annotate readme.txt @ 9494:3503f9917e4a draft

(svn r13472) -Backport (r13467 from NoAI): make CmdRemoveRoadStop use p2 as documented (only look at bit 0, not at the complete value)
author glx <glx@openttd.org>
date Wed, 11 Jun 2008 15:08:52 +0000
parents 267a95510fdf
children e56e094a5f92
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1 OpenTTD README
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2 Last updated: 2008-03-04
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3 Release version: 0.6.0-beta5
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4 ------------------------------------------------------------------------
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7 Table of Contents:
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8 ------------------
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9 1.0) About
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10 2.0) Contacting
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11 * 2.1 Reporting Bugs
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12 3.0) Supported Platforms
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13 4.0) Installing and running OpenTTD
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14 * 4.1 (Required) 3rd party files
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15 * 4.2 OpenTTD directories
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16 * 4.3 Portable Installations (External Media)
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17 5.0) OpenTTD features
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18 6.0) Configuration File
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19 7.0) Compiling
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20 8.0) Translating
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21 * 8.1 Guidelines
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22 * 8.2 Translation
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23 * 8.3 Previewing
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24 9.0) Troubleshooting
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25 X.X) Credits
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28 1.0) About:
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29 ---- ------
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30 OpenTTD is a clone of Transport Tycoon Deluxe, a popular game originally
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31 written by Chris Sawyer. It attempts to mimic the original game as closely
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32 as possible while extending it with new features.
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33
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34 OpenTTD is licensed under the GNU General Public License version 2.0. For
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35 more information, see the file 'COPYING'.
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37 2.0) Contacting:
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38 ---- ----------
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39 The easiest way to contact the OpenTTD team is by submitting bug reports or
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40 posting comments in our forums. You can also chat with us on IRC (#openttd
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41 on irc.oftc.net).
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42
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43 The OpenTTD homepage is http://www.openttd.org/.
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45 You can also find the OpenTTD forums at
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46 http://forum.openttd.org/
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49 2.1) Reporting Bugs:
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50 ---- ---------------
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51 To report a bug, please create a Flyspray account and follow the bugs
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52 link from our homepage. Please make sure the bug is reproducible and
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53 still occurs in the latest daily build or the current SVN version. Also
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54 please look through the existing bug reports briefly to see whether the bug
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55 is not already known.
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56
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57 The Flyspray project page URL is: http://bugs.openttd.org/
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58
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59 Please include the following information in your bug report:
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60 - OpenTTD version (PLEASE test the latest SVN/nightly build)
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61 - Bug details, including instructions how to reproduce it
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62 - Platform and compiler (Win32, Linux, FreeBSD, ...)
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63 - Attach a saved game *and* a screenshot if possible
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64 - If this bug only occurred recently please note the last
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65 version without the bug and the first version including
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66 the bug. That way we can fix it quicker by looking at the
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67 changes made.
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68
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70 3.0) Supported Platforms:
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71 ---- --------------------
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72 OpenTTD has been ported to several platforms and operating systems. It shouldn't
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73 be very difficult to port it to a new platform. The currently working platforms
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74 are:
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75
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76 BeOS - SDL
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77 FreeBSD - SDL
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78 Linux - SDL
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79 MacOS X (universal) - Cocoa video and sound drivers (SDL works too, but not 100% and not as a universal binary)
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80 MorphOS - SDL
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81 OpenBSD - SDL
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82 OS/2 - SDL
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83 Windows - Win32 GDI (faster) or SDL
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85
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86 4.0) Installing and running OpenTTD:
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87 ---- -------------------------------
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88
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89 Installing OpenTTD is fairly straightforward. Either you have downloaded an
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90 archive which you have to extract to a directory where you want OpenTTD to
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91 be installed, or you have downloaded an installer, which will automatically
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92 extract OpenTTD in the given directory.
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93
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94 OpenTTD looks in multiple locations to find the required data files (described
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95 in section 4.2). Installing any 3rd party files into a "shared" location has
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96 the advantage that you only need to do this step once, rather than copying the
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97 data files into all OpenTTD versions you have.
