changeset 6611:461107df1c8f draft

(svn r9831) -Codechange: more refactoring of the loading/unloading.
author rubidium <rubidium@openttd.org>
date Sun, 13 May 2007 21:24:58 +0000 (2007-05-13)
parents 91599d92adf4
children 396c4f7ad60a
files src/economy.cpp src/vehicle.cpp src/vehicle.h
diffstat 3 files changed, 42 insertions(+), 99 deletions(-) [+]
line wrap: on
line diff
--- a/src/economy.cpp
+++ b/src/economy.cpp
@@ -1378,73 +1378,6 @@
 	return false;
 }
 
-static bool CanFillVehicle_FullLoadAny(Vehicle *v)
-{
-	uint32 full = 0, not_full = 0;
-	const GoodsEntry *ge = GetStation(v->last_station_visited)->goods;
-
-	/* special handling of aircraft */
-
-	/* if the aircraft carries passengers and is NOT full, then
-	 *continue loading, no matter how much mail is in */
-	if (v->type == VEH_AIRCRAFT &&
-			IsCargoInClass(v->cargo_type, CC_PASSENGERS) &&
-			v->cargo_cap != v->cargo_count) {
-		return true;
-	}
-
-	/* patch should return "true" to continue loading, i.e. when there is no cargo type that is fully loaded. */
-	do {
-		/* Should never happen, but just in case future additions change this */
-		assert(v->cargo_type<32);
-
-		if (v->cargo_cap != 0) {
-			uint32 mask = 1 << v->cargo_type;
-
-			if (!HASBIT(v->vehicle_flags, VF_CARGO_UNLOADING) && v->cargo_cap == v->cargo_count) {
-				full |= mask;
-			} else if (GB(ge[v->cargo_type].waiting_acceptance, 0, 12) > 0 ||
-					(HASBIT(v->vehicle_flags, VF_CARGO_UNLOADING) && (ge[v->cargo_type].waiting_acceptance & 0x8000))) {
-				/* If there is any cargo waiting, or this vehicle is still unloading
-				 * and the station accepts the cargo, don't leave the station. */
-				return true;
-			} else {
-				not_full |= mask;
-			}
-		}
-	} while ((v = v->next) != NULL);
-
-	/* continue loading if there is a non full cargo type and no cargo type that is full */
-	return not_full && (full & ~not_full) == 0;
-}
-
-
-static bool CanFillVehicle(Vehicle *front_v)
-{
-	TileIndex tile = front_v->tile;
-
-	assert(IsTileType(tile, MP_STATION) ||
-			(front_v->type == VEH_SHIP && (
-				IsTileType(TILE_ADDXY(tile,  1,  0), MP_STATION) ||
-				IsTileType(TILE_ADDXY(tile, -1,  0), MP_STATION) ||
-				IsTileType(TILE_ADDXY(tile,  0,  1), MP_STATION) ||
-				IsTileType(TILE_ADDXY(tile,  0, -1), MP_STATION) ||
-				IsTileType(TILE_ADDXY(tile, -2,  0), MP_STATION)
-			)));
-
-	bool full_load = HASBIT(front_v->current_order.flags, OFB_FULL_LOAD);
-
-	/* If patch is active, use alternative CanFillVehicle-function */
-	if (_patches.full_load_any && full_load) return CanFillVehicle_FullLoadAny(front_v);
-
-	Vehicle *v = front_v;
-	do {
-		if (HASBIT(v->vehicle_flags, VF_CARGO_UNLOADING) || (full_load && v->cargo_count != v->cargo_cap)) return true;
-	} while ((v = v->next) != NULL);
-
-	return !HASBIT(front_v->vehicle_flags, VF_LOADING_FINISHED);
-}
-
 /**
  * Performs the vehicle payment _and_ marks the vehicle to be unloaded.
  * @param front_v the vehicle to be unloaded
@@ -1477,7 +1410,7 @@
 
 	for (Vehicle *v = front_v; v != NULL; v = v->next) {
 		/* No cargo to unload */
-		if (v->cargo_cap == 0) continue;
+		if (v->cargo_cap == 0 || v->cargo_count == 0) continue;
 
 		SETBIT(v->vehicle_flags, VF_CARGO_UNLOADING);
 		/* All cargo has already been paid for, no need to pay again */
@@ -1548,31 +1481,25 @@
 /**
  * Loads/unload the vehicle if possible.
  * @param v the vehicle to be (un)loaded
- * @return true if something was (un)loaded. False if the train is ready to leave.
  */
-bool LoadUnloadVehicle(Vehicle *v)
+void LoadUnloadVehicle(Vehicle *v)
 {
-	if (!CanFillVehicle(v)) return false;
-
-	int unloading_time = 20;
+	int unloading_time = 0;
 	Vehicle *u = v;
 	int result = 0;
 	uint cap;
 
-	bool completely_empty = true;
-	bool anything_loaded = false;
+	bool completely_empty  = true;
+	bool anything_unloaded = false;
+	bool anything_loaded   = false;
+	uint32 cargo_not_full  = 0;
+	uint32 cargo_full      = 0;
 	int total_cargo_feeder_share = 0; // the feeder cash amount for the goods being loaded/unloaded in this load step
 
 	assert(v->current_order.type == OT_LOADING);
 
 	v->cur_speed = 0;
 
