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1 /* obstack.c - subroutines used implicitly by object stack macros |
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2 Copyright (C) 1988-1994,96,97,98,99 Free Software Foundation, Inc. |
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3 |
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4 This file is part of the GNU C Library. Its master source is NOT part of |
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5 the C library, however. The master source lives in /gd/gnu/lib. |
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6 |
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7 The GNU C Library is free software; you can redistribute it and/or |
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8 modify it under the terms of the GNU Library General Public License as |
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9 published by the Free Software Foundation; either version 2 of the |
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10 License, or (at your option) any later version. |
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11 |
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12 The GNU C Library is distributed in the hope that it will be useful, |
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13 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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15 Library General Public License for more details. |
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16 |
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17 You should have received a copy of the GNU Library General Public |
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18 License along with the GNU C Library; see the file COPYING.LIB. If not, |
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19 write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
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20 Boston, MA 02111-1307, USA. */ |
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21 |
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22 #ifdef HAVE_CONFIG_H |
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23 # include <config.h> |
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24 #endif |
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25 |
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26 #include "obstack.h" |
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27 |
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28 /* NOTE BEFORE MODIFYING THIS FILE: This version number must be |
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29 incremented whenever callers compiled using an old obstack.h can no |
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30 longer properly call the functions in this obstack.c. */ |
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31 #define OBSTACK_INTERFACE_VERSION 1 |
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32 |
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33 /* Comment out all this code if we are using the GNU C Library, and are not |
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34 actually compiling the library itself, and the installed library |
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35 supports the same library interface we do. This code is part of the GNU |
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36 C Library, but also included in many other GNU distributions. Compiling |
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37 and linking in this code is a waste when using the GNU C library |
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38 (especially if it is a shared library). Rather than having every GNU |
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39 program understand `configure --with-gnu-libc' and omit the object |
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40 files, it is simpler to just do this in the source for each such file. */ |
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41 |
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42 #include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */ |
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43 #if !defined (_LIBC) && defined (__GNU_LIBRARY__) && __GNU_LIBRARY__ > 1 |
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44 # include <gnu-versions.h> |
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45 # if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION |
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46 # define ELIDE_CODE |
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47 # endif |
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48 #endif |
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49 |
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50 |
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51 #ifndef ELIDE_CODE |
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52 |
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53 |
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54 # if defined (__STDC__) && __STDC__ |
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55 # define POINTER void * |
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56 # else |
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57 # define POINTER char * |
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58 # endif |
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59 |
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60 /* Determine default alignment. */ |
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61 struct fooalign {char x; double d;}; |
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62 # define DEFAULT_ALIGNMENT \ |
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63 ((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0)) |
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64 /* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT. |
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65 But in fact it might be less smart and round addresses to as much as |
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66 DEFAULT_ROUNDING. So we prepare for it to do that. */ |
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67 union fooround {long x; double d;}; |
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68 # define DEFAULT_ROUNDING (sizeof (union fooround)) |
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69 |
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70 /* When we copy a long block of data, this is the unit to do it with. |
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71 On some machines, copying successive ints does not work; |
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72 in such a case, redefine COPYING_UNIT to `long' (if that works) |
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73 or `char' as a last resort. */ |
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74 # ifndef COPYING_UNIT |
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75 # define COPYING_UNIT int |
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76 # endif |
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77 |
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78 |
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79 /* The functions allocating more room by calling `obstack_chunk_alloc' |
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80 jump to the handler pointed to by `obstack_alloc_failed_handler'. |
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81 This can be set to a user defined function which should either |
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82 abort gracefully or use longjump - but shouldn't return. This |
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83 variable by default points to the internal function |
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84 `print_and_abort'. */ |
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85 # if defined (__STDC__) && __STDC__ |
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86 static void print_and_abort (void); |
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87 void (*obstack_alloc_failed_handler) (void) = print_and_abort; |
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88 # else |
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89 static void print_and_abort (); |
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90 void (*obstack_alloc_failed_handler) () = print_and_abort; |
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91 # endif |
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92 |
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93 /* Exit value used when `print_and_abort' is used. */ |
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94 # if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H |
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95 # include <stdlib.h> |
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96 # endif |
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97 # ifndef EXIT_FAILURE |
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98 # define EXIT_FAILURE 1 |
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99 # endif |
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100 int obstack_exit_failure = EXIT_FAILURE; |
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101 |
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102 /* The non-GNU-C macros copy the obstack into this global variable |
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103 to avoid multiple evaluation. */ |
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104 |
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105 struct obstack *_obstack; |
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106 |
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107 /* Define a macro that either calls functions with the traditional malloc/free |
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108 calling interface, or calls functions with the mmalloc/mfree interface |
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109 (that adds an extra first argument), based on the state of use_extra_arg. |
