Mercurial > hg > openttd
annotate src/town_cmd.cpp @ 6486:12262d0c44ed draft
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
start off larger, and will grow twice as quickly as other towns. They can also
be placed specifically in the scenario editor. Thanks to TheJosh for the
initial patch and the idea.
author | maedhros <maedhros@openttd.org> |
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date | Wed, 18 Apr 2007 14:23:30 +0000 |
parents | 17fdaec13730 |
children | 696f0e1b046e |
rev | line source |
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5584
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1 /* $Id$ */ |
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2 |
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3 /** @file town_cmd.cpp */ |
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4 |
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5 #include "stdafx.h" |
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6 #include "openttd.h" |
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7 #include "functions.h" |
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8 #include "debug.h" |
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9 #include "strings.h" |
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10 #include "road_map.h" |
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11 #include "table/strings.h" |
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12 #include "table/sprites.h" |
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13 #include "map.h" |
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14 #include "landscape.h" |
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15 #include "tile.h" |
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16 #include "town_map.h" |
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17 #include "tunnel_map.h" |
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18 #include "viewport.h" |
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19 #include "town.h" |
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20 #include "command.h" |
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21 #include "gfx.h" |
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22 #include "industry.h" |
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23 #include "station.h" |
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24 #include "vehicle.h" |
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25 #include "player.h" |
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26 #include "news.h" |
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27 #include "saveload.h" |
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28 #include "economy.h" |
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29 #include "gui.h" |
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30 #include "unmovable_map.h" |
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31 #include "water_map.h" |
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32 #include "variables.h" |
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33 #include "bridge.h" |
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34 #include "bridge_map.h" |
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35 #include "date.h" |
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36 #include "table/town_land.h" |
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37 #include "genworld.h" |
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38 #include "newgrf.h" |
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39 #include "newgrf_callbacks.h" |
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40 #include "newgrf_house.h" |
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41 |
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42 /** |
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43 * Called if a new block is added to the town-pool |
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44 */ |
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45 static void TownPoolNewBlock(uint start_item) |
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46 { |
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47 Town *t; |
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48 |
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49 /* We don't use FOR_ALL here, because FOR_ALL skips invalid items. |
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50 * TODO - This is just a temporary stage, this will be removed. */ |
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51 for (t = GetTown(start_item); t != NULL; t = (t->index + 1U < GetTownPoolSize()) ? GetTown(t->index + 1U) : NULL) t->index = start_item++; |
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52 } |
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53 |
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54 /* Initialize the town-pool */ |
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55 DEFINE_OLD_POOL(Town, Town, TownPoolNewBlock, NULL) |
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56 |
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57 void DestroyTown(Town *t) |
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58 { |
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59 Industry *i; |
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60 TileIndex tile; |
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61 |
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62 /* Delete town authority window |
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63 * and remove from list of sorted towns */ |
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64 DeleteWindowById(WC_TOWN_VIEW, t->index); |
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65 _town_sort_dirty = true; |
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66 _total_towns--; |
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67 |
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68 /* Delete all industries belonging to the town */ |
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69 FOR_ALL_INDUSTRIES(i) if (i->town == t) DeleteIndustry(i); |
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70 |
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71 /* Go through all tiles and delete those belonging to the town */ |
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72 for (tile = 0; tile < MapSize(); ++tile) { |
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73 switch (GetTileType(tile)) { |
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74 case MP_HOUSE: |
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75 if (GetTownByTile(tile) == t) DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR); |
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76 break; |
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77 |
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78 case MP_STREET: |
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79 case MP_TUNNELBRIDGE: |
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80 if (IsTileOwner(tile, OWNER_TOWN) && |
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81 ClosestTownFromTile(tile, (uint)-1) == t) |
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82 DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR); |
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83 break; |
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84 |
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85 default: |
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86 break; |
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87 } |
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88 } |
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89 |
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90 DeleteName(t->townnametype); |
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91 DeleteSubsidyWithTown(t->index); |
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92 |
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93 MarkWholeScreenDirty(); |
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94 } |
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95 |
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96 // Local |
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97 static int _grow_town_result; |
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98 |
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99 static bool BuildTownHouse(Town *t, TileIndex tile); |
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100 static void DoBuildTownHouse(Town *t, TileIndex tile); |
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101 |
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102 static void TownDrawHouseLift(const TileInfo *ti) |
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103 { |
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104 AddChildSpriteScreen(SPR_LIFT, PAL_NONE, 14, 60 - GetLiftPosition(ti->tile)); |
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105 } |
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106 |
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107 typedef void TownDrawTileProc(const TileInfo *ti); |
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108 static TownDrawTileProc * const _town_draw_tile_procs[1] = { |
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109 TownDrawHouseLift |
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110 }; |
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111 |
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112 uint OriginalTileRandomiser(uint x, uint y) |
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113 { |
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114 uint variant; |
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115 variant = x >> 4; |
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116 variant ^= x >> 6; |
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117 variant ^= y >> 4; |
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118 variant -= y >> 6; |
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119 variant &= 3; |
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120 return variant; |
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121 } |
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122 |
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123 static void DrawTile_Town(TileInfo *ti) |
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124 { |
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125 const DrawBuildingsTileStruct *dcts; |
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126 SpriteID image; |
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127 SpriteID pal; |
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128 HouseID house_id = GetHouseType(ti->tile); |
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129 |
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130 if (house_id >= NEW_HOUSE_OFFSET) { |
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131 /* Houses don't necessarily need new graphics. If they don't have a |
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132 * spritegroup associated with them, then the sprite for the substitute |
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133 * house id is drawn instead. */ |
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134 if (GetHouseSpecs(house_id)->spritegroup != NULL) { |
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135 DrawNewHouseTile(ti, house_id); |
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136 return; |
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137 } else { |
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138 house_id = GetHouseSpecs(house_id)->substitute_id; |
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139 } |
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140 } |
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141 |
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142 /* Retrieve pointer to the draw town tile struct */ |
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143 dcts = &_town_draw_tile_data[house_id << 4 | OriginalTileRandomiser(ti->x, ti->y) << 2 | GetHouseBuildingStage(ti->tile)]; |
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144 |
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145 if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, ti->tileh); |
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146 |
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147 image = dcts->ground.sprite; |
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148 pal = dcts->ground.pal; |
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149 DrawGroundSprite(image, pal); |
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150 |
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151 /* Add a house on top of the ground? */ |
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152 image = dcts->building.sprite; |
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153 if (image != 0) { |
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154 if (HASBIT(_transparent_opt, TO_HOUSES)) { |
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155 SETBIT(image, PALETTE_MODIFIER_TRANSPARENT); |
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156 pal = PALETTE_TO_TRANSPARENT; |
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157 } else { |
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158 pal = dcts->building.pal; |
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159 } |
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160 |
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161 AddSortableSpriteToDraw(image, pal, |
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162 ti->x + dcts->subtile_x, |
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163 ti->y + dcts->subtile_y, |
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164 dcts->width + 1, |
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165 dcts->height + 1, |
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166 dcts->dz, |
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167 ti->z |
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168 ); |
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169 |
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170 if (HASBIT(_transparent_opt, TO_HOUSES)) return; |
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171 } |
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172 |
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173 { |
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174 int proc = dcts->draw_proc - 1; |
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175 |
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176 if (proc >= 0) _town_draw_tile_procs[proc](ti); |
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177 } |
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178 } |
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179 |
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180 static uint GetSlopeZ_Town(TileIndex tile, uint x, uint y) |
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181 { |
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182 return GetTileMaxZ(tile); |
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183 } |
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184 |
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185 static Slope GetSlopeTileh_Town(TileIndex tile, Slope tileh) |
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186 { |
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187 return SLOPE_FLAT; |
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188 } |
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189 |
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190 static void AnimateTile_Town(TileIndex tile) |
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191 { |
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192 int pos, dest; |
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193 |
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194 if (GetHouseType(tile) >= NEW_HOUSE_OFFSET) { |
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195 AnimateNewHouseTile(tile); |
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196 return; |
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197 } |
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198 |
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199 if (_tick_counter & 3) return; |
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200 |
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201 /* If the house is not one with a lift anymore, then stop this animating. |
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202 * Not exactly sure when this happens, but probably when a house changes. |
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203 * Before this was just a return...so it'd leak animated tiles.. |
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204 * That bug seems to have been here since day 1?? */ |
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205 if (!(GetHouseSpecs(GetHouseType(tile))->building_flags & BUILDING_IS_ANIMATED)) { |
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206 DeleteAnimatedTile(tile); |
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207 return; |
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208 } |
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209 |
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210 if (!LiftHasDestination(tile)) { |
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211 int i; |
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212 |
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213 /* Building has 6 floors, number 0 .. 6, where 1 is illegal. |
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214 * This is due to the fact that the first floor is, in the graphics, |
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215 * the height of 2 'normal' floors. |
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216 * Furthermore, there are 6 lift positions from floor N (incl) to floor N + 1 (excl) */ |
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217 do { |
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218 i = (Random() & 7) - 1; |
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219 } while (i < 0 || i == 1 || i * 6 == GetLiftPosition(tile)); |
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220 |
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221 SetLiftDestination(tile, i); |
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222 } |
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223 |
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224 pos = GetLiftPosition(tile); |
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225 dest = GetLiftDestination(tile) * 6; |
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226 pos += (pos < dest) ? 1 : -1; |
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227 SetLiftPosition(tile, pos); |
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228 |
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229 if (pos == dest) HaltLift(tile); |
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230 |
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231 MarkTileDirtyByTile(tile); |
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232 } |
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233 |
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234 static void UpdateTownRadius(Town *t); |
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235 |
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236 static bool IsCloseToTown(TileIndex tile, uint dist) |
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237 { |
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238 const Town* t; |
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239 |
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240 FOR_ALL_TOWNS(t) { |
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241 if (DistanceManhattan(tile, t->xy) < dist) return true; |
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242 } |
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243 return false; |
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244 } |
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245 |
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246 static void MarkTownSignDirty(Town *t) |
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247 { |
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248 MarkAllViewportsDirty( |
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249 t->sign.left-6, |
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250 t->sign.top-3, |
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251 t->sign.left+t->sign.width_1*4+12, |
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252 t->sign.top + 45 |
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253 ); |
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254 } |
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255 |
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256 void UpdateTownVirtCoord(Town *t) |
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257 { |
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258 Point pt; |
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259 |
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260 MarkTownSignDirty(t); |
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261 pt = RemapCoords2(TileX(t->xy) * TILE_SIZE, TileY(t->xy) * TILE_SIZE); |
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262 SetDParam(0, t->index); |
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263 SetDParam(1, t->population); |
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264 UpdateViewportSignPos(&t->sign, pt.x, pt.y - 24, |
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265 _patches.population_in_label ? STR_TOWN_LABEL_POP : STR_TOWN_LABEL); |
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266 MarkTownSignDirty(t); |
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267 } |
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268 |
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269 static void ChangePopulation(Town *t, int mod) |
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270 { |
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271 t->population += mod; |
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272 InvalidateWindow(WC_TOWN_VIEW, t->index); |
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273 UpdateTownVirtCoord(t); |
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274 |
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275 if (_town_sort_order & 2) _town_sort_dirty = true; |
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276 } |
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277 |
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278 uint32 GetWorldPopulation() |
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279 { |
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280 uint32 pop; |
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281 const Town* t; |
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282 |
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283 pop = 0; |
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284 FOR_ALL_TOWNS(t) pop += t->population; |
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285 return pop; |
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286 } |
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287 |
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288 static void MakeSingleHouseBigger(TileIndex tile) |
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289 { |
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290 assert(IsTileType(tile, MP_HOUSE)); |
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291 |
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292 if (LiftHasDestination(tile)) return; |
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293 |
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294 IncHouseConstructionTick(tile); |
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295 if (GetHouseConstructionTick(tile) != 0) return; |
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296 |
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297 if (HASBIT(GetHouseSpecs(GetHouseType(tile))->callback_mask, CBM_CONSTRUCTION_STATE_CHANGE)) { |
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298 uint16 callback_res = GetHouseCallback(CBID_CONSTRUCTION_STATE_CHANGE, 0, GetHouseType(tile), GetTownByTile(tile), tile); |
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299 if (callback_res != CALLBACK_FAILED) ChangeHouseAnimationFrame(tile, callback_res); |
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300 } |
