log src/town_cmd.cpp @ 20729:ea20edff1862 draft default tip master

age author description
Wed, 03 Apr 2013 20:24:10 +0000 frosch (svn r25140) -Fix [FS#5519]: Towns are build as OWNER_TOWN, so they also need to be removed as OWNER_TOWN. draft
Tue, 08 Jan 2013 22:46:42 +0000 planetmaker (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) draft
Sat, 01 Dec 2012 13:12:39 +0000 alberth (svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb) draft
Mon, 09 Jul 2012 19:43:22 +0000 frosch (svn r24391) -Change [FS#5229]: Disallow original and better road layouts to build roads under bridges along the bridge direction. draft
Sat, 26 May 2012 14:16:45 +0000 frosch (svn r24291) -Add: [Script] ScriptEventRoadReconstruction. draft
Sat, 26 May 2012 14:16:38 +0000 frosch (svn r24290) -Add: [Script] ScriptEventExclusiveTransportRights. draft
Sat, 26 May 2012 14:16:23 +0000 frosch (svn r24287) -Feature [FS#2688]: News item for exclusive transport rights. (based on patch by Grantovich) draft
Sat, 26 May 2012 14:16:03 +0000 frosch (svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead. draft
Sat, 26 May 2012 14:15:57 +0000 frosch (svn r24283) -Codechange: Add AddTileNewsItem function to preemptively deduplicate code. draft
Sun, 06 May 2012 11:38:52 +0000 frosch (svn r24205) -Feature [FS#5178-ish]: Show a hint in the supplies tab of station windows, if the station is affected by exclusive transport rights. draft
Thu, 26 Apr 2012 21:04:18 +0000 frosch (svn r24183) -Fix [FS#5169]: Town radii were not updated immediatelly after construction/destruction of houses, resulting in desyncs. draft
Wed, 25 Apr 2012 20:50:13 +0000 rubidium (svn r24179) -Codechange: move some variables of Town to TownCache draft
Sun, 08 Apr 2012 17:30:20 +0000 alberth (svn r24105) -Feature: Be more careful with the population of a small town while placing a statue. draft
Sun, 08 Apr 2012 17:29:00 +0000 alberth (svn r24104) -Codechange: Output the resulting tile through the user data. draft
Sun, 08 Apr 2012 17:27:47 +0000 alberth (svn r24103) -Codechange: Handle clear tiles separately from house tiles. draft
Sun, 08 Apr 2012 17:26:59 +0000 alberth (svn r24102) -Codechange: Refactor tile clearability test out of the statue callback. draft
Sun, 08 Apr 2012 17:26:01 +0000 alberth (svn r24101) -Codechange: Reverse a condition for increased readability. draft
Sun, 25 Mar 2012 18:19:21 +0000 rubidium (svn r24064) -Fix [FS#5121]: make the full snowedness level of houses the same as roads and rails draft
Wed, 15 Feb 2012 21:34:58 +0000 frosch (svn r23953) -Fix [FS#5062]: When the population of a town changes the town view might even have to change size due to different cargo requirements. draft
Tue, 17 Jan 2012 18:46:09 +0000 frosch (svn r23819) -Fix [FS#4951]: Removal of towns with 0 population failed during map generation. draft
Tue, 03 Jan 2012 21:32:51 +0000 rubidium (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files draft
Mon, 19 Dec 2011 21:00:55 +0000 truebrain (svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI draft
Mon, 19 Dec 2011 20:59:36 +0000 truebrain (svn r23622) -Add: a set of events to trigger in a GameScript draft
Mon, 19 Dec 2011 20:59:19 +0000 truebrain (svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only) draft
Mon, 19 Dec 2011 20:57:51 +0000 truebrain (svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only) draft
Thu, 15 Dec 2011 21:56:00 +0000 rubidium (svn r23526) -Codechange: unify cargos vs cargoes draft
Sat, 10 Dec 2011 15:16:58 +0000 rubidium (svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors draft
Sat, 10 Dec 2011 13:54:10 +0000 rubidium (svn r23474) -Codechange: move the declaration error related functions to error.h draft
Sat, 03 Dec 2011 22:23:10 +0000 terkhen (svn r23407) -Codechange: Keep a bitmap of all cargos accepted by towns. draft
Sat, 03 Dec 2011 22:21:27 +0000 terkhen (svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each town (michi_cc). draft
