Mercurial > hg > openttd
annotate src/heightmap.cpp @ 11335:0e8b18184e66 draft
(svn r15685) -Fix [FS#2720]: do not crash when someone substitutes the "map generation" sprites with garbage.
author | rubidium <rubidium@openttd.org> |
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date | Thu, 12 Mar 2009 14:21:18 +0000 |
parents | 5a50ba45cf24 |
children | e41943276802 |
rev | line source |
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1 /* $Id$ */ |
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2 |
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3 /** @file heightmap.cpp Creating of maps from heightmaps. */ |
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4 |
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5 #include "stdafx.h" |
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6 #include "heightmap.h" |
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7 #include "clear_map.h" |
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8 #include "void_map.h" |
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9 #include "gui.h" |
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10 #include "saveload/saveload.h" |
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11 #include "bmp.h" |
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12 #include "gfx_func.h" |
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13 #include "fios.h" |
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14 #include "settings_type.h" |
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15 #include "fileio_func.h" |
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16 |
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17 #include "table/strings.h" |
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18 |
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19 /** |
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20 * Convert RGB colours to Grayscale using 29.9% Red, 58.7% Green, 11.4% Blue |
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21 * (average luminosity formula) -- Dalestan |
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22 * This in fact is the NTSC Colour Space -- TrueLight |
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23 */ |
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24 static inline byte RGBToGrayscale(byte red, byte green, byte blue) |
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25 { |
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26 /* To avoid doubles and stuff, multiple it with a total of 65536 (16bits), then |
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27 * divide by it to normalize the value to a byte again. */ |
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28 return ((red * 19595) + (green * 38470) + (blue * 7471)) / 65536; |
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29 } |
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30 |
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31 |
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32 #ifdef WITH_PNG |
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33 |
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34 #include <png.h> |
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35 |
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36 /** |
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37 * The PNG Heightmap loader. |
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38 */ |
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39 static void ReadHeightmapPNGImageData(byte *map, png_structp png_ptr, png_infop info_ptr) |
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40 { |
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41 uint x, y; |
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42 byte gray_palette[256]; |
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43 png_bytep *row_pointers = NULL; |
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44 |
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45 /* Get palette and convert it to grayscale */ |
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46 if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE) { |
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47 int i; |
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48 int palette_size; |
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49 png_color *palette; |
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50 bool all_gray = true; |
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51 |
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52 png_get_PLTE(png_ptr, info_ptr, &palette, &palette_size); |
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53 for (i = 0; i < palette_size && (palette_size != 16 || all_gray); i++) { |
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54 all_gray &= palette[i].red == palette[i].green && palette[i].red == palette[i].blue; |
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55 gray_palette[i] = RGBToGrayscale(palette[i].red, palette[i].green, palette[i].blue); |
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56 } |
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57 |
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58 /** |
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59 * For a non-gray palette of size 16 we assume that |
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60 * the order of the palette determines the height; |
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61 * the first entry is the sea (level 0), the second one |
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62 * level 1, etc. |
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63 */ |
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64 if (palette_size == 16 && !all_gray) { |
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65 for (i = 0; i < palette_size; i++) { |
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66 gray_palette[i] = 256 * i / palette_size; |
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67 } |
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68 } |
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69 } |
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70 |
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71 row_pointers = png_get_rows(png_ptr, info_ptr); |
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72 |
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73 /* Read the raw image data and convert in 8-bit grayscale */ |
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74 for (x = 0; x < info_ptr->width; x++) { |
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75 for (y = 0; y < info_ptr->height; y++) { |
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76 byte *pixel = &map[y * info_ptr->width + x]; |
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77 uint x_offset = x * info_ptr->channels; |
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78 |
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79 if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE) { |
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80 *pixel = gray_palette[row_pointers[y][x_offset]]; |
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81 } else if (info_ptr->channels == 3) { |
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82 *pixel = RGBToGrayscale(row_pointers[y][x_offset + 0], |
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83 row_pointers[y][x_offset + 1], row_pointers[y][x_offset + 2]); |
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84 } else { |
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85 *pixel = row_pointers[y][x_offset]; |
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86 } |
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87 } |
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88 } |
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89 } |