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98 Savegames, screenshots, etc are saved relative to the config file (openttd.cfg)
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99 currently being used. This means that if you use a config file in one of the
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100 shared directories, savegames will reside in the save/ directory next to the
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101 openttd.cfg file there.
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102 If you want savegames and screenshots in the directory where the OpenTTD binary
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103 resides, simply have your config file in that location. But if you remove this
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104 config file, savegames will still be in this directory (see notes in section 4.2)
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105
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106 4.1) (Required) 3rd party files:
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107 ---- ---------------------------
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108
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109 Before you run OpenTTD, you need to put the game's datafiles into a data/
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110 directory which can be located in various places addressed in the following
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111 section.
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112 As OpenTTD makes use of the original TTD artwork you will need the files listed
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113 below, which you can find on a Transport Tycoon Deluxe CD-ROM.
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114 The Windows installer optionally can copy these files from that CD-ROM.
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116 List of the required files:
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117 - sample.cat
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118 - trg1r.grf
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119 - trgcr.grf
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120 - trghr.grf
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121 - trgir.grf
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122 - trgtr.grf
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123
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124 Alternatively you can use the TTD GRF files from the DOS version:
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125 - TRG1.GRF
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126 - TRGC.GRF
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127 - TRGH.GRF
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128 - TRGI.GRF
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129 - TRGT.GRF
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130
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131 If you want the TTD music, copy the gm/ folder from the Windows version
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132 of TTD to your OpenTTD folder (not your data folder - also explained in
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133 the following sections).
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134
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135 Do NOT copy files included with OpenTTD into "shared" directories (explained in
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136 the following sections) as sooner or later you will run into graphical glitches
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137 when using other versions of the game.
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138
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139 4.2) OpenTTD directories
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140 ---- -------------------------------
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141
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142 The TTD artwork files listed in the section 4.1 "(Required) 3rd party files"
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143 can be placed in a few different locations:
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144 1. The current working directory (from where you started OpenTTD)
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145 2. Your personal directory
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146 Windows: C:\Documents and Settings\<username>\My Documents\OpenTTD
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147 Mac OSX: ~/Documents/OpenTTD
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148 Linux: ~/.openttd
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149 3. The shared directory
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150 Windows: C:\Documents and Settings\All Users\Documents\OpenTTD
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151 Mac OSX: /Library/Application Support/OpenTTD
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152 Linux: not available
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153 4. The binary directory (where the OpenTTD executable is)
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154 Windows: C:\Program Files\OpenTTD
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155 Linux: /usr/games
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156 5. The installation directory (Linux only)
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157 Linux: /usr/share/games/openttd
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158 6. The application bundle (Mac OSX only)
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159 It includes the OTTD files (grf+lng) and it will work as long as they aren't touched
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160
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161 Notes:
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162 - Linux in the previous list means .deb, but most paths should be similar for others.
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163 - The previous search order is also used for newgrfs and openttd.cfg.
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164 - If openttd.cfg is not found, then it will be created using the 2, 4, 1, 3, 5 order.
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165 - Savegames will be relative to the config file only if there is no save/
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166 directory in paths with higher priority than the config file path, but
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167 autosaves and screenshots will always be relative to the config file.
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168
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169 The prefered setup:
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170 Place 3rd party files in shared directory (or in personal directory if you don't
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171 have write access on shared directory) and have your openttd.cfg config file in
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172 personal directory (where the game will then also place savegames and screenshots).
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173
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174
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175 4.3) Portable Installations (External Media):
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176 ---- ----------------------------------------
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177
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178 You can install OpenTTD on external media so you can take it with you, i.e.
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179 using a USB key, or a USB HDD, etc.
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180 Create a directory where you shall store the game in (i.e. OpenTTD/).
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181 Copy the binary (OpenTTD.exe, OpenTTD.app, openttd, etc), data/ and your
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182 openttd.cfg to this directory.
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183 You can copy binaries for any operating system into this directory, which will
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184 allow you to play the game on nearly any computer you can attach the external
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185 media to.
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186 As always - additional grf files are stored in the data/ dir (for details,
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187 again, see section 4.1).
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188
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189
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190 5.0) OpenTTD features:
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191 ---- -----------------
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192
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193 OpenTTD has a lot of features going beyond the original TTD emulation.