Tue, 29 Nov 2011 23:15:35 +0000 truebrain (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) draft
Sun, 27 Nov 2011 11:42:52 +0000 rubidium (svn r23342) -Fix (r23300): for arctic and desert towns you were required to deliver more than 4 billion units, instead of one or more units draft
Fri, 25 Nov 2011 11:35:15 +0000 truebrain (svn r23323) -Fix: when you fund a town, it should grow; goals reached or not draft
Thu, 24 Nov 2011 17:37:20 +0000 peter1138 (svn r23319) -Fix (r23316): Offsets of viewport signs were not scaled up. draft
Wed, 23 Nov 2011 16:10:18 +0000 truebrain (svn r23303) -Add: economy.fund_buildings, to disallow funding buildings draft
Wed, 23 Nov 2011 16:07:14 +0000 truebrain (svn r23300) -Add: show on the GUI when a town grows and make a general framework to store goals of a town draft
Wed, 23 Nov 2011 16:05:19 +0000 truebrain (svn r23298) -Add: track statistics of all incoming and outgoing goods. Incoming based on TownEffect, outgoing based on CargoType (based on patch by Terkhen) draft
Tue, 15 Nov 2011 20:47:53 +0000 michi_cc (svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct. draft
Thu, 10 Nov 2011 18:09:09 +0000 rubidium (svn r23183) -Codechange: merge BRIBE_FAILED and BRIBE_FAILED_2 messages (monoid) draft
Tue, 08 Nov 2011 17:37:32 +0000 yexo (svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions draft
Tue, 08 Nov 2011 17:26:49 +0000 frosch (svn r23147) -Change: [NewGRF v8] Unify the return values of boolean callbacks, and check the results for validity. draft
Tue, 08 Nov 2011 17:24:43 +0000 frosch (svn r23142) -Change: [NewGRF v8] Unify the return values of callbacks returning D0xx texts. draft
Fri, 04 Nov 2011 11:52:19 +0000 rubidium (svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables draft
Fri, 04 Nov 2011 11:36:10 +0000 rubidium (svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well draft
Fri, 04 Nov 2011 11:30:37 +0000 rubidium (svn r23106) -Codechange: pass int* to GetTileSlope and friends draft
Fri, 04 Nov 2011 10:31:13 +0000 rubidium (svn r23101) -Codechange: remove pointless multiplications by TILE_HEIGHT from the station/object building code draft
Fri, 04 Nov 2011 10:30:10 +0000 rubidium (svn r23100) -Codechange: remove pointless multiplications by TILE_HEIGHT for the terraform code draft
Fri, 04 Nov 2011 10:25:58 +0000 rubidium (svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code draft
Fri, 04 Nov 2011 10:23:48 +0000 rubidium (svn r23094) -Codechange: add a default NULL to GetFoundationSlope and use it draft
Fri, 04 Nov 2011 10:22:27 +0000 rubidium (svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it draft
Fri, 04 Nov 2011 10:18:13 +0000 rubidium (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) draft
Wed, 02 Nov 2011 22:09:07 +0000 rubidium (svn r23082) -Fix: account for snow line table when determining the snow line for building houses draft
Sun, 11 Sep 2011 11:47:18 +0000 yexo (svn r22920) -Cleanup: replace two very old town variables taht were rarely used by small functions that compute there value on-the-fly when necessary draft
Tue, 06 Sep 2011 13:32:37 +0000 terkhen (svn r22899) -Add: Allow towns to build bridges over canals and rivers. draft
Mon, 22 Aug 2011 12:41:24 +0000 michi_cc (svn r22810) -Fix: Growth a town on both ends of a tunnel/bridge if the town centre tile is a bridge ramp/tunnel portal. draft
Mon, 22 Aug 2011 11:47:15 +0000 rubidium (svn r22809) -Fix [FS#4731]: towns expanding from the "wrong" side of a tunnel or bridge draft
Sun, 31 Jul 2011 09:42:05 +0000 frosch (svn r22706) -Cleanup: A loop is no loop, if it never iterates. draft
Sat, 30 Jul 2011 12:17:46 +0000 rubidium (svn r22697) -Fix [FS#4694-ish]: when building a house it could be built at the wrong place if multitile houses failed some tests draft
Sun, 12 Jun 2011 20:50:03 +0000 terkhen (svn r22569) -Feature: [NewGRF] Persistent storage for towns. draft
Sat, 21 May 2011 11:26:37 +0000 frosch (svn r22482) -Codechange: Add some contants for the number of ticks between certain cyclical tasks. draft