Mercurial > hg > openttd
annotate src/engine_type.h @ 15308:73d4675b5be0 draft
(svn r19949) -Doc: Mention tricky units (like speed) more often and more consistently.
author | frosch <frosch@openttd.org> |
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date | Tue, 08 Jun 2010 20:16:51 +0000 |
parents | 43a5d37b45c4 |
children | f8e9a3f0c140 |
rev | line source |
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8777
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1 /* $Id$ */ |
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2 |
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3 /* |
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4 * This file is part of OpenTTD. |
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5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. |
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6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
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7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. |
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8 */ |
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9 |
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10 /** @file engine_type.h Types related to engines. */ |
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11 |
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12 #ifndef ENGINE_TYPE_H |
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13 #define ENGINE_TYPE_H |
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14 |
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15 #include "economy_type.h" |
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16 #include "rail_type.h" |
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17 #include "cargo_type.h" |
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18 #include "date_type.h" |
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19 #include "sound_type.h" |
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20 #include "strings_type.h" |
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21 |
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22 typedef uint16 EngineID; |
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23 |
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24 struct Engine; |
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25 |
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26 enum RailVehicleTypes { |
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27 RAILVEH_SINGLEHEAD, ///< indicates a "standalone" locomotive |
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28 RAILVEH_MULTIHEAD, ///< indicates a combination of two locomotives |
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29 RAILVEH_WAGON, ///< simple wagon, not motorized |
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30 }; |
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31 |
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32 enum EngineClass { |
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33 EC_STEAM, |
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34 EC_DIESEL, |
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35 EC_ELECTRIC, |
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36 EC_MONORAIL, |
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37 EC_MAGLEV, |
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38 }; |
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39 |
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40 struct RailVehicleInfo { |
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41 byte image_index; |
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42 RailVehicleTypes railveh_type; |
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43 byte cost_factor; ///< Purchase cost factor; For multiheaded engines the sum of both engine prices. |
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44 RailTypeByte railtype; |
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45 uint16 max_speed; ///< Maximum speed (1 unit = 1/1.6 mph = 1 km-ish/h) |
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46 uint16 power; ///< Power of engine (hp); For multiheaded engines the sum of both engine powers. |
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47 uint16 weight; ///< Weight of vehicle (tons); For multiheaded engines the weight of each single engine. |
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48 byte running_cost; ///< Running cost of engine; For multiheaded engines the sum of both running costs. |
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49 Price running_cost_class; |
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50 EngineClass engclass; ///< Class of engine for this vehicle |
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51 byte capacity; ///< Cargo capacity of vehicle; For multiheaded engines the capacity of each single engine. |
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52 byte ai_passenger_only; ///< Bit value to tell AI that this engine is for passenger use only |
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53 uint16 pow_wag_power; ///< Extra power applied to consist if wagon should be powered |
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54 byte pow_wag_weight; ///< Extra weight applied to consist if wagon should be powered |
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55 byte visual_effect; ///< Bitstuffed NewGRF visual effect data |
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56 byte shorten_factor; ///< length on main map for this type is 8 - shorten_factor |
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57 byte tractive_effort; ///< Tractive effort coefficient |
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58 byte user_def_data; ///< Property 0x25: "User-defined bit mask" Used only for (very few) NewGRF vehicles |
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59 }; |
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60 |
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61 struct ShipVehicleInfo { |
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62 byte image_index; |
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63 byte cost_factor; |
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64 uint16 max_speed; ///< Maximum speed (1 unit = 1/3.2 mph = 0.5 km-ish/h) |
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65 uint16 capacity; |
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66 byte running_cost; |
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67 SoundID sfx; |
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68 bool old_refittable; ///< Is ship refittable; only used during initialisation. Later use EngineInfo::refit_mask. |
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69 }; |
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70 |
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71 /* AircraftVehicleInfo subtypes, bitmask type. |
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72 * If bit 0 is 0 then it is a helicopter, otherwise it is a plane |
