Wed, 03 Apr 2013 20:24:10 +0000 |
frosch |
(svn r25140) -Fix [FS#5519]: Towns are build as OWNER_TOWN, so they also need to be removed as OWNER_TOWN.
draft
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Tue, 08 Jan 2013 22:46:42 +0000 |
planetmaker |
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
draft
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Sat, 01 Dec 2012 13:12:39 +0000 |
alberth |
(svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb)
draft
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Mon, 09 Jul 2012 19:43:22 +0000 |
frosch |
(svn r24391) -Change [FS#5229]: Disallow original and better road layouts to build roads under bridges along the bridge direction.
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Sat, 26 May 2012 14:16:45 +0000 |
frosch |
(svn r24291) -Add: [Script] ScriptEventRoadReconstruction.
draft
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Sat, 26 May 2012 14:16:38 +0000 |
frosch |
(svn r24290) -Add: [Script] ScriptEventExclusiveTransportRights.
draft
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Sat, 26 May 2012 14:16:23 +0000 |
frosch |
(svn r24287) -Feature [FS#2688]: News item for exclusive transport rights. (based on patch by Grantovich)
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Sat, 26 May 2012 14:16:03 +0000 |
frosch |
(svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead.
draft
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Sat, 26 May 2012 14:15:57 +0000 |
frosch |
(svn r24283) -Codechange: Add AddTileNewsItem function to preemptively deduplicate code.
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Sun, 06 May 2012 11:38:52 +0000 |
frosch |
(svn r24205) -Feature [FS#5178-ish]: Show a hint in the supplies tab of station windows, if the station is affected by exclusive transport rights.
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Thu, 26 Apr 2012 21:04:18 +0000 |
frosch |
(svn r24183) -Fix [FS#5169]: Town radii were not updated immediatelly after construction/destruction of houses, resulting in desyncs.
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Wed, 25 Apr 2012 20:50:13 +0000 |
rubidium |
(svn r24179) -Codechange: move some variables of Town to TownCache
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Sun, 08 Apr 2012 17:30:20 +0000 |
alberth |
(svn r24105) -Feature: Be more careful with the population of a small town while placing a statue.
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Sun, 08 Apr 2012 17:29:00 +0000 |
alberth |
(svn r24104) -Codechange: Output the resulting tile through the user data.
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Sun, 08 Apr 2012 17:27:47 +0000 |
alberth |
(svn r24103) -Codechange: Handle clear tiles separately from house tiles.
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Sun, 08 Apr 2012 17:26:59 +0000 |
alberth |
(svn r24102) -Codechange: Refactor tile clearability test out of the statue callback.
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Sun, 08 Apr 2012 17:26:01 +0000 |
alberth |
(svn r24101) -Codechange: Reverse a condition for increased readability.
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Sun, 25 Mar 2012 18:19:21 +0000 |
rubidium |
(svn r24064) -Fix [FS#5121]: make the full snowedness level of houses the same as roads and rails
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Wed, 15 Feb 2012 21:34:58 +0000 |
frosch |
(svn r23953) -Fix [FS#5062]: When the population of a town changes the town view might even have to change size due to different cargo requirements.
draft
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Tue, 17 Jan 2012 18:46:09 +0000 |
frosch |
(svn r23819) -Fix [FS#4951]: Removal of towns with 0 population failed during map generation.
draft
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Tue, 03 Jan 2012 21:32:51 +0000 |
rubidium |
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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Mon, 19 Dec 2011 21:00:55 +0000 |
truebrain |
(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI
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Mon, 19 Dec 2011 20:59:36 +0000 |
truebrain |
(svn r23622) -Add: a set of events to trigger in a GameScript
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Mon, 19 Dec 2011 20:59:19 +0000 |
truebrain |
(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only)
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Mon, 19 Dec 2011 20:57:51 +0000 |
truebrain |
(svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only)
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Thu, 15 Dec 2011 21:56:00 +0000 |
rubidium |
(svn r23526) -Codechange: unify cargos vs cargoes
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Sat, 10 Dec 2011 15:16:58 +0000 |
rubidium |
(svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors
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Sat, 10 Dec 2011 13:54:10 +0000 |
rubidium |
(svn r23474) -Codechange: move the declaration error related functions to error.h
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Sat, 03 Dec 2011 22:23:10 +0000 |
terkhen |
(svn r23407) -Codechange: Keep a bitmap of all cargos accepted by towns.
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Sat, 03 Dec 2011 22:21:27 +0000 |
terkhen |
(svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each town (michi_cc).
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