Mercurial > hg > openttd
annotate src/town_cmd.cpp @ 6342:02bfc4a81378 draft
(svn r9367) -Fix (r9315): If a new house doesn't have a corresponding action 3, the
graphics for the substitute (original) house should be drawn instead.
author | maedhros <maedhros@openttd.org> |
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date | Tue, 20 Mar 2007 10:06:39 +0000 |
parents | 280a7a02939a |
children | f75b72d9fc98 |
rev | line source |
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5584
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1 /* $Id$ */ |
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2 |
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3 /** @file town_cmd.cpp */ |
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4 |
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5 #include "stdafx.h" |
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6 #include "openttd.h" |
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7 #include "functions.h" |
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8 #include "debug.h" |
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9 #include "strings.h" |
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10 #include "road_map.h" |
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11 #include "table/strings.h" |
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12 #include "table/sprites.h" |
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13 #include "map.h" |
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14 #include "tile.h" |
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15 #include "town_map.h" |
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16 #include "tunnel_map.h" |
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17 #include "viewport.h" |
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18 #include "town.h" |
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19 #include "command.h" |
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20 #include "gfx.h" |
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21 #include "industry.h" |
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22 #include "station.h" |
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23 #include "vehicle.h" |
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24 #include "player.h" |
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25 #include "news.h" |
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26 #include "saveload.h" |
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27 #include "economy.h" |
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28 #include "gui.h" |
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29 #include "unmovable_map.h" |
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30 #include "water_map.h" |
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31 #include "variables.h" |
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32 #include "bridge.h" |
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33 #include "bridge_map.h" |
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34 #include "date.h" |
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35 #include "table/town_land.h" |
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36 #include "genworld.h" |
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37 #include "newgrf.h" |
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38 #include "newgrf_callbacks.h" |
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39 #include "newgrf_house.h" |
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40 |
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41 /** |
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42 * Called if a new block is added to the town-pool |
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43 */ |
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44 static void TownPoolNewBlock(uint start_item) |
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45 { |
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46 Town *t; |
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47 |
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48 /* We don't use FOR_ALL here, because FOR_ALL skips invalid items. |
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49 * TODO - This is just a temporary stage, this will be removed. */ |
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50 for (t = GetTown(start_item); t != NULL; t = (t->index + 1U < GetTownPoolSize()) ? GetTown(t->index + 1U) : NULL) t->index = start_item++; |
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51 } |
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52 |
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53 /* Initialize the town-pool */ |
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54 DEFINE_OLD_POOL(Town, Town, TownPoolNewBlock, NULL) |
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55 |
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56 void DestroyTown(Town *t) |
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57 { |
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58 Industry *i; |
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59 TileIndex tile; |
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60 |
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61 /* Delete town authority window |
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62 * and remove from list of sorted towns */ |
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63 DeleteWindowById(WC_TOWN_VIEW, t->index); |
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64 _town_sort_dirty = true; |
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65 _total_towns--; |
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66 |
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67 /* Delete all industries belonging to the town */ |
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68 FOR_ALL_INDUSTRIES(i) if (i->town == t) DeleteIndustry(i); |
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69 |
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70 /* Go through all tiles and delete those belonging to the town */ |
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71 for (tile = 0; tile < MapSize(); ++tile) { |
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72 switch (GetTileType(tile)) { |
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73 case MP_HOUSE: |
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74 if (GetTownByTile(tile) == t) DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR); |
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75 break; |
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76 |
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77 case MP_STREET: |
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78 case MP_TUNNELBRIDGE: |
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79 if (IsTileOwner(tile, OWNER_TOWN) && |
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80 ClosestTownFromTile(tile, (uint)-1) == t) |
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81 DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR); |
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82 break; |
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83 |
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84 default: |
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85 break; |
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86 } |
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87 } |
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88 |
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89 DeleteName(t->townnametype); |
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90 DeleteSubsidyWithTown(t->index); |
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91 |
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92 MarkWholeScreenDirty(); |
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93 } |
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94 |
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95 // Local |
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96 static int _grow_town_result; |
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97 |
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98 static bool BuildTownHouse(Town *t, TileIndex tile); |
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99 static void DoBuildTownHouse(Town *t, TileIndex tile); |
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100 |
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101 static void TownDrawHouseLift(const TileInfo *ti) |
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102 { |
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103 AddChildSpriteScreen(SPR_LIFT, PAL_NONE, 14, 60 - GetLiftPosition(ti->tile)); |
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104 } |
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105 |
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106 typedef void TownDrawTileProc(const TileInfo *ti); |
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107 static TownDrawTileProc * const _town_draw_tile_procs[1] = { |
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108 TownDrawHouseLift |
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109 }; |
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110 |
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111 uint OriginalTileRandomiser(uint x, uint y) |
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112 { |
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113 uint variant; |
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114 variant = x >> 4; |
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115 variant ^= x >> 6; |
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116 variant ^= y >> 4; |
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117 variant -= y >> 6; |
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118 variant &= 3; |
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119 return variant; |
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120 } |
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121 |
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122 static void DrawTile_Town(TileInfo *ti) |
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123 { |
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124 const DrawBuildingsTileStruct *dcts; |
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125 SpriteID image; |
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126 SpriteID pal; |
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127 HouseID house_id = GetHouseType(ti->tile); |
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128 |
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129 if (house_id >= NEW_HOUSE_OFFSET) { |
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130 /* Houses don't necessarily need new graphics. If they don't have a |
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131 * spritegroup associated with them, then the sprite for the substitute |
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132 * house id is drawn instead. */ |
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133 if (GetHouseSpecs(house_id)->spritegroup != NULL) { |
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134 DrawNewHouseTile(ti, house_id); |
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135 return; |
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136 } else { |
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137 house_id = GetHouseSpecs(house_id)->substitute_id; |
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138 } |
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139 } |
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140 |
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141 /* Retrieve pointer to the draw town tile struct */ |
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142 dcts = &_town_draw_tile_data[house_id << 4 | OriginalTileRandomiser(ti->x, ti->y) << 2 | GetHouseBuildingStage(ti->tile)]; |
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143 |
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144 if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, ti->tileh); |
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145 |
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146 image = dcts->ground.sprite; |
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147 pal = dcts->ground.pal; |
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148 DrawGroundSprite(image, pal); |
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149 |
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150 /* Add a house on top of the ground? */ |
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151 image = dcts->building.sprite; |
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152 if (image != 0) { |
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153 if (_display_opt & DO_TRANS_BUILDINGS) { |
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154 SETBIT(image, PALETTE_MODIFIER_TRANSPARENT); |
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155 pal = PALETTE_TO_TRANSPARENT; |
