplace_gui.h" |
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28 #include "string_func.h" |
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29 |
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30 EngineInfo _engine_info[TOTAL_NUM_ENGINES]; |
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31 RailVehicleInfo _rail_vehicle_info[NUM_TRAIN_ENGINES]; |
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32 ShipVehicleInfo _ship_vehicle_info[NUM_SHIP_ENGINES]; |
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33 AircraftVehicleInfo _aircraft_vehicle_info[NUM_AIRCRAFT_ENGINES]; |
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34 RoadVehicleInfo _road_vehicle_info[NUM_ROAD_ENGINES]; |
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35 |
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36 enum { |
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37 YEAR_ENGINE_AGING_STOPS = 2050, |
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38 }; |
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39 |
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40 |
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(svn r11784) -Codechange: set up initial engine data in one place
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41 void SetupEngines() |
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42 { |
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43 /* Copy original static engine data */ |
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44 memcpy(&_engine_info, &orig_engine_info, sizeof(orig_engine_info)); |
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45 memcpy(&_rail_vehicle_info, &orig_rail_vehicle_info, sizeof(orig_rail_vehicle_info)); |
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46 memcpy(&_ship_vehicle_info, &orig_ship_vehicle_info, sizeof(orig_ship_vehicle_info)); |
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47 memcpy(&_aircraft_vehicle_info, &orig_aircraft_vehicle_info, sizeof(orig_aircraft_vehicle_info)); |
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48 memcpy(&_road_vehicle_info, &orig_road_vehicle_info, sizeof(orig_road_vehicle_info)); |
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49 |
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50 /* Add type to engines */ |
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51 Engine* e = _engines; |
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52 do e->type = VEH_TRAIN; while (++e < &_engines[ROAD_ENGINES_INDEX]); |
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53 do e->type = VEH_ROAD; while (++e < &_engines[SHIP_ENGINES_INDEX]); |
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54 do e->type = VEH_SHIP; while (++e < &_engines[AIRCRAFT_ENGINES_INDEX]); |
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55 do e->type = VEH_AIRCRAFT; while (++e < &_engines[TOTAL_NUM_ENGINES]); |
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56 } |
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57 |
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58 |
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59 void ShowEnginePreviewWindow(EngineID engine); |
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60 |
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61 void DeleteCustomEngineNames() |
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62 { |
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63 uint i; |
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64 StringID old; |
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65 |
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66 for (i = 0; i != TOTAL_NUM_ENGINES; i++) { |
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67 old = _engine_name_strings[i]; |
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68 _engine_name_strings[i] = i + STR_8000_KIRBY_PAUL_TANK_STEAM; |
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69 DeleteName(old); |
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70 } |
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71 |
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72 _vehicle_design_names &= ~1; |
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73 } |
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74 |
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75 void LoadCustomEngineNames() |
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76 { |
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77 /* XXX: not done */ |
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78 DEBUG(misc, 1, "LoadCustomEngineNames: not done"); |
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79 } |
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80 |
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81 static void SetupEngineNames() |
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82 { |
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83 StringID *name; |
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84 |
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85 for (name = _engine_name_strings; name != endof(_engine_name_strings); name++) |
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86 *name = STR_SV_EMPTY; |
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87 |
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88 DeleteCustomEngineNames(); |
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89 LoadCustomEngineNames(); |
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90 } |
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91 |
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92 |
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93 static void CalcEngineReliability(Engine *e) |
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94 { |
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95 uint age = e->age; |
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96 |
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97 /* Check for early retirement */ |
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98 if (e->player_avail != 0 && !_patches.never_expire_vehicles) { |
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99 uint retire_early = EngInfo(e - _engines)->retire_early; |
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100 if (retire_early > 0 && age >= e->duration_phase_1 + e->duration_phase_2 - retire_early * 12) { |
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101 /* Early retirement is enabled and we're past the date... */ |
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102 e->player_avail = 0; |
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103 AddRemoveEngineFromAutoreplaceAndBuildWindows(e->type); |
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104 } |
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105 } |
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106 |
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107 if (age < e->duration_phase_1) { |
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108 uint start = e->reliability_start; |
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109 e->reliability = age * (e->reliability_max - start) / e->duration_phase_1 + start; |
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110 } else if ((age -= e->duration_phase_1) < e->duration_phase_2 || _patches.never_expire_vehicles) { |
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111 /* We are at the peak of this engines life. It will have max reliability. |
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112 * This is also true if the engines never expire. They will not go bad over time */ |
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113 e->reliability = e->reliability_max; |
