Mercurial > hg > openttd
annotate src/heightmap.cpp @ 14205:c0ea5d87de2e draft
(svn r18756) -Codechange: direct accesses to png_*_struct members are deprecated
author | glx <glx@openttd.org> |
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date | Fri, 08 Jan 2010 03:17:12 +0000 |
parents | ddfb6a69b9c3 |
children | b7a22979b84e |
rev | line source |
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1 /* $Id$ */ |
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2 |
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3 /* |
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4 * This file is part of OpenTTD. |
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5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. |
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6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
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7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. |
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8 */ |
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9 |
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10 /** @file heightmap.cpp Creating of maps from heightmaps. */ |
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11 |
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12 #include "stdafx.h" |
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13 #include "heightmap.h" |
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14 #include "clear_map.h" |
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15 #include "void_map.h" |
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16 #include "gui.h" |
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17 #include "saveload/saveload.h" |
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18 #include "bmp.h" |
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19 #include "gfx_func.h" |
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20 #include "fios.h" |
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21 #include "fileio_func.h" |
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22 |
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23 #include "table/strings.h" |
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24 |
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25 /** |
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26 * Convert RGB colours to Grayscale using 29.9% Red, 58.7% Green, 11.4% Blue |
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27 * (average luminosity formula) -- Dalestan |
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28 * This in fact is the NTSC Colour Space -- TrueLight |
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29 */ |
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30 static inline byte RGBToGrayscale(byte red, byte green, byte blue) |
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31 { |
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32 /* To avoid doubles and stuff, multiple it with a total of 65536 (16bits), then |
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33 * divide by it to normalize the value to a byte again. */ |
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34 return ((red * 19595) + (green * 38470) + (blue * 7471)) / 65536; |
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35 } |
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36 |
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37 |
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38 #ifdef WITH_PNG |
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39 |
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40 #include <png.h> |
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41 |
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42 /** |
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43 * The PNG Heightmap loader. |
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44 */ |
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45 static void ReadHeightmapPNGImageData(byte *map, png_structp png_ptr, png_infop info_ptr) |
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46 { |
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47 uint x, y; |
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48 byte gray_palette[256]; |
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49 png_bytep *row_pointers = NULL; |
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50 |
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51 /* Get palette and convert it to grayscale */ |
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52 if (png_get_color_type(png_ptr, info_ptr) == PNG_COLOR_TYPE_PALETTE) { |
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53 int i; |
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54 int palette_size; |
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55 png_color *palette; |
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56 bool all_gray = true; |
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57 |
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58 png_get_PLTE(png_ptr, info_ptr, &palette, &palette_size); |
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59 for (i = 0; i < palette_size && (palette_size != 16 || all_gray); i++) { |
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60 all_gray &= palette[i].red == palette[i].green && palette[i].red == palette[i].blue; |
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61 gray_palette[i] = RGBToGrayscale(palette[i].red, palette[i].green, palette[i].blue); |
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62 } |
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63 |
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64 /** |
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65 * For a non-gray palette of size 16 we assume that |
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66 * the order of the palette determines the height; |
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67 * the first entry is the sea (level 0), the second one |
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68 * level 1, etc. |
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69 */ |
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70 if (palette_size == 16 && !all_gray) { |
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71 for (i = 0; i < palette_size; i++) { |
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72 gray_palette[i] = 256 * i / palette_size; |
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73 } |
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74 } |
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75 } |
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76 |
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77 row_pointers = png_get_rows(png_ptr, info_ptr); |
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78 |
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79 /* Read the raw image data and convert in 8-bit grayscale */ |
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80 for (x = 0; x < png_get_image_width(png_ptr, info_ptr); x++) { |
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81 for (y = 0; y < png_get_image_height(png_ptr, info_ptr); y++) { |
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82 byte *pixel = &map[y * png_get_image_width(png_ptr, info_ptr) + x]; |
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83 uint x_offset = x * png_get_channels(png_ptr, info_ptr); |
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84 |
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85 if (png_get_color_type(png_ptr, info_ptr) == PNG_COLOR_TYPE_PALETTE) { |
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86 *pixel = gray_palette[row_pointers[y][x_offset]]; |
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87 } else if (png_get_channels(png_ptr, info_ptr) == 3) { |
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88 *pixel = RGBToGrayscale(row_pointers[y][x_offset + 0], |
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89 row_pointers[y][x_offset + 1], row_pointers[y][x_offset + 2]); |