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156 } else { |
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157 pal = dcts->building.pal; |
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158 } |
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159 |
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160 AddSortableSpriteToDraw(image, pal, |
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161 ti->x + dcts->subtile_x, |
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162 ti->y + dcts->subtile_y, |
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163 dcts->width + 1, |
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164 dcts->height + 1, |
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165 dcts->dz, |
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166 ti->z |
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167 ); |
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168 |
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169 if (_display_opt & DO_TRANS_BUILDINGS) return; |
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170 } |
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171 |
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172 { |
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173 int proc = dcts->draw_proc - 1; |
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174 |
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175 if (proc >= 0) _town_draw_tile_procs[proc](ti); |
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176 } |
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177 } |
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178 |
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179 static uint GetSlopeZ_Town(TileIndex tile, uint x, uint y) |
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180 { |
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181 return GetTileMaxZ(tile); |
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182 } |
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183 |
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184 static Slope GetSlopeTileh_Town(TileIndex tile, Slope tileh) |
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185 { |
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186 return SLOPE_FLAT; |
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187 } |
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188 |
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189 static void AnimateTile_Town(TileIndex tile) |
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190 { |
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191 int pos, dest; |
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192 |
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193 if (GetHouseType(tile) >= NEW_HOUSE_OFFSET) { |
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194 AnimateNewHouseTile(tile); |
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195 return; |
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196 } |
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197 |
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198 if (_tick_counter & 3) return; |
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199 |
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200 // If the house is not one with a lift anymore, then stop this animating. |
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201 // Not exactly sure when this happens, but probably when a house changes. |
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202 // Before this was just a return...so it'd leak animated tiles.. |
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203 // That bug seems to have been here since day 1?? |
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204 if (!(GetHouseSpecs(GetHouseType(tile))->building_flags & BUILDING_IS_ANIMATED)) { |
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205 DeleteAnimatedTile(tile); |
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206 return; |
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207 } |
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208 |
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209 if (!LiftHasDestination(tile)) { |
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210 int i; |
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211 |
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212 /** Building has 6 floors, number 0 .. 6, where 1 is illegal. |
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213 * This is due to the fact that the first floor is, in the graphics, |
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214 * the height of 2 'normal' floors. |
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215 * Furthermore, there are 6 lift positions from floor N (incl) to floor N + 1 (excl) */ |
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216 do { |
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217 i = (Random() & 7) - 1; |
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218 } while (i < 0 || i == 1 || i * 6 == GetLiftPosition(tile)); |
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219 |
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220 SetLiftDestination(tile, i); |
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221 } |
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222 |
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223 pos = GetLiftPosition(tile); |
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224 dest = GetLiftDestination(tile) * 6; |
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225 pos += (pos < dest) ? 1 : -1; |
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226 SetLiftPosition(tile, pos); |
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227 |
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228 if (pos == dest) HaltLift(tile); |
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229 |
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230 MarkTileDirtyByTile(tile); |
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231 } |
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232 |
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233 static void UpdateTownRadius(Town *t); |
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234 |
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235 static bool IsCloseToTown(TileIndex tile, uint dist) |
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236 { |
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237 const Town* t; |
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238 |
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239 FOR_ALL_TOWNS(t) { |
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240 if (DistanceManhattan(tile, t->xy) < dist) return true; |
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241 } |
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242 return false; |
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243 } |
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244 |
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245 static void MarkTownSignDirty(Town *t) |
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246 { |
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247 MarkAllViewportsDirty( |
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248 t->sign.left-6, |
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249 t->sign.top-3, |
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250 t->sign.left+t->sign.width_1*4+12, |
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251 t->sign.top + 45 |
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252 ); |
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253 } |
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254 |
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255 void UpdateTownVirtCoord(Town *t) |
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256 { |
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257 Point pt; |
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258 |
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259 MarkTownSignDirty(t); |
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260 pt = RemapCoords2(TileX(t->xy) * TILE_SIZE, TileY(t->xy) * TILE_SIZE); |
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261 SetDParam(0, t->index); |
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262 SetDParam(1, t->population); |
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263 UpdateViewportSignPos(&t->sign, pt.x, pt.y - 24, |
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264 _patches.population_in_label ? STR_TOWN_LABEL_POP : STR_TOWN_LABEL); |
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265 MarkTownSignDirty(t); |
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266 } |
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267 |
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268 static void ChangePopulation(Town *t, int mod) |
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269 { |
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270 t->population += mod; |
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271 InvalidateWindow(WC_TOWN_VIEW, t->index); |
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272 UpdateTownVirtCoord(t); |
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273 |
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274 if (_town_sort_order & 2) _town_sort_dirty = true; |
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275 } |
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276 |
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277 uint32 GetWorldPopulation() |
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278 { |
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279 uint32 pop; |
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280 const Town* t; |
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281 |
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282 pop = 0; |
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283 FOR_ALL_TOWNS(t) pop += t->population; |
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284 return pop; |
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285 } |
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286 |
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287 static void MakeSingleHouseBigger(TileIndex tile) |
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288 { |
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289 assert(IsTileType(tile, MP_HOUSE)); |
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290 |
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291 if (LiftHasDestination(tile)) return; |
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292 |
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293 IncHouseConstructionTick(tile); |
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294 if (GetHouseConstructionTick(tile) != 0) return; |
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295 |
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296 if (HASBIT(GetHouseSpecs(GetHouseType(tile))->callback_mask, CBM_CONSTRUCTION_STATE_CHANGE)) { |
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297 uint16 callback_res = GetHouseCallback(CBID_CONSTRUCTION_STATE_CHANGE, 0, GetHouseType(tile), GetTownByTile(tile), tile); |
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298 if (callback_res != CALLBACK_FAILED) ChangeHouseAnimationFrame(tile, callback_res); |
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299 } |
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300 |
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301 if (IsHouseCompleted(tile)) { |
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302 /* Now that construction is complete, we can add the population of the |
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303 * building to the town. */ |
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304 ChangePopulation(GetTownByTile(tile), GetHouseSpecs(GetHouseType(tile))->population); |
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305 } |
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306 MarkTileDirtyByTile(tile); |
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307 } |
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308 |
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309 static void MakeTownHouseBigger(TileIndex tile) |
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310 { |
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311 uint flags = GetHouseSpecs(GetHouseType(tile))->building_flags; |
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312 if (flags & BUILDING_HAS_1_TILE) MakeSingleHouseBigger(TILE_ADDXY(tile, 0, 0)); |
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313 if (flags & BUILDING_2_TILES_Y) MakeSingleHouseBigger(TILE_ADDXY(tile, 0, 1)); |
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314 if (flags & BUILDING_2_TILES_X) MakeSingleHouseBigger(TILE_ADDXY(tile, 1, 0)); |
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315 if (flags & BUILDING_HAS_4_TILES) MakeSingleHouseBigger(TILE_ADDXY(tile, 1, 1)); |
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316 } |