-	/* Loading can only have finished when all the cargo has been unloaded, and
-	 * there is nothing left to load. It's easier to clear this if the
-	 * conditions haven't been met than attempting to check them all before
-	 * enabling though. */
-	SETBIT(v->vehicle_flags, VF_LOADING_FINISHED);
-
 	StationID last_visited = v->last_station_visited;
 	Station *st = GetStation(last_visited);
 
@@ -1591,8 +1518,6 @@
 		if (HASBIT(v->vehicle_flags, VF_CARGO_UNLOADING)) {
 			uint16 amount_unloaded = _patches.gradual_loading ? min(v->cargo_count, load_amount) : v->cargo_count;
 
-			CLRBIT(u->vehicle_flags, VF_LOADING_FINISHED);
-
 			if (v->cargo_source != last_visited && ge->waiting_acceptance & 0x8000 && !(u->current_order.flags & OF_TRANSFER)) {
 				result |= 1;
 			} else if (u->current_order.flags & (OF_UNLOAD | OF_TRANSFER)) {
@@ -1635,6 +1560,7 @@
 			v->cargo_count -= amount_unloaded;
 			v->cargo_paid_for -= min(amount_unloaded, v->cargo_paid_for);
 
+			anything_unloaded = true;
 			if (_patches.gradual_loading && v->cargo_count != 0) {
 				completely_empty = false;
 			} else {
@@ -1674,7 +1600,7 @@
 			/* Skip loading this vehicle if another train/vehicle is already handling
 			 * the same cargo type at this station */
 			if (_patches.improved_load && (u->current_order.flags & OF_FULL_LOAD) && LoadWait(v,u)) {
-				CLRBIT(u->vehicle_flags, VF_LOADING_FINISHED);
+				SETBIT(cargo_not_full, v->cargo_type);
 				continue;
 			}
 
@@ -1690,7 +1616,6 @@
 
 			if (cap > count) cap = count;
 			if (_patches.gradual_loading) cap = min(cap, load_amount);
-			if (cap < count) CLRBIT(u->vehicle_flags, VF_LOADING_FINISHED);
 
 			/* cargoshare is proportioned by the amount due to unload
 			 * Otherwise, with gradual loading, 100% of credits would be taken immediately,
@@ -1716,25 +1641,43 @@
 			result |= 2;
 			st->last_vehicle_type = v->type;
 		}
+
+		if (v->cargo_count == v->cargo_cap) {
+			SETBIT(cargo_full, v->cargo_type);
+		} else {
+			SETBIT(cargo_not_full, v->cargo_type);
+		}
 	}
 
 	v = u;
 
 	v->cargo_feeder_share += total_cargo_feeder_share;
 
-	if (_patches.gradual_loading) {
-		/* The time it takes to load one 'slice' of cargo or passengers depends
-		 * on the vehicle type - the values here are those found in TTDPatch */
-		uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };
+	if (anything_loaded || anything_unloaded) {
+		if (_patches.gradual_loading) {
+			/* The time it takes to load one 'slice' of cargo or passengers depends
+			* on the vehicle type - the values here are those found in TTDPatch */
+			const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };
 
-		unloading_time = gradual_loading_wait_time[v->type];
-		if (HASBIT(v->vehicle_flags, VF_LOADING_FINISHED)) {
-			if (anything_loaded) {
-				unloading_time += 20;
-			} else {
-				unloading_time = 20;
+			unloading_time = gradual_loading_wait_time[v->type];
+		}
+	} else {
+		bool finished_loading = true;
+		if (HASBIT(v->current_order.flags, OFB_FULL_LOAD)) {
+			if (_patches.full_load_any) {
+				/* if the aircraft carries passengers and is NOT full, then
+				 * continue loading, no matter how much mail is in */
+				if ((v->type == VEH_AIRCRAFT && IsCargoInClass(v->cargo_type, CC_PASSENGERS) && v->cargo_cap != v->cargo_count) ||
+						(cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) { // There are stull non-full cargos
+					finished_loading = false;
+				}
+			} else if (cargo_not_full != 0) {
+				finished_loading = false;
 			}
 		}
+		unloading_time = 20;
+
+		SB(v->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading);
 	}
 
 	if (v->type == VEH_TRAIN) {
@@ -1761,8 +1704,6 @@
 
 		if (result & 2) InvalidateWindow(WC_STATION_VIEW, last_visited);
 	}
-
-	return true;
 }
 
 void PlayersMonthlyLoop()
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -2941,7 +2941,9 @@
 
 			/* Load/unload the vehicle; when it actually did something
 			 * we do not leave the station. */
-			if (LoadUnloadVehicle(this)) return;
+			LoadUnloadVehicle(this);
+
+			if (!HASBIT(this->vehicle_flags, VF_LOADING_FINISHED)) return;
 
 			this->PlayLeaveStationSound();
 
--- a/src/vehicle.h
+++ b/src/vehicle.h
@@ -521,7 +521,7 @@
 
 UnitID GetFreeUnitNumber(byte type);
 
-bool LoadUnloadVehicle(Vehicle *v);
+void LoadUnloadVehicle(Vehicle *v);
 
 void TrainConsistChanged(Vehicle *v);
 void TrainPowerChanged(Vehicle *v);