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194 Unfortunately, there is currently no comprehensive list of features, but there
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195 is a basic features list on the web, and some optional features can be
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196 controlled through the Configure Patches dialog. We also implement some
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197 features known from TTDPatch (http://www.ttdpatch.net/).
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198
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199 Several important non-standard controls:
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200
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201 * Use Ctrl to place semaphore signals
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202 * Ingame console. More information at
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203 http://wiki.openttd.org/index.php/Console
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204
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205
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206 5.1) Logging of potentially dangerous actions:
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207 ---- ----------------------------------------
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208
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209 OpenTTD is a complex program, and together with NewGRF, it may show a buggy
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210 behaviour. But not only bugs in code can cause problems. There are several
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211 ways to affect game state possibly resulting in program crash or multiplayer
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212 desyncs.
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213 Easier way would be to forbid all these unsafe actions, but that would affect
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214 game usability for many players. We certainly do not want that.
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215 However, we receive bugreports because of this. To reduce time spent with
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216 solving these problems, these potentially unsafe actions are logged in
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217 the savegame (including crash.sav). Log is stored in crash logs, too.
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218
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219 Information logged:
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220
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221 * Adding / removing / changing order of NewGRFs
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222 * Changing NewGRF parameters, loading compatible NewGRF
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223 * Changing game mode (scenario editor <-> normal game)
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224 * Loading game saved in a different OTTD / TTDPatch / TTD version
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225 * Running a modified OTTD build
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226 * Changing patch settings affecting NewGRF behaviour (non-networksafe patches)
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227 * Changing landscape (by cheat)
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228
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229 No personal information is stored.
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230
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231 You can show the gamelog by typing 'gamelog' in the console or by running
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232 OpenTTD in debug mode.
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233
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234
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235 6.0) Configuration File:
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236 ---- -------------------
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237 The configuration file for OpenTTD (openttd.cfg) is in a simple Windows-like
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238 .INI format. It's mostly undocumented. Almost all settings can be changed
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239 ingame by using the 'Configure Patches' window.
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240
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241
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242 7.0) Compiling:
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243 ---- ----------
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244 Windows:
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245 You need Microsoft Visual Studio .NET. Open the project file
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246 and it should build automatically. In case you want to build with SDL support
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247 you need to add WITH_SDL to the project settings.
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248 PNG (WITH_PNG) and ZLIB (WITH_ZLIB) support is enabled by default. For these
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249 to work you need their development files. For best results, download the
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250 openttd-useful.zip file from SourceForge under the Files tab. Put the header
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251 files into your compiler's include/ directory and the library (.lib) files
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252 into the lib/ directory.
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253 For more help with VS see docs/Readme_Windows_MSVC.txt.
222
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254
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255 You can also build it using the Makefile with MSYS/MinGW or Cygwin/MinGW.
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256 Please read the Makefile for more information.
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257
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258 Solaris 10:
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259 You need g++ (version 3 or higher), together with SDL. Installation of
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260 libpng and zlib is recommended. For the first build it is required
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261 to execute "bash configure" first. Note that ./configure does not work
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262 yet. It is likely that you don't have a strip binary, so use the
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263 --disable-strip option in that case. Fontconfig (>2.3.0) and freetype
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264 are optional. "make run" will then run the program.
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265
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266 Unix:
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267 OpenTTD can be built with GNU "make". On non-GNU systems it's called "gmake".
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268 However, for the first build one has to do a "./configure" first.
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269 Note that you need SDL-devel 1.2.5 (or higher) to compile OpenTTD.
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270
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271 MacOS X:
181d8b11070e (svn r3493) -docs: [OSX] forgot to add Cocoa drivers and universal binaries as supported (thanks to Tobin for noticing)
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272 Use "make" or Xcode (which will then call make for you)
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273 This will give you a binary for your CPU type (PPC/Intel)
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274 However, for the first build one has to do a "./configure" first.
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275 To make a universal binary type "./configure --enabled-universal"
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276 instead of "./configure".
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277
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278 BeOS:
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279 Use "make", but do a "./configure" before the first build.
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280
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281 FreeBSD:
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282 You need the port devel/sdl12 for a non-dedicated build.
