annotate readme.txt @ 12627:a20451deb087 draft

(svn r17070) -Codechange: some minor fixes to the order in english.txt
author rubidium <rubidium@openttd.org>
date Wed, 05 Aug 2009 14:30:30 +0000
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children 6f69fdced010
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1 OpenTTD README
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2 Last updated: 2009-06-09
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3 Release version: 0.7.1
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4 ------------------------------------------------------------------------
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7 Table of Contents:
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8 ------------------
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9 1.0) About
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10 2.0) Contacting
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11 * 2.1 Reporting Bugs
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12 3.0) Supported Platforms
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13 4.0) Installing and running OpenTTD
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14 * 4.1 (Required) 3rd party files
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15 * 4.2 OpenTTD directories
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16 * 4.3 Portable Installations (External Media)
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17 5.0) OpenTTD features
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18 6.0) Configuration File
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19 7.0) Compiling
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20 * 7.1) Required/optional libraries
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21 8.0) Translating
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22 * 8.1 Guidelines
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23 * 8.2 Translation
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24 * 8.3 Previewing
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25 9.0) Troubleshooting
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26 X.X) Credits
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27
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29 1.0) About:
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30 ---- ------
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31 OpenTTD is a clone of Transport Tycoon Deluxe, a popular game originally
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32 written by Chris Sawyer. It attempts to mimic the original game as closely
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33 as possible while extending it with new features.
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34
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35 OpenTTD is licensed under the GNU General Public License version 2.0. For
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36 more information, see the file 'COPYING'.
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38 2.0) Contacting:
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39 ---- ----------
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40 The easiest way to contact the OpenTTD team is by submitting bug reports or
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41 posting comments in our forums. You can also chat with us on IRC (#openttd
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42 on irc.oftc.net).
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43
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44 The OpenTTD homepage is http://www.openttd.org/.
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46 You can also find the OpenTTD forums at
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47 http://forum.openttd.org/
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49
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50 2.1) Reporting Bugs:
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51 ---- ---------------
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52 To report a bug, please create a Flyspray account and follow the bugs
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53 link from our homepage. Please make sure the bug is reproducible and
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54 still occurs in the latest daily build or the current SVN version. Also
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55 please look through the existing bug reports briefly to see whether the bug
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56 is not already known.
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57
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58 The Flyspray project page URL is: http://bugs.openttd.org/
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59
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60 Please include the following information in your bug report:
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61 - OpenTTD version (PLEASE test the latest SVN/nightly build)
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62 - Bug details, including instructions how to reproduce it
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63 - Platform and compiler (Win32, Linux, FreeBSD, ...)
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64 - Attach a saved game *and* a screenshot if possible
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65 - If this bug only occurred recently please note the last
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66 version without the bug and the first version including
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67 the bug. That way we can fix it quicker by looking at the
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68 changes made.
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69 - Attach crash.dmp, crash.log and crash.sav from the data
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70 directory if they exist.
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71
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72 2.2) Reporting Desyncs:
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73 ---- ------------------
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74 As desyncs are hard to make reproducable OpenTTD has the ability to log all
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75 actions done by clients so we can replay the whole game in an effort to make
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76 desyncs better reproducable. You need to turn this ability on. When turned
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77 on an automatic savegame will be made once the map has been constructed in
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78 the 'save/autosave' directory, see OpenTTD directories to know where to find
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79 this directory. Furthermore the log file 'commands-out.log' will be created
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80 and all actions will be written to there.
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81
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82 To enable the desync debugging you need to set the debug level for 'desync'
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83 to at least 1. You do this by starting OpenTTD with '-d desync=<level>' as
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84 parameter or by typing 'debug_level desync=<level>' in OpenTTD's internal
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85 console.
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86 The desync debug levels are:
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87 0: nothing.
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88 1: dumping of commands to 'commands-out.log'.
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89 2: same as 1 plus checking vehicle caches and dumping that too.
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90 3: same as 2 plus monthly saves in autosave.
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91 4 and higher: same as 3
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92
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93 Restarting OpenTTD will overwrite 'commands-out.log'. OpenTTD will not remove
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94 the savegames (dmp_cmds_*.sav) made by the desync debugging system, so you
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95 have to occasionally remove them yourself!