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301 |
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302 if (IsHouseCompleted(tile)) { |
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303 /* Now that construction is complete, we can add the population of the |
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304 * building to the town. */ |
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305 ChangePopulation(GetTownByTile(tile), GetHouseSpecs(GetHouseType(tile))->population); |
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306 } |
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307 MarkTileDirtyByTile(tile); |
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308 } |
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309 |
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310 static void MakeTownHouseBigger(TileIndex tile) |
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311 { |
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312 uint flags = GetHouseSpecs(GetHouseType(tile))->building_flags; |
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313 if (flags & BUILDING_HAS_1_TILE) MakeSingleHouseBigger(TILE_ADDXY(tile, 0, 0)); |
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314 if (flags & BUILDING_2_TILES_Y) MakeSingleHouseBigger(TILE_ADDXY(tile, 0, 1)); |
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315 if (flags & BUILDING_2_TILES_X) MakeSingleHouseBigger(TILE_ADDXY(tile, 1, 0)); |
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316 if (flags & BUILDING_HAS_4_TILES) MakeSingleHouseBigger(TILE_ADDXY(tile, 1, 1)); |
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317 } |
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318 |
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319 static void TileLoop_Town(TileIndex tile) |
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320 { |
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321 Town *t; |
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322 uint32 r; |
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323 HouseID house_id = GetHouseType(tile); |
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324 HouseSpec *hs = GetHouseSpecs(house_id); |
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325 |
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326 /* NewHouseTileLoop returns false if Callback 21 succeeded, i.e. the house |
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327 * doesn't exist any more, so don't continue here. */ |
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328 if (house_id >= NEW_HOUSE_OFFSET && !NewHouseTileLoop(tile)) return; |
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329 |
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330 if (!IsHouseCompleted(tile)) { |
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331 /* Construction is not completed. See if we can go further in construction*/ |
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332 MakeTownHouseBigger(tile); |
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333 return; |
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334 } |
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335 |
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336 /* If the lift has a destination, it is already an animated tile. */ |
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337 if ((hs->building_flags & BUILDING_IS_ANIMATED) && house_id < NEW_HOUSE_OFFSET && !LiftHasDestination(tile) && CHANCE16(1, 2)) AddAnimatedTile(tile); |
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338 |
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339 t = GetTownByTile(tile); |
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340 |
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341 r = Random(); |
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342 |
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343 if (GB(r, 0, 8) < hs->population) { |
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344 uint amt = GB(r, 0, 8) / 8 + 1; |
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345 uint moved; |
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346 |
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347 if (_economy.fluct <= 0) amt = (amt + 1) >> 1; |
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348 t->new_max_pass += amt; |
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349 moved = MoveGoodsToStation(tile, 1, 1, CT_PASSENGERS, amt); |
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350 t->new_act_pass += moved; |
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351 } |
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352 |
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353 if (GB(r, 8, 8) < hs->mail_generation) { |
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354 uint amt = GB(r, 8, 8) / 8 + 1; |
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355 uint moved; |
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356 |
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357 if (_economy.fluct <= 0) amt = (amt + 1) >> 1; |
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358 t->new_max_mail += amt; |
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359 moved = MoveGoodsToStation(tile, 1, 1, CT_MAIL, amt); |
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360 t->new_act_mail += moved; |
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361 } |
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362 |
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363 _current_player = OWNER_TOWN; |
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364 |
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365 if (hs->building_flags & BUILDING_HAS_1_TILE && HASBIT(t->flags12, TOWN_IS_FUNDED) && CanDeleteHouse(tile) && --t->time_until_rebuild == 0) { |
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366 t->time_until_rebuild = GB(r, 16, 8) + 192; |
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367 |
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368 ClearTownHouse(t, tile); |
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369 |
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370 /* Rebuild with another house? */ |
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371 if (GB(r, 24, 8) >= 12) DoBuildTownHouse(t, tile); |
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372 } |
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373 |
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374 _current_player = OWNER_NONE; |
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375 } |
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376 |
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377 static void ClickTile_Town(TileIndex tile) |
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378 { |
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379 /* not used */ |
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380 } |
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381 |
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382 static int32 ClearTile_Town(TileIndex tile, byte flags) |
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383 { |
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384 int rating; |
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385 int32 cost; |
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386 Town *t; |
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387 HouseSpec *hs = GetHouseSpecs(GetHouseType(tile)); |
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388 |
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389 if (flags&DC_AUTO && !(flags&DC_AI_BUILDING)) return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED); |
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390 if (!CanDeleteHouse(tile)) return CMD_ERROR; |
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391 |
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392 cost = _price.remove_house * hs->removal_cost >> 8; |
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393 |
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394 rating = hs->remove_rating_decrease; |
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395 _cleared_town_rating += rating; |
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396 _cleared_town = t = GetTownByTile(tile); |
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397 |
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398 if (IsValidPlayer(_current_player)) { |
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399 if (rating > t->ratings[_current_player] && !(flags & DC_NO_TOWN_RATING) && !_cheats.magic_bulldozer.value) { |
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400 SetDParam(0, t->index); |
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401 return_cmd_error(STR_2009_LOCAL_AUTHORITY_REFUSES); |
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402 } |
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403 } |
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404 |
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405 if (flags & DC_EXEC) { |
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406 ChangeTownRating(t, -rating, RATING_HOUSE_MINIMUM); |
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407 ClearTownHouse(t, tile); |
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408 } |
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409 |
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410 return cost; |
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411 } |
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412 |
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413 static void GetAcceptedCargo_Town(TileIndex tile, AcceptedCargo ac) |
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414 { |
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415 HouseSpec *hs = GetHouseSpecs(GetHouseType(tile)); |
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416 |
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417 for (uint8 i = 0; i < 3; i++) ac[hs->accepts_cargo[i]] = hs->cargo_acceptance[i]; |
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418 } |
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419 |
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420 static void GetTileDesc_Town(TileIndex tile, TileDesc *td) |
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421 { |
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422 td->str = GetHouseSpecs(GetHouseType(tile))->building_name; |
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423 if (!IsHouseCompleted(tile)) { |
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424 SetDParamX(td->dparam, 0, td->str); |
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425 td->str = STR_2058_UNDER_CONSTRUCTION; |
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426 } |
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427 |
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428 td->owner = OWNER_TOWN; |
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429 } |
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430 |
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431 static uint32 GetTileTrackStatus_Town(TileIndex tile, TransportType mode) |
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432 { |
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433 /* not used */ |
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434 return 0; |
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435 } |
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436 |
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437 static void ChangeTileOwner_Town(TileIndex tile, PlayerID old_player, PlayerID new_player) |
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438 { |
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439 /* not used */ |
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440 } |
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441 |
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442 |
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443 static const TileIndexDiffC _roadblock_tileadd[] = { |
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444 { 0, -1}, |
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445 { 1, 0}, |
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446 { 0, 1}, |
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447 {-1, 0}, |
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448 |
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449 /* Store the first 3 elements again. |
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450 * Lets us rotate without using &3. */ |
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451 { 0, -1}, |
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452 { 1, 0}, |
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453 { 0, 1} |
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454 }; |
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455 |
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456 |
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457 static bool GrowTown(Town *t); |
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458 |
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459 static void TownTickHandler(Town *t) |
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460 { |
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461 if (HASBIT(t->flags12, TOWN_IS_FUNDED)) { |
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462 int i = t->grow_counter - 1; |
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463 if (i < 0) { |
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464 if (GrowTown(t)) { |
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465 i = t->growth_rate; |
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466 } else { |
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467 i = 0; |
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468 } |
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469 } |
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470 t->grow_counter = i; |
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471 } |
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472 |
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473 UpdateTownRadius(t); |
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474 } |
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475 |
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476 void OnTick_Town() |
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477 { |
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478 if (_game_mode == GM_EDITOR) return; |
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479 |
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480 /* Make sure each town's tickhandler invocation frequency is about the |
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481 * same - TOWN_GROWTH_FREQUENCY - independent on the number of towns. */ |
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482 for (_cur_town_iter += GetMaxTownIndex() + 1; |
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483 _cur_town_iter >= TOWN_GROWTH_FREQUENCY; |
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484 _cur_town_iter -= TOWN_GROWTH_FREQUENCY) { |
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485 uint32 i = _cur_town_ctr; |
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486 |
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487 if (++_cur_town_ctr > GetMaxTownIndex()) |
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488 _cur_town_ctr = 0; |
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489 |
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490 if (IsValidTownID(i)) TownTickHandler(GetTown(i)); |
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491 } |
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492 } |
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493 |
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494 static RoadBits GetTownRoadMask(TileIndex tile) |
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495 { |
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496 TrackBits b = GetAnyRoadTrackBits(tile); |
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497 RoadBits r = ROAD_NONE; |
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498 |
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499 if (b & TRACK_BIT_X) r |= ROAD_X; |
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500 if (b & TRACK_BIT_Y) r |= ROAD_Y; |
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501 if (b & TRACK_BIT_UPPER) r |= ROAD_NE | ROAD_NW; |
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502 if (b & TRACK_BIT_LOWER) r |= ROAD_SE | ROAD_SW; |
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503 if (b & TRACK_BIT_LEFT) r |= ROAD_NW | ROAD_SW; |
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504 if (b & TRACK_BIT_RIGHT) r |= ROAD_NE | ROAD_SE; |
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505 return r; |
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506 } |
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507 |
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508 static bool IsRoadAllowedHere(TileIndex tile, int dir) |
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509 { |
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510 Slope k; |
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511 Slope slope; |
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512 |
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513 /* If this assertion fails, it might be because the world contains |
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514 * land at the edges. This is not ok. */ |
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515 TILE_ASSERT(tile); |
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516 |
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517 for (;;) { |
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518 /* Check if there already is a road at this point? */ |
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519 if (GetAnyRoadTrackBits(tile) == 0) { |
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520 /* No, try to build one in the direction. |
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521 * if that fails clear the land, and if that fails exit. |
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522 * This is to make sure that we can build a road here later. */ |
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523 if (CmdFailed(DoCommand(tile, (dir & 1 ? ROAD_X : ROAD_Y), 0, DC_AUTO, CMD_BUILD_ROAD)) && |
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524 CmdFailed(DoCommand(tile, 0, 0, DC_AUTO, CMD_LANDSCAPE_CLEAR))) |
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525 return false; |
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526 } |
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527 |
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528 slope = GetTileSlope(tile, NULL); |
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529 if (slope == SLOPE_FLAT) { |
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530 no_slope: |
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531 /* Tile has no slope |
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532 * Disallow the road if any neighboring tile has a road. */ |
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533 if (HASBIT(GetTownRoadMask(TILE_ADD(tile, ToTileIndexDiff(_roadblock_tileadd[dir+1]))), dir^2) || |
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534 HASBIT(GetTownRoadMask(TILE_ADD(tile, ToTileIndexDiff(_roadblock_tileadd[dir+3]))), dir^2) || |
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535 HASBIT(GetTownRoadMask(TILE_ADD(tile, ToTileIndexDiff(_roadblock_tileadd[dir+1]) + ToTileIndexDiff(_roadblock_tileadd[dir+2]))), dir) || |
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536 HASBIT(GetTownRoadMask(TILE_ADD(tile, ToTileIndexDiff(_roadblock_tileadd[dir+3]) + ToTileIndexDiff(_roadblock_tileadd[dir+2]))), dir)) |
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537 return false; |
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538 |
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539 /* Otherwise allow */ |
5584
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540 return true; |
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541 } |
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542 |
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543 /* If the tile is not a slope in the right direction, then |
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544 * maybe terraform some. */ |
5584
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545 k = (dir & 1) ? SLOPE_NE : SLOPE_NW; |
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546 if (k != slope && ComplementSlope(k) != slope) { |
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547 uint32 r = Random(); |
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548 |
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549 if (CHANCE16I(1, 8, r) && !_generating_world) { |
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550 int32 res; |
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551 |
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552 if (CHANCE16I(1, 16, r)) { |
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553 res = DoCommand(tile, slope, 0, DC_EXEC | DC_AUTO | DC_NO_WATER, |
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554 CMD_TERRAFORM_LAND); |
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555 } else { |
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556 res = DoCommand(tile, slope ^ 0xF, 1, DC_EXEC | DC_AUTO | DC_NO_WATER, |
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|
557 CMD_TERRAFORM_LAND); |
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558 } |
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559 if (CmdFailed(res) && CHANCE16I(1, 3, r)) { |
6422
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560 /* We can consider building on the slope, though. */ |
5584
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561 goto no_slope; |
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562 } |
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563 } |
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564 return false; |
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|
565 } |
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|
566 return true; |
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|
567 } |
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|
568 } |
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|
569 |
4b26bd55bd24
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|
570 static bool TerraformTownTile(TileIndex tile, int edges, int dir) |
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|
571 { |
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|
572 int32 r; |
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|
573 |
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|
574 TILE_ASSERT(tile); |
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|
575 |
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|
576 r = DoCommand(tile, edges, dir, DC_AUTO | DC_NO_WATER, CMD_TERRAFORM_LAND); |
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577 if (CmdFailed(r) || r >= 126 * 16) return false; |
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|
578 DoCommand(tile, edges, dir, DC_AUTO | DC_NO_WATER | DC_EXEC, CMD_TERRAFORM_LAND); |
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|
579 return true; |
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|
580 } |
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|
581 |
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|
582 static void LevelTownLand(TileIndex tile) |
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583 { |
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changeset
|
584 Slope tileh; |
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585 |
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586 TILE_ASSERT(tile); |
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587 |
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588 /* Don't terraform if land is plain or if there's a house there. */ |
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589 if (IsTileType(tile, MP_HOUSE)) return; |
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590 tileh = GetTileSlope(tile, NULL); |
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591 if (tileh == SLOPE_FLAT) return; |
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592 |
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593 /* First try up, then down */ |
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594 if (!TerraformTownTile(tile, ~tileh & 0xF, 1)) { |