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114 } else if ((age -= e->duration_phase_2) < e->duration_phase_3) { |
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115 uint max = e->reliability_max; |
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116 e->reliability = (int)age * (int)(e->reliability_final - max) / e->duration_phase_3 + max; |
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117 } else { |
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118 /* time's up for this engine. |
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119 * We will now completely retire this design */ |
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120 e->player_avail = 0; |
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121 e->reliability = e->reliability_final; |
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122 /* Kick this engine out of the lists */ |
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123 AddRemoveEngineFromAutoreplaceAndBuildWindows(e->type); |
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124 } |
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125 InvalidateWindowClasses(WC_BUILD_VEHICLE); // Update to show the new reliability |
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126 InvalidateWindowClasses(WC_REPLACE_VEHICLE); |
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127 } |
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128 |
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129 void StartupEngines() |
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130 { |
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131 Engine *e; |
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132 const EngineInfo *ei; |
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133 /* Aging of vehicles stops, so account for that when starting late */ |
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134 const Date aging_date = min(_date, ConvertYMDToDate(YEAR_ENGINE_AGING_STOPS, 0, 1)); |
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135 |
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136 SetupEngineNames(); |
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137 |
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138 for (e = _engines, ei = _engine_info; e != endof(_engines); e++, ei++) { |
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139 uint32 r; |
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140 |
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141 e->age = 0; |
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142 e->flags = 0; |
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143 e->player_avail = 0; |
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144 |
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145 /* The magic value of 729 days below comes from the NewGRF spec. If the |
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146 * base intro date is before 1922 then the random number of days is not |
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147 * added. */ |
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148 r = Random(); |
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149 e->intro_date = ei->base_intro <= ConvertYMDToDate(1922, 0, 1) ? ei->base_intro : (Date)GB(r, 0, 9) + ei->base_intro; |
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150 if (e->intro_date <= _date) { |
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151 e->age = (aging_date - e->intro_date) >> 5; |
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152 e->player_avail = (byte)-1; |
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153 e->flags |= ENGINE_AVAILABLE; |
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154 } |
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155 |
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156 e->reliability_start = GB(r, 16, 14) + 0x7AE0; |
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157 r = Random(); |
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158 e->reliability_max = GB(r, 0, 14) + 0xBFFF; |
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159 e->reliability_final = GB(r, 16, 14) + 0x3FFF; |
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160 |
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161 r = Random(); |
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162 e->duration_phase_1 = GB(r, 0, 5) + 7; |
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163 e->duration_phase_2 = GB(r, 5, 4) + ei->base_life * 12 - 96; |
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164 e->duration_phase_3 = GB(r, 9, 7) + 120; |
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165 |
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166 e->reliability_spd_dec = (ei->unk2&0x7F) << 2; |
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167 |
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168 /* my invented flag for something that is a wagon */ |
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169 if (ei->unk2 & 0x80) { |
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170 e->age = 0xFFFF; |
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171 } else { |
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172 CalcEngineReliability(e); |
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173 } |
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174 |
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175 e->lifelength = ei->lifelength + _patches.extend_vehicle_life; |
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176 |
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177 /* prevent certain engines from ever appearing. */ |
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178 if (!HasBit(ei->climates, _opt.landscape)) { |
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179 e->flags |= ENGINE_AVAILABLE; |
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180 e->player_avail = 0; |
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181 } |
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182 |
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183 /* This sets up type for the engine |
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184 * It is needed if you want to ask the engine what type it is |
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185 * It should hopefully be the same as when you ask a vehicle what it is |
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186 * but using this, you can ask what type an engine number is |
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187 * even if it is not a vehicle (yet)*/ |
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188 } |
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189 } |
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190 |
5823 | 191 static void AcceptEnginePreview(EngineID eid, PlayerID player) |
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192 { |
5823 | 193 Engine *e = GetEngine(eid); |
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194 Player *p = GetPlayer(player); |
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195 |
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196 SetBit(e->player_avail, player); |
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197 if (e->type == VEH_TRAIN) { |
5823 | 198 const RailVehicleInfo *rvi = RailVehInfo(eid); |
199 | |
200 assert(rvi->railtype < RAILTYPE_END); | |
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201 SetBit(p->avail_railtypes, rvi->railtype); |
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202 } else if (e->type == VEH_ROAD) { |
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203 SetBit(p->avail_roadtypes, HasBit(EngInfo(eid)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD); |
5823 | 204 } |
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205 |