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317 |
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318 static void TileLoop_Town(TileIndex tile) |
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319 { |
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320 Town *t; |
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321 uint32 r; |
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322 HouseID house_id = GetHouseType(tile); |
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323 HouseSpec *hs = GetHouseSpecs(house_id); |
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324 |
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325 /* NewHouseTileLoop returns false if Callback 21 succeeded, i.e. the house |
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326 * doesn't exist any more, so don't continue here. */ |
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327 if (house_id >= NEW_HOUSE_OFFSET && !NewHouseTileLoop(tile)) return; |
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328 |
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329 if (!IsHouseCompleted(tile)) { |
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330 /*Construction is not completed. See if we can go further in construction*/ |
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331 MakeTownHouseBigger(tile); |
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332 return; |
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333 } |
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334 |
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335 /* If the lift has a destination, it is already an animated tile. */ |
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336 if ((hs->building_flags & BUILDING_IS_ANIMATED) && house_id < NEW_HOUSE_OFFSET && !LiftHasDestination(tile) && CHANCE16(1, 2)) AddAnimatedTile(tile); |
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337 |
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338 t = GetTownByTile(tile); |
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339 |
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340 r = Random(); |
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341 |
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342 if (GB(r, 0, 8) < hs->population) { |
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343 uint amt = GB(r, 0, 8) / 8 + 1; |
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344 uint moved; |
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345 |
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346 if (_economy.fluct <= 0) amt = (amt + 1) >> 1; |
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347 t->new_max_pass += amt; |
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348 moved = MoveGoodsToStation(tile, 1, 1, CT_PASSENGERS, amt); |
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349 t->new_act_pass += moved; |
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350 } |
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351 |
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352 if (GB(r, 8, 8) < hs->mail_generation) { |
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353 uint amt = GB(r, 8, 8) / 8 + 1; |
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354 uint moved; |
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355 |
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356 if (_economy.fluct <= 0) amt = (amt + 1) >> 1; |
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357 t->new_max_mail += amt; |
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358 moved = MoveGoodsToStation(tile, 1, 1, CT_MAIL, amt); |
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359 t->new_act_mail += moved; |
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360 } |
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361 |
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362 _current_player = OWNER_TOWN; |
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363 |
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364 if (hs->building_flags & BUILDING_HAS_1_TILE && HASBIT(t->flags12, TOWN_IS_FUNDED) && CanDeleteHouse(tile) && --t->time_until_rebuild == 0) { |
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365 t->time_until_rebuild = GB(r, 16, 6) + 130; |
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366 |
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367 ClearTownHouse(t, tile); |
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368 |
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369 // rebuild with another house? |
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370 if (GB(r, 24, 8) >= 12) DoBuildTownHouse(t, tile); |
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371 } |
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372 |
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373 _current_player = OWNER_NONE; |
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374 } |
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375 |
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376 static void ClickTile_Town(TileIndex tile) |
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377 { |
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378 /* not used */ |
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379 } |
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380 |
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381 static int32 ClearTile_Town(TileIndex tile, byte flags) |
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382 { |
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383 int rating; |
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384 int32 cost; |
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385 Town *t; |
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386 HouseSpec *hs = GetHouseSpecs(GetHouseType(tile)); |
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387 |
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388 if (flags&DC_AUTO && !(flags&DC_AI_BUILDING)) return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED); |
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389 if (!CanDeleteHouse(tile)) return CMD_ERROR; |
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390 |
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391 cost = _price.remove_house * hs->removal_cost >> 8; |
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392 |
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393 rating = hs->remove_rating_decrease; |
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394 _cleared_town_rating += rating; |
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395 _cleared_town = t = GetTownByTile(tile); |
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396 |
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397 if (IsValidPlayer(_current_player)) { |
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398 if (rating > t->ratings[_current_player] && !(flags & DC_NO_TOWN_RATING) && !_cheats.magic_bulldozer.value) { |
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399 SetDParam(0, t->index); |
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400 return_cmd_error(STR_2009_LOCAL_AUTHORITY_REFUSES); |
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401 } |
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402 } |
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403 |
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404 if (flags & DC_EXEC) { |
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405 ChangeTownRating(t, -rating, RATING_HOUSE_MINIMUM); |
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406 ClearTownHouse(t, tile); |
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407 } |
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408 |
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409 return cost; |
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410 } |
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411 |
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412 static void GetAcceptedCargo_Town(TileIndex tile, AcceptedCargo ac) |
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413 { |
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414 HouseSpec *hs = GetHouseSpecs(GetHouseType(tile)); |
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415 |
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416 for (uint8 i = 0; i < 3; i++) ac[hs->accepts_cargo[i]] = hs->cargo_acceptance[i]; |
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417 } |
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418 |
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419 static void GetTileDesc_Town(TileIndex tile, TileDesc *td) |
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420 { |
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421 td->str = GetHouseSpecs(GetHouseType(tile))->building_name; |
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422 if (!IsHouseCompleted(tile)) { |
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423 SetDParamX(td->dparam, 0, td->str); |
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424 td->str = STR_2058_UNDER_CONSTRUCTION; |
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425 } |
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426 |
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427 td->owner = OWNER_TOWN; |
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428 } |
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429 |
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430 static uint32 GetTileTrackStatus_Town(TileIndex tile, TransportType mode) |
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431 { |
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432 /* not used */ |
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433 return 0; |
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434 } |
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435 |
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436 static void ChangeTileOwner_Town(TileIndex tile, PlayerID old_player, PlayerID new_player) |
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437 { |
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438 /* not used */ |
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439 } |
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440 |
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441 |
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442 static const TileIndexDiffC _roadblock_tileadd[] = { |
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443 { 0, -1}, |
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444 { 1, 0}, |
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445 { 0, 1}, |
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446 {-1, 0}, |
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447 |
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448 // Store the first 3 elements again. |
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449 // Lets us rotate without using &3. |
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450 { 0, -1}, |
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451 { 1, 0}, |
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452 { 0, 1} |
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453 }; |
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454 |
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455 |
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456 static bool GrowTown(Town *t); |
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457 |
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458 static void TownTickHandler(Town *t) |
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459 { |
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460 if (HASBIT(t->flags12, TOWN_IS_FUNDED)) { |
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461 int i = t->grow_counter - 1; |
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462 if (i < 0) { |
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463 if (GrowTown(t)) { |
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464 i = t->growth_rate; |
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465 } else { |
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466 i = 0; |
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467 } |
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468 } |
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469 t->grow_counter = i; |
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470 } |
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471 |
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472 UpdateTownRadius(t); |
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473 } |
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474 |
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475 void OnTick_Town() |
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476 { |
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477 if (_game_mode == GM_EDITOR) return; |
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478 |
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479 /* Make sure each town's tickhandler invocation frequency is about the |