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90 |
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91 /** |
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92 * Reads the heightmap and/or size of the heightmap from a PNG file. |
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93 * If map == NULL only the size of the PNG is read, otherwise a map |
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94 * with grayscale pixels is allocated and assigned to *map. |
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95 */ |
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96 static bool ReadHeightmapPNG(char *filename, uint *x, uint *y, byte **map) |
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97 { |
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98 FILE *fp; |
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99 png_structp png_ptr = NULL; |
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100 png_infop info_ptr = NULL; |
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101 |
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102 fp = FioFOpenFile(filename, "rb"); |
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103 if (fp == NULL) { |
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104 ShowErrorMessage(STR_PNGMAP_ERR_FILE_NOT_FOUND, STR_PNGMAP_ERROR, 0, 0); |
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105 return false; |
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106 } |
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107 |
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108 png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); |
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109 if (png_ptr == NULL) { |
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110 ShowErrorMessage(STR_PNGMAP_ERR_MISC, STR_PNGMAP_ERROR, 0, 0); |
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111 fclose(fp); |
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112 return false; |
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113 } |
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114 |
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115 info_ptr = png_create_info_struct(png_ptr); |
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116 if (info_ptr == NULL || setjmp(png_jmpbuf(png_ptr))) { |
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117 ShowErrorMessage(STR_PNGMAP_ERR_MISC, STR_PNGMAP_ERROR, 0, 0); |
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118 fclose(fp); |
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119 png_destroy_read_struct(&png_ptr, &info_ptr, NULL); |
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120 return false; |
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121 } |
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122 |
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123 png_init_io(png_ptr, fp); |
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124 |
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125 /* Allocate memory and read image, without alpha or 16-bit samples |
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126 * (result is either 8-bit indexed/grayscale or 24-bit RGB) */ |
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127 png_set_packing(png_ptr); |
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128 png_read_png(png_ptr, info_ptr, PNG_TRANSFORM_PACKING | PNG_TRANSFORM_STRIP_ALPHA | PNG_TRANSFORM_STRIP_16, NULL); |
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129 |
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130 /* Maps of wrong colour-depth are not used. |
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131 * (this should have been taken care of by stripping alpha and 16-bit samples on load) */ |
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132 if ((info_ptr->channels != 1) && (info_ptr->channels != 3) && (info_ptr->bit_depth != 8)) { |
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133 ShowErrorMessage(STR_PNGMAP_ERR_IMAGE_TYPE, STR_PNGMAP_ERROR, 0, 0); |
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134 fclose(fp); |
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135 png_destroy_read_struct(&png_ptr, &info_ptr, NULL); |
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136 return false; |
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137 } |
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138 |
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139 if (map != NULL) { |
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140 *map = MallocT<byte>(info_ptr->width * info_ptr->height); |
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141 ReadHeightmapPNGImageData(*map, png_ptr, info_ptr); |
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142 } |
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143 |
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144 *x = info_ptr->width; |
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145 *y = info_ptr->height; |
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146 |
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147 fclose(fp); |
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148 png_destroy_read_struct(&png_ptr, &info_ptr, NULL); |
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149 return true; |
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150 } |
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151 |
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152 #endif /* WITH_PNG */ |
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153 |
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154 |
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155 /** |
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156 * The BMP Heightmap loader. |
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157 */ |
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158 static void ReadHeightmapBMPImageData(byte *map, BmpInfo *info, BmpData *data) |
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159 { |
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160 uint x, y; |
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161 byte gray_palette[256]; |
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162 |
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163 if (data->palette != NULL) { |
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164 uint i; |
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165 bool all_gray = true; |
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166 |
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167 if (info->palette_size != 2) { |
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168 for (i = 0; i < info->palette_size && (info->palette_size != 16 || all_gray); i++) { |
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169 all_gray &= data->palette[i].r == data->palette[i].g && data->palette[i].r == data->palette[i].b; |
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170 gray_palette[i] = RGBToGrayscale(data->palette[i].r, data->palette[i].g, data->palette[i].b); |
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171 } |
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172 |
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173 /** |
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174 * For a non-gray palette of size 16 we assume that |
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175 * the order of the palette determines the height; |
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176 * the first entry is the sea (level 0), the second one |
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177 * level 1, etc. |
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178 */ |
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179 if (info->palette_size == 16 && !all_gray) { |
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180 for (i = 0; i < info->palette_size; i++) { |