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206 e->preview_player = INVALID_PLAYER; |
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207 if (player == _local_player) { |
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208 AddRemoveEngineFromAutoreplaceAndBuildWindows(e->type); |
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209 } |
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210 } |
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211 |
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212 static PlayerID GetBestPlayer(PlayerID pp) |
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213 { |
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214 const Player *p; |
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215 int32 best_hist; |
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216 PlayerID best_player; |
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217 uint mask = 0; |
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218 |
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219 do { |
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220 best_hist = -1; |
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221 best_player = PLAYER_SPECTATOR; |
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222 FOR_ALL_PLAYERS(p) { |
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223 if (p->is_active && p->block_preview == 0 && !HasBit(mask, p->index) && |
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224 p->old_economy[0].performance_history > best_hist) { |
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225 best_hist = p->old_economy[0].performance_history; |
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226 best_player = p->index; |
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227 } |
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228 } |
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229 |
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230 if (best_player == PLAYER_SPECTATOR) return PLAYER_SPECTATOR; |
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231 |
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232 SetBit(mask, best_player); |
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233 } while (pp--, pp != 0); |
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234 |
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235 return best_player; |
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236 } |
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237 |
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238 void EnginesDailyLoop() |
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239 { |
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240 EngineID i; |
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241 |
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242 if (_cur_year >= YEAR_ENGINE_AGING_STOPS) return; |
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243 |
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244 for (i = 0; i != lengthof(_engines); i++) { |
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245 Engine *e = &_engines[i]; |
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246 |
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247 if (e->flags & ENGINE_EXCLUSIVE_PREVIEW) { |
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248 if (e->flags & ENGINE_OFFER_WINDOW_OPEN) { |
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249 if (e->preview_player != 0xFF && !--e->preview_wait) { |
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250 e->flags &= ~ENGINE_OFFER_WINDOW_OPEN; |
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251 DeleteWindowById(WC_ENGINE_PREVIEW, i); |
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252 e->preview_player++; |
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253 } |
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254 } else if (e->preview_player != 0xFF) { |
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255 PlayerID best_player = GetBestPlayer(e->preview_player); |
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256 |
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257 if (best_player == PLAYER_SPECTATOR) { |
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258 e->preview_player = INVALID_PLAYER; |
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259 continue; |
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260 } |
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261 |
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262 if (!IsHumanPlayer(best_player)) { |
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263 /* XXX - TTDBUG: TTD has a bug here ???? */ |
5823 | 264 AcceptEnginePreview(i, best_player); |
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265 } else { |
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266 e->flags |= ENGINE_OFFER_WINDOW_OPEN; |
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267 e->preview_wait = 20; |
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268 if (IsInteractivePlayer(best_player)) ShowEnginePreviewWindow(i); |
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269 } |
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270 } |
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271 } |
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272 } |
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273 } |
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274 |
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275 /** Accept an engine prototype. XXX - it is possible that the top-player |
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276 * changes while you are waiting to accept the offer? Then it becomes invalid |
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277 * @param tile unused |
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278 * @param flags operation to perfom |
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279 * @param p1 engine-prototype offered |
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280 * @param p2 unused |
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281 */ |
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282 CommandCost CmdWantEnginePreview(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) |
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283 { |
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284 Engine *e; |
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285 |
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286 if (!IsEngineIndex(p1)) return CMD_ERROR; |
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287 e = GetEngine(p1); |
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288 if (GetBestPlayer(e->preview_player) != _current_player) return CMD_ERROR; |
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289 |
5823 | 290 if (flags & DC_EXEC) AcceptEnginePreview(p1, _current_player); |
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291 |
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292 return CommandCost(); |
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293 } |
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294 |
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295 /* Determine if an engine type is a wagon (and not a loco) */ |
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296 static bool IsWagon(EngineID index) |
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297 { |
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298 return index < NUM_TRAIN_ENGINES && RailVehInfo(index)->railveh_type == RAILVEH_WAGON; |
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299 } |
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300 |