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110 For free, do not use ?:, since some compilers, like the MIPS compilers, |
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111 do not allow (expr) ? void : void. */ |
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112 |
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113 # if defined (__STDC__) && __STDC__ |
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114 # define CALL_CHUNKFUN(h, size) \ |
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115 (((h) -> use_extra_arg) \ |
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116 ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \ |
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117 : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size))) |
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118 |
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119 # define CALL_FREEFUN(h, old_chunk) \ |
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120 do { \ |
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121 if ((h) -> use_extra_arg) \ |
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122 (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \ |
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123 else \ |
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124 (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \ |
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125 } while (0) |
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126 # else |
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127 # define CALL_CHUNKFUN(h, size) \ |
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128 (((h) -> use_extra_arg) \ |
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129 ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \ |
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130 : (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size))) |
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131 |
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132 # define CALL_FREEFUN(h, old_chunk) \ |
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133 do { \ |
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134 if ((h) -> use_extra_arg) \ |
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135 (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \ |
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136 else \ |
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137 (*(void (*) ()) (h)->freefun) ((old_chunk)); \ |
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138 } while (0) |
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139 # endif |
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140 |
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141 |
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142 /* Initialize an obstack H for use. Specify chunk size SIZE (0 means default). |
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143 Objects start on multiples of ALIGNMENT (0 means use default). |
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144 CHUNKFUN is the function to use to allocate chunks, |
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145 and FREEFUN the function to free them. |
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146 |
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147 Return nonzero if successful, calls obstack_alloc_failed_handler if |
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148 allocation fails. */ |
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149 |
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150 int |
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151 _obstack_begin (h, size, alignment, chunkfun, freefun) |
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152 struct obstack *h; |
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153 int size; |
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154 int alignment; |
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155 # if defined (__STDC__) && __STDC__ |
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156 POINTER (*chunkfun) (long); |
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157 void (*freefun) (void *); |
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158 # else |
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159 POINTER (*chunkfun) (); |
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160 void (*freefun) (); |
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161 # endif |
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162 { |
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163 register struct _obstack_chunk *chunk; /* points to new chunk */ |
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164 |
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165 if (alignment == 0) |
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166 alignment = (int) DEFAULT_ALIGNMENT; |
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167 if (size == 0) |
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168 /* Default size is what GNU malloc can fit in a 4096-byte block. */ |
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169 { |
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170 /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. |
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171 Use the values for range checking, because if range checking is off, |
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172 the extra bytes won't be missed terribly, but if range checking is on |
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173 and we used a larger request, a whole extra 4096 bytes would be |
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174 allocated. |
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175 |
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176 These number are irrelevant to the new GNU malloc. I suspect it is |
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177 less sensitive to the size of the request. */ |
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178 int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) |
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179 + 4 + DEFAULT_ROUNDING - 1) |
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180 & ~(DEFAULT_ROUNDING - 1)); |
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181 size = 4096 - extra; |
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182 } |
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183 |
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184 # if defined (__STDC__) && __STDC__ |
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185 h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun; |
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186 h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; |
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187 # else |
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188 h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun; |
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189 h->freefun = freefun; |
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190 # endif |
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191 h->chunk_size = size; |
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192 h->alignment_mask = alignment - 1; |
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193 h->use_extra_arg = 0; |
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194 |
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195 chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); |
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196 if (!chunk) |
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197 (*obstack_alloc_failed_handler) (); |
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198 h->next_free = h->object_base = chunk->contents; |
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199 h->chunk_limit = chunk->limit |
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200 = (char *) chunk + h->chunk_size; |
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201 chunk->prev = 0; |
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202 /* The initial chunk now contains no empty object. */ |
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203 h->maybe_empty_object = 0; |
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204 h->alloc_failed = 0; |
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205 return 1; |
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206 } |
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207 |
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208 int |
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209 _obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg) |
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210 struct obstack *h; |
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211 int size; |
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212 int alignment; |
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213 # if defined (__STDC__) && __STDC__ |
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214 POINTER (*chunkfun) (POINTER, long); |
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215 void (*freefun) (POINTER, POINTER); |
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216 # else |
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217 POINTER (*chunkfun) (); |
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218 void (*freefun) (); |
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219 # endif |
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220 POINTER arg; |
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221 { |
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222 register struct _obstack_chunk *chunk; /* points to new chunk */ |
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223 |
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224 if (alignment == 0) |
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225 alignment = (int) DEFAULT_ALIGNMENT; |
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226 if (size == 0) |
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227 /* Default size is what GNU malloc can fit in a 4096-byte block. */ |