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181 gray_palette[i] = 256 * i / info->palette_size; |
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182 } |
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183 } |
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184 } else { |
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185 /** |
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186 * For a palette of size 2 we assume that the order of the palette determines the height; |
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187 * the first entry is the sea (level 0), the second one is the land (level 1) |
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188 */ |
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189 gray_palette[0] = 0; |
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190 gray_palette[1] = 16; |
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191 } |
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192 } |
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193 |
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194 /* Read the raw image data and convert in 8-bit grayscale */ |
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195 for (y = 0; y < info->height; y++) { |
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196 byte *pixel = &map[y * info->width]; |
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197 byte *bitmap = &data->bitmap[y * info->width * (info->bpp == 24 ? 3 : 1)]; |
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198 |
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199 for (x = 0; x < info->width; x++) { |
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200 if (info->bpp != 24) { |
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201 *pixel++ = gray_palette[*bitmap++]; |
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202 } else { |
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203 *pixel++ = RGBToGrayscale(*bitmap, *(bitmap + 1), *(bitmap + 2)); |
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204 bitmap += 3; |
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205 } |
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206 } |
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207 } |
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208 } |
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209 |
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210 /** |
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211 * Reads the heightmap and/or size of the heightmap from a BMP file. |
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212 * If map == NULL only the size of the BMP is read, otherwise a map |
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213 * with grayscale pixels is allocated and assigned to *map. |
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214 */ |
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215 static bool ReadHeightmapBMP(char *filename, uint *x, uint *y, byte **map) |
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216 { |
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217 FILE *f; |
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218 BmpInfo info; |
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219 BmpData data; |
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220 BmpBuffer buffer; |
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221 |
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222 /* Init BmpData */ |
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223 memset(&data, 0, sizeof(data)); |
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224 |
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225 f = FioFOpenFile(filename, "rb"); |
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226 if (f == NULL) { |
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227 ShowErrorMessage(STR_PNGMAP_ERR_FILE_NOT_FOUND, STR_BMPMAP_ERROR, 0, 0); |
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228 return false; |
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229 } |
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230 |
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231 BmpInitializeBuffer(&buffer, f); |
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232 |
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233 if (!BmpReadHeader(&buffer, &info, &data)) { |
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234 ShowErrorMessage(STR_BMPMAP_ERR_IMAGE_TYPE, STR_BMPMAP_ERROR, 0, 0); |
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235 fclose(f); |
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236 BmpDestroyData(&data); |
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237 return false; |
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238 } |
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239 |
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240 if (map != NULL) { |
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241 if (!BmpReadBitmap(&buffer, &info, &data)) { |
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242 ShowErrorMessage(STR_BMPMAP_ERR_IMAGE_TYPE, STR_BMPMAP_ERROR, 0, 0); |
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243 fclose(f); |
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244 BmpDestroyData(&data); |
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245 return false; |
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246 } |
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247 |
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248 *map = MallocT<byte>(info.width * info.height); |
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249 ReadHeightmapBMPImageData(*map, &info, &data); |
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250 } |
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251 |
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252 BmpDestroyData(&data); |
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253 |
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254 *x = info.width; |
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255 *y = info.height; |
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256 |
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257 fclose(f); |
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258 return true; |
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259 } |
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260 |
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261 /** |
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262 * Converts a given grayscale map to something that fits in OTTD map system |
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263 * and create a map of that data. |
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264 * @param img_width the with of the image in pixels/tiles |
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265 * @param img_height the height of the image in pixels/tiles |
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266 * @param map the input map |
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267 */ |
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268 static void GrayscaleToMapHeights(uint img_width, uint img_height, byte *map) |
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269 { |
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270 /* Defines the detail of the aspect ratio (to avoid doubles) */ |
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271 const uint num_div = 16384; |
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272 |
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273 uint width, height; |
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274 uint row, col; |
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275 uint row_pad = 0, col_pad = 0; |
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276 uint img_scale; |