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301 static void NewVehicleAvailable(Engine *e) |
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302 { |
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303 Vehicle *v; |
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304 Player *p; |
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305 EngineID index = e - _engines; |
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306 |
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307 /* In case the player didn't build the vehicle during the intro period, |
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308 * prevent that player from getting future intro periods for a while. */ |
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309 if (e->flags & ENGINE_EXCLUSIVE_PREVIEW) { |
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310 FOR_ALL_PLAYERS(p) { |
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311 uint block_preview = p->block_preview; |
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312 |
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313 if (!HasBit(e->player_avail, p->index)) continue; |
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314 |
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315 /* We assume the user did NOT build it.. prove me wrong ;) */ |
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316 p->block_preview = 20; |
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317 |
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318 FOR_ALL_VEHICLES(v) { |
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319 if (v->type == VEH_TRAIN || v->type == VEH_ROAD || v->type == VEH_SHIP || |
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320 (v->type == VEH_AIRCRAFT && IsNormalAircraft(v))) { |
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321 if (v->owner == p->index && v->engine_type == index) { |
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322 /* The user did prove me wrong, so restore old value */ |
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323 p->block_preview = block_preview; |
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324 break; |
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325 } |
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326 } |
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327 } |
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328 } |
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329 } |
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330 |
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331 e->flags = (e->flags & ~ENGINE_EXCLUSIVE_PREVIEW) | ENGINE_AVAILABLE; |
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332 AddRemoveEngineFromAutoreplaceAndBuildWindows(e->type); |
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333 |
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334 /* Now available for all players */ |
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335 e->player_avail = (byte)-1; |
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336 |
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337 /* Do not introduce new rail wagons */ |
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338 if (IsWagon(index)) return; |
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339 |
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340 if (e->type == VEH_TRAIN) { |
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341 /* maybe make another rail type available */ |
5823 | 342 RailType railtype = RailVehInfo(index)->railtype; |
343 assert(railtype < RAILTYPE_END); | |
344 FOR_ALL_PLAYERS(p) { | |
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345 if (p->is_active) SetBit(p->avail_railtypes, railtype); |
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346 } |
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347 } else if (e->type == VEH_ROAD) { |
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348 /* maybe make another road type available */ |
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349 FOR_ALL_PLAYERS(p) { |
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350 if (p->is_active) SetBit(p->avail_roadtypes, HasBit(EngInfo(index)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD); |
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351 } |
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352 } |
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353 AddNewsItem(index, NEWS_FLAGS(NM_CALLBACK, 0, NT_NEW_VEHICLES, DNC_VEHICLEAVAIL), 0, 0); |
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354 } |
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355 |
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356 void EnginesMonthlyLoop() |
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357 { |
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358 Engine *e; |
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359 |
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360 if (_cur_year < YEAR_ENGINE_AGING_STOPS) { |
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361 for (e = _engines; e != endof(_engines); e++) { |
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362 /* Age the vehicle */ |
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363 if (e->flags & ENGINE_AVAILABLE && e->age != 0xFFFF) { |
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364 e->age++; |
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365 CalcEngineReliability(e); |
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366 } |
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367 |
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368 if (!(e->flags & ENGINE_AVAILABLE) && _date >= (e->intro_date + 365)) { |
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369 /* Introduce it to all players */ |
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370 NewVehicleAvailable(e); |
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371 } else if (!(e->flags & (ENGINE_AVAILABLE|ENGINE_EXCLUSIVE_PREVIEW)) && _date >= e->intro_date) { |
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372 /* Introduction date has passed.. show introducing dialog to one player. */ |
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373 e->flags |= ENGINE_EXCLUSIVE_PREVIEW; |
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374 |
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375 /* Do not introduce new rail wagons */ |
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376 if (!IsWagon(e - _engines)) |
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377 e->preview_player = (PlayerID)1; // Give to the player with the highest rating. |
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378 } |
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379 } |
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380 } |
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381 } |
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382 |
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383 static bool IsUniqueEngineName(const char *name) |
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384 { |
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385 char buf[512]; |
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386 |
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387 for (EngineID i = 0; i < TOTAL_NUM_ENGINES; i++) { |
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388 SetDParam(0, i); |
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389 GetString(buf, STR_ENGINE_NAME, lastof(buf)); |
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390 if (strcmp(buf, name) == 0) return false; |
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(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