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283 graphics/png is optional for screenshots in the PNG format.
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284 Use "gmake", but do a "./configure" before the first build.
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285
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286 OpenBSD:
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287 Use "gmake", but do a "./configure" before the first build.
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288 Note that you need the port devel/sdl to compile OpenTTD.
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289
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290 MorphOS:
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291 Use "make". However, for the first build one has to do a "./configure" first.
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292 Note that you need the MorphOS SDK, latest libnix updates (else C++ parts of
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293 OpenTTD will not build) and the powersdl.library SDK. Optionally libz,
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294 libpng and freetype2 developer files.
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295
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296 OS/2:
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297 A comprehensive GNU build environment is required to build the OS/2 version.
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298 See the docs/Readme_OS2.txt file for more information.
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299
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300
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301 8.0) Translating:
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302 ---- -------------------
250
9995f44f61b7 (svn r251) -Project ready for 0.3.4 release. Updated installer, readme and fileinformation
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303 See http://www.openttd.org/translating.php for up-to-date information.
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304
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305 The use of the online Translator service, located at
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306 http://translator2.openttd.org/, is highly encouraged. For a username/password
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307 combo you should contact the development team, either by mail, IRC or the
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308 forums. The system is straightforward to use, and if you have any problems,
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309 read the online help located there.
250
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310
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311 If for some reason the website is down for a longer period of time, the
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312 information below might be of help.
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313
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314 8.1) Guidelines:
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315 ---- -------------------
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316 Here are some translation guidelines which you should follow closely.
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317
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318 * Please contact the development team before beginning the translation
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319 process! This avoids double work, as someone else may have already
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320 started translating to the same language.
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321
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322 8.2) Translation:
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323 ---- -------------------
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324 So, now that you've notified the development team about your intention to
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325 translate (You did, right? Of course you did.) you can pick up english.txt
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326 (found in the SVN repository under /lang) and translate.
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327
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328 You must change the first two lines of the file appropriately:
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329
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330 ##name English-Name-Of-Language
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331 ##ownname Native-Name-Of-Language
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332
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333 Note: Do not alter the following parts of the file:
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334
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335 * String identifiers (the first word on each line)
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336 * Parts of the strings which are in curly braces (such as {STRING})
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parents: 2134
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337 * Lines beginning with ## (such as ##id), other than the first two lines of
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tron <tron@openttd.org>
parents: 2134
diff changeset
338 the file
0
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339
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340 8.3) Previewing:
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341 ---- -------------------
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342 In order to view the translation in the game, you need to compile your language
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parents: 2134
diff changeset
343 file with the strgen utility, which is now bundled with the game.
0
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344
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345 strgen is a command-line utility. It takes the language filename as parameter.
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346 Example:
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347
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348 strgen lang/german.txt
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349
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350 This results in compiling german.txt and produces another file named german.lng.
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parents: 2134
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351 Any missing strings are replaced with the English strings. Note that it looks
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parents: 2134
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352 for english.txt in the lang subdirectory, which is where your language file
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parents: 2134
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353 should also be.
0
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354
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355 That's all! You should now be able to select the language in the game options.
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356
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Darkvater <Darkvater@openttd.org>
parents: 1694
diff changeset
357 9.0) Troubleshooting
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Darkvater <Darkvater@openttd.org>
parents: 1703
diff changeset
358 ---- ---------------
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parents: 1703
diff changeset
359
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parents: 2134
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360 To see all startup options available to you, start OpenTTD with the
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parents: 2134
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361 "./openttd -h" option. This might help you tweak some of the settings.
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Darkvater <Darkvater@openttd.org>
parents: 1703
diff changeset
362
3122
ccf65121c0c0 (svn r3727) - Fix some typos in the readme and known-bugs text files
Darkvater <Darkvater@openttd.org>
parents: 2946
diff changeset
363 If the game is acting strange and you feel adventurous you can try the
2401
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tron <tron@openttd.org>
parents: 2134
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364 "-d [[<name>]=[<level>]" flag, where the higher levels will give you more
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tron <tron@openttd.org>
parents: 2134
diff changeset
365 debugging output. The "name" variable can help you to display only some type of
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tron <tron@openttd.org>
parents: 2134
diff changeset
366 debugging messages. This is mostly undocumented so best is to look in the
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tron <tron@openttd.org>
parents: 2134
diff changeset
367 source code file debug.c for the various debugging types. For more information
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tron <tron@openttd.org>
parents: 2134
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368 look at http://wiki.openttd.org/index.php/Command_line.