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90 } else { |
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91 *pixel = row_pointers[y][x_offset]; |
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92 } |
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93 } |
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94 } |
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95 } |
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96 |
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97 /** |
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98 * Reads the heightmap and/or size of the heightmap from a PNG file. |
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99 * If map == NULL only the size of the PNG is read, otherwise a map |
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100 * with grayscale pixels is allocated and assigned to *map. |
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101 */ |
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102 static bool ReadHeightmapPNG(char *filename, uint *x, uint *y, byte **map) |
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103 { |
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104 FILE *fp; |
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105 png_structp png_ptr = NULL; |
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106 png_infop info_ptr = NULL; |
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107 |
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108 fp = FioFOpenFile(filename, "rb"); |
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109 if (fp == NULL) { |
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110 ShowErrorMessage(STR_ERROR_PNGMAP, STR_ERROR_PNGMAP_FILE_NOT_FOUND, 0, 0); |
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111 return false; |
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112 } |
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113 |
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114 png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); |
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115 if (png_ptr == NULL) { |
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116 ShowErrorMessage(STR_ERROR_PNGMAP, STR_ERROR_PNGMAP_MISC, 0, 0); |
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117 fclose(fp); |
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118 return false; |
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119 } |
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120 |
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121 info_ptr = png_create_info_struct(png_ptr); |
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122 if (info_ptr == NULL || setjmp(png_jmpbuf(png_ptr))) { |
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123 ShowErrorMessage(STR_ERROR_PNGMAP, STR_ERROR_PNGMAP_MISC, 0, 0); |
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124 fclose(fp); |
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125 png_destroy_read_struct(&png_ptr, &info_ptr, NULL); |
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126 return false; |
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127 } |
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128 |
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129 png_init_io(png_ptr, fp); |
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130 |
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131 /* Allocate memory and read image, without alpha or 16-bit samples |
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132 * (result is either 8-bit indexed/grayscale or 24-bit RGB) */ |
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133 png_set_packing(png_ptr); |
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134 png_read_png(png_ptr, info_ptr, PNG_TRANSFORM_PACKING | PNG_TRANSFORM_STRIP_ALPHA | PNG_TRANSFORM_STRIP_16, NULL); |
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135 |
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136 /* Maps of wrong colour-depth are not used. |
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137 * (this should have been taken care of by stripping alpha and 16-bit samples on load) */ |
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138 if ((png_get_channels(png_ptr, info_ptr) != 1) && (png_get_channels(png_ptr, info_ptr) != 3) && (png_get_bit_depth(png_ptr, info_ptr) != 8)) { |
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139 ShowErrorMessage(STR_ERROR_PNGMAP, STR_ERROR_PNGMAP_IMAGE_TYPE, 0, 0); |
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140 fclose(fp); |
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141 png_destroy_read_struct(&png_ptr, &info_ptr, NULL); |
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142 return false; |
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143 } |
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144 |
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145 if (map != NULL) { |
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146 *map = MallocT<byte>(png_get_image_width(png_ptr, info_ptr) * png_get_image_height(png_ptr, info_ptr)); |
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147 ReadHeightmapPNGImageData(*map, png_ptr, info_ptr); |
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148 } |
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149 |
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150 *x = png_get_image_width(png_ptr, info_ptr); |
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151 *y = png_get_image_height(png_ptr, info_ptr); |
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152 |
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153 fclose(fp); |
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154 png_destroy_read_struct(&png_ptr, &info_ptr, NULL); |
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155 return true; |
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156 } |
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157 |
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158 #endif /* WITH_PNG */ |
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159 |
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160 |
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161 /** |
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162 * The BMP Heightmap loader. |
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163 */ |
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164 static void ReadHeightmapBMPImageData(byte *map, BmpInfo *info, BmpData *data) |
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165 { |
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166 uint x, y; |
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167 byte gray_palette[256]; |
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168 |
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169 if (data->palette != NULL) { |
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170 uint i; |
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171 bool all_gray = true; |
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172 |
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173 if (info->palette_size != 2) { |
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174 for (i = 0; i < info->palette_size && (info->palette_size != 16 || all_gray); i++) { |
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175 all_gray &= data->palette[i].r == data->palette[i].g && data->palette[i].r == data->palette[i].b; |
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176 gray_palette[i] = RGBToGrayscale(data->palette[i].r, data->palette[i].g, data->palette[i].b); |
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177 } |
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178 |
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179 /** |
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180 * For a non-gray palette of size 16 we assume that |
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181 * the order of the palette determines the height; |
