Thu, 27 Dec 2007 13:35:39 +0000 |
rubidium |
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
draft
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Wed, 26 Dec 2007 11:45:43 +0000 |
rubidium |
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
draft
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Fri, 21 Dec 2007 22:50:51 +0000 |
rubidium |
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
draft
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Fri, 21 Dec 2007 21:50:46 +0000 |
rubidium |
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
draft
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Wed, 19 Dec 2007 23:26:02 +0000 |
rubidium |
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
draft
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Wed, 19 Dec 2007 19:44:29 +0000 |
rubidium |
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
draft
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Mon, 17 Dec 2007 22:29:27 +0000 |
smatz |
(svn r11657) -Fix: show better error message when trying to convert rail
draft
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Sun, 16 Dec 2007 19:30:42 +0000 |
smatz |
(svn r11649) -Codechange: some code can be simplified thanks to changes in r11642
draft
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Sun, 16 Dec 2007 15:38:51 +0000 |
smatz |
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
draft
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Sat, 15 Dec 2007 23:11:18 +0000 |
smatz |
(svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so remove useless checks
draft
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Sat, 15 Dec 2007 19:46:34 +0000 |
smatz |
(svn r11638) -Codechange: use faster check in SignalVehicleCheck for tunnel/bridge
draft
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Sat, 08 Dec 2007 19:53:30 +0000 |
smatz |
(svn r11603) -Fix [FS#1481]: make price for railtype conversion more realistic
draft
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Sat, 01 Dec 2007 21:40:18 +0000 |
rubidium |
(svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB.
draft
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Tue, 27 Nov 2007 16:02:13 +0000 |
belugas |
(svn r11533) -Codechange: Rename some unclear clear_x prices member names.
draft
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Sat, 24 Nov 2007 08:45:04 +0000 |
rubidium |
(svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in non-canal water where canals should have been build.
draft
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Tue, 20 Nov 2007 14:11:19 +0000 |
skidd13 |
(svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style
draft
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Tue, 20 Nov 2007 13:35:54 +0000 |
skidd13 |
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
draft
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Mon, 19 Nov 2007 21:32:20 +0000 |
skidd13 |
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style
draft
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Mon, 19 Nov 2007 21:02:30 +0000 |
skidd13 |
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
draft
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Thu, 15 Nov 2007 07:42:25 +0000 |
rubidium |
(svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box.
draft
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Sat, 10 Nov 2007 01:17:15 +0000 |
belugas |
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
draft
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Sun, 04 Nov 2007 23:06:39 +0000 |
truelight |
(svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to Rubidium and skidd13)
draft
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Fri, 26 Oct 2007 16:26:50 +0000 |
belugas |
(svn r11343) -Fix[FS#1368]: Autoslope did not work correctly for single track on higher part of steep slopes. (frosch)
draft
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Sat, 20 Oct 2007 21:05:18 +0000 |
rubidium |
(svn r11320) -Codechange: make lower halftiles at coast floodable. Patch by frosch.
draft
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Sat, 20 Oct 2007 21:04:14 +0000 |
rubidium |
(svn r11319) -Add: halftile- and anti-zig-zag-foundations. Patch by frosch.
draft
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Sat, 20 Oct 2007 16:50:48 +0000 |
rubidium |
(svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch.
draft
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Sat, 20 Oct 2007 14:51:09 +0000 |
rubidium |
(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
draft
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Sun, 14 Oct 2007 21:20:12 +0000 |
maedhros |
(svn r11265) -Feature: Make more advanced rail types more expensive to build.
draft
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Tue, 09 Oct 2007 21:11:23 +0000 |
rubidium |
(svn r11237) -Codechange: reduce code duplication between GetRailFoundation() and CheckRailSlope(). Patch by frosch.
draft
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Wed, 26 Sep 2007 17:33:32 +0000 |
rubidium |
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
draft
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Wed, 26 Sep 2007 14:05:09 +0000 |
rubidium |
(svn r11167) -Fix [FS#1260]: Electric trains were not shown as stopped in depots when converting it from elrail -> normal rail. Patch by smatz.