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228 { |
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229 /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. |
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230 Use the values for range checking, because if range checking is off, |
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231 the extra bytes won't be missed terribly, but if range checking is on |
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232 and we used a larger request, a whole extra 4096 bytes would be |
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233 allocated. |
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234 |
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235 These number are irrelevant to the new GNU malloc. I suspect it is |
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236 less sensitive to the size of the request. */ |
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237 int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) |
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238 + 4 + DEFAULT_ROUNDING - 1) |
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239 & ~(DEFAULT_ROUNDING - 1)); |
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240 size = 4096 - extra; |
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241 } |
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242 |
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243 # if defined(__STDC__) && __STDC__ |
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244 h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun; |
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245 h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; |
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246 # else |
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247 h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun; |
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248 h->freefun = freefun; |
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249 # endif |
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250 h->chunk_size = size; |
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251 h->alignment_mask = alignment - 1; |
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252 h->extra_arg = arg; |
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253 h->use_extra_arg = 1; |
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254 |
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255 chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); |
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256 if (!chunk) |
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257 (*obstack_alloc_failed_handler) (); |
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258 h->next_free = h->object_base = chunk->contents; |
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259 h->chunk_limit = chunk->limit |
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260 = (char *) chunk + h->chunk_size; |
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261 chunk->prev = 0; |
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262 /* The initial chunk now contains no empty object. */ |
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263 h->maybe_empty_object = 0; |
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264 h->alloc_failed = 0; |
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265 return 1; |
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266 } |
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267 |
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268 /* Allocate a new current chunk for the obstack *H |
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269 on the assumption that LENGTH bytes need to be added |
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270 to the current object, or a new object of length LENGTH allocated. |
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271 Copies any partial object from the end of the old chunk |
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272 to the beginning of the new one. */ |
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273 |
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274 void |
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275 _obstack_newchunk (h, length) |
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276 struct obstack *h; |
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277 int length; |
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278 { |
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279 register struct _obstack_chunk *old_chunk = h->chunk; |
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280 register struct _obstack_chunk *new_chunk; |
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281 register long new_size; |
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282 register long obj_size = h->next_free - h->object_base; |
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283 register long i; |
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284 long already; |
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285 |
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286 /* Compute size for new chunk. */ |
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287 new_size = (obj_size + length) + (obj_size >> 3) + 100; |
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288 if (new_size < h->chunk_size) |
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289 new_size = h->chunk_size; |
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290 |
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291 /* Allocate and initialize the new chunk. */ |
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292 new_chunk = CALL_CHUNKFUN (h, new_size); |
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293 if (!new_chunk) |
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294 (*obstack_alloc_failed_handler) (); |
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295 h->chunk = new_chunk; |
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296 new_chunk->prev = old_chunk; |
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297 new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size; |
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298 |
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299 /* Move the existing object to the new chunk. |
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300 Word at a time is fast and is safe if the object |
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301 is sufficiently aligned. */ |
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302 if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT) |
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303 { |
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304 for (i = obj_size / sizeof (COPYING_UNIT) - 1; |
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305 i >= 0; i--) |
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306 ((COPYING_UNIT *)new_chunk->contents)[i] |
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307 = ((COPYING_UNIT *)h->object_base)[i]; |
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308 /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT, |
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309 but that can cross a page boundary on a machine |
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310 which does not do strict alignment for COPYING_UNITS. */ |
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311 already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT); |
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312 } |
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313 else |
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314 already = 0; |
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315 /* Copy remaining bytes one by one. */ |
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316 for (i = already; i < obj_size; i++) |
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317 new_chunk->contents[i] = h->object_base[i]; |
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318 |
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319 /* If the object just copied was the only data in OLD_CHUNK, |
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320 free that chunk and remove it from the chain. |
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321 But not if that chunk might contain an empty object. */ |
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322 if (h->object_base == old_chunk->contents && ! h->maybe_empty_object) |
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323 { |
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324 new_chunk->prev = old_chunk->prev; |
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325 CALL_FREEFUN (h, old_chunk); |
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326 } |
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327 |
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328 h->object_base = new_chunk->contents; |
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329 h->next_free = h->object_base + obj_size; |
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330 /* The new chunk certainly contains no empty object yet. */ |
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331 h->maybe_empty_object = 0; |
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332 } |
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333 |
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334 /* Return nonzero if object OBJ has been allocated from obstack H. |
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335 This is here for debugging. |
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336 If you use it in a program, you are probably losing. */ |
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337 |
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338 # if defined (__STDC__) && __STDC__ |
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339 /* Suppress -Wmissing-prototypes warning. We don't want to declare this in |
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340 obstack.h because it is just for debugging. */ |
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341 int _obstack_allocated_p (struct obstack *h, POINTER obj); |