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182 * the first entry is the sea (level 0), the second one |
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183 * level 1, etc. |
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184 */ |
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185 if (info->palette_size == 16 && !all_gray) { |
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186 for (i = 0; i < info->palette_size; i++) { |
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187 gray_palette[i] = 256 * i / info->palette_size; |
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188 } |
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189 } |
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190 } else { |
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191 /** |
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192 * For a palette of size 2 we assume that the order of the palette determines the height; |
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193 * the first entry is the sea (level 0), the second one is the land (level 1) |
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194 */ |
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195 gray_palette[0] = 0; |
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196 gray_palette[1] = 16; |
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197 } |
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198 } |
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199 |
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200 /* Read the raw image data and convert in 8-bit grayscale */ |
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201 for (y = 0; y < info->height; y++) { |
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202 byte *pixel = &map[y * info->width]; |
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203 byte *bitmap = &data->bitmap[y * info->width * (info->bpp == 24 ? 3 : 1)]; |
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204 |
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205 for (x = 0; x < info->width; x++) { |
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206 if (info->bpp != 24) { |
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207 *pixel++ = gray_palette[*bitmap++]; |
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208 } else { |
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209 *pixel++ = RGBToGrayscale(*bitmap, *(bitmap + 1), *(bitmap + 2)); |
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210 bitmap += 3; |
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211 } |
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212 } |
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213 } |
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214 } |
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215 |
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216 /** |
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217 * Reads the heightmap and/or size of the heightmap from a BMP file. |
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218 * If map == NULL only the size of the BMP is read, otherwise a map |
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219 * with grayscale pixels is allocated and assigned to *map. |
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220 */ |
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221 static bool ReadHeightmapBMP(char *filename, uint *x, uint *y, byte **map) |
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222 { |
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223 FILE *f; |
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224 BmpInfo info; |
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225 BmpData data; |
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226 BmpBuffer buffer; |
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227 |
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228 /* Init BmpData */ |
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229 memset(&data, 0, sizeof(data)); |
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230 |
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231 f = FioFOpenFile(filename, "rb"); |
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232 if (f == NULL) { |
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233 ShowErrorMessage(STR_ERROR_BMPMAP, STR_ERROR_PNGMAP_FILE_NOT_FOUND, 0, 0); |
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234 return false; |
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235 } |
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236 |
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237 BmpInitializeBuffer(&buffer, f); |
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238 |
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239 if (!BmpReadHeader(&buffer, &info, &data)) { |
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240 ShowErrorMessage(STR_ERROR_BMPMAP, STR_ERROR_BMPMAP_IMAGE_TYPE, 0, 0); |
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241 fclose(f); |
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242 BmpDestroyData(&data); |
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243 return false; |
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244 } |
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245 |
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246 if (map != NULL) { |
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247 if (!BmpReadBitmap(&buffer, &info, &data)) { |
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248 ShowErrorMessage(STR_ERROR_BMPMAP, STR_ERROR_BMPMAP_IMAGE_TYPE, 0, 0); |
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249 fclose(f); |
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250 BmpDestroyData(&data); |
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251 return false; |
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252 } |
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253 |
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254 *map = MallocT<byte>(info.width * info.height); |
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255 ReadHeightmapBMPImageData(*map, &info, &data); |
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256 } |
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257 |
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258 BmpDestroyData(&data); |
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259 |
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260 *x = info.width; |
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261 *y = info.height; |
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262 |
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263 fclose(f); |
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264 return true; |
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265 } |
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266 |
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267 /** |
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268 * Converts a given grayscale map to something that fits in OTTD map system |
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269 * and create a map of that data. |
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270 * @param img_width the with of the image in pixels/tiles |
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271 * @param img_height the height of the image in pixels/tiles |
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272 * @param map the input map |
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273 */ |
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274 static void GrayscaleToMapHeights(uint img_width, uint img_height, byte *map) |
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275 { |
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276 /* Defines the detail of the aspect ratio (to avoid doubles) */ |
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277 const uint num_div = 16384; |
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278 |