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595 TerraformTownTile(tile, tileh & 0xF, 0); |
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596 } |
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597 } |
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598 |
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599 static void GrowTownInTile(TileIndex* tile_ptr, RoadBits mask, int block, Town* t1) |
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600 { |
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601 RoadBits rcmd; |
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602 TileIndex tmptile; |
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603 DiagDirection i; |
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604 int j; |
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605 TileIndex tile = *tile_ptr; |
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606 |
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607 TILE_ASSERT(tile); |
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608 |
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609 if (mask == 0) { |
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610 int a; |
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611 int b; |
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612 |
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613 /* Tile has no road. First reset the status counter |
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614 * to say that this is the last iteration. */ |
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615 _grow_town_result = 0; |
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616 |
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617 /* Remove hills etc */ |
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618 LevelTownLand(tile); |
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619 |
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620 /* Is a road allowed here? */ |
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621 if (!IsRoadAllowedHere(tile, block)) return; |
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622 |
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623 /* Randomize new road block numbers */ |
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624 a = block; |
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625 b = block ^ 2; |
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626 if (CHANCE16(1, 4)) { |
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627 do { |
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628 a = GB(Random(), 0, 2); |
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629 } while (a == b); |
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630 } |
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631 |
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632 if (!IsRoadAllowedHere(TILE_ADD(tile, ToTileIndexDiff(_roadblock_tileadd[a])), a)) { |
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633 /* A road is not allowed to continue the randomized road, |
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634 * return if the road we're trying to build is curved. */ |
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635 if (a != (b ^ 2)) return; |
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636 |
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637 /* Return if neither side of the new road is a house */ |
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638 if (!IsTileType(TILE_ADD(tile, ToTileIndexDiff(_roadblock_tileadd[a + 1])), MP_HOUSE) && |
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639 !IsTileType(TILE_ADD(tile, ToTileIndexDiff(_roadblock_tileadd[a + 3])), MP_HOUSE)) |
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640 return; |
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641 |
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642 /* That means that the road is only allowed if there is a house |
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643 * at any side of the new road. */ |
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644 } |
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645 rcmd = (RoadBits)((1 << a) + (1 << b)); |
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646 |
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647 } else if (block < 5 && !HASBIT(mask,block^2)) { |
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648 /* Continue building on a partial road. |
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649 * Always OK. */ |
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650 _grow_town_result = 0; |
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651 rcmd = (RoadBits)(1 << (block ^ 2)); |
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652 } else { |
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653 int i; |
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654 |
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655 /* Reached a tunnel/bridge? Then continue at the other side of it. */ |
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656 if (IsTileType(tile, MP_TUNNELBRIDGE)) { |
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657 if (IsTunnel(tile) && GetTunnelTransportType(tile) == TRANSPORT_ROAD) { |
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658 *tile_ptr = GetOtherTunnelEnd(tile); |
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659 } else if (IsBridge(tile) && GetBridgeTransportType(tile) == TRANSPORT_ROAD) { |
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660 *tile_ptr = GetOtherBridgeEnd(tile); |
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661 } |
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662 return; |
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663 } |
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664 |
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665 /* Possibly extend the road in a direction. |
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666 * Randomize a direction and if it has a road, bail out. */ |
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667 i = GB(Random(), 0, 2); |
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668 if (HASBIT(mask, i)) return; |
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669 |
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670 /* This is the tile we will reach if we extend to this direction. */ |
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671 tmptile = TILE_ADD(tile, ToTileIndexDiff(_roadblock_tileadd[i])); |
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672 |
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673 /* Don't do it if it reaches to water. */ |
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674 if (IsClearWaterTile(tmptile)) return; |
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675 |
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676 /* Build a house at the edge. 60% chance or |
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677 * always ok if no road allowed. */ |
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678 if (!IsRoadAllowedHere(tmptile, i) || CHANCE16(6, 10)) { |
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679 /* But not if there already is a house there. */ |
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680 if (!IsTileType(tmptile, MP_HOUSE)) { |
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681 /* Level the land if possible */ |
5584
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682 LevelTownLand(tmptile); |
4b26bd55bd24
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parents:
diff
changeset
|
683 |
6422
fb10eafe2a26
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684 /* And build a house. |
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(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
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685 * Set result to -1 if we managed to build it. */ |
5584
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changeset
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686 if (BuildTownHouse(t1, tmptile)) _grow_town_result = -1; |
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changeset
|
687 } |
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changeset
|
688 return; |
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changeset
|
689 } |
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parents:
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changeset
|
690 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
691 _grow_town_result = 0; |
5587
c44c070c5032
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium <rubidium@openttd.org>
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5584
diff
changeset
|
692 rcmd = (RoadBits)(1 << i); |
5584
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693 } |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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changeset
|
694 |
6422
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695 /* Return if a water tile */ |
5584
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696 if (IsClearWaterTile(tile)) return; |
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697 |
6422
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698 /* Determine direction of slope, |
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699 * and build a road if not a special slope. */ |
5584
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700 switch (GetTileSlope(tile, NULL)) { |
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701 case SLOPE_SW: i = DIAGDIR_NE; break; |
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702 case SLOPE_SE: i = DIAGDIR_NW; break; |
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703 case SLOPE_NW: i = DIAGDIR_SE; break; |
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704 case SLOPE_NE: i = DIAGDIR_SW; break; |
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|
705 |
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|
706 default: |
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|
707 build_road_and_exit: |
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changeset
|
708 if (!CmdFailed(DoCommand(tile, rcmd, t1->index, DC_EXEC | DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD))) { |
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changeset
|
709 _grow_town_result = -1; |
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KUDr <KUDr@openttd.org>
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|
710 } |
4b26bd55bd24
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changeset
|
711 return; |
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KUDr <KUDr@openttd.org>
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diff
changeset
|
712 } |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
713 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
714 tmptile = tile; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
715 |
6422
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
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changeset
|
716 /* Now it contains the direction of the slope */ |
5584
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KUDr <KUDr@openttd.org>
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diff
changeset
|
717 j = -11; // max 11 tile long bridges |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
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diff
changeset
|
718 do { |
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KUDr <KUDr@openttd.org>
parents:
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changeset
|
719 if (++j == 0) |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
720 goto build_road_and_exit; |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
721 tmptile = TILE_MASK(tmptile + TileOffsByDiagDir(i)); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
722 } while (IsClearWaterTile(tmptile)); |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
723 |
6422
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
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diff
changeset
|
724 /* no water tiles in between? */ |
5584
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
725 if (j == -10) |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
726 goto build_road_and_exit; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
727 |
6422
fb10eafe2a26
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belugas <belugas@openttd.org>
parents:
6357
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changeset
|
728 /* Quit if it selecting an appropiate bridge type fails a large number of times. */ |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
729 j = 22; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
730 { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
731 int32 bridge_len = GetBridgeLength(tile, tmptile); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
732 do { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
733 byte bridge_type = RandomRange(MAX_BRIDGES - 1); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
734 if (CheckBridge_Stuff(bridge_type, bridge_len)) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
735 if (!CmdFailed(DoCommand(tile, tmptile, 0x8000 + bridge_type, DC_EXEC | DC_AUTO, CMD_BUILD_BRIDGE))) |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
736 _grow_town_result = -1; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
737 |
6422
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
belugas <belugas@openttd.org>
parents:
6357
diff
changeset
|
738 /* obviously, if building any bridge would fail, there is no need to try other bridge-types */ |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
739 return; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
740 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
741 } while (--j != 0); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
742 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
743 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
744 |
6422
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
belugas <belugas@openttd.org>
parents:
6357
diff
changeset
|
745 /** Returns "growth" if a house was built, or no if the build failed. |
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
belugas <belugas@openttd.org>
parents:
6357
diff
changeset
|
746 * @param t town to inquiry |
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
belugas <belugas@openttd.org>
parents:
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changeset
|
747 * @param tile to inquiry |
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
belugas <belugas@openttd.org>
parents:
6357
diff
changeset
|
748 * @return something other than zero(0)if town expansion was possible |
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
belugas <belugas@openttd.org>
parents:
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diff
changeset
|
749 */ |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
750 static int GrowTownAtRoad(Town *t, TileIndex tile) |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
751 { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
752 int block = 5; // special case |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
753 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
754 TILE_ASSERT(tile); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
755 |
6422
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
belugas <belugas@openttd.org>
parents:
6357
diff
changeset
|
756 /* Number of times to search. */ |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
757 _grow_town_result = 10 + t->num_houses * 4 / 9; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
758 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
759 do { |
6422
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
belugas <belugas@openttd.org>
parents:
6357
diff
changeset
|
760 /* Get a bitmask of the road blocks on a tile */ |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
761 RoadBits mask = GetTownRoadMask(tile); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
762 |
6422
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
belugas <belugas@openttd.org>
parents:
6357
diff
changeset
|
763 /* Try to grow the town from this point */ |
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
belugas <belugas@openttd.org>
parents:
6357
diff
changeset
|
764 GrowTownInTile(&tile, mask, block, t); |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
765 |
6422
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
belugas <belugas@openttd.org>
parents:
6357
diff
changeset
|
766 /* Exclude the source position from the bitmask |
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
belugas <belugas@openttd.org>
parents:
6357
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changeset
|
767 * and return if no more road blocks available */ |
6127
a8303346cd9c
(svn r8864) -Codechange: make ClrBitT(), SetBitT() and ToggleBitT more like CLRBIT() and so on (modify value of the first parameter instead or returning the result)
KUDr <KUDr@openttd.org>
parents:
6061
diff
changeset
|
768 ClrBitT(mask, (block ^ 2)); |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
769 if (mask == 0) |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
770 return _grow_town_result; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
771 |
6422
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
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parents:
6357
diff
changeset
|
772 /* Select a random bit from the blockmask, walk a step |
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
belugas <belugas@openttd.org>
parents:
6357
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changeset
|
773 * and continue the search from there. */ |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
774 do block = Random() & 3; while (!HASBIT(mask,block)); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
775 tile += ToTileIndexDiff(_roadblock_tileadd[block]); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
776 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
777 if (IsTileType(tile, MP_STREET)) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
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778 /* Don't allow building over roads of other cities */ |
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779 if (IsTileOwner(tile, OWNER_TOWN) && GetTownByTile(tile) != t) { |
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780 _grow_town_result = -1; |
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781 } else if (_game_mode == GM_EDITOR) { |
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782 /* If we are in the SE, and this road-piece has no town owner yet, it just found an |
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783 * owner :) (happy happy happy road now) */ |
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784 SetTileOwner(tile, OWNER_TOWN); |
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785 SetTownIndex(tile, t->index); |
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786 } |
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787 } |
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788 |
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789 /* Max number of times is checked. */ |
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790 } while (--_grow_town_result >= 0); |
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791 |
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792 return (_grow_town_result == -2); |
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793 } |
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794 |
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795 /** Generate a random road block |
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796 * The probability of a straight road |
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797 * is somewhat higher than a curved. */ |
6247
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798 static RoadBits GenRandomRoadBits() |
5584
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799 { |
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800 uint32 r = Random(); |
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801 uint a = GB(r, 0, 2); |
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802 uint b = GB(r, 8, 2); |
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803 if (a == b) b ^= 2; |
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804 return (RoadBits)((1 << a) + (1 << b)); |
5584
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805 } |
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806 |
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807 /** Grow the town |
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808 * @Return true if a house was built, or no if the build failed. */ |
5584
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809 static bool GrowTown(Town *t) |
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810 { |
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811 TileIndex tile; |
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812 const TileIndexDiffC *ptr; |
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813 PlayerID old_player; |
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814 |
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815 static const TileIndexDiffC _town_coord_mod[] = { |
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816 {-1, 0}, |
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817 { 1, 1}, |
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818 { 1, -1}, |
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819 {-1, -1}, |
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820 {-1, 0}, |
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821 { 0, 2}, |
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822 { 2, 0}, |
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823 { 0, -2}, |
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824 {-1, -1}, |
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825 {-2, 2}, |
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826 { 2, 2}, |
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827 { 2, -2}, |
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828 { 0, 0} |
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829 }; |
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830 |
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831 /* Current player is a town */ |
5584
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832 old_player = _current_player; |
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833 _current_player = OWNER_TOWN; |
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834 |
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835 /* Find a road that we can base the construction on. */ |
5584
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836 tile = t->xy; |
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837 for (ptr = _town_coord_mod; ptr != endof(_town_coord_mod); ++ptr) { |
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838 if (GetAnyRoadTrackBits(tile) != 0) { |
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839 int r = GrowTownAtRoad(t, tile); |
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|
840 _current_player = old_player; |
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841 return r != 0; |
5584
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842 } |
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|
843 tile = TILE_ADD(tile, ToTileIndexDiff(*ptr)); |
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844 } |
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|
845 |
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846 /* No road available, try to build a random road block by |
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847 * clearing some land and then building a road there. */ |
5584
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848 tile = t->xy; |
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849 for (ptr = _town_coord_mod; ptr != endof(_town_coord_mod); ++ptr) { |
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850 /* Only work with plain land that not already has a house */ |
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851 if (!IsTileType(tile, MP_HOUSE) && GetTileSlope(tile, NULL) == SLOPE_FLAT) { |
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852 if (!CmdFailed(DoCommand(tile, 0, 0, DC_AUTO, CMD_LANDSCAPE_CLEAR))) { |
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853 DoCommand(tile, GenRandomRoadBits(), t->index, DC_EXEC | DC_AUTO, CMD_BUILD_ROAD); |
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|
854 _current_player = old_player; |
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855 return true; |
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|
856 } |