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342 # endif |
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343 |
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344 int |
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345 _obstack_allocated_p (h, obj) |
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346 struct obstack *h; |
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347 POINTER obj; |
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348 { |
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349 register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ |
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350 register struct _obstack_chunk *plp; /* point to previous chunk if any */ |
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351 |
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352 lp = (h)->chunk; |
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353 /* We use >= rather than > since the object cannot be exactly at |
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354 the beginning of the chunk but might be an empty object exactly |
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355 at the end of an adjacent chunk. */ |
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356 while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj)) |
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357 { |
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358 plp = lp->prev; |
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359 lp = plp; |
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360 } |
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361 return lp != 0; |
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362 } |
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363 |
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364 /* Free objects in obstack H, including OBJ and everything allocate |
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365 more recently than OBJ. If OBJ is zero, free everything in H. */ |
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366 |
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367 # undef obstack_free |
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368 |
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369 /* This function has two names with identical definitions. |
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370 This is the first one, called from non-ANSI code. */ |
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371 |
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372 void |
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373 _obstack_free (h, obj) |
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374 struct obstack *h; |
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375 POINTER obj; |
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376 { |
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377 register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ |
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378 register struct _obstack_chunk *plp; /* point to previous chunk if any */ |
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379 |
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380 lp = h->chunk; |
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381 /* We use >= because there cannot be an object at the beginning of a chunk. |
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382 But there can be an empty object at that address |
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383 at the end of another chunk. */ |
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384 while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj)) |
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385 { |
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386 plp = lp->prev; |
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387 CALL_FREEFUN (h, lp); |
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388 lp = plp; |
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389 /* If we switch chunks, we can't tell whether the new current |
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390 chunk contains an empty object, so assume that it may. */ |
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391 h->maybe_empty_object = 1; |
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392 } |
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393 if (lp) |
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394 { |
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395 h->object_base = h->next_free = (char *) (obj); |
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396 h->chunk_limit = lp->limit; |
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397 h->chunk = lp; |
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398 } |
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399 else if (obj != 0) |
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400 /* obj is not in any of the chunks! */ |
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401 abort (); |
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402 } |
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403 |
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404 /* This function is used from ANSI code. */ |
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405 |
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406 void |
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407 obstack_free (h, obj) |
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408 struct obstack *h; |
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409 POINTER obj; |
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410 { |
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411 register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ |
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412 register struct _obstack_chunk *plp; /* point to previous chunk if any */ |
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413 |
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414 lp = h->chunk; |
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415 /* We use >= because there cannot be an object at the beginning of a chunk. |
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416 But there can be an empty object at that address |
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417 at the end of another chunk. */ |
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418 while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj)) |
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419 { |
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420 plp = lp->prev; |
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421 CALL_FREEFUN (h, lp); |
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422 lp = plp; |
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423 /* If we switch chunks, we can't tell whether the new current |
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424 chunk contains an empty object, so assume that it may. */ |
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425 h->maybe_empty_object = 1; |
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426 } |
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427 if (lp) |
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428 { |
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429 h->object_base = h->next_free = (char *) (obj); |
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430 h->chunk_limit = lp->limit; |
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431 h->chunk = lp; |
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432 } |
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433 else if (obj != 0) |
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434 /* obj is not in any of the chunks! */ |
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435 abort (); |
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436 } |
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437 |
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438 int |
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439 _obstack_memory_used (h) |
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440 struct obstack *h; |
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441 { |
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442 register struct _obstack_chunk* lp; |
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443 register int nbytes = 0; |
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444 |
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445 for (lp = h->chunk; lp != 0; lp = lp->prev) |
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446 { |
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447 nbytes += lp->limit - (char *) lp; |
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448 } |
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449 return nbytes; |
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450 } |
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451 |
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452 /* Define the error handler. */ |
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453 # ifndef _ |
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454 # ifdef HAVE_LIBINTL_H |
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455 # include <libintl.h> |
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456 # ifndef _ |
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457 # define _(Str) gettext (Str) |
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458 # endif |
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459 # else |
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460 # define _(Str) (Str) |
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461 # endif |
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462 # endif |
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463 # if defined _LIBC && defined USE_IN_LIBIO |
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464 # include <libio/iolibio.h> |
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465 # define fputs(s, f) _IO_fputs (s, f) |
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466 # endif |