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480 * same - TOWN_GROWTH_FREQUENCY - independent on the number of towns. */ |
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481 for (_cur_town_iter += GetMaxTownIndex() + 1; |
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482 _cur_town_iter >= TOWN_GROWTH_FREQUENCY; |
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483 _cur_town_iter -= TOWN_GROWTH_FREQUENCY) { |
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484 uint32 i = _cur_town_ctr; |
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485 |
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486 if (++_cur_town_ctr > GetMaxTownIndex()) |
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487 _cur_town_ctr = 0; |
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488 |
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489 if (IsValidTownID(i)) TownTickHandler(GetTown(i)); |
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490 } |
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491 } |
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492 |
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493 static RoadBits GetTownRoadMask(TileIndex tile) |
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494 { |
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495 TrackBits b = GetAnyRoadTrackBits(tile); |
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496 RoadBits r = ROAD_NONE; |
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497 |
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498 if (b & TRACK_BIT_X) r |= ROAD_X; |
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499 if (b & TRACK_BIT_Y) r |= ROAD_Y; |
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500 if (b & TRACK_BIT_UPPER) r |= ROAD_NE | ROAD_NW; |
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501 if (b & TRACK_BIT_LOWER) r |= ROAD_SE | ROAD_SW; |
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502 if (b & TRACK_BIT_LEFT) r |= ROAD_NW | ROAD_SW; |
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503 if (b & TRACK_BIT_RIGHT) r |= ROAD_NE | ROAD_SE; |
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504 return r; |
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505 } |
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506 |
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507 static bool IsRoadAllowedHere(TileIndex tile, int dir) |
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508 { |
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509 Slope k; |
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510 Slope slope; |
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511 |
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512 // If this assertion fails, it might be because the world contains |
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513 // land at the edges. This is not ok. |
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514 TILE_ASSERT(tile); |
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515 |
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516 for (;;) { |
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517 // Check if there already is a road at this point? |
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518 if (GetAnyRoadTrackBits(tile) == 0) { |
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519 // No, try to build one in the direction. |
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520 // if that fails clear the land, and if that fails exit. |
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521 // This is to make sure that we can build a road here later. |
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522 if (CmdFailed(DoCommand(tile, (dir & 1 ? ROAD_X : ROAD_Y), 0, DC_AUTO, CMD_BUILD_ROAD)) && |
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523 CmdFailed(DoCommand(tile, 0, 0, DC_AUTO, CMD_LANDSCAPE_CLEAR))) |
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524 return false; |
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525 } |
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526 |
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527 slope = GetTileSlope(tile, NULL); |
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528 if (slope == SLOPE_FLAT) { |
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529 no_slope: |
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530 // Tile has no slope |
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531 // Disallow the road if any neighboring tile has a road. |
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532 if (HASBIT(GetTownRoadMask(TILE_ADD(tile, ToTileIndexDiff(_roadblock_tileadd[dir+1]))), dir^2) || |
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533 HASBIT(GetTownRoadMask(TILE_ADD(tile, ToTileIndexDiff(_roadblock_tileadd[dir+3]))), dir^2) || |
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534 HASBIT(GetTownRoadMask(TILE_ADD(tile, ToTileIndexDiff(_roadblock_tileadd[dir+1]) + ToTileIndexDiff(_roadblock_tileadd[dir+2]))), dir) || |
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535 HASBIT(GetTownRoadMask(TILE_ADD(tile, ToTileIndexDiff(_roadblock_tileadd[dir+3]) + ToTileIndexDiff(_roadblock_tileadd[dir+2]))), dir)) |
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536 return false; |
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537 |
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538 // Otherwise allow |
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539 return true; |
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540 } |
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541 |
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542 // If the tile is not a slope in the right direction, then |
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543 // maybe terraform some. |
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544 k = (dir & 1) ? SLOPE_NE : SLOPE_NW; |
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545 if (k != slope && ComplementSlope(k) != slope) { |
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546 uint32 r = Random(); |
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547 |
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548 if (CHANCE16I(1, 8, r) && !_generating_world) { |
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549 int32 res; |
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550 |
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551 if (CHANCE16I(1, 16, r)) { |
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552 res = DoCommand(tile, slope, 0, DC_EXEC | DC_AUTO | DC_NO_WATER, |
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553 CMD_TERRAFORM_LAND); |
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554 } else { |
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555 res = DoCommand(tile, slope ^ 0xF, 1, DC_EXEC | DC_AUTO | DC_NO_WATER, |
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556 CMD_TERRAFORM_LAND); |
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557 } |
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558 if (CmdFailed(res) && CHANCE16I(1, 3, r)) { |
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559 // We can consider building on the slope, though. |
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560 goto no_slope; |
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561 } |
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562 } |
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563 return false; |
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564 } |
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565 return true; |
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566 } |
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567 } |
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|
568 |
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|
569 static bool TerraformTownTile(TileIndex tile, int edges, int dir) |
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570 { |
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571 int32 r; |
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|
572 |
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573 TILE_ASSERT(tile); |
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|
574 |
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575 r = DoCommand(tile, edges, dir, DC_AUTO | DC_NO_WATER, CMD_TERRAFORM_LAND); |
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|
576 if (CmdFailed(r) || r >= 126 * 16) return false; |
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577 DoCommand(tile, edges, dir, DC_AUTO | DC_NO_WATER | DC_EXEC, CMD_TERRAFORM_LAND); |
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578 return true; |
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579 } |
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|
580 |
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581 static void LevelTownLand(TileIndex tile) |
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582 { |
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583 Slope tileh; |
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584 |
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585 TILE_ASSERT(tile); |
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586 |
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587 // Don't terraform if land is plain or if there's a house there. |
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588 if (IsTileType(tile, MP_HOUSE)) return; |
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589 tileh = GetTileSlope(tile, NULL); |
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590 if (tileh == SLOPE_FLAT) return; |
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591 |
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592 // First try up, then down |
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593 if (!TerraformTownTile(tile, ~tileh & 0xF, 1)) { |
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594 TerraformTownTile(tile, tileh & 0xF, 0); |
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595 } |
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596 } |
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597 |
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598 static void GrowTownInTile(TileIndex* tile_ptr, RoadBits mask, int block, Town* t1) |
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599 { |
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600 RoadBits rcmd; |
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601 TileIndex tmptile; |
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602 DiagDirection i; |
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603 int j; |
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604 TileIndex tile = *tile_ptr; |
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605 |
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606 TILE_ASSERT(tile); |
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607 |
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608 if (mask == 0) { |
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609 int a; |
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610 int b; |
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611 |
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612 // Tile has no road. First reset the status counter |
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613 // to say that this is the last iteration. |
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614 _grow_town_result = 0; |
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615 |
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616 // Remove hills etc |
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617 LevelTownLand(tile); |
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618 |
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619 // Is a road allowed here? |
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620 if (!IsRoadAllowedHere(tile, block)) return; |
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621 |
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622 // Randomize new road block numbers |
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623 a = block; |
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624 b = block ^ 2; |
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625 if (CHANCE16(1, 4)) { |
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626 do { |
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627 a = GB(Random(), 0, 2); |
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628 } while (a == b); |
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629 } |
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630 |
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631 if (!IsRoadAllowedHere(TILE_ADD(tile, ToTileIndexDiff(_roadblock_tileadd[a])), a)) { |
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632 // A road is not allowed to continue the randomized road, |
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633 // return if the road we're trying to build is curved. |
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634 if (a != (b ^ 2)) return; |