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|
857 } |
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|
858 tile = TILE_ADD(tile, ToTileIndexDiff(*ptr)); |
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859 } |
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|
860 |
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861 _current_player = old_player; |
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862 return false; |
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|
863 } |
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|
864 |
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|
865 static void UpdateTownRadius(Town *t) |
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866 { |
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867 static const uint16 _town_radius_data[23][5] = { |
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868 { 4, 0, 0, 0, 0}, // 0 |
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|
869 { 16, 0, 0, 0, 0}, |
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|
870 { 25, 0, 0, 0, 0}, |
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|
871 { 36, 0, 0, 0, 0}, |
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|
872 { 49, 0, 4, 0, 0}, |
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|
873 { 64, 0, 4, 0, 0}, // 20 |
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|
874 { 64, 0, 9, 0, 1}, |
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|
875 { 64, 0, 9, 0, 4}, |
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|
876 { 64, 0, 16, 0, 4}, |
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877 { 81, 0, 16, 0, 4}, |
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|
878 { 81, 0, 16, 0, 4}, // 40 |
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|
879 { 81, 0, 25, 0, 9}, |
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|
880 { 81, 36, 25, 0, 9}, |
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|
881 { 81, 36, 25, 16, 9}, |
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|
882 { 81, 49, 0, 25, 9}, |
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|
883 { 81, 64, 0, 25, 9}, // 60 |
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884 { 81, 64, 0, 36, 9}, |
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|
885 { 81, 64, 0, 36, 16}, |
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|
886 {100, 81, 0, 49, 16}, |
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|
887 {100, 81, 0, 49, 25}, |
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parents:
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|
888 {121, 81, 0, 49, 25}, // 80 |
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|
889 {121, 81, 0, 49, 25}, |
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|
890 {121, 81, 0, 49, 36}, // 88 |
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|
891 }; |
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|
892 |
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|
893 if (t->num_houses < 92) { |
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|
894 memcpy(t->radius, _town_radius_data[t->num_houses / 4], sizeof(t->radius)); |
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|
895 } else { |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
896 int mass = t->num_houses / 8; |
6422
fb10eafe2a26
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|
897 /* At least very roughly extrapolate. Empirical numbers dancing between |
fb10eafe2a26
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|
898 * overwhelming by cottages and skyscrapers outskirts. */ |
5584
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diff
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|
899 t->radius[0] = mass * mass; |
6422
fb10eafe2a26
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|
900 /* Actually we are proportional to sqrt() but that's right because |
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|
901 * we are covering an area. */ |
5584
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|
902 t->radius[1] = mass * 7; |
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|
903 t->radius[2] = 0; |
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parents:
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|
904 t->radius[3] = mass * 4; |
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changeset
|
905 t->radius[4] = mass * 3; |
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KUDr <KUDr@openttd.org>
parents:
diff
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|
906 //debug("%d (->%d): %d %d %d %d\n", t->num_houses, mass, t->radius[0], t->radius[1], t->radius[3], t->radius[4]); |
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parents:
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changeset
|
907 } |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
908 } |
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parents:
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changeset
|
909 |
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parents:
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|
910 static bool CreateTownName(uint32 *townnameparts) |
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|
911 { |
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parents:
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|
912 Town *t2; |
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|
913 char buf1[64]; |
4b26bd55bd24
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|
914 char buf2[64]; |
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parents:
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|
915 uint32 r; |
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diff
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|
916 /* Do not set too low tries, since when we run out of names, we loop |
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diff
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|
917 * for #tries only one time anyway - then we stop generating more |
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|
918 * towns. Do not show it too high neither, since looping through all |
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|
919 * the other towns may take considerable amount of time (10000 is |
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changeset
|
920 * too much). */ |
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|
921 int tries = 1000; |
4b26bd55bd24
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parents:
diff
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|
922 uint16 townnametype = SPECSTR_TOWNNAME_START + _opt.town_name; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
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changeset
|
923 |
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parents:
diff
changeset
|
924 assert(townnameparts); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
925 |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
926 for (;;) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
927 restart: |
4b26bd55bd24
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parents:
diff
changeset
|
928 r = Random(); |
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KUDr <KUDr@openttd.org>
parents:
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changeset
|
929 |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
930 SetDParam(0, r); |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
931 GetString(buf1, townnametype, lastof(buf1)); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
932 |
6422
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
belugas <belugas@openttd.org>
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6357
diff
changeset
|
933 /* Check size and width */ |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
934 if (strlen(buf1) >= 31 || GetStringBoundingBox(buf1).width > 130) continue; |
4b26bd55bd24
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parents:
diff
changeset
|
935 |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
936 FOR_ALL_TOWNS(t2) { |
6422
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
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parents:
6357
diff
changeset
|
937 /* We can't just compare the numbers since |
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
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parents:
6357
diff
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|
938 * several numbers may map to a single name. */ |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
939 SetDParam(0, t2->index); |
4b26bd55bd24
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parents:
diff
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|
940 GetString(buf2, STR_TOWN, lastof(buf2)); |
4b26bd55bd24
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parents:
diff
changeset
|
941 if (strcmp(buf1, buf2) == 0) { |
4b26bd55bd24
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parents:
diff
changeset
|
942 if (tries-- < 0) return false; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
943 goto restart; |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
944 } |
4b26bd55bd24
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parents:
diff
changeset
|
945 } |
4b26bd55bd24
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parents:
diff
changeset
|
946 *townnameparts = r; |
4b26bd55bd24
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parents:
diff
changeset
|
947 return true; |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
948 } |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
949 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
950 |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
951 void UpdateTownMaxPass(Town *t) |
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parents:
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changeset
|
952 { |
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
953 t->max_pass = t->population >> 3; |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
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changeset
|
954 t->max_mail = t->population >> 4; |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
955 } |
4b26bd55bd24
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parents:
diff
changeset
|
956 |
6486
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
957 /** |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
958 * Does the actual town creation. |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
959 * |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
960 * @param t The town |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
961 * @param tile Where to put it |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
962 * @param townnameparts The town name |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
963 * @param size_mode How the size should be determined |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
964 * @param size Parameter for size determination |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
965 */ |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
966 static void DoCreateTown(Town *t, TileIndex tile, uint32 townnameparts, TownSizeMode size_mode, uint size) |
5584
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|
967 { |
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diff
changeset
|
968 int x, i; |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
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changeset
|
969 |
6422
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belugas <belugas@openttd.org>
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|
970 /* clear the town struct */ |
5584
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changeset
|
971 i = t->index; |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
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changeset
|
972 memset(t, 0, sizeof(Town)); |
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
973 t->index = i; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
974 _total_towns++; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
975 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
976 t->xy = tile; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
977 t->num_houses = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
978 t->time_until_rebuild = 10; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
979 UpdateTownRadius(t); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
980 t->flags12 = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
981 t->population = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
982 t->grow_counter = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
983 t->growth_rate = 250; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
984 t->new_max_pass = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
985 t->new_max_mail = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
986 t->new_act_pass = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
987 t->new_act_mail = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
988 t->max_pass = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
989 t->max_mail = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
990 t->act_pass = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
991 t->act_mail = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
992 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
993 t->pct_pass_transported = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
994 t->pct_mail_transported = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
995 t->fund_buildings_months = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
996 t->new_act_food = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
997 t->new_act_water = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
998 t->act_food = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
999 t->act_water = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1000 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1001 for (i = 0; i != MAX_PLAYERS; i++) |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1002 t->ratings[i] = 500; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1003 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1004 t->have_ratings = 0; |
5587
c44c070c5032
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium <rubidium@openttd.org>
parents:
5584
diff
changeset
|
1005 t->exclusivity = INVALID_PLAYER; |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
1006 t->exclusive_counter = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1007 t->statues = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1008 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1009 t->townnametype = SPECSTR_TOWNNAME_START + _opt.town_name; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1010 t->townnameparts = townnameparts; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1011 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1012 UpdateTownVirtCoord(t); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1013 _town_sort_dirty = true; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1014 |
6486
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
1015 /* Random town size. */ |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
1016 x = (Random() & 0xF) + 8; |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
1017 |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
1018 switch (size_mode) { |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
1019 default: NOT_REACHED(); |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
1020 |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
1021 case TSM_RANDOM: |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
1022 t->larger_town = false; |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
1023 break; |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
1024 |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
1025 case TSM_FIXED: |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
1026 x = size * 16 + 3; |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
1027 t->larger_town = false; |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
1028 break; |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
1029 |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
1030 case TSM_CITY: |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
1031 x *= _patches.initial_city_size; |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
1032 t->larger_town = true; |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
1033 break; |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1034 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1035 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1036 t->num_houses += x; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1037 UpdateTownRadius(t); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1038 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1039 i = x * 4; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1040 do { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1041 GrowTown(t); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1042 } while (--i); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1043 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1044 t->num_houses -= x; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1045 UpdateTownRadius(t); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1046 UpdateTownMaxPass(t); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1047 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1048 |
6247
57363e064324
(svn r9050) -Codechange: Foo(void) -> Foo()
rubidium <rubidium@openttd.org>
parents:
6201
diff
changeset
|
1049 static Town *AllocateTown() |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1050 { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1051 Town *t; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1052 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1053 /* We don't use FOR_ALL here, because FOR_ALL skips invalid items. |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1054 * TODO - This is just a temporary stage, this will be removed. */ |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1055 for (t = GetTown(0); t != NULL; t = (t->index + 1U < GetTownPoolSize()) ? GetTown(t->index + 1U) : NULL) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1056 if (!IsValidTown(t)) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1057 TownID index = t->index; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1058 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1059 memset(t, 0, sizeof(Town)); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1060 t->index = index; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1061 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1062 return t; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1063 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1064 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1065 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1066 /* Check if we can add a block to the pool */ |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1067 if (AddBlockToPool(&_Town_pool)) |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1068 return AllocateTown(); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1069 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1070 return NULL; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1071 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1072 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
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1073 /** Create a new town. |
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1074 * This obviously only works in the scenario editor. Function not removed |
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1075 * as it might be possible in the future to fund your own town :) |
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1076 * @param tile coordinates where town is built |
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1077 * @param flags type of operation |
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1078 * @param p1 size of the town (0 = small, 1 = medium, 2 = large) |
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1079 * @param p2 size mode (@see TownSizeMode) |
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1080 */ |
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1081 int32 CmdBuildTown(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) |
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1082 { |
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1083 Town *t; |
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1084 uint32 townnameparts; |
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1085 |
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1086 /* Only in the scenario editor */ |
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1087 if (_game_mode != GM_EDITOR) return CMD_ERROR; |
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1088 if (p2 > TSM_CITY) return CMD_ERROR; |
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1089 |
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1090 SET_EXPENSES_TYPE(EXPENSES_OTHER); |
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1091 |
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1092 /* Check if too close to the edge of map */ |
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1093 if (DistanceFromEdge(tile) < 12) |
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1094 return_cmd_error(STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP); |
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1095 |
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1096 /* Can only build on clear flat areas, possibly with trees. */ |
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1097 if ((!IsTileType(tile, MP_CLEAR) && !IsTileType(tile, MP_TREES)) || GetTileSlope(tile, NULL) != SLOPE_FLAT) { |
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1098 return_cmd_error(STR_0239_SITE_UNSUITABLE); |
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1099 } |
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1100 |
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1101 /* Check distance to all other towns. */ |
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1102 if (IsCloseToTown(tile, 20)) |
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1103 return_cmd_error(STR_0238_TOO_CLOSE_TO_ANOTHER_TOWN); |
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1104 |
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1105 /* Get a unique name for the town. */ |
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1106 if (!CreateTownName(&townnameparts)) |
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1107 return_cmd_error(STR_023A_TOO_MANY_TOWNS); |
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1108 |
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1109 /* Allocate town struct */ |
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1110 t = AllocateTown(); |
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1111 if (t == NULL) return_cmd_error(STR_023A_TOO_MANY_TOWNS); |
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1112 |
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1113 /* Create the town */ |
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1114 if (flags & DC_EXEC) { |
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1115 _generating_world = true; |
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1116 DoCreateTown(t, tile, townnameparts, (TownSizeMode)p2, p1); |
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1117 _generating_world = false; |
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1118 } |
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1119 return 0; |
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1120 } |
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1121 |
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1122 Town *CreateRandomTown(uint attempts, TownSizeMode mode, uint size) |
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1123 { |
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1124 TileIndex tile; |
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1125 Town *t; |
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1126 uint32 townnameparts; |
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1127 |
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1128 do { |
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1129 /* Generate a tile index not too close from the edge */ |
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1130 tile = RandomTile(); |
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1131 if (DistanceFromEdge(tile) < 20) continue; |
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1132 |
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1133 /* Make sure the tile is plain */ |