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96
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97 The naming format of the desync savegames is as follows:
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98 dmp_cmds_XXXXXXXX_YYYYYYYY.sav. The XXXXXXXX is the hexadecimal representation
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99 of the generation seed of the game and YYYYYYYY is the hexadecimal
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100 representation of the date of the game. This sorts the savegames by game and
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101 then by date making it easier to find the right savegames.
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102
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103 When a desync has occurred with the desync debugging turned on you should file
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104 a bug report with the following files attached:
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105 - commands-out.log as it contains all the commands that were done
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106 - the last saved savegame (search for the last line beginning with
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107 'save: dmp_cmds_' in commands-out.log). We use this savegame to check
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108 whether we can quickly reproduce the desync. Otherwise we will need...
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109 - the first saved savegame (search for the first line beginning with 'save'
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110 where the first part, up to the last underscore '_', is the same). We need
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111 this savegame to be able to reproduce the bug when the last savegame is not
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112 old enough. If you loaded a scenario or savegame you need to attach that.
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113 - optionally you can attach the savegames from around 50%, 75%, 85%, 90% and
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114 95% of the game's progression. We can use these savegames to speed up the
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115 reproduction of the desync, but we should be able to reproduce these
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116 savegames based on the first savegame and commands-out.log.
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117 - in case you use any NewGRFs you should attach the ones you used unless
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118 we can easily find them ourselves via e.g. grfcrawler or when they are
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119 in the OpenTTDCoop pack.
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120
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121 Do NOT remove the dmp_cmds savegames of a desync you have reported until the
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122 desync has been fixed; if you, by accident, send us the wrong savegames we
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123 will not be able to reproduce the desync and thus will be unable to fix it.
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124
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125 3.0) Supported Platforms:
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126 ---- --------------------
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127 OpenTTD has been ported to several platforms and operating systems. It shouldn't
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128 be very difficult to port it to a new platform. The currently working platforms
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129 are:
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130
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131 BeOS - SDL or Allegro
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132 DOS - Allegro
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133 FreeBSD - SDL
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134 Linux - SDL or Allegro
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135 MacOS X (universal) - Cocoa video and sound drivers (SDL works too, but not 100% and not as a universal binary)
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136 MorphOS - SDL
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137 OpenBSD - SDL
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138 OS/2 - SDL
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139 Windows - Win32 GDI (faster) or SDL or Allegro
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140
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141
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142 4.0) Installing and running OpenTTD:
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143 ---- -------------------------------
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144
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145 Installing OpenTTD is fairly straightforward. Either you have downloaded an
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146 archive which you have to extract to a directory where you want OpenTTD to
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147 be installed, or you have downloaded an installer, which will automatically
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148 extract OpenTTD in the given directory.
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149
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150 OpenTTD looks in multiple locations to find the required data files (described
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151 in section 4.2). Installing any 3rd party files into a "shared" location has
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152 the advantage that you only need to do this step once, rather than copying the
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153 data files into all OpenTTD versions you have.
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154 Savegames, screenshots, etc are saved relative to the config file (openttd.cfg)
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155 currently being used. This means that if you use a config file in one of the
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156 shared directories, savegames will reside in the save/ directory next to the
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157 openttd.cfg file there.
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158 If you want savegames and screenshots in the directory where the OpenTTD binary
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159 resides, simply have your config file in that location. But if you remove this
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160 config file, savegames will still be in this directory (see notes in section 4.2)
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161
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162 4.1) (Required) 3rd party files:
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163 ---- ---------------------------
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164
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165 Before you run OpenTTD, you need to put the game's datafiles into a data/
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166 directory which can be located in various places addressed in the following
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167 section.
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168 As OpenTTD makes use of the original TTD artwork you will need the files listed
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169 below, which you can find on a Transport Tycoon Deluxe CD-ROM.
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170 The Windows installer optionally can copy these files from that CD-ROM.
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171
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172 List of the required files:
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173 - sample.cat
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174 - trg1r.grf
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175 - trgcr.grf
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176 - trghr.grf
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177 - trgir.grf
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178 - trgtr.grf
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179
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180 Alternatively you can use the TTD GRF files from the DOS version:
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181 - TRG1.GRF
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182 - TRGC.GRF
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183 - TRGH.GRF
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184 - TRGI.GRF
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185 - TRGT.GRF
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186
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187 If you want the TTD music, copy the gm/ folder from the Windows version
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188 of TTD to your OpenTTD folder (not your data folder - also explained in
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189 the following sections).