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635 |
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636 // Return if neither side of the new road is a house |
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637 if (!IsTileType(TILE_ADD(tile, ToTileIndexDiff(_roadblock_tileadd[a + 1])), MP_HOUSE) && |
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638 !IsTileType(TILE_ADD(tile, ToTileIndexDiff(_roadblock_tileadd[a + 3])), MP_HOUSE)) |
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639 return; |
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640 |
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641 // That means that the road is only allowed if there is a house |
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642 // at any side of the new road. |
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643 } |
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644 rcmd = (RoadBits)((1 << a) + (1 << b)); |
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645 |
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646 } else if (block < 5 && !HASBIT(mask,block^2)) { |
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647 // Continue building on a partial road. |
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648 // Always OK. |
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649 _grow_town_result = 0; |
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650 rcmd = (RoadBits)(1 << (block ^ 2)); |
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651 } else { |
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652 int i; |
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653 |
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654 // Reached a tunnel/bridge? Then continue at the other side of it. |
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655 if (IsTileType(tile, MP_TUNNELBRIDGE)) { |
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656 if (IsTunnel(tile) && GetTunnelTransportType(tile) == TRANSPORT_ROAD) { |
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657 *tile_ptr = GetOtherTunnelEnd(tile); |
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658 } else if (IsBridge(tile) && GetBridgeTransportType(tile) == TRANSPORT_ROAD) { |
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659 *tile_ptr = GetOtherBridgeEnd(tile); |
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660 } |
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661 return; |
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662 } |
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663 |
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664 // Possibly extend the road in a direction. |
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665 // Randomize a direction and if it has a road, bail out. |
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666 i = GB(Random(), 0, 2); |
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667 if (HASBIT(mask, i)) return; |
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668 |
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669 // This is the tile we will reach if we extend to this direction. |
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670 tmptile = TILE_ADD(tile, ToTileIndexDiff(_roadblock_tileadd[i])); |
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671 |
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672 // Don't do it if it reaches to water. |
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673 if (IsClearWaterTile(tmptile)) return; |
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674 |
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675 // Build a house at the edge. 60% chance or |
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676 // always ok if no road allowed. |
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677 if (!IsRoadAllowedHere(tmptile, i) || CHANCE16(6, 10)) { |
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678 // But not if there already is a house there. |
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679 if (!IsTileType(tmptile, MP_HOUSE)) { |
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680 // Level the land if possible |
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681 LevelTownLand(tmptile); |
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682 |
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683 // And build a house. |
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684 // Set result to -1 if we managed to build it. |
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|
685 if (BuildTownHouse(t1, tmptile)) _grow_town_result = -1; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
686 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
687 return; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
688 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
689 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
690 _grow_town_result = 0; |
5587
c44c070c5032
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium <rubidium@openttd.org>
parents:
5584
diff
changeset
|
691 rcmd = (RoadBits)(1 << i); |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
692 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
693 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
694 // Return if a water tile |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
695 if (IsClearWaterTile(tile)) return; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
696 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
697 // Determine direction of slope, |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
698 // and build a road if not a special slope. |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
699 switch (GetTileSlope(tile, NULL)) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
700 case SLOPE_SW: i = DIAGDIR_NE; break; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
701 case SLOPE_SE: i = DIAGDIR_NW; break; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
702 case SLOPE_NW: i = DIAGDIR_SE; break; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
703 case SLOPE_NE: i = DIAGDIR_SW; break; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
704 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
705 default: |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
706 build_road_and_exit: |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
707 if (!CmdFailed(DoCommand(tile, rcmd, t1->index, DC_EXEC | DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD))) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
708 _grow_town_result = -1; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
709 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
710 return; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
711 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
712 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
713 tmptile = tile; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
714 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
715 // Now it contains the direction of the slope |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
716 j = -11; // max 11 tile long bridges |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
717 do { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
718 if (++j == 0) |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
719 goto build_road_and_exit; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
720 tmptile = TILE_MASK(tmptile + TileOffsByDiagDir(i)); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
721 } while (IsClearWaterTile(tmptile)); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
722 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
723 // no water tiles in between? |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
724 if (j == -10) |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
725 goto build_road_and_exit; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
726 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
727 // Quit if it selecting an appropiate bridge type fails a large number of times. |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
728 j = 22; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
729 { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
730 int32 bridge_len = GetBridgeLength(tile, tmptile); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
731 do { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
732 byte bridge_type = RandomRange(MAX_BRIDGES - 1); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
733 if (CheckBridge_Stuff(bridge_type, bridge_len)) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
734 if (!CmdFailed(DoCommand(tile, tmptile, 0x8000 + bridge_type, DC_EXEC | DC_AUTO, CMD_BUILD_BRIDGE))) |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
735 _grow_town_result = -1; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
736 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
737 // obviously, if building any bridge would fail, there is no need to try other bridge-types |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
738 return; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
739 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
740 } while (--j != 0); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
741 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
742 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
743 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
744 // Returns true if a house was built, or no if the build failed. |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
745 static int GrowTownAtRoad(Town *t, TileIndex tile) |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
746 { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
747 int block = 5; // special case |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
748 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
749 TILE_ASSERT(tile); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
750 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
751 // Number of times to search. |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
752 _grow_town_result = 10 + t->num_houses * 4 / 9; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
753 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
754 do { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
755 // Get a bitmask of the road blocks on a tile |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
756 RoadBits mask = GetTownRoadMask(tile); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
757 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
758 // Try to grow the town from this point |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
759 GrowTownInTile(&tile,mask,block,t); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
760 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
761 // Exclude the source position from the bitmask |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
762 // and return if no more road blocks available |
6127
a8303346cd9c
(svn r8864) -Codechange: make ClrBitT(), SetBitT() and ToggleBitT more like CLRBIT() and so on (modify value of the first parameter instead or returning the result)
KUDr <KUDr@openttd.org>
parents:
6061
diff
changeset
|
763 ClrBitT(mask, (block ^ 2)); |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
764 if (mask == 0) |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
765 return _grow_town_result; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
766 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
767 // Select a random bit from the blockmask, walk a step |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
768 // and continue the search from there. |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
769 do block = Random() & 3; while (!HASBIT(mask,block)); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
770 tile += ToTileIndexDiff(_roadblock_tileadd[block]); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
771 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
772 if (IsTileType(tile, MP_STREET)) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
773 /* Don't allow building over roads of other cities */ |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
774 if (IsTileOwner(tile, OWNER_TOWN) && GetTownByTile(tile) != t) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
775 _grow_town_result = -1; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
776 } else if (_game_mode == GM_EDITOR) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
777 /* If we are in the SE, and this road-piece has no town owner yet, it just found an |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
778 * owner :) (happy happy happy road now) */ |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
779 SetTileOwner(tile, OWNER_TOWN); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
780 SetTownIndex(tile, t->index); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
781 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
782 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
783 |
4b26bd55bd24
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784 // Max number of times is checked. |
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785 } while (--_grow_town_result >= 0); |