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1134 if (!IsTileType(tile, MP_CLEAR) || GetTileSlope(tile, NULL) != SLOPE_FLAT) continue; |
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1135 |
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1136 /* Check not too close to a town */ |
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1137 if (IsCloseToTown(tile, 20)) continue; |
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1138 |
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1139 /* Get a unique name for the town. */ |
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1140 if (!CreateTownName(&townnameparts)) break; |
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1141 |
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1142 /* Allocate a town struct */ |
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1143 t = AllocateTown(); |
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1144 if (t == NULL) break; |
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1145 |
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1146 DoCreateTown(t, tile, townnameparts, mode, size); |
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1147 return t; |
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1148 } while (--attempts); |
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1149 return NULL; |
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1150 } |
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1151 |
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1152 static const byte _num_initial_towns[3] = {11, 23, 46}; |
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1153 |
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1154 bool GenerateTowns() |
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1155 { |
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1156 uint num = 0; |
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1157 uint n = ScaleByMapSize(_num_initial_towns[_opt.diff.number_towns] + (Random() & 7)); |
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1158 uint num_cities = _patches.larger_towns == 0 ? 0 : n / _patches.larger_towns; |
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1159 |
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1160 SetGeneratingWorldProgress(GWP_TOWN, n); |
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1161 |
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1162 do { |
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1163 IncreaseGeneratingWorldProgress(GWP_TOWN); |
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1164 /* try 20 times to create a random-sized town for the first loop. */ |
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1165 TownSizeMode mode = num_cities > 0 ? TSM_CITY : TSM_RANDOM; |
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1166 if (CreateRandomTown(20, mode, _patches.initial_city_size) != NULL) num++; |
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1167 if (num_cities > 0) num_cities--; |
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1168 } while (--n); |
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1169 |
6422
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|
1170 /* give it a last try, but now more aggressive */ |
6486
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
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1171 if (num == 0 && CreateRandomTown(10000, TSM_RANDOM, 0) == NULL) { |
5584
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1172 if (GetNumTowns() == 0) { |
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1173 /* XXX - can we handle that more gracefully? */ |
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1174 if (_game_mode != GM_EDITOR) error("Could not generate any town"); |
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1175 |
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1176 return false; |
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1177 } |
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1178 } |
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1179 |
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1180 return true; |
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1181 } |
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1182 |
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1183 static bool CheckBuildHouseMode(TileIndex tile, Slope tileh, int mode) |
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1184 { |
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1185 int b; |
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1186 Slope slope; |
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1187 |
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1188 static const byte _masks[8] = { |
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1189 0xC,0x3,0x9,0x6, |
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1190 0x3,0xC,0x6,0x9, |
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1191 }; |
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1192 |
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1193 slope = GetTileSlope(tile, NULL); |
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1194 if (IsSteepSlope(slope)) return false; |
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1195 |
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1196 if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return false; |
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1197 |
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1198 b = 0; |
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1199 if ((slope != SLOPE_FLAT && ~slope & _masks[mode])) b = ~b; |
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1200 if ((tileh != SLOPE_FLAT && ~tileh & _masks[mode+4])) b = ~b; |
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|
1201 if (b) |
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1202 return false; |
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1203 |
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parents:
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|
1204 return !CmdFailed(DoCommand(tile, 0, 0, DC_EXEC | DC_AUTO | DC_NO_WATER, CMD_LANDSCAPE_CLEAR)); |
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|
1205 } |
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|
1206 |
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|
1207 |
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|
1208 uint GetTownRadiusGroup(const Town* t, TileIndex tile) |
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1209 { |
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|
1210 uint dist = DistanceSquare(tile, t->xy); |
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|
1211 uint smallest; |
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|
1212 uint i; |
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|
1213 |
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|
1214 if (t->fund_buildings_months && dist <= 25) return 4; |
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|
1215 |
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|
1216 smallest = 0; |
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1217 for (i = 0; i != lengthof(t->radius); i++) { |
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|
1218 if (dist < t->radius[i]) smallest = i; |
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|
1219 } |
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|
1220 |
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|
1221 return smallest; |
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1222 } |
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|
1223 |
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|
1224 static bool CheckFree2x2Area(TileIndex tile) |
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|
1225 { |
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|
1226 int i; |
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|
1227 |
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|
1228 static const TileIndexDiffC _tile_add[] = { |
4b26bd55bd24
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parents:
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|
1229 {0 , 0 }, |
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|
1230 {0 - 0, 1 - 0}, |
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|
1231 {1 - 0, 0 - 1}, |
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|
1232 {1 - 1, 1 - 0} |
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|
1233 }; |
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parents:
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|
1234 |
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|
1235 for (i = 0; i != 4; i++) { |
4b26bd55bd24
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|
1236 tile += ToTileIndexDiff(_tile_add[i]); |
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|
1237 |
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|
1238 if (GetTileSlope(tile, NULL) != SLOPE_FLAT) return false; |
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|
1239 |
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|
1240 if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return false; |
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|
1241 |
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|
1242 if (CmdFailed(DoCommand(tile, 0, 0, DC_EXEC | DC_AUTO | DC_NO_WATER | DC_FORCETEST, CMD_LANDSCAPE_CLEAR))) |
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|
1243 return false; |
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|
1244 } |
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|
1245 |
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|
1246 return true; |
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1247 } |
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|
1248 |
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|
1249 static void DoBuildTownHouse(Town *t, TileIndex tile) |
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1250 { |
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|
1251 int i; |
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|
1252 uint bitmask; |
6332
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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|
1253 HouseID house; |
5584
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|
1254 Slope slope; |
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|
1255 uint z; |
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|
1256 uint oneof = 0; |
6332
60486b0b3e39
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|
1257 HouseSpec *hs; |
5584
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|
1258 |
6422
fb10eafe2a26
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|
1259 /* Above snow? */ |
5584
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1260 slope = GetTileSlope(tile, &z); |
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|
1261 |
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|
1262 /* Get the town zone type */ |
5584
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|
1263 { |
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|
1264 uint rad = GetTownRadiusGroup(t, tile); |
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|
1265 |
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|
1266 int land = _opt.landscape; |
6357
96b1652c6011
(svn r9400) -Codechange: Use some more representative enum names for landscape types.
belugas <belugas@openttd.org>
parents:
6350
diff
changeset
|
1267 if (land == LT_ARCTIC && z >= _opt.snow_line) land = -1; |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
1268 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1269 bitmask = (1 << rad) + (1 << (land + 12)); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
1270 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1271 |
6422
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
belugas <belugas@openttd.org>
parents:
6357
diff
changeset
|
1272 /* bits 0-4 are used |
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
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changeset
|
1273 * bits 11-15 are used |
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
belugas <belugas@openttd.org>
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diff
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|
1274 * bits 5-10 are not used. */ |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
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diff
changeset
|
1275 { |
6332
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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changeset
|
1276 HouseID houses[HOUSE_MAX]; |
5584
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KUDr <KUDr@openttd.org>
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|
1277 int num = 0; |
6332
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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6257
diff
changeset
|
1278 uint cumulative_probs[HOUSE_MAX]; |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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changeset
|
1279 uint probability_max = 0; |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1280 |
6422
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(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
belugas <belugas@openttd.org>
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6357
diff
changeset
|
1281 /* Generate a list of all possible houses that can be built. */ |
6332
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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|
1282 for (i = 0; i < HOUSE_MAX; i++) { |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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parents:
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|
1283 hs = GetHouseSpecs(i); |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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|
1284 if ((~hs->building_availability & bitmask) == 0 && hs->enabled) { |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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|
1285 if (_have_newhouses) { |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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changeset
|
1286 probability_max += hs->probability; |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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|
1287 cumulative_probs[num] = probability_max; |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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|
1288 } |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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changeset
|
1289 houses[num++] = (HouseID)i; |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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|
1290 } |
5584
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|
1291 } |
4b26bd55bd24
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parents:
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|
1292 |
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KUDr <KUDr@openttd.org>
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|
1293 for (;;) { |
6332
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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|
1294 if (_have_newhouses) { |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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6257
diff
changeset
|
1295 uint r = RandomRange(probability_max); |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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|
1296 for (i = 0; i < num; i++) if (cumulative_probs[i] >= r) break; |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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|
1297 |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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|
1298 house = houses[i]; |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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|
1299 } else { |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
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|
1300 house = houses[RandomRange(num)]; |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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1301 } |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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changeset
|
1302 |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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|
1303 hs = GetHouseSpecs(house); |
5584
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|
1304 |
6332
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(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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|
1305 if (_have_newhouses) { |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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|
1306 if (hs->override != 0) hs = GetHouseSpecs(hs->override); |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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changeset
|
1307 |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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|
1308 if ((hs->extra_flags & BUILDING_IS_HISTORICAL) && !_generating_world) continue; |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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parents:
6257
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|
1309 |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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|
1310 if (HASBIT(hs->callback_mask, CBM_HOUSE_ALLOW_CONSTRUCTION)) { |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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changeset
|
1311 uint16 callback_res = GetHouseCallback(CBID_HOUSE_ALLOW_CONSTRUCTION, 0, house, t, tile); |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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|
1312 if (callback_res != CALLBACK_FAILED && callback_res == 0) continue; |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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|
1313 } |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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changeset
|
1314 } |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
6257
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changeset
|
1315 |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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|
1316 if (_cur_year < hs->min_date || _cur_year > hs->max_date) continue; |
5584
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
1317 |
6422
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belugas <belugas@openttd.org>
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changeset
|
1318 /* Special houses that there can be only one of. */ |
6332
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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|
1319 if (hs->building_flags & BUILDING_IS_CHURCH) { |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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|
1320 SETBIT(oneof, TOWN_HAS_CHURCH); |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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|
1321 } else if (hs->building_flags & BUILDING_IS_STADIUM) { |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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|
1322 SETBIT(oneof, TOWN_HAS_STADIUM); |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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|
1323 } else { |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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|
1324 oneof = 0; |
5584
4b26bd55bd24
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changeset
|
1325 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
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changeset
|
1326 |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
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changeset
|
1327 if (HASBITS(t->flags12 , oneof)) continue; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
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changeset
|
1328 |
6422
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belugas <belugas@openttd.org>
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|
1329 /* Make sure there is no slope? */ |
6332
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maedhros <maedhros@openttd.org>
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|
1330 if (hs->building_flags & TILE_NOT_SLOPED && slope != SLOPE_FLAT) continue; |
5584
4b26bd55bd24
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|
1331 |
6332
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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changeset
|
1332 if (hs->building_flags & TILE_SIZE_2x2) { |
5584
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KUDr <KUDr@openttd.org>
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diff
changeset
|
1333 if (CheckFree2x2Area(tile) || |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
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diff
changeset
|
1334 CheckFree2x2Area(tile += TileDiffXY(-1, 0)) || |
4b26bd55bd24
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diff
changeset
|
1335 CheckFree2x2Area(tile += TileDiffXY( 0, -1)) || |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1336 CheckFree2x2Area(tile += TileDiffXY( 1, 0))) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
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diff
changeset
|
1337 break; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
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|
1338 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1339 tile += TileDiffXY(0, 1); |
6332
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|
1340 } else if (hs->building_flags & TILE_SIZE_2x1) { |
5584
4b26bd55bd24
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parents:
diff
changeset
|
1341 if (CheckBuildHouseMode(tile + TileDiffXY(1, 0), slope, 0)) break; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
1342 |
4b26bd55bd24
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diff
changeset
|
1343 if (CheckBuildHouseMode(tile + TileDiffXY(-1, 0), slope, 1)) { |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
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changeset
|
1344 tile += TileDiffXY(-1, 0); |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1345 break; |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1346 } |
6332
60486b0b3e39
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maedhros <maedhros@openttd.org>
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|
1347 } else if (hs->building_flags & TILE_SIZE_1x2) { |
5584
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1348 if (CheckBuildHouseMode(tile + TileDiffXY(0, 1), slope, 2)) break; |
4b26bd55bd24
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changeset
|
1349 |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1350 if (CheckBuildHouseMode(tile + TileDiffXY(0, -1), slope, 3)) { |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1351 tile += TileDiffXY(0, -1); |
4b26bd55bd24
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changeset
|
1352 break; |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1353 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
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diff
changeset
|
1354 } else { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1355 break; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
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changeset
|
1356 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
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changeset
|
1357 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1358 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1359 |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1360 t->num_houses++; |
6332
60486b0b3e39
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changeset
|
1361 IncreaseBuildingCount(t, house); |
5584
4b26bd55bd24
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KUDr <KUDr@openttd.org>
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changeset
|
1362 |
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1363 /* Special houses that there can be only one of. */ |
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1364 t->flags12 |= oneof; |
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1365 |
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1366 { |
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1367 byte construction_counter = 0, construction_stage = 0; |
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1368 |
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1369 if (_generating_world) { |
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1370 uint32 r = Random(); |