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391 } |
5c2889ace3ac
(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
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392 |
5c2889ace3ac
(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
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393 return true; |
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(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
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394 } |
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395 |
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396 /** Rename an engine. |
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397 * @param tile unused |
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398 * @param flags operation to perfom |
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399 * @param p1 engine ID to rename |
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400 * @param p2 unused |
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401 */ |
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402 CommandCost CmdRenameEngine(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) |
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403 { |
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404 StringID str; |
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405 |
7097
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(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
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406 if (!IsEngineIndex(p1) || StrEmpty(_cmd_text)) return CMD_ERROR; |
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407 |
7097
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408 if (!IsUniqueEngineName(_cmd_text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE); |
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409 |
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410 str = AllocateName(_cmd_text, 0); |
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411 if (str == 0) return CMD_ERROR; |
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412 |
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413 if (flags & DC_EXEC) { |
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414 StringID old_str = _engine_name_strings[p1]; |
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415 _engine_name_strings[p1] = str; |
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416 DeleteName(old_str); |
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417 _vehicle_design_names |= 3; |
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418 MarkWholeScreenDirty(); |
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419 } else { |
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420 DeleteName(str); |
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421 } |
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422 |
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423 return CommandCost(); |
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424 } |
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425 |
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426 |
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427 /* |
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428 * returns true if an engine is valid, of the specified type, and buildable by |
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429 * the given player, false otherwise |
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430 * |
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431 * engine = index of the engine to check |
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432 * type = the type the engine should be of (VEH_xxx) |
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433 * player = index of the player |
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434 */ |
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435 bool IsEngineBuildable(EngineID engine, byte type, PlayerID player) |
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436 { |
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437 const Engine *e; |
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438 |
6125
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439 /* check if it's an engine that is in the engine array */ |
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440 if (!IsEngineIndex(engine)) return false; |
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441 |
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442 e = GetEngine(engine); |
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443 |
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444 /* check if it's an engine of specified type */ |
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445 if (e->type != type) return false; |
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446 |
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447 /* check if it's available */ |
7928
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448 if (!HasBit(e->player_avail, player)) return false; |
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449 |
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450 if (type == VEH_TRAIN) { |
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451 /* Check if the rail type is available to this player */ |
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452 const Player *p = GetPlayer(player); |
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453 if (!HasBit(p->avail_railtypes, RailVehInfo(engine)->railtype)) return false; |
6530
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454 } |
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455 |
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456 return true; |
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457 } |
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458 |
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459 /** Get the default cargo type for a certain engine type |
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460 * @param engine The ID to get the cargo for |
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461 * @return The cargo type. CT_INVALID means no cargo capacity |
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462 */ |
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463 CargoID GetEngineCargoType(EngineID engine) |
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464 { |
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465 assert(IsEngineIndex(engine)); |
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466 |
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467 switch (GetEngine(engine)->type) { |
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468 case VEH_TRAIN: |
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469 if (RailVehInfo(engine)->capacity == 0) return CT_INVALID; |
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470 return RailVehInfo(engine)->cargo_type; |
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|
471 |
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472 case VEH_ROAD: |
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473 if (RoadVehInfo(engine)->capacity == 0) return CT_INVALID; |
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474 return RoadVehInfo(engine)->cargo_type; |
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475 |
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476 case VEH_SHIP: |
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477 if (ShipVehInfo(engine)->capacity == 0) return CT_INVALID; |
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478 return ShipVehInfo(engine)->cargo_type; |
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479 |
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480 case VEH_AIRCRAFT: |
