Mercurial > hg > openttd
changeset 7096:c1b9f000066e draft
(svn r10363) -Fix [FS#911]: invalidating autoreplace windows didn't take account of vehicle group (Matthias Wolf)
author | peter1138 <peter1138@openttd.org> |
---|---|
date | Wed, 27 Jun 2007 20:40:20 +0000 |
parents | cfd4d752ab7f |
children | 5c2889ace3ac |
files | src/aircraft_cmd.cpp src/autoreplace_gui.cpp src/players.cpp src/roadveh_cmd.cpp src/ship_cmd.cpp src/train_cmd.cpp src/vehicle.cpp src/vehicle.h |
diffstat | 8 files changed, 12 insertions(+), 10 deletions(-) [+] |
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--- a/src/aircraft_cmd.cpp +++ b/src/aircraft_cmd.cpp @@ -451,7 +451,7 @@ RebuildVehicleLists(); InvalidateWindow(WC_COMPANY, v->owner); if (IsLocalPlayer()) - InvalidateAutoreplaceWindow(VEH_AIRCRAFT); //updates the replace Aircraft window + InvalidateAutoreplaceWindow(VEH_AIRCRAFT, v->group_id); //updates the replace Aircraft window GetPlayer(_current_player)->num_engines[p1]++; }
--- a/src/autoreplace_gui.cpp +++ b/src/autoreplace_gui.cpp @@ -38,17 +38,19 @@ /** Rebuild the left autoreplace list if an engine is removed or added * @param e Engine to check if it is removed or added + * @param id_g The group the engine belongs to * Note: this function only works if it is called either * - when a new vehicle is build, but before it's counted in num_engines * - when a vehicle is deleted and after it's substracted from num_engines * - when not changing the count (used when changing replace orders) */ -void InvalidateAutoreplaceWindow(EngineID e) +void InvalidateAutoreplaceWindow(EngineID e, GroupID id_g) { Player *p = GetPlayer(_local_player); byte type = GetEngine(e)->type; + uint num_engines = IsDefaultGroupID(id_g) ? p->num_engines[e] : GetGroup(id_g)->num_engines[e]; - if (p->num_engines[e] == 0) { + if (num_engines == 0 || p->num_engines[e] == 0) { /* We don't have any of this engine type. * Either we just sold the last one, we build a new one or we stopped replacing it. * In all cases, we need to update the left list */
--- a/src/players.cpp +++ b/src/players.cpp @@ -736,7 +736,7 @@ cost = RemoveEngineReplacementForPlayer(p, old_engine_type,id_g, flags); } - if (IsLocalPlayer()) InvalidateAutoreplaceWindow(old_engine_type); + if (IsLocalPlayer()) InvalidateAutoreplaceWindow(old_engine_type, id_g); return cost; }
--- a/src/roadveh_cmd.cpp +++ b/src/roadveh_cmd.cpp @@ -269,7 +269,7 @@ RebuildVehicleLists(); InvalidateWindow(WC_COMPANY, v->owner); if (IsLocalPlayer()) - InvalidateAutoreplaceWindow(VEH_ROAD); // updates the replace Road window + InvalidateAutoreplaceWindow(VEH_ROAD, v->group_id); // updates the replace Road window GetPlayer(_current_player)->num_engines[p1]++; }
--- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -894,7 +894,7 @@ RebuildVehicleLists(); InvalidateWindow(WC_COMPANY, v->owner); if (IsLocalPlayer()) - InvalidateAutoreplaceWindow(VEH_SHIP); // updates the replace Ship window + InvalidateAutoreplaceWindow(VEH_SHIP, v->group_id); // updates the replace Ship window GetPlayer(_current_player)->num_engines[p1]++; }
--- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -587,7 +587,7 @@ InvalidateWindow(WC_VEHICLE_DEPOT, v->tile); if (IsLocalPlayer()) { - InvalidateAutoreplaceWindow(VEH_TRAIN); // updates the replace Train window + InvalidateAutoreplaceWindow(VEH_TRAIN, v->group_id); // updates the replace Train window } GetPlayer(_current_player)->num_engines[engine]++; } @@ -771,7 +771,7 @@ RebuildVehicleLists(); InvalidateWindow(WC_COMPANY, v->owner); if (IsLocalPlayer()) - InvalidateAutoreplaceWindow(VEH_TRAIN); // updates the replace Train window + InvalidateAutoreplaceWindow(VEH_TRAIN, v->group_id); // updates the replace Train window GetPlayer(_current_player)->num_engines[p1]++; }
--- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -677,7 +677,7 @@ if (IsEngineCountable(v)) { GetPlayer(v->owner)->num_engines[v->engine_type]--; - if (v->owner == _local_player) InvalidateAutoreplaceWindow(v->engine_type); + if (v->owner == _local_player) InvalidateAutoreplaceWindow(v->engine_type, v->group_id); if (IsValidGroupID(v->group_id)) GetGroup(v->group_id)->num_engines[v->engine_type]--; if (v->IsPrimaryVehicle()) DecreaseGroupNumVehicle(v->group_id);
--- a/src/vehicle.h +++ b/src/vehicle.h @@ -567,7 +567,7 @@ bool IsVehicleInDepot(const Vehicle *v); void VehicleEnterDepot(Vehicle *v); -void InvalidateAutoreplaceWindow(EngineID e); +void InvalidateAutoreplaceWindow(EngineID e, GroupID id_g); CommandCost MaybeReplaceVehicle(Vehicle *v, bool check, bool display_costs); bool CanBuildVehicleInfrastructure(VehicleType type);