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1371 |
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1372 construction_stage = TOWN_HOUSE_COMPLETED; |
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1373 if (CHANCE16(1, 7)) construction_stage = GB(r, 0, 2); |
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1374 |
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1375 if (construction_stage == TOWN_HOUSE_COMPLETED) { |
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1376 ChangePopulation(t, hs->population); |
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1377 } else { |
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1378 construction_counter = GB(r, 2, 2); |
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1379 } |
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1380 } |
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1381 MakeTownHouse(tile, t->index, construction_counter, construction_stage, house, VehicleRandomBits()); |
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1382 } |
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1383 } |
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1384 |
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1385 static bool BuildTownHouse(Town *t, TileIndex tile) |
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1386 { |
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1387 int32 r; |
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1388 |
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1389 if (IsSteepSlope(GetTileSlope(tile, NULL))) return false; |
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1390 if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return false; |
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1391 |
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1392 r = DoCommand(tile, 0, 0, DC_EXEC | DC_AUTO | DC_NO_WATER, CMD_LANDSCAPE_CLEAR); |
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1393 if (CmdFailed(r)) return false; |
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1394 |
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1395 DoBuildTownHouse(t, tile); |
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1396 return true; |
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1397 } |
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1398 |
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1399 |
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1400 static void DoClearTownHouseHelper(TileIndex tile) |
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1401 { |
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1402 assert(IsTileType(tile, MP_HOUSE)); |
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1403 DoClearSquare(tile); |
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1404 DeleteAnimatedTile(tile); |
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1405 } |
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1406 |
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1407 void ClearTownHouse(Town *t, TileIndex tile) |
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1408 { |
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1409 HouseID house = GetHouseType(tile); |
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1410 uint eflags; |
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1411 HouseSpec *hs; |
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1412 |
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1413 assert(IsTileType(tile, MP_HOUSE)); |
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1414 |
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1415 /* need to align the tile to point to the upper left corner of the house */ |
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1416 if (house >= 3) { // house id 0,1,2 MUST be single tile houses, or this code breaks. |
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1417 if (GetHouseSpecs(house-1)->building_flags & TILE_SIZE_2x1) { |
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1418 house--; |
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1419 tile += TileDiffXY(-1, 0); |
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1420 } else if (GetHouseSpecs(house-1)->building_flags & BUILDING_2_TILES_Y) { |
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1421 house--; |
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1422 tile += TileDiffXY(0, -1); |
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1423 } else if (GetHouseSpecs(house-2)->building_flags & BUILDING_HAS_4_TILES) { |
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1424 house-=2; |
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1425 tile += TileDiffXY(-1, 0); |
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1426 } else if (GetHouseSpecs(house-3)->building_flags & BUILDING_HAS_4_TILES) { |
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1427 house-=3; |
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1428 tile += TileDiffXY(-1, -1); |
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1429 } |
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1430 } |
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1431 |
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1432 hs = GetHouseSpecs(house); |
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1433 |
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1434 /* Remove population from the town if the house is finished. */ |
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1435 if (IsHouseCompleted(tile)) { |
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1436 ChangePopulation(t, -hs->population); |
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1437 } |
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1438 |
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1439 t->num_houses--; |
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1440 DecreaseBuildingCount(t, house); |
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1441 |
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1442 /* Clear flags for houses that only may exist once/town. */ |
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1443 if (hs->building_flags & BUILDING_IS_CHURCH) { |
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1444 CLRBIT(t->flags12, TOWN_HAS_CHURCH); |
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1445 } else if (hs->building_flags & BUILDING_IS_STADIUM) { |
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1446 CLRBIT(t->flags12, TOWN_HAS_STADIUM); |
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1447 } |
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1448 |
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1449 /* Do the actual clearing of tiles */ |
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1450 eflags = hs->building_flags; |
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1451 DoClearTownHouseHelper(tile); |
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1452 if (eflags & BUILDING_2_TILES_X) DoClearTownHouseHelper(tile + TileDiffXY(1, 0)); |
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1453 if (eflags & BUILDING_2_TILES_Y) DoClearTownHouseHelper(tile + TileDiffXY(0, 1)); |
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1454 if (eflags & BUILDING_HAS_4_TILES) DoClearTownHouseHelper(tile + TileDiffXY(1, 1)); |
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1455 } |
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1456 |
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1457 /** Rename a town (server-only). |
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KUDr <KUDr@openttd.org>
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|
1458 * @param tile unused |
6422
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
belugas <belugas@openttd.org>
parents:
6357
diff
changeset
|
1459 * @param flags type of operation |
5584
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
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|
1460 * @param p1 town ID to rename |
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|
1461 * @param p2 unused |
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|
1462 */ |
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parents:
diff
changeset
|
1463 int32 CmdRenameTown(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
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|
1464 { |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
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|
1465 StringID str; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
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|
1466 Town *t; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
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|
1467 |
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parents:
diff
changeset
|
1468 if (!IsValidTownID(p1) || _cmd_text[0] == '\0') return CMD_ERROR; |
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|
1469 |
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KUDr <KUDr@openttd.org>
parents:
diff
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|
1470 t = GetTown(p1); |
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parents:
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|
1471 |
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KUDr <KUDr@openttd.org>
parents:
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|
1472 str = AllocateNameUnique(_cmd_text, 4); |
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parents:
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|
1473 if (str == 0) return CMD_ERROR; |
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|
1474 |
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|
1475 if (flags & DC_EXEC) { |
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diff
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|
1476 DeleteName(t->townnametype); |
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|
1477 t->townnametype = str; |
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|
1478 |
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diff
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|
1479 UpdateTownVirtCoord(t); |
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|
1480 _town_sort_dirty = true; |
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|
1481 UpdateAllStationVirtCoord(); |
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|
1482 MarkWholeScreenDirty(); |
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|
1483 } else { |
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|
1484 DeleteName(str); |
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|
1485 } |
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|
1486 return 0; |
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|
1487 } |
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|
1488 |
6422
fb10eafe2a26
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belugas <belugas@openttd.org>
parents:
6357
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changeset
|
1489 /** Called from GUI */ |
5584
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|
1490 void ExpandTown(Town *t) |
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|
1491 { |
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|
1492 int amount, n; |
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|
1493 |
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|
1494 _generating_world = true; |
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|
1495 |
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parents:
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|
1496 /* The more houses, the faster we grow */ |
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parents:
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|
1497 amount = RandomRange(t->num_houses / 10) + 3; |
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|
1498 t->num_houses += amount; |
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|
1499 UpdateTownRadius(t); |
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|
1500 |
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KUDr <KUDr@openttd.org>
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|
1501 n = amount * 10; |
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|
1502 do GrowTown(t); while (--n); |
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|
1503 |
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parents:
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changeset
|
1504 t->num_houses -= amount; |
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|
1505 UpdateTownRadius(t); |
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|
1506 |
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parents:
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changeset
|
1507 UpdateTownMaxPass(t); |
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|
1508 _generating_world = false; |
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parents:
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|
1509 } |
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1510 |
5587
c44c070c5032
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium <rubidium@openttd.org>
parents:
5584
diff
changeset
|
1511 extern const byte _town_action_costs[8] = { |
5584
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parents:
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|
1512 2, 4, 9, 35, 48, 53, 117, 175 |
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|
1513 }; |
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parents:
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|
1514 |
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KUDr <KUDr@openttd.org>
parents:
diff
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|
1515 static void TownActionAdvertiseSmall(Town* t) |
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KUDr <KUDr@openttd.org>
parents:
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|
1516 { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
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|
1517 ModifyStationRatingAround(t->xy, _current_player, 0x40, 10); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
1518 } |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1519 |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1520 static void TownActionAdvertiseMedium(Town* t) |
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parents:
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|
1521 { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1522 ModifyStationRatingAround(t->xy, _current_player, 0x70, 15); |
4b26bd55bd24
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parents:
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changeset
|
1523 } |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1524 |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1525 static void TownActionAdvertiseLarge(Town* t) |
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KUDr <KUDr@openttd.org>
parents:
diff
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|
1526 { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1527 ModifyStationRatingAround(t->xy, _current_player, 0xA0, 20); |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1528 } |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1529 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1530 static void TownActionRoadRebuild(Town* t) |
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KUDr <KUDr@openttd.org>
parents:
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|
1531 { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1532 const Player* p; |
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parents:
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changeset
|
1533 |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1534 t->road_build_months = 6; |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1535 |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1536 SetDParam(0, t->index); |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1537 |
4b26bd55bd24
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parents:
diff
changeset
|
1538 p = GetPlayer(_current_player); |
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parents:
diff
changeset
|
1539 SetDParam(1, p->name_1); |
4b26bd55bd24
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parents:
diff
changeset
|
1540 SetDParam(2, p->name_2); |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1541 |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1542 AddNewsItem(STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING, |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
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|
1543 NEWS_FLAGS(NM_NORMAL, NF_TILE, NT_GENERAL, 0), t->xy, 0); |
4b26bd55bd24
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parents:
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|
1544 } |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1545 |
6257
d7d39048e2ee
(svn r9066) -Fix [FS#638]: store the owner of a statue, so when it gets removed, the town is notified of it
truelight <truelight@openttd.org>
parents:
6247
diff
changeset
|
1546 static bool DoBuildStatueOfCompany(TileIndex tile, TownID town_id) |
5584
4b26bd55bd24
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|
1547 { |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1548 PlayerID old; |
4b26bd55bd24
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parents:
diff
changeset
|
1549 int32 r; |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
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|
1550 |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1551 if (GetTileSlope(tile, NULL) != SLOPE_FLAT) return false; |
4b26bd55bd24
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parents:
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|
1552 |
4b26bd55bd24
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parents:
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changeset
|
1553 if (!IsTileType(tile, MP_HOUSE) && |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
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|
1554 !IsTileType(tile, MP_CLEAR) && |
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KUDr <KUDr@openttd.org>
parents:
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changeset
|
1555 !IsTileType(tile, MP_TREES)) { |
4b26bd55bd24
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parents:
diff
changeset
|
1556 return false; |
4b26bd55bd24
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|
1557 } |
4b26bd55bd24
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|
1558 |
4b26bd55bd24
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|
1559 old = _current_player; |
4b26bd55bd24
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|
1560 _current_player = OWNER_NONE; |
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parents:
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|
1561 r = DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR); |
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|
1562 _current_player = old; |
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|
1563 |
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|
1564 if (CmdFailed(r)) return false; |
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|
1565 |
6257
d7d39048e2ee
(svn r9066) -Fix [FS#638]: store the owner of a statue, so when it gets removed, the town is notified of it
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|
1566 MakeStatue(tile, _current_player, town_id); |
5584
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|
1567 MarkTileDirtyByTile(tile); |
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|
1568 |
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1569 return true; |
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1570 } |
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1571 |
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1572 /** |
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|
1573 * Search callback function for TownActionBuildStatue |
6484
17fdaec13730
(svn r9665) -Documentation: Doxygen corrections,errors, corrections of corrections...
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parents:
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|
1574 * @param tile on which to perform the search |
6257
d7d39048e2ee
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|
1575 * @param town_id The town_id for which we want a statue |
6201
3b141366478a
(svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style.
belugas <belugas@openttd.org>
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1576 * @return the result of the test |
5584
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1577 */ |
6257
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|
1578 static bool SearchTileForStatue(TileIndex tile, uint32 town_id) |
5584
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1579 { |
6257
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1580 return DoBuildStatueOfCompany(tile, town_id); |
5584
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1581 } |
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1582 |
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|
1583 /** |
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|
1584 * Perform a 9x9 tiles circular search from the center of the town |
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1585 * in order to find a free tile to place a statue |
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1586 * @param t town to search in |
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1587 */ |
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|
1588 static void TownActionBuildStatue(Town* t) |
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1589 { |
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1590 TileIndex tile = t->xy; |
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1591 |
6257
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|
1592 if (CircularTileSearch(tile, 9, SearchTileForStatue, t->index)) |
6422
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1593 SETBIT(t->statues, _current_player); // Once found and built, "inform" the Town |
5584
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|
1594 } |
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|
1595 |
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|
1596 static void TownActionFundBuildings(Town* t) |
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1597 { |
6422
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1598 /* Build next tick */ |
5584
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1599 t->grow_counter = 1; |
6422
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1600 /* If we were not already growing */ |
5584
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1601 SETBIT(t->flags12, TOWN_IS_FUNDED); |
6422
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|
1602 /* And grow for 3 months */ |
5584
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1603 t->fund_buildings_months = 3; |
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1604 } |
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1605 |
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|
1606 static void TownActionBuyRights(Town* t) |
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1607 { |
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|
1608 t->exclusive_counter = 12; |
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|
1609 t->exclusivity = _current_player; |
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1610 |
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1611 ModifyStationRatingAround(t->xy, _current_player, 130, 17); |
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|
1612 } |
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|
1613 |
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|
1614 static void TownActionBribe(Town* t) |
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1615 { |
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1616 if (!RandomRange(15)) { |
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1617 Station *st; |
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1618 |
6422
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1619 /* set as unwanted for 6 months */ |
5584
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1620 t->unwanted[_current_player] = 6; |
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1621 |
6422
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1622 /* set all close by station ratings to 0 */ |
5584
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|
1623 FOR_ALL_STATIONS(st) { |
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1624 if (st->town == t && st->owner == _current_player) { |
6350
8132258640be
(svn r9388) -Codechange: variable scope and type, and standardify all CargoID loops.
