2013-05-29 |
frosch |
(svn r25302) -Fix [FS#5565]: Build railway fences next to objects, even if they are owned by the same company.
draft
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2013-03-11 |
frosch |
(svn r25082) -Codechange [FS#5501]: Simplify some code. (adf88)
draft
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2013-02-23 |
rubidium |
(svn r25038) -Fix [FS#5479]: minimise gaps feature caused removal to only happen at the signal build interval instead of the implicit interval of 1
draft
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2013-02-23 |
rubidium |
(svn r25037) -Fix [FS#5480]: green path signals would be shown when building them 'under' a train, and they would keep showing green until they were passed again
draft
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2013-01-08 |
planetmaker |
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
draft
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2012-12-26 |
frosch |
(svn r24857) -Fix: Don't let UFOs and coal mines clear water.
draft
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2012-12-23 |
frosch |
(svn r24846) -Add: Advanced settings to disable certain sound effects.
draft
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2012-07-30 |
frosch |
(svn r24449) -Fix [FS#5254]: Coast and sea are not the same.
draft
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2012-07-27 |
frosch |
(svn r24439) -Fix [FS#5254]: In some cases ships could be covered with land.
draft
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2012-07-01 |
michi_cc |
(svn r24367) -Feature: [NewGRF] Customisable signals for rail types.
draft
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2012-06-23 |
frosch |
(svn r24356) -Change: Allow building/modifying/removing signals even if a train is on the belonging track.
draft
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2012-05-01 |
frosch |
(svn r24194) -Change: Rename the 'signal_side' setting to 'train_signal_side', and add a third option while doing so.
draft
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2012-04-17 |
michi_cc |
(svn r24143) -Change [FS#5145]: Improve fence placement for rail. (Eddi)
draft
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2012-04-17 |
michi_cc |
(svn r24129) -Feature [FS#3660]: Option to minimise signal distance when dragging over obstacles. (adf88)
draft
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2012-01-08 |
michi_cc |
(svn r23773) -Change: [NewGRF] Update all cached train properties if a train vehicle enters a new railtype.
draft
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2012-01-05 |
michi_cc |
(svn r23758) -Feature: [NewGRF] Alternate rail type label list.
draft
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2012-01-03 |
rubidium |
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
draft
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2011-12-19 |
michi_cc |
(svn r23593) -Fix (r23411): Infrastructure counts for rail were not properly updated when converting rail or building level crossings.
draft
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2011-12-03 |
michi_cc |
(svn r23412) -Add: Company infrastructure counts for road.
draft
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2011-12-03 |
michi_cc |
(svn r23411) -Add: Company infrastructure counts for rail.
draft
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2011-11-29 |
rubidium |
(svn r23348) -Fix [FS#4679]: make signal removal behaviour work the same regardless of autofill, i.e. always removal all signals instead those at the signal interval
draft
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2011-11-27 |
rubidium |
(svn r23341) -Fix (r23338): memory leak when converting rails
draft
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2011-11-26 |
rubidium |
(svn r23338) -Feature [FS#4841]: diagonal dragging the rail conversion tool when pressing CTRL
draft
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2011-11-21 |
michi_cc |
(svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block.
draft
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2011-11-08 |
yexo |
(svn r23163) -Fix [FS#4627]: don't display railway fences between track and waypoints (Krille)
draft
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2011-11-08 |
yexo |
(svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions
draft
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2011-11-07 |
michi_cc |
(svn r23129) -Add: [NewGRF] Property for the rail type name.
draft
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2011-11-04 |
rubidium |
(svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables
draft
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2011-11-04 |
rubidium |
(svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well
draft
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2011-11-04 |
rubidium |
(svn r23106) -Codechange: pass int* to GetTileSlope and friends
draft
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2011-11-04 |
rubidium |
(svn r23102) -Codechange: remove the remaining pointless multiplications by TILE_HEIGHT
draft
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2011-11-04 |
rubidium |
(svn r23100) -Codechange: remove pointless multiplications by TILE_HEIGHT for the terraform code
draft
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2011-11-04 |
rubidium |
(svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code
draft
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2011-11-04 |
rubidium |
(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it
draft
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2011-11-04 |
rubidium |
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
draft
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2011-09-25 |
frosch |
(svn r22960) -Feature: Allow depots, standard roadstops and airports on steep slopes.
draft
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2011-08-28 |
frosch |
(svn r22854) -Change: [NewGRF] Allow replacing depot sprites without having to provide rail overlays. (Hirundo)
draft
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2011-05-08 |
frosch |
(svn r22436) -Fix (r18969): Apply railtype property 12 (station graphics) also to station groundsprites from action 1.
draft
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2011-02-07 |
rubidium |
(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h
draft
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2011-01-20 |
rubidium |
(svn r21866) -Feature [FS#4394]: [NewGRF] Rail type property to influence sorting of rail types in the drop down list
draft
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2011-01-18 |
rubidium |
(svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s].
draft
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2011-01-18 |
rubidium |
(svn r21841) -Feature: [NewGRF] Allow to define other railtypes that should be introduced if a particular rail type is introduced, e.g. to make sure slow rail is introduced when fast rail gets introduced
draft
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2011-01-15 |
planetmaker |
(svn r21816) -Fix [FS#4378] (r14012): Allow dragging of combo signals (again)
draft
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2010-12-14 |
terkhen |
(svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains.
draft
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2010-12-12 |
rubidium |
(svn r21481) -Codechange: make rail conversion make use of TILE_AREA_LOOP as well
draft
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2010-12-11 |
rubidium |
(svn r21473) -Feature [FS#4279]: [NewGRF] Use the station graphics property to determine a fallback for the depot sprites
draft
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2010-11-29 |
frosch |
(svn r21353) -Fix (r19056)[FS#4277]: New railtypes with overlays did not use the shore sprites as groundtiles for three-corner-raised slopes (at shore).
draft
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2010-10-30 |
alberth |
(svn r21060) -Doc: Improved wording of comments (mostly by __ln__)
draft
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2010-08-26 |
rubidium |
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
draft
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2010-08-15 |
frosch |
(svn r20505) -Feature [FS#3978]: Allow changing visual effect when changing railtype.
draft
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2010-08-15 |
frosch |
(svn r20500) -Fix: When converting rail all trains with a part on the converted rails need updating. Not only engines, which have power afterwards. Also update Acceleration after updating Power.
draft
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2010-08-09 |
terkhen |
(svn r20424) -Fix: Rename members of TileContext (TC_NORMAL conflicted with an existing define on MinGW).
draft
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2010-08-09 |
frosch |
(svn r20420) -Codechange: Add TileContext enum instead of using a bool.
draft
|
2010-08-08 |
frosch |
(svn r20408) -Fix [FS#4013]: PBS reservations were always displayed on halftile foundations if the railtype uses overlays.
draft
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2010-08-01 |
frosch |
(svn r20286) -Codechange: Unify end of doxygen comments.
draft
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2010-08-01 |
frosch |
(svn r20283) -Codechange: Unify start of doygen comments.
draft
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2010-08-01 |
rubidium |
(svn r20281) -Codechange: unify case scope closure + break coding style
draft
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2010-07-29 |
terkhen |
(svn r20239) -Doc: Give a common name to all fall throughs (FALL THROUGH).
draft
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2010-07-28 |
michi_cc |
(svn r20237) -Fix (r20049): Check for disallowed level crossings also when converting rail.
draft
|
2010-07-26 |
frosch |
(svn r20224) -Fix [FS#3976]: Depot did not become unsnowy, when snowline rises.
draft
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