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Darkvater <Darkvater@openttd.org>
parents: 1703
diff changeset
369
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tron <tron@openttd.org>
parents: 2134
diff changeset
370 The most frequent problem is missing data files. Don't forget to put all GRF
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tron <tron@openttd.org>
parents: 2134
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371 files from TTD into your data/ folder including sample.cat!
1734
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Darkvater <Darkvater@openttd.org>
parents: 1703
diff changeset
372
2401
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tron <tron@openttd.org>
parents: 2134
diff changeset
373 Under Windows 98 and lower it is impossible to use a dedicated server; it will
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tron <tron@openttd.org>
parents: 2134
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374 fail to start. Perhaps this is for the better because those OS's are not known
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tron <tron@openttd.org>
parents: 2134
diff changeset
375 for their stability.
0
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parents:
diff changeset
376
5355
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Darkvater <Darkvater@openttd.org>
parents: 4785
diff changeset
377 With the added support for font-based text selecting a non-latin language will
4449e5529205 (svn r7527) -Update appropiate files with release information for 0.5.0-RC1
Darkvater <Darkvater@openttd.org>
parents: 4785
diff changeset
378 result in garbage (lots of '?') shown on screen. Please open your configuration
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Darkvater <Darkvater@openttd.org>
parents: 4785
diff changeset
379 file and add a desired font for small/medium/-and large_font. This can be a font
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Darkvater <Darkvater@openttd.org>
parents: 4785
diff changeset
380 name like "Tahoma" or a path to a font.
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Darkvater <Darkvater@openttd.org>
parents: 4785
diff changeset
381
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Darkvater <Darkvater@openttd.org>
parents: 4785
diff changeset
382 Any NewGRF file used in a game is stored inside the savegame and will refuse
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Darkvater <Darkvater@openttd.org>
parents: 4785
diff changeset
383 to load if you don't have that grf file available. A list of missing files
4449e5529205 (svn r7527) -Update appropiate files with release information for 0.5.0-RC1
Darkvater <Darkvater@openttd.org>
parents: 4785
diff changeset
384 will be output to the console at the moment, so use the '-d' flag (on windows)
4449e5529205 (svn r7527) -Update appropiate files with release information for 0.5.0-RC1
Darkvater <Darkvater@openttd.org>
parents: 4785
diff changeset
385 to see this list. You just have to find the files (http://grfcrawler.tt-forums.net/)
4449e5529205 (svn r7527) -Update appropiate files with release information for 0.5.0-RC1
Darkvater <Darkvater@openttd.org>
parents: 4785
diff changeset
386 put them in the data/ folder and you're set to go.
4449e5529205 (svn r7527) -Update appropiate files with release information for 0.5.0-RC1
Darkvater <Darkvater@openttd.org>
parents: 4785
diff changeset
387
0
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truelight <truelight@openttd.org>
parents:
diff changeset
388 X.X) Credits:
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parents:
diff changeset
389 ---- --------
1124
405b7f9410be (svn r1625) -Alphabetized credits list
darkvater <darkvater@openttd.org>
parents: 961
diff changeset
390 The OpenTTD team (in alphabetical order):
8059
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
391 Jean-Francois Claeys (Belugas) - GUI, newindustries and more
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
392 Bjarni Corfitzen (Bjarni) - MacOSX port, coder and vehicles
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
393 Matthijs Kooijman (blathijs) - Pathfinder-guru, pool rework
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
394 Loïc Guilloux (glx) - General coding
8605
effdced88525 (svn r12187) -Add: frosch as dev. Last, but not least
belugas <belugas@openttd.org>
parents: 8600
diff changeset
395 Christoph Elsenhans (frosch) - General coding
8059
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
396 Jaroslav Mazanec (KUDr) - YAPG (Yet Another Pathfinder God) ;)
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
397 Jonathan Coome (Maedhros) - High priest of the newGRF Temple
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
398 Attila Bán (MiHaMiX) - WebTranslator, Nightlies, Wiki and bugtracker host
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
399 Owen Rudge (orudge) - Forum host, OS/2 port
8184
060e78474842 (svn r11747) -Change: Return of the prodigal son (or something). Little update (but highly noticed) on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8059
diff changeset
400 Peter Nelson (peter1138) - Spiritual descendant from newGRF gods
8059
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
401 Remko Bijker (Rubidium) - Lead coder and way more
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
402 Benedikt Brüggemeier (skidd13) - Bug fixer and code reworker
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
403 Zdenek Sojka (SmatZ) - Bug finder and fixer
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
404
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
405 Inactive Developers:
1125
de436fc47e5f (svn r1626) -Updated readme and credits list.
