log src/vehicle.h @ 7333:7110c41ab174 draft

age author description
Tue, 24 Jul 2007 17:01:23 +0000 rubidium (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. draft
Sun, 01 Jul 2007 19:24:54 +0000 rubidium (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class. draft
Sun, 01 Jul 2007 19:11:47 +0000 rubidium (svn r10408) -Codechange: make GetImage a class method of Vehicle instead of Get(Aircraft|RoadVeh|Ship|Train)Image. draft
Wed, 27 Jun 2007 20:40:20 +0000 peter1138 (svn r10363) -Fix [FS#911]: invalidating autoreplace windows didn't take account of vehicle group (Matthias Wolf) draft
Wed, 27 Jun 2007 14:15:48 +0000 rubidium (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting. draft
Mon, 25 Jun 2007 20:55:43 +0000 maedhros (svn r10331) -Feature: Add the possibility of automatically filling in timetables based on draft
Fri, 22 Jun 2007 18:28:44 +0000 truelight (svn r10270) -Add: prefixed the loading indicator with an arrow, up meaning vehicle is loading, down meaning vehicle is unloading draft
Fri, 22 Jun 2007 11:58:59 +0000 rubidium (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. draft
Thu, 21 Jun 2007 16:17:47 +0000 truelight (svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh) draft
Wed, 20 Jun 2007 19:17:22 +0000 maedhros (svn r10236) -Feature: Introduce a form of timetabling for vehicles. draft
Mon, 18 Jun 2007 21:44:47 +0000 rubidium (svn r10208) -Codechange: replace int32 with Money where appropriate. draft
Mon, 18 Jun 2007 10:48:15 +0000 rubidium (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. draft
Tue, 12 Jun 2007 11:22:32 +0000 peter1138 (svn r10111) -Codechange: Add new vehicle hash table for collision detection and finding vehicles on a tile. The hash area scanned is far smaller than the old hash table, which is now used for viewport updates only. This should give a significant performance improvement for games with many vehicles. (Based on work by 'B. N. SmatZ!' and 'madman2003') draft
Mon, 11 Jun 2007 14:00:16 +0000 maedhros (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for draft
Fri, 01 Jun 2007 12:03:10 +0000 maedhros (svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type. draft
Thu, 24 May 2007 22:41:50 +0000 rubidium (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. draft
Sat, 19 May 2007 09:40:18 +0000 rubidium (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. draft
Fri, 18 May 2007 23:38:29 +0000 rubidium (svn r9872) -Codechange: more type strictness for vehicle types draft
Tue, 15 May 2007 11:28:22 +0000 rubidium (svn r9841) -Codechange: add a little more type strictness to the vehicle types. draft
Mon, 14 May 2007 16:07:05 +0000 rubidium (svn r9836) -Codechange: make non-improved loading happen FIFO-ish; generally loading/unloading will happen fifo, but there are no guarantees on the FIFO-ness. For (better) FIFO guarantees you still need to use improved loading. draft
Sun, 13 May 2007 21:24:58 +0000 rubidium (svn r9831) -Codechange: more refactoring of the loading/unloading. draft
Thu, 10 May 2007 06:42:43 +0000 peter1138 (svn r9818) -Codechange: Cache wagon override sprite set whenever consist is changed, instead of 'recalculating' it every time it is used or just tested. draft
Mon, 07 May 2007 16:21:34 +0000 rubidium (svn r9808) -Codechange: unify the Handle<VehicleType>Loading functions. draft
Mon, 07 May 2007 15:58:05 +0000 rubidium (svn r9807) -Codechange: unify playing of sound when vehicle has been loaded and leaves the station. draft
Sun, 06 May 2007 14:59:01 +0000 rubidium (svn r9794) -Codechange: refactor the question whether a vehicle can be loaded into LoadUnloadVehicle instead of duplicating it for each vehicle. draft
Fri, 04 May 2007 22:38:36 +0000 rubidium (svn r9784) -Codechange: remove unused variable. draft
Wed, 02 May 2007 18:29:11 +0000 rubidium (svn r9770) -Codechange: perform the payment of cargo when loading/unloading, but when arriving at the station. draft
Wed, 02 May 2007 09:39:11 +0000 rubidium (svn r9765) -Codechange: constify some class functions. draft
Wed, 02 May 2007 09:29:41 +0000 rubidium (svn r9764) -Codechange: replace some lookup tables by functions. draft