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73 * in which case bit 1 tells us whether it's a big(fast) plane or not */ |
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74 enum AircraftSubTypeBits { |
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75 AIR_HELI = 0, |
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76 AIR_CTOL = 1, ///< Conventional Take Off and Landing, i.e. planes |
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77 AIR_FAST = 2 |
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78 }; |
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79 |
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80 struct AircraftVehicleInfo { |
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81 byte image_index; |
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82 byte cost_factor; |
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83 byte running_cost; |
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84 byte subtype; |
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85 SoundID sfx; |
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86 byte acceleration; |
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87 uint16 max_speed; ///< Maximum speed (1 unit = 8 mph = 12.8 km-ish/h) |
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88 byte mail_capacity; |
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89 uint16 passenger_capacity; |
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90 }; |
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91 |
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92 struct RoadVehicleInfo { |
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93 byte image_index; |
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94 byte cost_factor; |
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95 byte running_cost; |
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96 Price running_cost_class; |
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97 SoundID sfx; |
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98 uint16 max_speed; ///< Maximum speed (1 unit = 1/3.2 mph = 0.5 km-ish/h) |
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99 byte capacity; |
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100 uint8 weight; ///< Weight in 1/4t units |
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101 uint8 power; ///< Power in 10hp units |
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102 uint8 tractive_effort; ///< Coefficient of tractive effort |
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103 uint8 air_drag; ///< Coefficient of air drag |
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104 }; |
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105 |
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106 /** Information about a vehicle |
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107 * @see table/engines.h |
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108 */ |
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109 struct EngineInfo { |
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110 Date base_intro; |
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111 Year lifelength; ///< Lifetime of a single vehicle |
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112 Year base_life; ///< Basic duration of engine availability (without random parts) |
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113 byte decay_speed; |
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114 byte load_amount; |
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115 byte climates; |
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116 CargoID cargo_type; |
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117 uint32 refit_mask; |
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118 byte refit_cost; |
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119 byte misc_flags; |
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120 byte callback_mask; ///< Bitmask of vehicle callbacks that have to be called |
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121 int8 retire_early; ///< Number of years early to retire vehicle |
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122 StringID string_id; ///< Default name of engine |
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123 }; |
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124 |
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125 /** |
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126 * EngineInfo.misc_flags is a bitmask, with the following values |
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127 */ |
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128 enum EngineMiscFlags { |
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129 EF_RAIL_TILTS = 0, ///< Rail vehicle tilts in curves |
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130 EF_ROAD_TRAM = 0, ///< Road vehicle is a tram/light rail vehicle |
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131 EF_USES_2CC = 1, ///< Vehicle uses two company colours |
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132 EF_RAIL_IS_MU = 2, ///< Rail vehicle is a multiple-unit (DMU/EMU) |
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133 }; |
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134 |
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135 /** |
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136 * Engine.flags is a bitmask, with the following values. |
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137 */ |
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138 enum EngineFlags { |
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139 ENGINE_AVAILABLE = 1, ///< This vehicle is available to everyone. |
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140 ENGINE_EXCLUSIVE_PREVIEW = 2, ///< This vehicle is in the exclusive preview stage, either being used or being offered to a company. |
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141 ENGINE_OFFER_WINDOW_OPEN = 4, ///< The exclusive offer window is currently open for a company. |
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142 }; |
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143 |
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144 static const uint NUM_VEHICLE_TYPES = 6; |
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145 static const uint MAX_LENGTH_ENGINE_NAME_BYTES = 31; ///< The maximum length of an engine name in bytes including '\0' |
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146 static const uint MAX_LENGTH_ENGINE_NAME_PIXELS = 160; ///< The maximum length of an engine name in pixels |
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147 |
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148 static const EngineID INVALID_ENGINE = 0xFFFF; |
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149 |
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150 #endif /* ENGINE_TYPE_H */ |