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786 |
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787 return (_grow_town_result == -2); |
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788 } |
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789 |
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790 // Generate a random road block |
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791 // The probability of a straight road |
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792 // is somewhat higher than a curved. |
6247
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793 static RoadBits GenRandomRoadBits() |
5584
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794 { |
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795 uint32 r = Random(); |
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796 uint a = GB(r, 0, 2); |
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797 uint b = GB(r, 8, 2); |
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798 if (a == b) b ^= 2; |
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799 return (RoadBits)((1 << a) + (1 << b)); |
5584
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800 } |
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801 |
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802 // Grow the town |
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803 // Returns true if a house was built, or no if the build failed. |
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804 static bool GrowTown(Town *t) |
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805 { |
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806 TileIndex tile; |
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807 const TileIndexDiffC *ptr; |
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808 PlayerID old_player; |
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809 |
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810 static const TileIndexDiffC _town_coord_mod[] = { |
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811 {-1, 0}, |
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812 { 1, 1}, |
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813 { 1, -1}, |
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814 {-1, -1}, |
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815 {-1, 0}, |
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816 { 0, 2}, |
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817 { 2, 0}, |
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818 { 0, -2}, |
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819 {-1, -1}, |
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820 {-2, 2}, |
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821 { 2, 2}, |
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822 { 2, -2}, |
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823 { 0, 0} |
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824 }; |
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|
825 |
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826 // Current player is a town |
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827 old_player = _current_player; |
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828 _current_player = OWNER_TOWN; |
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829 |
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830 // Find a road that we can base the construction on. |
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831 tile = t->xy; |
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832 for (ptr = _town_coord_mod; ptr != endof(_town_coord_mod); ++ptr) { |
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833 if (GetAnyRoadTrackBits(tile) != 0) { |
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|
834 int r = GrowTownAtRoad(t, tile); |
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|
835 _current_player = old_player; |
5587
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5584
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|
836 return r != 0; |
5584
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837 } |
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|
838 tile = TILE_ADD(tile, ToTileIndexDiff(*ptr)); |
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839 } |
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|
840 |
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|
841 // No road available, try to build a random road block by |
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|
842 // clearing some land and then building a road there. |
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|
843 tile = t->xy; |
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844 for (ptr = _town_coord_mod; ptr != endof(_town_coord_mod); ++ptr) { |
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|
845 /* Only work with plain land that not already has a house */ |
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846 if (!IsTileType(tile, MP_HOUSE) && GetTileSlope(tile, NULL) == SLOPE_FLAT) { |
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847 if (!CmdFailed(DoCommand(tile, 0, 0, DC_AUTO, CMD_LANDSCAPE_CLEAR))) { |
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|
848 DoCommand(tile, GenRandomRoadBits(), t->index, DC_EXEC | DC_AUTO, CMD_BUILD_ROAD); |
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|
849 _current_player = old_player; |
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|
850 return true; |
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|
851 } |
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852 } |
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|
853 tile = TILE_ADD(tile, ToTileIndexDiff(*ptr)); |
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|
854 } |
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|
855 |
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|
856 _current_player = old_player; |
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|
857 return false; |
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|
858 } |
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|
859 |
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|
860 static void UpdateTownRadius(Town *t) |
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861 { |
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|
862 static const uint16 _town_radius_data[23][5] = { |
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863 { 4, 0, 0, 0, 0}, // 0 |
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864 { 16, 0, 0, 0, 0}, |
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|
865 { 25, 0, 0, 0, 0}, |
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|
866 { 36, 0, 0, 0, 0}, |
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|
867 { 49, 0, 4, 0, 0}, |
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868 { 64, 0, 4, 0, 0}, // 20 |
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|
869 { 64, 0, 9, 0, 1}, |
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|
870 { 64, 0, 9, 0, 4}, |
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|
871 { 64, 0, 16, 0, 4}, |
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|
872 { 81, 0, 16, 0, 4}, |
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|
873 { 81, 0, 16, 0, 4}, // 40 |
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|
874 { 81, 0, 25, 0, 9}, |
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|
875 { 81, 36, 25, 0, 9}, |
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|
876 { 81, 36, 25, 16, 9}, |
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|
877 { 81, 49, 0, 25, 9}, |
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|
878 { 81, 64, 0, 25, 9}, // 60 |
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|
879 { 81, 64, 0, 36, 9}, |
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|
880 { 81, 64, 0, 36, 16}, |
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|
881 {100, 81, 0, 49, 16}, |
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882 {100, 81, 0, 49, 25}, |
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|
883 {121, 81, 0, 49, 25}, // 80 |
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884 {121, 81, 0, 49, 25}, |
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|
885 {121, 81, 0, 49, 36}, // 88 |
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|
886 }; |
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|
887 |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
888 if (t->num_houses < 92) { |
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889 memcpy(t->radius, _town_radius_data[t->num_houses / 4], sizeof(t->radius)); |
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|
890 } else { |
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891 int mass = t->num_houses / 8; |
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892 // At least very roughly extrapolate. Empirical numbers dancing between |
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893 // overwhelming by cottages and skyscrapers outskirts. |
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|
894 t->radius[0] = mass * mass; |
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895 // Actually we are proportional to sqrt() but that's right because |
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896 // we are covering an area. |
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|
897 t->radius[1] = mass * 7; |
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898 t->radius[2] = 0; |
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899 t->radius[3] = mass * 4; |
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900 t->radius[4] = mass * 3; |
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901 //debug("%d (->%d): %d %d %d %d\n", t->num_houses, mass, t->radius[0], t->radius[1], t->radius[3], t->radius[4]); |
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|
902 } |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
903 } |
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|
904 |
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|
905 static bool CreateTownName(uint32 *townnameparts) |
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|
906 { |
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|
907 Town *t2; |
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|
908 char buf1[64]; |
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|
909 char buf2[64]; |
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|
910 uint32 r; |
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911 /* Do not set too low tries, since when we run out of names, we loop |
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912 * for #tries only one time anyway - then we stop generating more |
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|
913 * towns. Do not show it too high neither, since looping through all |
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914 * the other towns may take considerable amount of time (10000 is |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
915 * too much). */ |
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|
916 int tries = 1000; |
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|
917 uint16 townnametype = SPECSTR_TOWNNAME_START + _opt.town_name; |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
918 |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
919 assert(townnameparts); |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
920 |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
921 for (;;) { |
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|
922 restart: |
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|
923 r = Random(); |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
924 |
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|
925 SetDParam(0, r); |
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|
926 GetString(buf1, townnametype, lastof(buf1)); |
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changeset
|
927 |
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|
928 // Check size and width |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
929 if (strlen(buf1) >= 31 || GetStringBoundingBox(buf1).width > 130) continue; |
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|
930 |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
931 FOR_ALL_TOWNS(t2) { |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
932 // We can't just compare the numbers since |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
933 // several numbers may map to a single name. |
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|
934 SetDParam(0, t2->index); |
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|
935 GetString(buf2, STR_TOWN, lastof(buf2)); |
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|
936 if (strcmp(buf1, buf2) == 0) { |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
937 if (tries-- < 0) return false; |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
938 goto restart; |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
939 } |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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changeset
|
940 } |
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parents:
