log src/rail_cmd.cpp @ 20729:ea20edff1862 draft default tip master

age author description
2013-05-29 frosch (svn r25302) -Fix [FS#5565]: Build railway fences next to objects, even if they are owned by the same company. draft
2013-03-11 frosch (svn r25082) -Codechange [FS#5501]: Simplify some code. (adf88) draft
2013-02-23 rubidium (svn r25038) -Fix [FS#5479]: minimise gaps feature caused removal to only happen at the signal build interval instead of the implicit interval of 1 draft
2013-02-23 rubidium (svn r25037) -Fix [FS#5480]: green path signals would be shown when building them 'under' a train, and they would keep showing green until they were passed again draft
2013-01-08 planetmaker (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) draft
2012-12-26 frosch (svn r24857) -Fix: Don't let UFOs and coal mines clear water. draft
2012-12-23 frosch (svn r24846) -Add: Advanced settings to disable certain sound effects. draft
2012-07-30 frosch (svn r24449) -Fix [FS#5254]: Coast and sea are not the same. draft
2012-07-27 frosch (svn r24439) -Fix [FS#5254]: In some cases ships could be covered with land. draft
2012-07-01 michi_cc (svn r24367) -Feature: [NewGRF] Customisable signals for rail types. draft
2012-06-23 frosch (svn r24356) -Change: Allow building/modifying/removing signals even if a train is on the belonging track. draft
2012-05-01 frosch (svn r24194) -Change: Rename the 'signal_side' setting to 'train_signal_side', and add a third option while doing so. draft
2012-04-17 michi_cc (svn r24143) -Change [FS#5145]: Improve fence placement for rail. (Eddi) draft
2012-04-17 michi_cc (svn r24129) -Feature [FS#3660]: Option to minimise signal distance when dragging over obstacles. (adf88) draft
2012-01-08 michi_cc (svn r23773) -Change: [NewGRF] Update all cached train properties if a train vehicle enters a new railtype. draft
2012-01-05 michi_cc (svn r23758) -Feature: [NewGRF] Alternate rail type label list. draft
2012-01-03 rubidium (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files draft
2011-12-19 michi_cc (svn r23593) -Fix (r23411): Infrastructure counts for rail were not properly updated when converting rail or building level crossings. draft
2011-12-03 michi_cc (svn r23412) -Add: Company infrastructure counts for road. draft
2011-12-03 michi_cc (svn r23411) -Add: Company infrastructure counts for rail. draft
2011-11-29 rubidium (svn r23348) -Fix [FS#4679]: make signal removal behaviour work the same regardless of autofill, i.e. always removal all signals instead those at the signal interval draft
2011-11-27 rubidium (svn r23341) -Fix (r23338): memory leak when converting rails draft
2011-11-26 rubidium (svn r23338) -Feature [FS#4841]: diagonal dragging the rail conversion tool when pressing CTRL draft
2011-11-21 michi_cc (svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block. draft
2011-11-08 yexo (svn r23163) -Fix [FS#4627]: don't display railway fences between track and waypoints (Krille) draft
2011-11-08 yexo (svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions draft
2011-11-07 michi_cc (svn r23129) -Add: [NewGRF] Property for the rail type name. draft
2011-11-04 rubidium (svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables draft
2011-11-04 rubidium (svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well draft
2011-11-04 rubidium (svn r23106) -Codechange: pass int* to GetTileSlope and friends draft
2011-11-04 rubidium (svn r23102) -Codechange: remove the remaining pointless multiplications by TILE_HEIGHT draft
2011-11-04 rubidium (svn r23100) -Codechange: remove pointless multiplications by TILE_HEIGHT for the terraform code draft
2011-11-04 rubidium (svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code draft
2011-11-04 rubidium (svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it draft
2011-11-04 rubidium (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) draft
2011-09-25 frosch (svn r22960) -Feature: Allow depots, standard roadstops and airports on steep slopes. draft
2011-08-28 frosch (svn r22854) -Change: [NewGRF] Allow replacing depot sprites without having to provide rail overlays. (Hirundo) draft
2011-05-08 frosch (svn r22436) -Fix (r18969): Apply railtype property 12 (station graphics) also to station groundsprites from action 1. draft
2011-02-07 rubidium (svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h draft
2011-01-20 rubidium (svn r21866) -Feature [FS#4394]: [NewGRF] Rail type property to influence sorting of rail types in the drop down list draft
2011-01-18 rubidium (svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s]. draft
2011-01-18 rubidium (svn r21841) -Feature: [NewGRF] Allow to define other railtypes that should be introduced if a particular rail type is introduced, e.g. to make sure slow rail is introduced when fast rail gets introduced draft
2011-01-15 planetmaker (svn r21816) -Fix [FS#4378] (r14012): Allow dragging of combo signals (again) draft
2010-12-14 terkhen (svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains. draft
2010-12-12 rubidium (svn r21481) -Codechange: make rail conversion make use of TILE_AREA_LOOP as well draft
2010-12-11 rubidium (svn r21473) -Feature [FS#4279]: [NewGRF] Use the station graphics property to determine a fallback for the depot sprites draft
2010-11-29 frosch (svn r21353) -Fix (r19056)[FS#4277]: New railtypes with overlays did not use the shore sprites as groundtiles for three-corner-raised slopes (at shore). draft
2010-10-30 alberth (svn r21060) -Doc: Improved wording of comments (mostly by __ln__) draft
2010-08-26 rubidium (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers draft
2010-08-15 frosch (svn r20505) -Feature [FS#3978]: Allow changing visual effect when changing railtype. draft
2010-08-15 frosch (svn r20500) -Fix: When converting rail all trains with a part on the converted rails need updating. Not only engines, which have power afterwards. Also update Acceleration after updating Power. draft
2010-08-09 terkhen (svn r20424) -Fix: Rename members of TileContext (TC_NORMAL conflicted with an existing define on MinGW). draft
2010-08-09 frosch (svn r20420) -Codechange: Add TileContext enum instead of using a bool. draft
2010-08-08 frosch (svn r20408) -Fix [FS#4013]: PBS reservations were always displayed on halftile foundations if the railtype uses overlays. draft
2010-08-01 frosch (svn r20286) -Codechange: Unify end of doxygen comments. draft
2010-08-01 frosch (svn r20283) -Codechange: Unify start of doygen comments. draft
2010-08-01 rubidium (svn r20281) -Codechange: unify case scope closure + break coding style draft
2010-07-29 terkhen (svn r20239) -Doc: Give a common name to all fall throughs (FALL THROUGH). draft
2010-07-28 michi_cc (svn r20237) -Fix (r20049): Check for disallowed level crossings also when converting rail. draft
2010-07-26 frosch (svn r20224) -Fix [FS#3976]: Depot did not become unsnowy, when snowline rises. draft