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467 |
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468 static void |
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469 print_and_abort () |
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470 { |
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471 fputs (_("memory exhausted"), stderr); |
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472 fputc ('\n', stderr); |
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473 exit (obstack_exit_failure); |
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474 } |
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475 |
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|
476 # if 0 |
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|
477 /* These are now turned off because the applications do not use it |
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478 and it uses bcopy via obstack_grow, which causes trouble on sysV. */ |
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479 |
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480 /* Now define the functional versions of the obstack macros. |
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481 Define them to simply use the corresponding macros to do the job. */ |
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482 |
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483 # if defined (__STDC__) && __STDC__ |
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|
484 /* These function definitions do not work with non-ANSI preprocessors; |
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485 they won't pass through the macro names in parentheses. */ |
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486 |
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487 /* The function names appear in parentheses in order to prevent |
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488 the macro-definitions of the names from being expanded there. */ |
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489 |
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490 POINTER (obstack_base) (obstack) |
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491 struct obstack *obstack; |
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492 { |
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493 return obstack_base (obstack); |
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494 } |
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495 |
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496 POINTER (obstack_next_free) (obstack) |
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497 struct obstack *obstack; |
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498 { |
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499 return obstack_next_free (obstack); |
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500 } |
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501 |
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502 int (obstack_object_size) (obstack) |
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503 struct obstack *obstack; |
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504 { |
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505 return obstack_object_size (obstack); |
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506 } |
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507 |
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508 int (obstack_room) (obstack) |
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509 struct obstack *obstack; |
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510 { |
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511 return obstack_room (obstack); |
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512 } |
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513 |
881
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514 int (obstack_make_room) (obstack, length) |
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515 struct obstack *obstack; |
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516 int length; |
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517 { |
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518 return obstack_make_room (obstack, length); |
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519 } |
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520 |
334
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521 void (obstack_grow) (obstack, pointer, length) |
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522 struct obstack *obstack; |
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523 POINTER pointer; |
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524 int length; |
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525 { |
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526 obstack_grow (obstack, pointer, length); |
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527 } |
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528 |
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529 void (obstack_grow0) (obstack, pointer, length) |
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530 struct obstack *obstack; |
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531 POINTER pointer; |
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532 int length; |
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533 { |
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534 obstack_grow0 (obstack, pointer, length); |
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535 } |
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536 |
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537 void (obstack_1grow) (obstack, character) |
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538 struct obstack *obstack; |
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539 int character; |
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540 { |
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541 obstack_1grow (obstack, character); |
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542 } |
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543 |
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544 void (obstack_blank) (obstack, length) |
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545 struct obstack *obstack; |
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546 int length; |
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547 { |
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548 obstack_blank (obstack, length); |
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549 } |
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550 |
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551 void (obstack_1grow_fast) (obstack, character) |
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552 struct obstack *obstack; |
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553 int character; |
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554 { |
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555 obstack_1grow_fast (obstack, character); |
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556 } |
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557 |
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558 void (obstack_blank_fast) (obstack, length) |
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559 struct obstack *obstack; |
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560 int length; |
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561 { |
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562 obstack_blank_fast (obstack, length); |
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563 } |
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564 |
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565 POINTER (obstack_finish) (obstack) |
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566 struct obstack *obstack; |
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567 { |
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568 return obstack_finish (obstack); |
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569 } |
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570 |
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571 POINTER (obstack_alloc) (obstack, length) |
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572 struct obstack *obstack; |
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573 int length; |
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574 { |
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575 return obstack_alloc (obstack, length); |
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576 } |
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577 |
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578 POINTER (obstack_copy) (obstack, pointer, length) |
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579 struct obstack *obstack; |
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580 POINTER pointer; |
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581 int length; |
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582 { |
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583 return obstack_copy (obstack, pointer, length); |
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584 } |
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585 |
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586 POINTER (obstack_copy0) (obstack, pointer, length) |
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587 struct obstack *obstack; |
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588 POINTER pointer; |
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589 int length; |
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590 { |
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591 return obstack_copy0 (obstack, pointer, length); |
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592 } |
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593 |
2475
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594 # endif /* __STDC__ */ |
334
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595 |
2475
|
596 # endif /* 0 */ |
334
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597 |
779
|
598 #endif /* !ELIDE_CODE */ |