Tue, 01 May 2007 16:35:14 +0000 rubidium (svn r9760) -Codechange: remove the need for saving some vehicle variables. draft
Sun, 29 Apr 2007 22:33:51 +0000 rubidium (svn r9755) -Codechange: refactor some more of the begin loading stuff. draft
Sun, 29 Apr 2007 21:24:08 +0000 rubidium (svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches. draft
Fri, 20 Apr 2007 21:21:47 +0000 peter1138 (svn r9702) -Codechange: Add livery support to newgrf vehicle var 43 draft
Wed, 18 Apr 2007 22:41:53 +0000 rubidium (svn r9673) -Cleanup: remove spaces before tabs and replace non-indenting tabs with spaces. draft
Wed, 18 Apr 2007 18:37:40 +0000 peter1138 (svn r9671) -Codechange: Implement NewGRF callback 36, which allows changing of various properties which were previously static. Vehicle max speed and train power/te/running costs are adjustable. draft
Wed, 04 Apr 2007 04:08:47 +0000 belugas (svn r9559) -Documentation: doxygen and comment changes: 'U' and 'V' now. Almost done. Yeah. I know, I've already said that... draft
Thu, 08 Mar 2007 23:05:05 +0000 bjarni (svn r9073) -Codechange: moved autoreplace to a file of it's own (now autoreplace has a cmd and a gui file) draft
Thu, 08 Mar 2007 16:27:54 +0000 rubidium (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code). draft
Wed, 07 Mar 2007 12:11:48 +0000 rubidium (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; draft
Wed, 07 Mar 2007 11:47:46 +0000 rubidium (svn r9050) -Codechange: Foo(void) -> Foo() draft
Fri, 02 Mar 2007 18:49:11 +0000 richk (svn r8978) -Feature: Rewrite of transfer system. draft
Wed, 28 Feb 2007 17:59:05 +0000 maedhros (svn r8946) -Feature: [NewGRF] Add support for vehicle variables 0xFE and 0xFF bit 10, draft
Wed, 28 Feb 2007 17:18:36 +0000 maedhros (svn r8945) -Codechange: Rename v->load_status to v->vehicle_flags so it can be used for more than just the gradual loading status. draft
Mon, 26 Feb 2007 22:25:18 +0000 rubidium (svn r8911) -Cleanup: fixup comments about the RoadVehicleStates and remove two unused enums. draft
Sun, 25 Feb 2007 10:49:13 +0000 tron (svn r8897) -Fix draft
Sun, 25 Feb 2007 10:25:25 +0000 tron (svn r8896) -Fix draft
Wed, 14 Feb 2007 16:37:16 +0000 rubidium (svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p. draft
Tue, 13 Feb 2007 22:27:27 +0000 rubidium (svn r8715) -Codechange/cleanup: replace magic numbers related to state of road vehicles with enums. Original patch by mart3p. draft
Tue, 13 Feb 2007 10:26:53 +0000 rubidium (svn r8698) -Codechange: enumify the returns of VehicleEnterTile draft
Wed, 07 Feb 2007 19:10:19 +0000 bjarni (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on draft
Tue, 06 Feb 2007 11:11:12 +0000 bjarni (svn r8610) -Codechange/Feature: rewrote the list handling in the autoreplace window draft
Mon, 05 Feb 2007 14:00:32 +0000 rubidium (svn r8593) -Fix (FS#564): bridges do not get destroyed when the bridge head gets flooded and there is a vehicle on the bridge. Original patch by KeeperofTheSoul. draft
Wed, 31 Jan 2007 22:33:24 +0000 maedhros (svn r8501) -Fix (r7377) [FS#539]: Keep track of how much cargo has been paid for, so that cargo cannot be paid for more than once. draft
Sun, 28 Jan 2007 21:53:13 +0000 Darkvater (svn r8448) -Codechange/Fix (r2993): Also update the helicopter's rotor when loading the game. This can solve crashes when a game is loaded with missing GRF's draft
Sat, 27 Jan 2007 12:29:55 +0000 Darkvater (svn r8428) -Codechange: Add proper names to aircraft subtypes instead of magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow. draft
Mon, 22 Jan 2007 16:16:52 +0000 bjarni (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions draft
Mon, 22 Jan 2007 10:27:14 +0000 bjarni (svn r8341) -Codechange (r8336): added assert to VehTypeToIndex() to ensure valid vehicle types in the argument draft
Mon, 22 Jan 2007 01:13:10 +0000 bjarni (svn r8336) -Codechange: added function to translate vehicle types to 0,1,2... for use for index to arrays draft
Sun, 21 Jan 2007 20:08:00 +0000 bjarni (svn r8327) -Codechange: though overloading, IsPlayerBuildableVehicleType() now works with the type given as a byte as well as a vehicle pointer draft
Sun, 21 Jan 2007 01:25:59 +0000 bjarni (svn r8296) -Fix: GenerateVehicleSortList() tried to put a TileIndex into an uint16 draft