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parents:
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|
1625 for (CargoID i = 0; i < NUM_CARGO; i++) st->goods[i].rating = 0; |
5584
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1626 } |
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|
1627 } |
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1628 |
6422
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1629 /* only show errormessage to the executing player. All errors are handled command.c |
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1630 * but this is special, because it can only 'fail' on a DC_EXEC */ |
5584
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|
1631 if (IsLocalPlayer()) ShowErrorMessage(STR_BRIBE_FAILED_2, STR_BRIBE_FAILED, 0, 0); |
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1632 |
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|
1633 /* decrease by a lot! |
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1634 * ChangeTownRating is only for stuff in demolishing. Bribe failure should |
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1635 * be independent of any cheat settings |
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|
1636 */ |
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1637 if (t->ratings[_current_player] > RATING_BRIBE_DOWN_TO) { |
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|
1638 t->ratings[_current_player] = RATING_BRIBE_DOWN_TO; |
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1639 } |
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1640 } else { |
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1641 ChangeTownRating(t, RATING_BRIBE_UP_STEP, RATING_BRIBE_MAXIMUM); |
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1642 } |
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1643 } |
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1644 |
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1645 typedef void TownActionProc(Town* t); |
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1646 static TownActionProc * const _town_action_proc[] = { |
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1647 TownActionAdvertiseSmall, |
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1648 TownActionAdvertiseMedium, |
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1649 TownActionAdvertiseLarge, |
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|
1650 TownActionRoadRebuild, |
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1651 TownActionBuildStatue, |
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|
1652 TownActionFundBuildings, |
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changeset
|
1653 TownActionBuyRights, |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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diff
changeset
|
1654 TownActionBribe |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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diff
changeset
|
1655 }; |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
1656 |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
1657 extern uint GetMaskOfTownActions(int *nump, PlayerID pid, const Town *t); |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
1658 |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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diff
changeset
|
1659 /** Do a town action. |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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diff
changeset
|
1660 * This performs an action such as advertising, building a statue, funding buildings, |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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diff
changeset
|
1661 * but also bribing the town-council |
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diff
changeset
|
1662 * @param tile unused |
6422
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
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parents:
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|
1663 * @param flags type of operation |
5584
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
1664 * @param p1 town to do the action at |
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diff
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|
1665 * @param p2 action to perform, @see _town_action_proc for the list of available actions |
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|
1666 */ |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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diff
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|
1667 int32 CmdDoTownAction(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) |
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|
1668 { |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
1669 int32 cost; |
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|
1670 Town *t; |
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|
1671 |
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diff
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|
1672 if (!IsValidTownID(p1) || p2 > lengthof(_town_action_proc)) return CMD_ERROR; |
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|
1673 |
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|
1674 t = GetTown(p1); |
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|
1675 |
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|
1676 if (!HASBIT(GetMaskOfTownActions(NULL, _current_player, t), p2)) return CMD_ERROR; |
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|
1677 |
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|
1678 SET_EXPENSES_TYPE(EXPENSES_OTHER); |
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|
1679 |
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|
1680 cost = (_price.build_industry >> 8) * _town_action_costs[p2]; |
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|
1681 |
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|
1682 if (flags & DC_EXEC) { |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
1683 _town_action_proc[p2](t); |
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|
1684 InvalidateWindow(WC_TOWN_AUTHORITY, p1); |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
1685 } |
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|
1686 |
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|
1687 return cost; |
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|
1688 } |
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|
1689 |
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|
1690 static void UpdateTownGrowRate(Town *t) |
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|
1691 { |
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|
1692 int n; |
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|
1693 Station *st; |
6454
b0788d6496a9
(svn r9613) -Feature: Make it possible to have some control over the town growth. The
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|
1694 uint16 m; |
5584
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|
1695 Player *p; |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
1696 |
6422
fb10eafe2a26
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|
1697 /* Reset player ratings if they're low */ |
5584
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|
1698 FOR_ALL_PLAYERS(p) { |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
1699 if (p->is_active && t->ratings[p->index] <= 200) { |
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|
1700 t->ratings[p->index] += 5; |
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|
1701 } |
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|
1702 } |
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|
1703 |
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|
1704 n = 0; |
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|
1705 FOR_ALL_STATIONS(st) { |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
1706 if (DistanceSquare(st->xy, t->xy) <= t->radius[0]) { |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
1707 if (st->time_since_load <= 20 || st->time_since_unload <= 20) { |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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diff
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|
1708 n++; |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
1709 if (IsValidPlayer(st->owner) && t->ratings[st->owner] <= 1000-12) |
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|
1710 t->ratings[st->owner] += 12; |
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|
1711 } else { |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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diff
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|
1712 if (IsValidPlayer(st->owner) && t->ratings[st->owner] >= -1000+15) |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
1713 t->ratings[st->owner] -= 15; |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
1714 } |
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|
1715 } |
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|
1716 } |
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|
1717 |
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|
1718 CLRBIT(t->flags12, TOWN_IS_FUNDED); |
6455
d686356a6da6
(svn r9614) -Feature: Use the normal growth rate values when the growth rate is set to none and "Fund new buildings" is used.
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6454
diff
changeset
|
1719 if (_patches.town_growth_rate == 0 && t->fund_buildings_months == 0) return; |
6454
b0788d6496a9
(svn r9613) -Feature: Make it possible to have some control over the town growth. The
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parents:
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changeset
|
1720 |
b0788d6496a9
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6427
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changeset
|
1721 /** Towns are processed every TOWN_GROWTH_FREQUENCY ticks, and this is the |
b0788d6496a9
(svn r9613) -Feature: Make it possible to have some control over the town growth. The
maedhros <maedhros@openttd.org>
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6427
diff
changeset
|
1722 * number of times towns are processed before a new building is built. */ |
b0788d6496a9
(svn r9613) -Feature: Make it possible to have some control over the town growth. The
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|
1723 static const uint16 _grow_count_values[2][6] = { |
b0788d6496a9
(svn r9613) -Feature: Make it possible to have some control over the town growth. The
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changeset
|
1724 { 120, 120, 120, 100, 80, 60 }, ///< Fund new buildings has been activated |
b0788d6496a9
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|
1725 { 320, 420, 300, 220, 160, 100 } ///< Normal values |
b0788d6496a9
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|
1726 }; |
5584
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|
1727 |
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|
1728 if (t->fund_buildings_months != 0) { |
6454
b0788d6496a9
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|
1729 m = _grow_count_values[0][min(n, 5)]; |
5584
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|
1730 t->fund_buildings_months--; |
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|
1731 } else { |
6454
b0788d6496a9
(svn r9613) -Feature: Make it possible to have some control over the town growth. The
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changeset
|
1732 m = _grow_count_values[1][min(n, 5)]; |
b0788d6496a9
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|
1733 if (n == 0 && !CHANCE16(1, 12)) return; |
5584
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|
1734 } |
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|
1735 |
6357
96b1652c6011
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diff
changeset
|
1736 if (_opt.landscape == LT_ARCTIC) { |
6343
f75b72d9fc98
(svn r9371) -Feature: Add support for variable snow lines in the arctic climate, supplied
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6342
diff
changeset
|
1737 if (TilePixelHeight(t->xy) >= GetSnowLine() && t->act_food == 0 && t->population > 90) |
5584
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|
1738 return; |
6357
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(svn r9400) -Codechange: Use some more representative enum names for landscape types.
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|
1739 } else if (_opt.landscape == LT_TROPIC) { |
5584
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changeset
|
1740 if (GetTropicZone(t->xy) == TROPICZONE_DESERT && (t->act_food==0 || t->act_water==0) && t->population > 60) |
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|
1741 return; |
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|
1742 } |
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|
1743 |
6455
d686356a6da6
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|
1744 /* Use the normal growth rate values if new buildings have been funded in |
d686356a6da6
(svn r9614) -Feature: Use the normal growth rate values when the growth rate is set to none and "Fund new buildings" is used.
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|
1745 * this town and the growth rate is set to none. */ |
d686356a6da6
(svn r9614) -Feature: Use the normal growth rate values when the growth rate is set to none and "Fund new buildings" is used.
maedhros <maedhros@openttd.org>
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6454
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changeset
|
1746 uint growth_multiplier = _patches.town_growth_rate != 0 ? _patches.town_growth_rate - 1 : 1; |
d686356a6da6
(svn r9614) -Feature: Use the normal growth rate values when the growth rate is set to none and "Fund new buildings" is used.
maedhros <maedhros@openttd.org>
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|
1747 |
d686356a6da6
(svn r9614) -Feature: Use the normal growth rate values when the growth rate is set to none and "Fund new buildings" is used.
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changeset
|
1748 m >>= growth_multiplier; |
6486
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
1749 if (t->larger_town) m /= 2; |
6454
b0788d6496a9
(svn r9613) -Feature: Make it possible to have some control over the town growth. The
maedhros <maedhros@openttd.org>
parents:
6427
diff
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|
1750 |
5584
4b26bd55bd24
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parents:
diff
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|
1751 t->growth_rate = m / (t->num_houses / 50 + 1); |
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|
1752 if (m <= t->grow_counter) |
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|
1753 t->grow_counter = m; |
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|
1754 |
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|
1755 SETBIT(t->flags12, TOWN_IS_FUNDED); |
4b26bd55bd24
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parents:
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|
1756 } |
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|
1757 |
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|
1758 static void UpdateTownAmounts(Town *t) |
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|
1759 { |
6422
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
belugas <belugas@openttd.org>
parents:
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changeset
|
1760 /* Using +1 here to prevent overflow and division by zero */ |
5584
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parents:
diff
changeset
|
1761 t->pct_pass_transported = t->new_act_pass * 256 / (t->new_max_pass + 1); |
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|
1762 |
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|
1763 t->max_pass = t->new_max_pass; t->new_max_pass = 0; |
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|
1764 t->act_pass = t->new_act_pass; t->new_act_pass = 0; |
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|
1765 t->act_food = t->new_act_food; t->new_act_food = 0; |
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|
1766 t->act_water = t->new_act_water; t->new_act_water = 0; |
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|
1767 |
6422
fb10eafe2a26
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|
1768 /* Using +1 here to prevent overflow and division by zero */ |
5584
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|
1769 t->pct_mail_transported = t->new_act_mail * 256 / (t->new_max_mail + 1); |
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|
1770 t->max_mail = t->new_max_mail; t->new_max_mail = 0; |
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1771 t->act_mail = t->new_act_mail; t->new_act_mail = 0; |
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|
1772 |
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|
1773 InvalidateWindow(WC_TOWN_VIEW, t->index); |
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|
1774 } |
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|
1775 |
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|
1776 static void UpdateTownUnwanted(Town *t) |
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1777 { |
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|
1778 const Player* p; |
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|
1779 |
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|
1780 FOR_ALL_PLAYERS(p) { |
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|
1781 if (t->unwanted[p->index] > 0) t->unwanted[p->index]--; |
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|
1782 } |
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|
1783 } |
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|
1784 |
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|
1785 bool CheckIfAuthorityAllows(TileIndex tile) |
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|
1786 { |
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|
1787 Town *t; |
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|
1788 |
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|
1789 if (!IsValidPlayer(_current_player)) return true; |
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1790 |
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|
1791 t = ClosestTownFromTile(tile, _patches.dist_local_authority); |
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|
1792 if (t == NULL) return true; |
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|
1793 |
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|
1794 if (t->ratings[_current_player] > -200) return true; |
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1795 |
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|
1796 _error_message = STR_2009_LOCAL_AUTHORITY_REFUSES; |
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|
1797 SetDParam(0, t->index); |
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|
1798 |
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|
1799 return false; |
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1800 } |
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|
1801 |
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|
1802 |
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|
1803 Town* CalcClosestTownFromTile(TileIndex tile, uint threshold) |
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|
1804 { |
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|
1805 Town *t; |
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|
1806 uint dist, best = threshold; |
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|
1807 Town *best_town = NULL; |
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|
1808 |
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|
1809 FOR_ALL_TOWNS(t) { |
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|
1810 dist = DistanceManhattan(tile, t->xy); |
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|
1811 if (dist < best) { |
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|
1812 best = dist; |
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|
1813 best_town = t; |
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1814 } |
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1815 } |
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|
1816 |
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|
1817 return best_town; |
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|
1818 } |
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|
1819 |
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|
1820 |
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|
1821 Town *ClosestTownFromTile(TileIndex tile, uint threshold) |
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|
1822 { |
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|
1823 if (IsTileType(tile, MP_HOUSE) || ( |
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1824 IsTileType(tile, MP_STREET) && |
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1825 (IsLevelCrossing(tile) ? GetCrossingRoadOwner(tile) : GetTileOwner(tile)) == OWNER_TOWN |
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1826 )) { |
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1827 return GetTownByTile(tile); |
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1828 } else { |
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1829 return CalcClosestTownFromTile(tile, threshold); |
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1830 } |
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1831 } |
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1832 |
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|
1833 |
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1834 void ChangeTownRating(Town *t, int add, int max) |
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1835 { |
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1836 int rating; |
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1837 |
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1838 /* if magic_bulldozer cheat is active, town doesn't penaltize for removing stuff */ |
5584
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1839 if (t == NULL || |
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1840 !IsValidPlayer(_current_player) || |
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1841 (_cheats.magic_bulldozer.value && add < 0)) { |
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1842 return; |
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1843 } |
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|
1844 |
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|
1845 SETBIT(t->have_ratings, _current_player); |
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|
1846 |
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1847 rating = t->ratings[_current_player]; |
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1848 |
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1849 if (add < 0) { |
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1850 if (rating > max) { |
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1851 rating += add; |
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1852 if (rating < max) rating = max; |
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1853 } |
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1854 } else { |
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1855 if (rating < max) { |
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1856 rating += add; |
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1857 if (rating > max) rating = max; |
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1858 } |
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1859 } |
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1860 t->ratings[_current_player] = rating; |
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1861 } |
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|
1862 |
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1863 /* penalty for removing town-owned stuff */ |
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1864 static const int _default_rating_settings [3][3] = { |