draft
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Wed, 19 Sep 2007 16:36:42 +0000 |
rubidium |
(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
draft
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Fri, 14 Sep 2007 22:27:40 +0000 |
rubidium |
(svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
draft
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Sat, 08 Sep 2007 09:52:02 +0000 |
rubidium |
(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ.
draft
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Thu, 30 Aug 2007 17:17:04 +0000 |
rubidium |
(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
draft
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Thu, 30 Aug 2007 13:03:56 +0000 |
rubidium |
(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
draft
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Thu, 16 Aug 2007 13:13:07 +0000 |
maedhros |
(svn r10922) -Codechange: Allow building and removing tracks and signals when there is a
draft
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Thu, 02 Aug 2007 22:33:53 +0000 |
rubidium |
(svn r10758) -Codechange: make the depot struct use the pool item class as super class.
draft
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Mon, 30 Jul 2007 08:49:41 +0000 |
peter1138 |
(svn r10734) -Fix [FS#1030]: Revert r10513) and add special cases for collision detection on bridges/tunnels.
draft
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Sun, 29 Jul 2007 23:42:59 +0000 |
rubidium |
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
draft
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Thu, 26 Jul 2007 16:51:10 +0000 |
rubidium |
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
draft
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Thu, 26 Jul 2007 14:07:11 +0000 |
rubidium |
(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
draft
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Mon, 23 Jul 2007 16:08:58 +0000 |
truelight |
(svn r10659) -Codechange: updated documentation around RAIL_GROUND_FENCE_VERT[12] (frosch)
draft
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Mon, 16 Jul 2007 23:55:22 +0000 |
rubidium |
(svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs.
draft
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Wed, 04 Jul 2007 17:21:28 +0000 |
peter1138 |
(svn r10437) -Feature: Automatic signal completion, enabled by pressing ctrl when dragging signals. Signals will continue following track until an existing signal, junction or station are reached. This currently replaces the existing use of ctrl-drag for changing existing signal type.
draft
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Wed, 04 Jul 2007 09:42:47 +0000 |
peter1138 |
(svn r10432) -Codechange: use existing function instead of data duplication
draft
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Sun, 24 Jun 2007 20:06:10 +0000 |
rubidium |
(svn r10308) -Codechange: some "cleanup" chunks from B. N. SmatZ!' work on fixing FS#119.
draft
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Thu, 21 Jun 2007 14:32:27 +0000 |
rubidium |
(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
draft
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Mon, 18 Jun 2007 19:53:50 +0000 |
rubidium |
(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
draft
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Mon, 18 Jun 2007 16:42:40 +0000 |
rubidium |
(svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
draft
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Mon, 18 Jun 2007 10:48:15 +0000 |
rubidium |
(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
draft
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Sun, 03 Jun 2007 19:22:23 +0000 |
rubidium |
(svn r10030) -Fix [FS#823]: one could build on (some) slopes when building on slopes was disabled.
draft
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Thu, 31 May 2007 21:21:04 +0000 |
glx |
(svn r10006) -Fix (FS#362): allow different signal types on one tile
draft
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Wed, 30 May 2007 13:33:19 +0000 |
rubidium |
(svn r9988) -Codechange: remove the last direct map accesses, except the ones needed for the savegame saving/loading mechanisms.
draft
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Mon, 28 May 2007 03:41:18 +0000 |
rubidium |
(svn r9960) -Fix [FS#813]: road wasn't properly added when overbuilding a tram rails with normal rails to for a crossing.
draft
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Thu, 24 May 2007 22:41:50 +0000 |
rubidium |
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
draft
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Sun, 20 May 2007 19:14:08 +0000 |
rubidium |
(svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
draft
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Mon, 07 May 2007 11:24:23 +0000 |
peter1138 |
(svn r9805) -Codechange: Use HASBIT() et al for display options bits.
draft
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Wed, 18 Apr 2007 18:00:33 +0000 |
belugas |
(svn r9669) -Documentation: some more doxygen fixes
draft
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Tue, 17 Apr 2007 21:09:38 +0000 |
belugas |
(svn r9664) -Documentation: Doxygen corrections,errors and omissions
draft
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