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190
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191 Do NOT copy files included with OpenTTD into "shared" directories (explained in
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192 the following sections) as sooner or later you will run into graphical glitches
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193 when using other versions of the game.
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194
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195 4.2) OpenTTD directories
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196 ---- -------------------------------
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197
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198 The TTD artwork files listed in the section 4.1 "(Required) 3rd party files"
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199 can be placed in a few different locations:
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200 1. The current working directory (from where you started OpenTTD)
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201 2. Your personal directory
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202 Windows: C:\Documents and Settings\<username>\My Documents\OpenTTD
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203 Mac OSX: ~/Documents/OpenTTD
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204 Linux: ~/.openttd
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205 3. The shared directory
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206 Windows: C:\Documents and Settings\All Users\Documents\OpenTTD
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207 Mac OSX: /Library/Application Support/OpenTTD
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208 Linux: not available
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209 4. The binary directory (where the OpenTTD executable is)
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210 Windows: C:\Program Files\OpenTTD
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211 Linux: /usr/games
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212 5. The installation directory (Linux only)
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213 Linux: /usr/share/games/openttd
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214 6. The application bundle (Mac OSX only)
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215 It includes the OTTD files (grf+lng) and it will work as long as they aren't touched
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216
8659
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217 Notes:
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218 - Linux in the previous list means .deb, but most paths should be similar for others.
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219 - The previous search order is also used for newgrfs and openttd.cfg.
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220 - If openttd.cfg is not found, then it will be created using the 2, 4, 1, 3, 5 order.
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221 - Savegames will be relative to the config file only if there is no save/
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222 directory in paths with higher priority than the config file path, but
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223 autosaves and screenshots will always be relative to the config file.
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224
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225 The prefered setup:
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226 Place 3rd party files in shared directory (or in personal directory if you don't
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227 have write access on shared directory) and have your openttd.cfg config file in
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228 personal directory (where the game will then also place savegames and screenshots).
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229
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230
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231 4.3) Portable Installations (External Media):
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232 ---- ----------------------------------------
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233
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234 You can install OpenTTD on external media so you can take it with you, i.e.
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235 using a USB key, or a USB HDD, etc.
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236 Create a directory where you shall store the game in (i.e. OpenTTD/).
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237 Copy the binary (OpenTTD.exe, OpenTTD.app, openttd, etc), data/ and your
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238 openttd.cfg to this directory.
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239 You can copy binaries for any operating system into this directory, which will
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240 allow you to play the game on nearly any computer you can attach the external
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241 media to.
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242 As always - additional grf files are stored in the data/ dir (for details,
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243 again, see section 4.1).
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244
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245
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246 5.0) OpenTTD features:
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247 ---- -----------------
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248
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249 OpenTTD has a lot of features going beyond the original TTD emulation.
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250 Unfortunately, there is currently no comprehensive list of features, but there
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251 is a basic features list on the web, and some optional features can be
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252 controlled through the Advanced Settings dialog. We also implement some
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253 features known from TTDPatch (http://www.ttdpatch.net/).
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254
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255 Several important non-standard controls:
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256
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257 * Ctrl makes many commands more powerful. For example Ctrl clicking on signals
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258 with the build signal tool changes their behaviour.
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259 * Ingame console. More information at
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260 http://wiki.openttd.org/index.php/Console
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261 * Right clicking shows tooltips
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262
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263
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264 5.1) Logging of potentially dangerous actions:
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265 ---- ----------------------------------------
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266
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267 OpenTTD is a complex program, and together with NewGRF, it may show a buggy
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268 behaviour. But not only bugs in code can cause problems. There are several
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269 ways to affect game state possibly resulting in program crash or multiplayer
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270 desyncs.
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271 Easier way would be to forbid all these unsafe actions, but that would affect
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272 game usability for many players. We certainly do not want that.
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273 However, we receive bugreports because of this. To reduce time spent with
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274 solving these problems, these potentially unsafe actions are logged in
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275 the savegame (including crash.sav). Log is stored in crash logs, too.
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276
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277 Information logged:
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278
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279 * Adding / removing / changing order of NewGRFs
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280 * Changing NewGRF parameters, loading compatible NewGRF
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281 * Changing game mode (scenario editor <-> normal game)
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282 * Loading game saved in a different OTTD / TTDPatch / TTD version
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283 * Running a modified OTTD build
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284 * Changing settings affecting NewGRF behaviour (non-networksafe settings)
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285 * Changing landscape (by cheat)
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286 * Triggering NewGRF bugs
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287
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288 No personal information is stored.