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1865 /* ROAD_REMOVE, TUNNELBRIDGE_REMOVE, INDUSTRY_REMOVE */ |
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1866 { 0, 128, 384}, ///< Permissive |
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1867 { 48, 192, 480}, ///< Neutral |
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1868 { 96, 384, 768}, ///< Hostile |
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1869 }; |
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1870 |
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1871 bool CheckforTownRating(uint32 flags, Town *t, byte type) |
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1872 { |
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1873 int modemod; |
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1874 |
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1875 /* if magic_bulldozer cheat is active, town doesn't restrict your destructive actions */ |
5584
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1876 if (t == NULL || !IsValidPlayer(_current_player) || _cheats.magic_bulldozer.value) |
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1877 return true; |
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1878 |
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1879 /* check if you're allowed to remove the street/bridge/tunnel/industry |
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1880 * owned by a town no removal if rating is lower than ... depends now on |
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1881 * difficulty setting. Minimum town rating selected by difficulty level |
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1882 */ |
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1883 modemod = _default_rating_settings[_opt.diff.town_council_tolerance][type]; |
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1884 |
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1885 if (t->ratings[_current_player] < 16 + modemod && !(flags & DC_NO_TOWN_RATING)) { |
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1886 SetDParam(0, t->index); |
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1887 _error_message = STR_2009_LOCAL_AUTHORITY_REFUSES; |
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1888 return false; |
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1889 } |
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1890 |
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1891 return true; |
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1892 } |
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1893 |
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1894 void TownsMonthlyLoop() |
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1895 { |
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1896 Town *t; |
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1897 |
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1898 FOR_ALL_TOWNS(t) { |
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1899 if (t->road_build_months != 0) t->road_build_months--; |
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1900 |
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1901 if (t->exclusive_counter != 0) |
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1902 if (--t->exclusive_counter == 0) t->exclusivity = INVALID_PLAYER; |
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1903 |
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1904 UpdateTownGrowRate(t); |
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1905 UpdateTownAmounts(t); |
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1906 UpdateTownUnwanted(t); |
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1907 } |
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1908 } |
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1909 |
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1910 void InitializeTowns() |
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1911 { |
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1912 Subsidy *s; |
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1913 |
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1914 /* Clean the town pool and create 1 block in it */ |
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1915 CleanPool(&_Town_pool); |
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1916 AddBlockToPool(&_Town_pool); |
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1917 |
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1918 memset(_subsidies, 0, sizeof(_subsidies)); |
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1919 for (s=_subsidies; s != endof(_subsidies); s++) |
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1920 s->cargo_type = CT_INVALID; |
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1921 |
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1922 _cur_town_ctr = 0; |
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1923 _cur_town_iter = 0; |
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1924 _total_towns = 0; |
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1925 _town_sort_dirty = true; |
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1926 } |
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1927 |
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1928 extern const TileTypeProcs _tile_type_town_procs = { |
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1929 DrawTile_Town, /* draw_tile_proc */ |
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1930 GetSlopeZ_Town, /* get_slope_z_proc */ |
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1931 ClearTile_Town, /* clear_tile_proc */ |
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1932 GetAcceptedCargo_Town, /* get_accepted_cargo_proc */ |
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1933 GetTileDesc_Town, /* get_tile_desc_proc */ |
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1934 GetTileTrackStatus_Town, /* get_tile_track_status_proc */ |
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1935 ClickTile_Town, /* click_tile_proc */ |
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1936 AnimateTile_Town, /* animate_tile_proc */ |
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1937 TileLoop_Town, /* tile_loop_clear */ |
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1938 ChangeTileOwner_Town, /* change_tile_owner_clear */ |
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1939 NULL, /* get_produced_cargo_proc */ |
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1940 NULL, /* vehicle_enter_tile_proc */ |
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1941 GetSlopeTileh_Town, /* get_slope_tileh_proc */ |
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1942 }; |
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1943 |
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1944 |
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1945 /** Save and load of towns. */ |
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1946 static const SaveLoad _town_desc[] = { |
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1947 SLE_CONDVAR(Town, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), |
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1948 SLE_CONDVAR(Town, xy, SLE_UINT32, 6, SL_MAX_VERSION), |
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1949 |
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1950 SLE_CONDVAR(Town, population, SLE_FILE_U16 | SLE_VAR_U32, 0, 2), |
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1951 SLE_CONDVAR(Town, population, SLE_UINT32, 3, SL_MAX_VERSION), |
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1952 |
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1953 |
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1954 SLE_VAR(Town, num_houses, SLE_UINT16), |
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1955 SLE_VAR(Town, townnametype, SLE_UINT16), |
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1956 SLE_VAR(Town, townnameparts, SLE_UINT32), |
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1957 |
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1958 SLE_VAR(Town, flags12, SLE_UINT8), |
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1959 SLE_VAR(Town, statues, SLE_UINT8), |
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1960 |
6422
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1961 /* sort_index_obsolete was stored here in savegame format 0 - 1 */ |
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1962 SLE_CONDNULL(1, 0, 1), |
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1963 |
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1964 SLE_VAR(Town, have_ratings, SLE_UINT8), |
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1965 SLE_ARR(Town, ratings, SLE_INT16, 8), |
6422
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1966 /* failed bribe attempts are stored since savegame format 4 */ |
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1967 SLE_CONDARR(Town, unwanted, SLE_INT8, 8, 4,SL_MAX_VERSION), |
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1968 |
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1969 SLE_CONDVAR(Town, max_pass, SLE_FILE_U16 | SLE_VAR_U32, 0, 8), |
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1970 SLE_CONDVAR(Town, max_mail, SLE_FILE_U16 | SLE_VAR_U32, 0, 8), |
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1971 SLE_CONDVAR(Town, new_max_pass, SLE_FILE_U16 | SLE_VAR_U32, 0, 8), |
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1972 SLE_CONDVAR(Town, new_max_mail, SLE_FILE_U16 | SLE_VAR_U32, 0, 8), |
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1973 SLE_CONDVAR(Town, act_pass, SLE_FILE_U16 | SLE_VAR_U32, 0, 8), |
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1974 SLE_CONDVAR(Town, act_mail, SLE_FILE_U16 | SLE_VAR_U32, 0, 8), |
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1975 SLE_CONDVAR(Town, new_act_pass, SLE_FILE_U16 | SLE_VAR_U32, 0, 8), |
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1976 SLE_CONDVAR(Town, new_act_mail, SLE_FILE_U16 | SLE_VAR_U32, 0, 8), |
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1977 |
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1978 SLE_CONDVAR(Town, max_pass, SLE_UINT32, 9, SL_MAX_VERSION), |
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1979 SLE_CONDVAR(Town, max_mail, SLE_UINT32, 9, SL_MAX_VERSION), |
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1980 SLE_CONDVAR(Town, new_max_pass, SLE_UINT32, 9, SL_MAX_VERSION), |
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1981 SLE_CONDVAR(Town, new_max_mail, SLE_UINT32, 9, SL_MAX_VERSION), |
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|
1982 SLE_CONDVAR(Town, act_pass, SLE_UINT32, 9, SL_MAX_VERSION), |
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|
1983 SLE_CONDVAR(Town, act_mail, SLE_UINT32, 9, SL_MAX_VERSION), |
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|
1984 SLE_CONDVAR(Town, new_act_pass, SLE_UINT32, 9, SL_MAX_VERSION), |
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parents:
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|
1985 SLE_CONDVAR(Town, new_act_mail, SLE_UINT32, 9, SL_MAX_VERSION), |
4b26bd55bd24
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parents:
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|
1986 |
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parents:
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changeset
|
1987 SLE_VAR(Town, pct_pass_transported, SLE_UINT8), |
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parents:
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changeset
|
1988 SLE_VAR(Town, pct_mail_transported, SLE_UINT8), |
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|
1989 |
4b26bd55bd24
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parents:
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changeset
|
1990 SLE_VAR(Town, act_food, SLE_UINT16), |
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parents:
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changeset
|
1991 SLE_VAR(Town, act_water, SLE_UINT16), |
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changeset
|
1992 SLE_VAR(Town, new_act_food, SLE_UINT16), |
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changeset
|
1993 SLE_VAR(Town, new_act_water, SLE_UINT16), |
4b26bd55bd24
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parents:
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changeset
|
1994 |
6454
b0788d6496a9
(svn r9613) -Feature: Make it possible to have some control over the town growth. The
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parents:
6427
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changeset
|
1995 SLE_CONDVAR(Town, time_until_rebuild, SLE_UINT8, 0, 53), |
b0788d6496a9
(svn r9613) -Feature: Make it possible to have some control over the town growth. The
maedhros <maedhros@openttd.org>
parents:
6427
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changeset
|
1996 SLE_CONDVAR(Town, grow_counter, SLE_UINT8, 0, 53), |
b0788d6496a9
(svn r9613) -Feature: Make it possible to have some control over the town growth. The
maedhros <maedhros@openttd.org>
parents:
6427
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changeset
|
1997 SLE_CONDVAR(Town, growth_rate, SLE_UINT8, 0, 53), |
b0788d6496a9
(svn r9613) -Feature: Make it possible to have some control over the town growth. The
maedhros <maedhros@openttd.org>
parents:
6427
diff
changeset
|
1998 |
b0788d6496a9
(svn r9613) -Feature: Make it possible to have some control over the town growth. The
maedhros <maedhros@openttd.org>
parents:
6427
diff
changeset
|
1999 SLE_CONDVAR(Town, time_until_rebuild, SLE_UINT16, 54, SL_MAX_VERSION), |
b0788d6496a9
(svn r9613) -Feature: Make it possible to have some control over the town growth. The
maedhros <maedhros@openttd.org>
parents:
6427
diff
changeset
|
2000 SLE_CONDVAR(Town, grow_counter, SLE_UINT16, 54, SL_MAX_VERSION), |
b0788d6496a9
(svn r9613) -Feature: Make it possible to have some control over the town growth. The
maedhros <maedhros@openttd.org>
parents:
6427
diff
changeset
|
2001 SLE_CONDVAR(Town, growth_rate, SLE_INT16, 54, SL_MAX_VERSION), |
b0788d6496a9
(svn r9613) -Feature: Make it possible to have some control over the town growth. The
maedhros <maedhros@openttd.org>
parents:
6427
diff
changeset
|
2002 |
5584
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changeset
|
2003 SLE_VAR(Town, fund_buildings_months, SLE_UINT8), |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
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changeset
|
2004 SLE_VAR(Town, road_build_months, SLE_UINT8), |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
2005 |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
2006 SLE_VAR(Town, exclusivity, SLE_UINT8), |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
2007 SLE_VAR(Town, exclusive_counter, SLE_UINT8), |
6486
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
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changeset
|
2008 |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
2009 SLE_CONDVAR(Town, larger_town, SLE_BOOL, 56, SL_MAX_VERSION), |
12262d0c44ed
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros <maedhros@openttd.org>
parents:
6484
diff
changeset
|
2010 |
6422
fb10eafe2a26
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
belugas <belugas@openttd.org>
parents:
6357
diff
changeset
|
2011 /* reserve extra space in savegame here. (currently 30 bytes) */ |
5584
4b26bd55bd24
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parents:
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changeset
|
2012 SLE_CONDNULL(30, 2, SL_MAX_VERSION), |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
2013 |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
2014 SLE_END() |
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KUDr <KUDr@openttd.org>
parents:
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changeset
|
2015 }; |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
2016 |
6332
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
6257
diff
changeset
|
2017 /* Save and load the mapping between the house id on the map, and the grf file |
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(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
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diff
changeset
|
2018 * it came from. */ |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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parents:
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changeset
|
2019 static const SaveLoad _house_id_mapping_desc[] = { |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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diff
changeset
|
2020 SLE_VAR(HouseIDMapping, grfid, SLE_UINT32), |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
6257
diff
changeset
|
2021 SLE_VAR(HouseIDMapping, house_id, SLE_UINT8), |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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changeset
|
2022 SLE_VAR(HouseIDMapping, substitute_id, SLE_UINT8), |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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|
2023 SLE_END() |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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|
2024 }; |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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changeset
|
2025 |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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changeset
|
2026 static void Save_HOUSEIDS() |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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|
2027 { |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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changeset
|
2028 uint i; |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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changeset
|
2029 |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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changeset
|
2030 for (i = 0; i != lengthof(_house_id_mapping); i++) { |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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|
2031 SlSetArrayIndex(i); |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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changeset
|
2032 SlObject(&_house_id_mapping[i], _house_id_mapping_desc); |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
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changeset
|
2033 } |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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|
2034 } |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
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changeset
|
2035 |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
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2036 static void Load_HOUSEIDS() |
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2037 { |
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2038 int index; |
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2039 |
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(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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2040 ResetHouseIDMapping(); |
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2041 |
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2042 while ((index = SlIterateArray()) != -1) { |
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2043 if ((uint)index >= lengthof(_house_id_mapping)) break; |
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2044 SlObject(&_house_id_mapping[index], _house_id_mapping_desc); |
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2045 } |
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2046 } |
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2047 |
6247
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2048 static void Save_TOWN() |
5584
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2049 { |
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2050 Town *t; |
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2051 |
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2052 FOR_ALL_TOWNS(t) { |
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2053 SlSetArrayIndex(t->index); |
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2054 SlObject(t, _town_desc); |
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2055 } |
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2056 } |
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2057 |
6247
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2058 static void Load_TOWN() |
5584
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2059 { |
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2060 int index; |
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2061 |
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2062 _total_towns = 0; |
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2063 |
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2064 while ((index = SlIterateArray()) != -1) { |
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2065 Town *t; |
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2066 |
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2067 if (!AddBlockIfNeeded(&_Town_pool, index)) |
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2068 error("Towns: failed loading savegame: too many towns"); |
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2069 |
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2070 t = GetTown(index); |
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2071 SlObject(t, _town_desc); |
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2072 |
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2073 _total_towns++; |
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2074 } |
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2075 |
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2076 /* This is to ensure all pointers are within the limits of |
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2077 * the size of the TownPool */ |
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2078 if (_cur_town_ctr > GetMaxTownIndex()) |
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2079 _cur_town_ctr = 0; |
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2080 } |
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2081 |
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2082 void AfterLoadTown() |
5584
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2083 { |
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2084 Town *t; |
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2085 FOR_ALL_TOWNS(t) { |
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2086 UpdateTownRadius(t); |
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2087 UpdateTownVirtCoord(t); |
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2088 } |
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2089 _town_sort_dirty = true; |
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2090 } |
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2091 |
6332
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2092 extern const ChunkHandler _town_chunk_handlers[] = { |
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2093 { 'HIDS', Save_HOUSEIDS, Load_HOUSEIDS, CH_ARRAY }, |
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2094 { 'CITY', Save_TOWN, Load_TOWN, CH_ARRAY | CH_LAST}, |
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2095 }; |
5584
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2096 |
6332
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2097 void ResetHouses() |
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2098 { |
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2099 memset(&_house_specs, 0, sizeof(_house_specs)); |
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2100 memcpy(&_house_specs, &_original_house_specs, sizeof(_original_house_specs)); |
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2101 } |