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277 uint img_row, img_col; |
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278 TileIndex tile; |
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279 |
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280 /* Get map size and calculate scale and padding values */ |
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281 switch (_settings_game.game_creation.heightmap_rotation) { |
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282 default: NOT_REACHED(); |
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283 case HM_COUNTER_CLOCKWISE: |
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284 width = MapSizeX(); |
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285 height = MapSizeY(); |
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286 break; |
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287 case HM_CLOCKWISE: |
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288 width = MapSizeY(); |
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289 height = MapSizeX(); |
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290 break; |
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291 } |
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292 |
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293 if ((img_width * num_div) / img_height > ((width * num_div) / height)) { |
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294 /* Image is wider than map - center vertically */ |
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295 img_scale = (width * num_div) / img_width; |
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296 row_pad = (1 + height - ((img_height * img_scale) / num_div)) / 2; |
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297 } else { |
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298 /* Image is taller than map - center horizontally */ |
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299 img_scale = (height * num_div) / img_height; |
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300 col_pad = (1 + width - ((img_width * img_scale) / num_div)) / 2; |
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301 } |
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302 |
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303 if (_settings_game.construction.freeform_edges) { |
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304 for (uint x = 0; x < MapSizeX(); x++) MakeVoid(TileXY(x, 0)); |
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305 for (uint y = 0; y < MapSizeY(); y++) MakeVoid(TileXY(0, y)); |
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306 } |
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307 |
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308 /* Form the landscape */ |
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309 for (row = 0; row < height; row++) { |
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310 for (col = 0; col < width; col++) { |
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311 switch (_settings_game.game_creation.heightmap_rotation) { |
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312 default: NOT_REACHED(); |
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313 case HM_COUNTER_CLOCKWISE: tile = TileXY(col, row); break; |
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314 case HM_CLOCKWISE: tile = TileXY(row, col); break; |
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315 } |
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316 |
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317 /* Check if current tile is within the 1-pixel map edge or padding regions */ |
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318 if ((!_settings_game.construction.freeform_edges && DistanceFromEdge(tile) <= 1) || |
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319 (row < row_pad) || (row >= (height - row_pad - (_settings_game.construction.freeform_edges ? 0 : 1))) || |
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320 (col < col_pad) || (col >= (width - col_pad - (_settings_game.construction.freeform_edges ? 0 : 1)))) { |
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321 SetTileHeight(tile, 0); |
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322 } else { |
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323 /* Use nearest neighbor resizing to scale map data. |
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324 * We rotate the map 45 degrees (counter)clockwise */ |
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325 img_row = (((row - row_pad) * num_div) / img_scale); |
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326 switch (_settings_game.game_creation.heightmap_rotation) { |
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327 default: NOT_REACHED(); |
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328 case HM_COUNTER_CLOCKWISE: |
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329 img_col = (((width - 1 - col - col_pad) * num_div) / img_scale); |
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330 break; |
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331 case HM_CLOCKWISE: |
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332 img_col = (((col - col_pad) * num_div) / img_scale); |
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333 break; |
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334 } |
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335 |
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336 assert(img_row < img_height); |
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337 assert(img_col < img_width); |
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338 |
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339 /* Colour scales from 0 to 255, OpenTTD height scales from 0 to 15 */ |
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340 SetTileHeight(tile, map[img_row * img_width + img_col] / 16); |
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341 } |
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342 /* Only clear the tiles within the map area. */ |
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343 if (TileX(tile) != MapMaxX() && TileY(tile) != MapMaxY() && |
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344 (!_settings_game.construction.freeform_edges || (TileX(tile) != 0 && TileY(tile) != 0))) { |
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345 MakeClear(tile, CLEAR_GRASS, 3); |
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346 } |
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347 } |
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348 } |
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349 } |
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350 |
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351 /** |
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352 * This function takes care of the fact that land in OpenTTD can never differ |
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353 * more than 1 in height |
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354 */ |
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355 void FixSlopes() |
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356 { |
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357 uint width, height; |
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358 int row, col; |
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359 byte current_tile; |
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360 |
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361 /* Adjust height difference to maximum one horizontal/vertical change. */ |
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362 width = MapSizeX(); |
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363 height = MapSizeY(); |
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364 |