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481 /* all aircraft starts as passenger planes with cargo capacity */ |
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482 return CT_PASSENGERS; |
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483 |
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484 default: NOT_REACHED(); return CT_INVALID; |
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485 } |
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486 } |
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487 |
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488 /************************************************************************ |
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489 * Engine Replacement stuff |
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490 ************************************************************************/ |
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491 |
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492 DEFINE_OLD_POOL_GENERIC(EngineRenew, EngineRenew) |
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493 |
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494 /** |
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495 * Retrieves the EngineRenew that specifies the replacement of the given |
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496 * engine type from the given renewlist */ |
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497 static EngineRenew *GetEngineReplacement(EngineRenewList erl, EngineID engine, GroupID group) |
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498 { |
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499 EngineRenew *er = (EngineRenew *)erl; |
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500 |
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501 while (er) { |
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502 if (er->from == engine && er->group_id == group) return er; |
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503 er = er->next; |
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504 } |
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505 return NULL; |
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506 } |
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507 |
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508 void RemoveAllEngineReplacement(EngineRenewList *erl) |
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509 { |
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510 EngineRenew *er = (EngineRenew *)(*erl); |
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511 EngineRenew *next; |
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512 |
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513 while (er != NULL) { |
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514 next = er->next; |
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515 delete er; |
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516 er = next; |
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517 } |
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518 *erl = NULL; // Empty list |
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519 } |
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520 |
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521 EngineID EngineReplacement(EngineRenewList erl, EngineID engine, GroupID group) |
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522 { |
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523 const EngineRenew *er = GetEngineReplacement(erl, engine, group); |
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524 return er == NULL ? INVALID_ENGINE : er->to; |
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525 } |
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526 |
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527 CommandCost AddEngineReplacement(EngineRenewList *erl, EngineID old_engine, EngineID new_engine, GroupID group, uint32 flags) |
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528 { |
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529 EngineRenew *er; |
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530 |
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531 /* Check if the old vehicle is already in the list */ |
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532 er = GetEngineReplacement(*erl, old_engine, group); |
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533 if (er != NULL) { |
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534 if (flags & DC_EXEC) er->to = new_engine; |
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535 return CommandCost(); |
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536 } |
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537 |
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538 er = new EngineRenew(old_engine, new_engine); |
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539 if (er == NULL) return CMD_ERROR; |
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540 AutoPtrT<EngineRenew> er_auto_delete = er; |
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541 |
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542 |
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543 if (flags & DC_EXEC) { |
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544 er->group_id = group; |
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545 |
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546 /* Insert before the first element */ |
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547 er->next = (EngineRenew *)(*erl); |
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548 *erl = (EngineRenewList)er; |
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549 |
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550 er_auto_delete.Detach(); |
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551 } |
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552 |
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553 return CommandCost(); |
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554 } |
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555 |
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556 CommandCost RemoveEngineReplacement(EngineRenewList *erl, EngineID engine, GroupID group, uint32 flags) |
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557 { |
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558 EngineRenew *er = (EngineRenew *)(*erl); |
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559 EngineRenew *prev = NULL; |
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560 |
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561 while (er) |
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562 { |
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563 if (er->from == engine && er->group_id == group) { |
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564 if (flags & DC_EXEC) { |
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565 if (prev == NULL) { // First element |
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566 /* The second becomes the new first element */ |
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567 *erl = (EngineRenewList)er->next; |
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568 } else { |
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569 /* Cut this element out */ |
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570 prev->next = er->next; |
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571 } |
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572 delete er; |
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573 } |
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574 return CommandCost(); |
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575 } |