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289
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290 You can show the gamelog by typing 'gamelog' in the console or by running
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291 OpenTTD in debug mode.
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292
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293
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294 6.0) Configuration File:
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295 ---- -------------------
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296 The configuration file for OpenTTD (openttd.cfg) is in a simple Windows-like
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297 .INI format. It's mostly undocumented. Almost all settings can be changed
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298 ingame by using the 'Advanced Settings' window.
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299 When you can not find openttd.cfg you should look in the directories as
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300 described in section 4.2. If you do not have an openttd.cfg OpenTTD will
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301 create one after closing.
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302
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303
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304 7.0) Compiling:
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305 ---- ----------
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306 Windows:
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307 You need Microsoft Visual Studio .NET. Open the project file
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308 and it should build automatically. In case you want to build with SDL support
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309 you need to add WITH_SDL to the project settings.
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310 PNG (WITH_PNG) and ZLIB (WITH_ZLIB) support is enabled by default. For these
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311 to work you need their development files. For best results, download the
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312 openttd-useful.zip file from SourceForge under the Files tab. Put the header
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313 files into your compiler's include/ directory and the library (.lib) files
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314 into the lib/ directory.
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315 For more help with VS see docs/Readme_Windows_MSVC.txt.
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316
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317 You can also build it using the Makefile with MSYS/MinGW or Cygwin/MinGW.
0
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318 Please read the Makefile for more information.
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319
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320 Solaris, FreeBSD, OpenBSD:
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321 Use "gmake", but do a "./configure" before the first build.
6219
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celestar <celestar@openttd.org>
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322
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323 Linux/Unix:
1133
1f932de27169 (svn r1634) Update readme: JAM support has been removed, also be more precise which version of SDL is needed to compile
tron <tron@openttd.org>
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diff changeset
324 OpenTTD can be built with GNU "make". On non-GNU systems it's called "gmake".
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325 However, for the first build one has to do a "./configure" first.
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326
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327 MacOS X:
181d8b11070e (svn r3493) -docs: [OSX] forgot to add Cocoa drivers and universal binaries as supported (thanks to Tobin for noticing)
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328 Use "make" or Xcode (which will then call make for you)
5404
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329 This will give you a binary for your CPU type (PPC/Intel)
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330 However, for the first build one has to do a "./configure" first.
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331 To make a universal binary type "./configure --enabled-universal"
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332 instead of "./configure".
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333
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334 BeOS:
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335 Use "make", but do a "./configure" before the first build.
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336
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337 MorphOS:
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338 Use "make". However, for the first build one has to do a "./configure" first.
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339 Note that you need the MorphOS SDK, latest libnix updates (else C++ parts of
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340 OpenTTD will not build) and the powersdl.library SDK. Optionally libz,
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341 libpng and freetype2 developer files.
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342
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343 OS/2:
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344 A comprehensive GNU build environment is required to build the OS/2 version.
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345 See the docs/Readme_OS2.txt file for more information.
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346
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347 DOS:
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348 A build environment with DJGPP is needed as well as libraries such as
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349 Allegro, zlib and libpng, which all can be downloaded from the DJGPP
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350 website. Compilation is straight forward: use make, but do a "./configure"
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351 before the first build. The build binary will need cwsdpmi.exe to be in
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352 the same directory as the openttd executable. cwsdpmi.exe can be found in
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353 the os/dos subdirectory. If you compile with stripping turned on a binary
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354 will be generated that does not need cwsdpmi.exe by adding the cswdstub.exe
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355 to the created OpenTTD binary.
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356
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357 7.1) Required/optional libraries:
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358 ---- -------------------
10453
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359 The following libraries are used by OpenTTD for:
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360 - libSDL/liballegro: hardware access (video, sound, mouse)
645c83f6f00c (svn r14708) -Change: update a few urls and fix some small errors/missing things in a few documents.
rubidium <rubidium@openttd.org>
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361 - zlib: (de)compressing of savegames
645c83f6f00c (svn r14708) -Change: update a few urls and fix some small errors/missing things in a few documents.
rubidium <rubidium@openttd.org>
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362 - libpng: making screenshots and loading heightmaps
645c83f6f00c (svn r14708) -Change: update a few urls and fix some small errors/missing things in a few documents.