darkvater <darkvater@openttd.org>
parents: 1124
diff changeset
406 Victor Fischer (Celestar) - Programming everywhere you need him to
8059
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
407 Tamás Faragó (Darkvater) - Ex-Lead coder
1125
de436fc47e5f (svn r1626) -Updated readme and credits list.
darkvater <darkvater@openttd.org>
parents: 1124
diff changeset
408 Christoph Mallon (Tron) - Programmer, code correctness police
de436fc47e5f (svn r1626) -Updated readme and credits list.
darkvater <darkvater@openttd.org>
parents: 1124
diff changeset
409
de436fc47e5f (svn r1626) -Updated readme and credits list.
darkvater <darkvater@openttd.org>
parents: 1124
diff changeset
410 Retired Developers:
8059
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
411 Ludvig Strigeus (ludde) - OpenTTD author, main coder (0.1 - 0.3.3)
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
412 Serge Paquet (vurlix) - Assistant project manager, coder (0.1 - 0.3.3)
1703
2bd7418694e2 (svn r2207) - Update readme.txt about some windows compilation and troubleshooting running openttd without a soundcard.
Darkvater <Darkvater@openttd.org>
parents: 1694
diff changeset
413 Dominik Scherer (dominik81) - Lead programmer, GUI expert (0.3.0 - 0.3.6)
7859
51d89ad22764 (svn r11409) -Update: as of now, I am a retired Developer, so mark me as such
truelight <truelight@openttd.org>
parents: 7686
diff changeset
414 Patric Stout (TrueLight) - Programmer, webhoster (0.3 - pre0.6)
799
ca9bb7e58029 (svn r1269) - Updated changelog.txt and readme.txt for 0.3.5
truelight <truelight@openttd.org>
parents: 614
diff changeset
415
0
fa6ee4d75c8a (svn r1) Import of revision 975 of old (crashed) SVN
truelight <truelight@openttd.org>
parents:
diff changeset
416 Thanks to:
5404
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
417 Josef Drexler - For his great work on TTDPatch.
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
418 Marcin Grzegorczyk - For his TTDPatch work and documentation of TTD internals and graphics (signals and track foundations)
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
419 Petr Baudis (pasky) - Many patches, newgrf support, etc.
8059
3cb0afbc2249 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
belugas <belugas@openttd.org>
parents: 8052
diff changeset
420 Simon Sasburg (HackyKid) - For the many bugfixes he has blessed us with
5404
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
421 Stefan Meißner (sign_de) - For his work on the console
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
422 Mike Ragsdale - OpenTTD installer
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
423 Cian Duffy (MYOB) - BeOS port / manual writing
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
424 Christian Rosentreter (tokai) - MorphOS / AmigaOS port
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
425 Richard Kempton (RichK67) - Additional airports, initial TGP implementation
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
426 Michael Blunck - For revolutionizing TTD with awesome graphics
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
427 George - Canal graphics
6691
d2fb32d942f7 (svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.
rubidium <rubidium@openttd.org>
parents: 6673
diff changeset
428 David Dallaston (Pikka) - Tram tracks
5404
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
429 All Translators - For their support to make OpenTTD a truly international game
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
430 Bug Reporters - Thanks for all bug reports
2a651add2378 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
rubidium <rubidium@openttd.org>
parents: 5397
diff changeset
431 Chris Sawyer - For an amazing game!