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279 uint width, height; |
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280 uint row, col; |
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281 uint row_pad = 0, col_pad = 0; |
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282 uint img_scale; |
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283 uint img_row, img_col; |
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284 TileIndex tile; |
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285 |
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286 /* Get map size and calculate scale and padding values */ |
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287 switch (_settings_game.game_creation.heightmap_rotation) { |
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288 default: NOT_REACHED(); |
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289 case HM_COUNTER_CLOCKWISE: |
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290 width = MapSizeX(); |
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291 height = MapSizeY(); |
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292 break; |
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293 case HM_CLOCKWISE: |
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294 width = MapSizeY(); |
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295 height = MapSizeX(); |
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296 break; |
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297 } |
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298 |
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299 if ((img_width * num_div) / img_height > ((width * num_div) / height)) { |
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300 /* Image is wider than map - center vertically */ |
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301 img_scale = (width * num_div) / img_width; |
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302 row_pad = (1 + height - ((img_height * img_scale) / num_div)) / 2; |
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303 } else { |
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304 /* Image is taller than map - center horizontally */ |
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305 img_scale = (height * num_div) / img_height; |
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306 col_pad = (1 + width - ((img_width * img_scale) / num_div)) / 2; |
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307 } |
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308 |
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309 if (_settings_game.construction.freeform_edges) { |
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310 for (uint x = 0; x < MapSizeX(); x++) MakeVoid(TileXY(x, 0)); |
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311 for (uint y = 0; y < MapSizeY(); y++) MakeVoid(TileXY(0, y)); |
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312 } |
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313 |
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314 /* Form the landscape */ |
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315 for (row = 0; row < height; row++) { |
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316 for (col = 0; col < width; col++) { |
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317 switch (_settings_game.game_creation.heightmap_rotation) { |
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318 default: NOT_REACHED(); |
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319 case HM_COUNTER_CLOCKWISE: tile = TileXY(col, row); break; |
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320 case HM_CLOCKWISE: tile = TileXY(row, col); break; |
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321 } |
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322 |
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323 /* Check if current tile is within the 1-pixel map edge or padding regions */ |
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324 if ((!_settings_game.construction.freeform_edges && DistanceFromEdge(tile) <= 1) || |
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325 (row < row_pad) || (row >= (height - row_pad - (_settings_game.construction.freeform_edges ? 0 : 1))) || |
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326 (col < col_pad) || (col >= (width - col_pad - (_settings_game.construction.freeform_edges ? 0 : 1)))) { |
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327 SetTileHeight(tile, 0); |
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328 } else { |
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329 /* Use nearest neighbor resizing to scale map data. |
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330 * We rotate the map 45 degrees (counter)clockwise */ |
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331 img_row = (((row - row_pad) * num_div) / img_scale); |
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332 switch (_settings_game.game_creation.heightmap_rotation) { |
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333 default: NOT_REACHED(); |
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334 case HM_COUNTER_CLOCKWISE: |
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335 img_col = (((width - 1 - col - col_pad) * num_div) / img_scale); |
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336 break; |
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337 case HM_CLOCKWISE: |
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338 img_col = (((col - col_pad) * num_div) / img_scale); |
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339 break; |
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340 } |
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341 |
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342 assert(img_row < img_height); |
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343 assert(img_col < img_width); |
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344 |
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345 /* Colour scales from 0 to 255, OpenTTD height scales from 0 to 15 */ |
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346 SetTileHeight(tile, map[img_row * img_width + img_col] / 16); |
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347 } |
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348 /* Only clear the tiles within the map area. */ |
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349 if (TileX(tile) != MapMaxX() && TileY(tile) != MapMaxY() && |
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350 (!_settings_game.construction.freeform_edges || (TileX(tile) != 0 && TileY(tile) != 0))) { |
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351 MakeClear(tile, CLEAR_GRASS, 3); |
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352 } |
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353 } |
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354 } |
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355 } |
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356 |
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357 /** |
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358 * This function takes care of the fact that land in OpenTTD can never differ |
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359 * more than 1 in height |
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360 */ |
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361 void FixSlopes() |
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362 { |
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363 uint width, height; |
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364 int row, col; |
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365 byte current_tile; |
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366 |
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367 /* Adjust height difference to maximum one horizontal/vertical change. */ |
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368 width = MapSizeX(); |