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|
941 *townnameparts = r; |
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|
942 return true; |
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changeset
|
943 } |
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changeset
|
944 } |
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changeset
|
945 |
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changeset
|
946 void UpdateTownMaxPass(Town *t) |
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|
947 { |
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|
948 t->max_pass = t->population >> 3; |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
949 t->max_mail = t->population >> 4; |
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|
950 } |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
951 |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
952 static void DoCreateTown(Town *t, TileIndex tile, uint32 townnameparts, uint size_mode) |
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|
953 { |
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|
954 int x, i; |
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|
955 |
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|
956 // clear the town struct |
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|
957 i = t->index; |
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|
958 memset(t, 0, sizeof(Town)); |
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|
959 t->index = i; |
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|
960 _total_towns++; |
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|
961 |
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changeset
|
962 t->xy = tile; |
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|
963 t->num_houses = 0; |
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|
964 t->time_until_rebuild = 10; |
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changeset
|
965 UpdateTownRadius(t); |
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changeset
|
966 t->flags12 = 0; |
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|
967 t->population = 0; |
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|
968 t->grow_counter = 0; |
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|
969 t->growth_rate = 250; |
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|
970 t->new_max_pass = 0; |
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|
971 t->new_max_mail = 0; |
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|
972 t->new_act_pass = 0; |
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|
973 t->new_act_mail = 0; |
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|
974 t->max_pass = 0; |
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|
975 t->max_mail = 0; |
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|
976 t->act_pass = 0; |
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|
977 t->act_mail = 0; |
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changeset
|
978 |
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parents:
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changeset
|
979 t->pct_pass_transported = 0; |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
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980 t->pct_mail_transported = 0; |
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981 t->fund_buildings_months = 0; |
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982 t->new_act_food = 0; |
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983 t->new_act_water = 0; |
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984 t->act_food = 0; |
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985 t->act_water = 0; |
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986 |
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987 for (i = 0; i != MAX_PLAYERS; i++) |
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988 t->ratings[i] = 500; |
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989 |
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990 t->have_ratings = 0; |
5587
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991 t->exclusivity = INVALID_PLAYER; |
5584
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992 t->exclusive_counter = 0; |
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993 t->statues = 0; |
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994 |
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995 t->townnametype = SPECSTR_TOWNNAME_START + _opt.town_name; |
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996 t->townnameparts = townnameparts; |
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997 |
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998 UpdateTownVirtCoord(t); |
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999 _town_sort_dirty = true; |
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1000 |
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1001 if (size_mode == 0) { |
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1002 x = (Random() & 0xF) + 8; |
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1003 } else { |
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1004 x = (size_mode - 1) * 16 + 3; |
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1005 } |
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1006 |
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1007 t->num_houses += x; |
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1008 UpdateTownRadius(t); |
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1009 |
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1010 i = x * 4; |
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1011 do { |
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1012 GrowTown(t); |
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1013 } while (--i); |
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1014 |
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1015 t->num_houses -= x; |
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1016 UpdateTownRadius(t); |
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1017 UpdateTownMaxPass(t); |
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1018 } |
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1019 |
6247
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|
1020 static Town *AllocateTown() |
5584
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1021 { |
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1022 Town *t; |
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1023 |
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1024 /* We don't use FOR_ALL here, because FOR_ALL skips invalid items. |
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1025 * TODO - This is just a temporary stage, this will be removed. */ |
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1026 for (t = GetTown(0); t != NULL; t = (t->index + 1U < GetTownPoolSize()) ? GetTown(t->index + 1U) : NULL) { |
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1027 if (!IsValidTown(t)) { |
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1028 TownID index = t->index; |
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1029 |
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1030 memset(t, 0, sizeof(Town)); |
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1031 t->index = index; |
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1032 |
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1033 return t; |
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1034 } |
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1035 } |
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1036 |
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1037 /* Check if we can add a block to the pool */ |
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1038 if (AddBlockToPool(&_Town_pool)) |
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1039 return AllocateTown(); |
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1040 |
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1041 return NULL; |
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1042 } |
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1043 |
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1044 /** Create a new town. |
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1045 * This obviously only works in the scenario editor. Function not removed |
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1046 * as it might be possible in the future to fund your own town :) |
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1047 * @param tile coordinates where town is built |
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|
1048 * @param p1 size of the town (0 = random, 1 = small, 2 = medium, 3 = large) |
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1049 * @param p2 unused |
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1050 */ |
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|
1051 int32 CmdBuildTown(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) |
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1052 { |
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|
1053 Town *t; |
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|
1054 uint32 townnameparts; |
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1055 |
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|
1056 /* Only in the scenario editor */ |
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1057 if (_game_mode != GM_EDITOR) return CMD_ERROR; |
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|
1058 |
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|
1059 SET_EXPENSES_TYPE(EXPENSES_OTHER); |
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1060 |
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|
1061 // Check if too close to the edge of map |
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1062 if (DistanceFromEdge(tile) < 12) |
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|
1063 return_cmd_error(STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP); |
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1064 |
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|
1065 // Can only build on clear flat areas, possibly with trees. |
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1066 if ((!IsTileType(tile, MP_CLEAR) && !IsTileType(tile, MP_TREES)) || GetTileSlope(tile, NULL) != SLOPE_FLAT) { |
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1067 return_cmd_error(STR_0239_SITE_UNSUITABLE); |
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|
1068 } |
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|
1069 |
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|
1070 // Check distance to all other towns. |
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1071 if (IsCloseToTown(tile, 20)) |
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1072 return_cmd_error(STR_0238_TOO_CLOSE_TO_ANOTHER_TOWN); |
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|
1073 |
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1074 // Get a unique name for the town. |
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1075 if (!CreateTownName(&townnameparts)) |
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|
1076 return_cmd_error(STR_023A_TOO_MANY_TOWNS); |
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|
1077 |
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|
1078 // Allocate town struct |
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1079 t = AllocateTown(); |
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1080 if (t == NULL) return_cmd_error(STR_023A_TOO_MANY_TOWNS); |
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1081 |
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1082 // Create the town |
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1083 if (flags & DC_EXEC) { |
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1084 _generating_world = true; |
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1085 DoCreateTown(t, tile, townnameparts, p1); |
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1086 _generating_world = false; |
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1087 } |
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1088 return 0; |
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1089 } |
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1090 |
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1091 Town *CreateRandomTown(uint attempts, uint size_mode) |
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1092 { |
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1093 TileIndex tile; |
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1094 Town *t; |
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1095 uint32 townnameparts; |
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1096 |
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1097 do { |
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1098 // Generate a tile index not too close from the edge |
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1099 tile = RandomTile(); |
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1100 if (DistanceFromEdge(tile) < 20) continue; |