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576 prev = er; |
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577 er = er->next; |
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578 } |
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579 |
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580 return CMD_ERROR; |
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581 } |
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582 |
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583 static const SaveLoad _engine_renew_desc[] = { |
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584 SLE_VAR(EngineRenew, from, SLE_UINT16), |
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585 SLE_VAR(EngineRenew, to, SLE_UINT16), |
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parents:
diff
changeset
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586 |
6643
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
rubidium <rubidium@openttd.org>
parents:
6606
diff
changeset
|
587 SLE_REF(EngineRenew, next, REF_ENGINE_RENEWS), |
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
rubidium <rubidium@openttd.org>
parents:
6606
diff
changeset
|
588 SLE_CONDVAR(EngineRenew, group_id, SLE_UINT16, 60, SL_MAX_VERSION), |
5584
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
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|
589 SLE_END() |
4b26bd55bd24
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parents:
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590 }; |
4b26bd55bd24
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parents:
diff
changeset
|
591 |
6247
57363e064324
(svn r9050) -Codechange: Foo(void) -> Foo()
rubidium <rubidium@openttd.org>
parents:
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|
592 static void Save_ERNW() |
5584
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changeset
|
593 { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
594 EngineRenew *er; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
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595 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
596 FOR_ALL_ENGINE_RENEWS(er) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
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|
597 SlSetArrayIndex(er->index); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
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changeset
|
598 SlObject(er, _engine_renew_desc); |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
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599 } |
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KUDr <KUDr@openttd.org>
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600 } |
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parents:
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601 |
6247
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rubidium <rubidium@openttd.org>
parents:
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|
602 static void Load_ERNW() |
5584
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603 { |
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|
604 int index; |
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|
605 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
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changeset
|
606 while ((index = SlIterateArray()) != -1) { |
7388
66120a21de36
(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
rubidium <rubidium@openttd.org>
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7258
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|
607 EngineRenew *er = new (index) EngineRenew(); |
5584
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
608 SlObject(er, _engine_renew_desc); |
6643
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
rubidium <rubidium@openttd.org>
parents:
6606
diff
changeset
|
609 |
7258
6c0d77eb1fc2
(svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf.
rubidium <rubidium@openttd.org>
parents:
7097
diff
changeset
|
610 /* Advanced vehicle lists, ungrouped vehicles got added */ |
6c0d77eb1fc2
(svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf.
rubidium <rubidium@openttd.org>
parents:
7097
diff
changeset
|
611 if (CheckSavegameVersion(60)) { |
6c0d77eb1fc2
(svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf.
rubidium <rubidium@openttd.org>
parents:
7097
diff
changeset
|
612 er->group_id = ALL_GROUP; |
6c0d77eb1fc2
(svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf.
rubidium <rubidium@openttd.org>
parents:
7097
diff
changeset
|
613 } else if (CheckSavegameVersion(71)) { |
6c0d77eb1fc2
(svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf.
rubidium <rubidium@openttd.org>
parents:
7097
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changeset
|
614 if (er->group_id == DEFAULT_GROUP) er->group_id = ALL_GROUP; |
6c0d77eb1fc2
(svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf.
rubidium <rubidium@openttd.org>
parents:
7097
diff
changeset
|
615 } |
5584
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KUDr <KUDr@openttd.org>
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616 } |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
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changeset
|
617 } |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
618 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
619 static const SaveLoad _engine_desc[] = { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
620 SLE_CONDVAR(Engine, intro_date, SLE_FILE_U16 | SLE_VAR_I32, 0, 30), |
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
621 SLE_CONDVAR(Engine, intro_date, SLE_INT32, 31, SL_MAX_VERSION), |
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
622 SLE_CONDVAR(Engine, age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30), |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
623 SLE_CONDVAR(Engine, age, SLE_INT32, 31, SL_MAX_VERSION), |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
624 SLE_VAR(Engine, reliability, SLE_UINT16), |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
625 SLE_VAR(Engine, reliability_spd_dec, SLE_UINT16), |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
626 SLE_VAR(Engine, reliability_start, SLE_UINT16), |
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
627 SLE_VAR(Engine, reliability_max, SLE_UINT16), |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
628 SLE_VAR(Engine, reliability_final, SLE_UINT16), |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
629 SLE_VAR(Engine, duration_phase_1, SLE_UINT16), |
4b26bd55bd24
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parents:
diff
changeset
|
630 SLE_VAR(Engine, duration_phase_2, SLE_UINT16), |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
631 SLE_VAR(Engine, duration_phase_3, SLE_UINT16), |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
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changeset
|
632 |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
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changeset
|
633 SLE_VAR(Engine, lifelength, SLE_UINT8), |
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KUDr <KUDr@openttd.org>
parents:
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changeset
|
634 SLE_VAR(Engine, flags, SLE_UINT8), |
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
635 SLE_VAR(Engine, preview_player, SLE_UINT8), |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
636 SLE_VAR(Engine, preview_wait, SLE_UINT8), |
5823 | 637 SLE_CONDNULL(1, 0, 44), |
5584
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
638 SLE_VAR(Engine, player_avail, SLE_UINT8), |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
639 |
6125
46d001ebacf6
(svn r8862) -Cleanup: doxygen changes, again. Mostly @files missing tags and a few comments style.