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365 /* Top and left edge */ |
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366 for (row = 0; (uint)row < height; row++) { |
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367 for (col = 0; (uint)col < width; col++) { |
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368 current_tile = MAX_TILE_HEIGHT; |
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369 if (col != 0) { |
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370 /* Find lowest tile; either the top or left one */ |
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371 current_tile = TileHeight(TileXY(col - 1, row)); // top edge |
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372 } |
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373 if (row != 0) { |
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374 if (TileHeight(TileXY(col, row - 1)) < current_tile) { |
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375 current_tile = TileHeight(TileXY(col, row - 1)); // left edge |
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376 } |
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377 } |
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378 |
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379 /* Does the height differ more than one? */ |
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380 if (TileHeight(TileXY(col, row)) >= (uint)current_tile + 2) { |
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381 /* Then change the height to be no more than one */ |
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382 SetTileHeight(TileXY(col, row), current_tile + 1); |
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383 } |
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384 } |
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385 } |
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386 |
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387 /* Bottom and right edge */ |
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388 for (row = height - 1; row >= 0; row--) { |
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389 for (col = width - 1; col >= 0; col--) { |
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390 current_tile = MAX_TILE_HEIGHT; |
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391 if ((uint)col != width - 1) { |
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392 /* Find lowest tile; either the bottom and right one */ |
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393 current_tile = TileHeight(TileXY(col + 1, row)); // bottom edge |
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394 } |
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395 |
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396 if ((uint)row != height - 1) { |
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397 if (TileHeight(TileXY(col, row + 1)) < current_tile) { |
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398 current_tile = TileHeight(TileXY(col, row + 1)); // right edge |
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399 } |
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400 } |
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401 |
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402 /* Does the height differ more than one? */ |
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403 if (TileHeight(TileXY(col, row)) >= (uint)current_tile + 2) { |
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404 /* Then change the height to be no more than one */ |
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405 SetTileHeight(TileXY(col, row), current_tile + 1); |
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406 } |
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407 } |
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408 } |
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409 } |
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410 |
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411 /** |
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412 * Reads the heightmap with the correct file reader |
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413 */ |
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414 static bool ReadHeightMap(char *filename, uint *x, uint *y, byte **map) |
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415 { |
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416 switch (_file_to_saveload.mode) { |
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417 default: NOT_REACHED(); |
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418 #ifdef WITH_PNG |
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419 case SL_PNG: |
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420 return ReadHeightmapPNG(filename, x, y, map); |
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421 #endif /* WITH_PNG */ |
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422 case SL_BMP: |
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423 return ReadHeightmapBMP(filename, x, y, map); |
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424 } |
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425 } |
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426 |
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427 bool GetHeightmapDimensions(char *filename, uint *x, uint *y) |
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428 { |
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429 return ReadHeightMap(filename, x, y, NULL); |
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430 } |
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431 |
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432 void LoadHeightmap(char *filename) |
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433 { |
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434 uint x, y; |
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435 byte *map = NULL; |
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436 |
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437 if (!ReadHeightMap(filename, &x, &y, &map)) { |
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438 free(map); |
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439 return; |
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440 } |
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441 |
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442 GrayscaleToMapHeights(x, y, map); |
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443 free(map); |
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444 |
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445 FixSlopes(); |
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446 MarkWholeScreenDirty(); |
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447 } |
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448 |
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449 void FlatEmptyWorld(byte tile_height) |
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450 { |
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451 int edge_distance = _settings_game.construction.freeform_edges ? 0 : 2; |
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452 for (uint row = edge_distance; row < MapSizeY() - edge_distance; row++) { |
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453 for (uint col = edge_distance; col < MapSizeX() - edge_distance; col++) { |
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454 SetTileHeight(TileXY(col, row), tile_height); |
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455 } |
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456 } |
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457 |
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458 FixSlopes(); |
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459 MarkWholeScreenDirty(); |
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460 } |