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369 height = MapSizeY(); |
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370 |
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371 /* Top and left edge */ |
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372 for (row = 0; (uint)row < height; row++) { |
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373 for (col = 0; (uint)col < width; col++) { |
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374 current_tile = MAX_TILE_HEIGHT; |
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375 if (col != 0) { |
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376 /* Find lowest tile; either the top or left one */ |
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377 current_tile = TileHeight(TileXY(col - 1, row)); // top edge |
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378 } |
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379 if (row != 0) { |
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380 if (TileHeight(TileXY(col, row - 1)) < current_tile) { |
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381 current_tile = TileHeight(TileXY(col, row - 1)); // left edge |
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382 } |
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383 } |
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384 |
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385 /* Does the height differ more than one? */ |
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386 if (TileHeight(TileXY(col, row)) >= (uint)current_tile + 2) { |
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387 /* Then change the height to be no more than one */ |
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388 SetTileHeight(TileXY(col, row), current_tile + 1); |
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389 } |
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390 } |
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391 } |
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392 |
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393 /* Bottom and right edge */ |
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394 for (row = height - 1; row >= 0; row--) { |
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395 for (col = width - 1; col >= 0; col--) { |
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396 current_tile = MAX_TILE_HEIGHT; |
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397 if ((uint)col != width - 1) { |
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398 /* Find lowest tile; either the bottom and right one */ |
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399 current_tile = TileHeight(TileXY(col + 1, row)); // bottom edge |
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400 } |
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401 |
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402 if ((uint)row != height - 1) { |
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403 if (TileHeight(TileXY(col, row + 1)) < current_tile) { |
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404 current_tile = TileHeight(TileXY(col, row + 1)); // right edge |
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405 } |
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406 } |
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407 |
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408 /* Does the height differ more than one? */ |
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409 if (TileHeight(TileXY(col, row)) >= (uint)current_tile + 2) { |
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410 /* Then change the height to be no more than one */ |
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411 SetTileHeight(TileXY(col, row), current_tile + 1); |
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412 } |
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413 } |
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414 } |
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415 } |
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416 |
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417 /** |
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418 * Reads the heightmap with the correct file reader |
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419 */ |
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420 static bool ReadHeightMap(char *filename, uint *x, uint *y, byte **map) |
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421 { |
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422 switch (_file_to_saveload.mode) { |
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423 default: NOT_REACHED(); |
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424 #ifdef WITH_PNG |
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425 case SL_PNG: |
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426 return ReadHeightmapPNG(filename, x, y, map); |
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427 #endif /* WITH_PNG */ |
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428 case SL_BMP: |
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429 return ReadHeightmapBMP(filename, x, y, map); |
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430 } |
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431 } |
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432 |
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433 bool GetHeightmapDimensions(char *filename, uint *x, uint *y) |
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434 { |
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435 return ReadHeightMap(filename, x, y, NULL); |
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436 } |
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437 |
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438 void LoadHeightmap(char *filename) |
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439 { |
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440 uint x, y; |
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441 byte *map = NULL; |
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442 |
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443 if (!ReadHeightMap(filename, &x, &y, &map)) { |
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444 free(map); |
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445 return; |
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446 } |
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447 |
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448 GrayscaleToMapHeights(x, y, map); |
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449 free(map); |
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450 |
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451 FixSlopes(); |
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452 MarkWholeScreenDirty(); |
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453 } |
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454 |
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455 void FlatEmptyWorld(byte tile_height) |
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456 { |
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457 int edge_distance = _settings_game.construction.freeform_edges ? 0 : 2; |
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458 for (uint row = edge_distance; row < MapSizeY() - edge_distance; row++) { |
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459 for (uint col = edge_distance; col < MapSizeX() - edge_distance; col++) { |
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460 SetTileHeight(TileXY(col, row), tile_height); |
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461 } |
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462 } |
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463 |
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464 FixSlopes(); |
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465 MarkWholeScreenDirty(); |
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466 } |