belugas <belugas@openttd.org>
parents:
5971
diff
changeset
|
640 /* reserve extra space in savegame here. (currently 16 bytes) */ |
5584
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KUDr <KUDr@openttd.org>
parents:
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changeset
|
641 SLE_CONDNULL(16, 2, SL_MAX_VERSION), |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
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|
642 |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
643 SLE_END() |
4b26bd55bd24
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parents:
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changeset
|
644 }; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
645 |
6247
57363e064324
(svn r9050) -Codechange: Foo(void) -> Foo()
rubidium <rubidium@openttd.org>
parents:
6209
diff
changeset
|
646 static void Save_ENGN() |
5584
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|
647 { |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
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changeset
|
648 uint i; |
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KUDr <KUDr@openttd.org>
parents:
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changeset
|
649 |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
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changeset
|
650 for (i = 0; i != lengthof(_engines); i++) { |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
651 SlSetArrayIndex(i); |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
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changeset
|
652 SlObject(&_engines[i], _engine_desc); |
4b26bd55bd24
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parents:
diff
changeset
|
653 } |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
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changeset
|
654 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
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changeset
|
655 |
6247
57363e064324
(svn r9050) -Codechange: Foo(void) -> Foo()
rubidium <rubidium@openttd.org>
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6209
diff
changeset
|
656 static void Load_ENGN() |
5584
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parents:
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changeset
|
657 { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
658 int index; |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
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changeset
|
659 while ((index = SlIterateArray()) != -1) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
660 SlObject(GetEngine(index), _engine_desc); |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
661 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
662 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
663 |
6247
57363e064324
(svn r9050) -Codechange: Foo(void) -> Foo()
rubidium <rubidium@openttd.org>
parents:
6209
diff
changeset
|
664 static void LoadSave_ENGS() |
5584
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KUDr <KUDr@openttd.org>
parents:
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changeset
|
665 { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
666 SlArray(_engine_name_strings, lengthof(_engine_name_strings), SLE_STRINGID); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
667 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
668 |
5587
c44c070c5032
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium <rubidium@openttd.org>
parents:
5584
diff
changeset
|
669 extern const ChunkHandler _engine_chunk_handlers[] = { |
5584
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
670 { 'ENGN', Save_ENGN, Load_ENGN, CH_ARRAY }, |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
671 { 'ENGS', LoadSave_ENGS, LoadSave_ENGS, CH_RIFF }, |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
672 { 'ERNW', Save_ERNW, Load_ERNW, CH_ARRAY | CH_LAST}, |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
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changeset
|
673 }; |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
674 |
6247
57363e064324
(svn r9050) -Codechange: Foo(void) -> Foo()
rubidium <rubidium@openttd.org>
parents:
6209
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changeset
|
675 void InitializeEngines() |
5584
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parents:
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|
676 { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
677 /* Clean the engine renew pool and create 1 block in it */ |
7388
66120a21de36
(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
rubidium <rubidium@openttd.org>
parents:
7258
diff
changeset
|
678 _EngineRenew_pool.CleanPool(); |
66120a21de36
(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
rubidium <rubidium@openttd.org>
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7258
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changeset
|
679 _EngineRenew_pool.AddBlockToPool(); |
5584
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
680 } |