rubidium <rubidium@openttd.org>
parents: 10399
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363 - libfreetype: loading generic fonts and rendering them
645c83f6f00c (svn r14708) -Change: update a few urls and fix some small errors/missing things in a few documents.
rubidium <rubidium@openttd.org>
parents: 10399
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364 - libfontconfig: searching for fonts, resolving font names to actual fonts
645c83f6f00c (svn r14708) -Change: update a few urls and fix some small errors/missing things in a few documents.
rubidium <rubidium@openttd.org>
parents: 10399
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365 - libicu: handling of right-to-left scripts (e.g. Arabic and Persian)
1734
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366
12587
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367 OpenTTD does not require any of the libraries to be present, but without
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368 zlib you cannot open most savegames or use the content downloading system.
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369 Without libSDL/liballegro on non-Windows and non-MacOS X machines you have
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370 no graphical user interface; you would be building a dedicated server.
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371
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372 8.0) Translating:
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373 ---- -------------------
10453
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374 See http://www.openttd.org/development for up-to-date information.
250
9995f44f61b7 (svn r251) -Project ready for 0.3.4 release. Updated installer, readme and fileinformation
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375
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376 The use of the online Translator service, located at
12283
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377 http://translator.openttd.org/, is highly encouraged. For getting an account
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378 simply follow the guidelines in the FAQ of the translator website.
250
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diff changeset
379
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380 If for some reason the website is down for a longer period of time, the
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381 information below might be of help.
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382
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383 8.1) Guidelines:
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384 ---- -------------------
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385 Here are some translation guidelines which you should follow closely.
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386
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387 * Please contact the development team before beginning the translation
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388 process! This avoids double work, as someone else may have already
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389 started translating to the same language.
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390
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391 8.2) Translation:
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392 ---- -------------------
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393 So, now that you've notified the development team about your intention to
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394 translate (You did, right? Of course you did.) you can pick up english.txt
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395 (found in the SVN repository under /src/lang) and translate.
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396
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397 You must change the first two lines of the file appropriately:
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398
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399 ##name English-Name-Of-Language
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400 ##ownname Native-Name-Of-Language
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401
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402 Note: Do not alter the following parts of the file:
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403
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404 * String identifiers (the first word on each line)
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405 * Parts of the strings which are in curly braces (such as {STRING})
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406 * Lines beginning with ## (such as ##id), other than the first two lines of
240a3baa3b56 (svn r2927) Fix/remove stale information, line breaks, inform FreeBSD users about the required ports
tron <tron@openttd.org>
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407 the file
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408
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409 8.3) Previewing:
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410 ---- -------------------
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411 In order to view the translation in the game, you need to compile your language
10583
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412 file with the strgen utility. You can download the precompiled strgen from:
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rubidium <rubidium@openttd.org>
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413 http://www.openttd.org/download-strgen
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rubidium <rubidium@openttd.org>
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414 To compile it yourself just take the normal OpenTTD sources and build that.
119424494408 (svn r14846) -Doc: strgen hasn't been part of the trunk/release binaries for quite a while, so point to the precompiled strgen package instead.
rubidium <rubidium@openttd.org>
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diff changeset
415 During the build process the strgen utility will be made.
0
fa6ee4d75c8a (svn r1) Import of revision 975 of old (crashed) SVN
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416
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417 strgen is a command-line utility. It takes the language filename as parameter.
fa6ee4d75c8a (svn r1) Import of revision 975 of old (crashed) SVN
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418 Example:
fa6ee4d75c8a (svn r1) Import of revision 975 of old (crashed) SVN
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419
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420 strgen lang/german.txt
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421
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422 This results in compiling german.txt and produces another file named german.lng.
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423 Any missing strings are replaced with the English strings. Note that it looks
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424 for english.txt in the lang subdirectory, which is where your language file
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425 should also be.
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426
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427 That's all! You should now be able to select the language in the game options.
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428
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Darkvater <Darkvater@openttd.org>
parents: 1694
diff changeset
429 9.0) Troubleshooting
1734
d37fcb08ac21 (svn r2238) - [ 1184377 ] Update to OpenTTD readme (orudge)
Darkvater <Darkvater@openttd.org>
parents: 1703
diff changeset
430 ---- ---------------
d37fcb08ac21 (svn r2238) - [ 1184377 ] Update to OpenTTD readme (orudge)
Darkvater <Darkvater@openttd.org>
parents: 1703
diff changeset
431
2401
240a3baa3b56 (svn r2927) Fix/remove stale information, line breaks, inform FreeBSD users about the required ports
tron <tron@openttd.org>
parents: 2134
diff changeset
432 To see all startup options available to you, start OpenTTD with the
240a3baa3b56 (svn r2927) Fix/remove stale information, line breaks, inform FreeBSD users about the required ports
tron <tron@openttd.org>
parents: 2134
diff changeset
433 "./openttd -h" option. This might help you tweak some of the settings.
1734
d37fcb08ac21 (svn r2238) - [ 1184377 ] Update to OpenTTD readme (orudge)
Darkvater <Darkvater@openttd.org>
parents: 1703
diff changeset
434
3122
ccf65121c0c0 (svn r3727) - Fix some typos in the readme and known-bugs text files
Darkvater <Darkvater@openttd.org>
parents: 2946
diff changeset
435 If the game is acting strange and you feel adventurous you can try the
2401
240a3baa3b56 (svn r2927) Fix/remove stale information, line breaks, inform FreeBSD users about the required ports
tron <tron@openttd.org>
parents: 2134
diff changeset
436 "-d [[<name>]=[<level>]" flag, where the higher levels will give you more
240a3baa3b56 (svn r2927) Fix/remove stale information, line breaks, inform FreeBSD users about the required ports
tron <tron@openttd.org>
parents: 2134
diff changeset
437 debugging output. The "name" variable can help you to display only some type of
240a3baa3b56 (svn r2927) Fix/remove stale information, line breaks, inform FreeBSD users about the required ports
tron <tron@openttd.org>
parents: 2134
diff changeset
438 debugging messages. This is mostly undocumented so best is to look in the
240a3baa3b56 (svn r2927) Fix/remove stale information, line breaks, inform FreeBSD users about the required ports
tron <tron@openttd.org>
parents: 2134
diff changeset
439 source code file debug.c for the various debugging types. For more information
240a3baa3b56 (svn r2927) Fix/remove stale information, line breaks, inform FreeBSD users about the required ports
tron <tron@openttd.org>
parents: 2134
diff changeset
440 look at http://wiki.openttd.org/index.php/Command_line.
1734
d37fcb08ac21 (svn r2238) - [ 1184377 ] Update to OpenTTD readme (orudge)
Darkvater <Darkvater@openttd.org>
parents: 1703
diff changeset
441
2401
240a3baa3b56 (svn r2927) Fix/remove stale information, line breaks, inform FreeBSD users about the required ports
tron <tron@openttd.org>
parents: 2134
diff changeset
442 The most frequent problem is missing data files. Don't forget to put all GRF
240a3baa3b56 (svn r2927) Fix/remove stale information, line breaks, inform FreeBSD users about the required ports
tron <tron@openttd.org>
parents: 2134
diff changeset
443 files from TTD into your data/ folder including sample.cat!
1734
d37fcb08ac21 (svn r2238) - [ 1184377 ] Update to OpenTTD readme (orudge)
Darkvater <Darkvater@openttd.org>
parents: 1703
diff changeset
444
2401
240a3baa3b56 (svn r2927) Fix/remove stale information, line breaks, inform FreeBSD users about the required ports
tron <tron@openttd.org>
parents: 2134
diff changeset
445 Under Windows 98 and lower it is impossible to use a dedicated server; it will
240a3baa3b56 (svn r2927) Fix/remove stale information, line breaks, inform FreeBSD users about the required ports
tron <tron@openttd.org>
parents: 2134
diff changeset
446 fail to start. Perhaps this is for the better because those OS's are not known
240a3baa3b56 (svn r2927) Fix/remove stale information, line breaks, inform FreeBSD users about the required ports
tron <tron@openttd.org>
parents: 2134
diff changeset
447 for their stability.
0
fa6ee4d75c8a (svn r1) Import of revision 975 of old (crashed) SVN
truelight <truelight@openttd.org>
parents:
diff changeset
448
5355
4449e5529205 (svn r7527) -Update appropiate files with release information for 0.5.0-RC1
Darkvater <Darkvater@openttd.org>
parents: 4785
diff changeset
449 With the added support for font-based text selecting a non-latin language will
4449e5529205 (svn r7527) -Update appropiate files with release information for 0.5.0-RC1
Darkvater <Darkvater@openttd.org>
parents: 4785
diff changeset
450 result in garbage (lots of '?') shown on screen. Please open your configuration
4449e5529205 (svn r7527) -Update appropiate files with release information for 0.5.0-RC1
Darkvater <Darkvater@openttd.org>
parents: 4785
diff changeset
451 file and add a desired font for small/medium/-and large_font. This can be a font
4449e5529205 (svn r7527) -Update appropiate files with release information for 0.5.0-RC1
Darkvater <Darkvater@openttd.org>
parents: 4785
diff changeset
452 name like "Tahoma" or a path to a font.
4449e5529205 (svn r7527) -Update appropiate files with release information for 0.5.0-RC1
Darkvater <Darkvater@openttd.org>
parents: 4785
diff changeset
453
4449e5529205 (svn r7527) -Update appropiate files with release information for 0.5.0-RC1
Darkvater <Darkvater@openttd.org>
parents: 4785
diff changeset
454 Any NewGRF file used in a game is stored inside the savegame and will refuse
4449e5529205 (svn r7527) -Update appropiate files with release information for 0.5.0-RC1
Darkvater <Darkvater@openttd.org>
parents: 4785
diff changeset
455 to load if you don't have that grf file available. A list of missing files
4449e5529205 (svn r7527) -Update appropiate files with release information for 0.5.0-RC1
Darkvater <Darkvater@openttd.org>
parents: 4785
diff changeset
456 will be output to the console at the moment, so use the '-d' flag (on windows)
4449e5529205 (svn r7527) -Update appropiate files with release information for 0.5.0-RC1
Darkvater <Darkvater@openttd.org>
parents: 4785
diff changeset
457 to see this list. You just have to find the files (http://grfcrawler.tt-forums.net/)
4449e5529205 (svn r7527) -Update appropiate files with release information for 0.5.0-RC1
Darkvater <Darkvater@openttd.org>
parents: 4785
diff changeset
458 put them in the data/ folder and you're set to go.
4449e5529205 (svn r7527) -Update appropiate files with release information for 0.5.0-RC1
Darkvater <Darkvater@openttd.org>
parents: 4785
diff changeset
459
0
fa6ee4d75c8a (svn r1) Import of revision 975 of old (crashed) SVN
truelight <truelight@openttd.org>
parents:
diff changeset
460 X.X) Credits:
fa6ee4d75c8a (svn r1) Import of revision 975 of old (crashed) SVN
truelight <truelight@openttd.org>
parents:
diff changeset
461 ---- --------
1124
405b7f9410be (svn r1625) -Alphabetized credits list
darkvater <darkvater@openttd.org>
parents: 961
diff changeset
462 The OpenTTD team (in alphabetical order):
8059
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
463 Jean-Francois Claeys (Belugas) - GUI, newindustries and more
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
464 Bjarni Corfitzen (Bjarni) - MacOSX port, coder and vehicles
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
465 Matthijs Kooijman (blathijs) - Pathfinder-guru, pool rework
9945
538705a4c605 (svn r14100) -Fix(r14099): Who reads readme.txt files anyway?. Same work as previous commit.
belugas <belugas@openttd.org>
parents: 9704
diff changeset
466 Victor Fischer (Celestar) - Programming everywhere you need him to
538705a4c605 (svn r14100) -Fix(r14099): Who reads readme.txt files anyway?. Same work as previous commit.
belugas <belugas@openttd.org>
parents: 9704
diff changeset
467 Christoph Elsenhans (frosch) - General coding
11369
41fcb66a1256 (svn r15719) -Update: the credit section.
yexo <yexo@openttd.org>
parents: 11311
diff changeset
468 Loïc Guilloux (glx) - Windows Expert
10453
645c83f6f00c (svn r14708) -Change: update a few urls and fix some small errors/missing things in a few documents.
rubidium <rubidium@openttd.org>
parents: 10399
diff changeset
469 Michael Lutz (michi_cc) - Path based signals
8059
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
470 Owen Rudge (orudge) - Forum host, OS/2 port
8184
060e78474842 (svn r11747) -Change: Return of the prodigal son (or something). Little update (but highly noticed) on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8059
diff changeset
471 Peter Nelson (peter1138) - Spiritual descendant from newGRF gods
8059
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
472 Remko Bijker (Rubidium) - Lead coder and way more
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
473 Zdenek Sojka (SmatZ) - Bug finder and fixer
11369
41fcb66a1256 (svn r15719) -Update: the credit section.
yexo <yexo@openttd.org>
parents: 11311
diff changeset
474 Thijs Marinussen (Yexo) - AI Framework
8059
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
475
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
476 Inactive Developers:
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
477 Tamás Faragó (Darkvater) - Ex-Lead coder
11369
41fcb66a1256 (svn r15719) -Update: the credit section.
yexo <yexo@openttd.org>
parents: 11311
diff changeset
478 Jaroslav Mazanec (KUDr) - YAPG (Yet Another Pathfinder God) ;)
41fcb66a1256 (svn r15719) -Update: the credit section.
yexo <yexo@openttd.org>
parents: 11311
diff changeset
479 Jonathan Coome (Maedhros) - High priest of the NewGRF Temple
41fcb66a1256 (svn r15719) -Update: the credit section.
yexo <yexo@openttd.org>
parents: 11311
diff changeset
480 Attila Bán (MiHaMiX) - WebTranslator, Nightlies, Wiki and bugtracker host
1125
de436fc47e5f (svn r1626) -Updated readme and credits list.
darkvater <darkvater@openttd.org>
parents: 1124
diff changeset
481 Christoph Mallon (Tron) - Programmer, code correctness police
de436fc47e5f (svn r1626) -Updated readme and credits list.
darkvater <darkvater@openttd.org>
parents: 1124
diff changeset
482
de436fc47e5f (svn r1626) -Updated readme and credits list.
darkvater <darkvater@openttd.org>
parents: 1124
diff changeset
483 Retired Developers:
8059
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
484 Ludvig Strigeus (ludde) - OpenTTD author, main coder (0.1 - 0.3.3)
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
485 Serge Paquet (vurlix) - Assistant project manager, coder (0.1 - 0.3.3)
1703
2bd7418694e2 (svn r2207) - Update readme.txt about some windows compilation and troubleshooting running openttd without a soundcard.
Darkvater <Darkvater@openttd.org>
parents: 1694
diff changeset
486 Dominik Scherer (dominik81) - Lead programmer, GUI expert (0.3.0 - 0.3.6)
11369
41fcb66a1256 (svn r15719) -Update: the credit section.
yexo <yexo@openttd.org>
parents: 11311
diff changeset
487 Benedikt Brüggemeier (skidd13) - Bug fixer and code reworker
41fcb66a1256 (svn r15719) -Update: the credit section.
yexo <yexo@openttd.org>
parents: 11311
diff changeset
488 Patric Stout (TrueLight) - Programmer, webhoster (0.3 - pre0.7)
799
ca9bb7e58029 (svn r1269) - Updated changelog.txt and readme.txt for 0.3.5
truelight <truelight@openttd.org>
parents: 614
diff changeset
489
0
fa6ee4d75c8a (svn r1) Import of revision 975 of old (crashed) SVN
truelight <truelight@openttd.org>
parents:
diff changeset
490 Thanks to:
5404
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
491 Josef Drexler - For his great work on TTDPatch.
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
492 Marcin Grzegorczyk - For his TTDPatch work and documentation of TTD internals and graphics (signals and track foundations)
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
493 Petr Baudis (pasky) - Many patches, newgrf support, etc.
8059
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
494 Simon Sasburg (HackyKid) - For the many bugfixes he has blessed us with
5404
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
495 Stefan Meißner (sign_de) - For his work on the console
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
496 Mike Ragsdale - OpenTTD installer
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
497 Cian Duffy (MYOB) - BeOS port / manual writing
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
498 Christian Rosentreter (tokai) - MorphOS / AmigaOS port
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
499 Richard Kempton (RichK67) - Additional airports, initial TGP implementation
11225
b99d60de9a5d (svn r15578) -Change: unexternalise squirrel.
rubidium <rubidium@openttd.org>
parents: 11154
diff changeset
500 Alberto Demichelis - Squirrel scripting language
5404
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
501 Michael Blunck - For revolutionizing TTD with awesome graphics
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
502 George - Canal graphics
6691
d2fb32d942f7 (svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.
rubidium <rubidium@openttd.org>
parents: 6673
diff changeset
503 David Dallaston (Pikka) - Tram tracks
5404
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
504 All Translators - For their support to make OpenTTD a truly international game
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
505 Bug Reporters - Thanks for all bug reports
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
506 Chris Sawyer - For an amazing game!