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1101 |
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1102 // Make sure the tile is plain |
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1103 if (!IsTileType(tile, MP_CLEAR) || GetTileSlope(tile, NULL) != SLOPE_FLAT) continue; |
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1104 |
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1105 // Check not too close to a town |
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1106 if (IsCloseToTown(tile, 20)) continue; |
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1107 |
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1108 // Get a unique name for the town. |
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1109 if (!CreateTownName(&townnameparts)) break; |
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1110 |
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1111 // Allocate a town struct |
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1112 t = AllocateTown(); |
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1113 if (t == NULL) break; |
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1114 |
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1115 DoCreateTown(t, tile, townnameparts, size_mode); |
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1116 return t; |
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1117 } while (--attempts); |
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1118 return NULL; |
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1119 } |
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1120 |
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1121 static const byte _num_initial_towns[3] = {11, 23, 46}; |
5584
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1122 |
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1123 bool GenerateTowns() |
5584
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1124 { |
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1125 uint num = 0; |
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1126 uint n = ScaleByMapSize(_num_initial_towns[_opt.diff.number_towns] + (Random() & 7)); |
5584
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1127 |
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1128 SetGeneratingWorldProgress(GWP_TOWN, n); |
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1129 |
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1130 do { |
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1131 IncreaseGeneratingWorldProgress(GWP_TOWN); |
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1132 // try 20 times to create a random-sized town for the first loop. |
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1133 if (CreateRandomTown(20, 0) != NULL) num++; |
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1134 } while (--n); |
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1135 |
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1136 // give it a last try, but now more aggressive |
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1137 if (num == 0 && CreateRandomTown(10000, 0) == NULL) { |
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1138 if (GetNumTowns() == 0) { |
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1139 /* XXX - can we handle that more gracefully? */ |
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1140 if (_game_mode != GM_EDITOR) error("Could not generate any town"); |
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1141 |
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1142 return false; |
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1143 } |
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1144 } |
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1145 |
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1146 return true; |
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1147 } |
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1148 |
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1149 static bool CheckBuildHouseMode(TileIndex tile, Slope tileh, int mode) |
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1150 { |
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1151 int b; |
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1152 Slope slope; |
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1153 |
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1154 static const byte _masks[8] = { |
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1155 0xC,0x3,0x9,0x6, |
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1156 0x3,0xC,0x6,0x9, |
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1157 }; |
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1158 |
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1159 slope = GetTileSlope(tile, NULL); |
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1160 if (IsSteepSlope(slope)) return false; |
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1161 |
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1162 if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return false; |
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1163 |
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1164 b = 0; |
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1165 if ((slope != SLOPE_FLAT && ~slope & _masks[mode])) b = ~b; |
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1166 if ((tileh != SLOPE_FLAT && ~tileh & _masks[mode+4])) b = ~b; |
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1167 if (b) |
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1168 return false; |
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1169 |
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1170 return !CmdFailed(DoCommand(tile, 0, 0, DC_EXEC | DC_AUTO | DC_NO_WATER, CMD_LANDSCAPE_CLEAR)); |
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1171 } |
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1172 |
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1173 |
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1174 uint GetTownRadiusGroup(const Town* t, TileIndex tile) |
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1175 { |
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1176 uint dist = DistanceSquare(tile, t->xy); |
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1177 uint smallest; |
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1178 uint i; |
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1179 |
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1180 if (t->fund_buildings_months && dist <= 25) return 4; |
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1181 |
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1182 smallest = 0; |
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1183 for (i = 0; i != lengthof(t->radius); i++) { |
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1184 if (dist < t->radius[i]) smallest = i; |
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1185 } |
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1186 |
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1187 return smallest; |
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1188 } |
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1189 |
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1190 static bool CheckFree2x2Area(TileIndex tile) |
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1191 { |
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1192 int i; |
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1193 |
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1194 static const TileIndexDiffC _tile_add[] = { |
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1195 {0 , 0 }, |
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1196 {0 - 0, 1 - 0}, |
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1197 {1 - 0, 0 - 1}, |
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1198 {1 - 1, 1 - 0} |
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1199 }; |
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1200 |
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1201 for (i = 0; i != 4; i++) { |
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1202 tile += ToTileIndexDiff(_tile_add[i]); |
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1203 |
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1204 if (GetTileSlope(tile, NULL) != SLOPE_FLAT) return false; |
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1205 |
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1206 if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return false; |
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1207 |
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1208 if (CmdFailed(DoCommand(tile, 0, 0, DC_EXEC | DC_AUTO | DC_NO_WATER | DC_FORCETEST, CMD_LANDSCAPE_CLEAR))) |
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1209 return false; |
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1210 } |
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1211 |
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1212 return true; |
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1213 } |
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1214 |
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1215 static void DoBuildTownHouse(Town *t, TileIndex tile) |
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1216 { |
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1217 int i; |
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1218 uint bitmask; |
6332
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1219 HouseID house; |
5584
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1220 Slope slope; |
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1221 uint z; |
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1222 uint oneof = 0; |
6332
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1223 HouseSpec *hs; |
5584
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1224 |
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1225 // Above snow? |
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1226 slope = GetTileSlope(tile, &z); |
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1227 |
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1228 // Get the town zone type |
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1229 { |
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1230 uint rad = GetTownRadiusGroup(t, tile); |
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1231 |
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1232 int land = _opt.landscape; |
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1233 if (land == LT_HILLY && z >= _opt.snow_line) land = -1; |
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1234 |
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1235 bitmask = (1 << rad) + (1 << (land + 12)); |
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1236 } |
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1237 |
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1238 // bits 0-4 are used |
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1239 // bits 11-15 are used |
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1240 // bits 5-10 are not used. |
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1241 { |
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1242 HouseID houses[HOUSE_MAX]; |
5584
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|
1243 int num = 0; |
6332
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1244 uint cumulative_probs[HOUSE_MAX]; |
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1245 uint probability_max = 0; |
5584
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|
1246 |
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1247 // Generate a list of all possible houses that can be built. |
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1248 for (i = 0; i < HOUSE_MAX; i++) { |
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1249 hs = GetHouseSpecs(i); |
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1250 if ((~hs->building_availability & bitmask) == 0 && hs->enabled) { |
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1251 if (_have_newhouses) { |
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1252 probability_max += hs->probability; |
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|
1253 cumulative_probs[num] = probability_max; |
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1254 } |
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1255 houses[num++] = (HouseID)i; |
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1256 } |
5584
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1257 } |
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1258 |
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|
1259 for (;;) { |
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|
1260 if (_have_newhouses) { |
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|
1261 uint r = RandomRange(probability_max); |
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1262 for (i = 0; i < num; i++) if (cumulative_probs[i] >= r) break; |
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1263 |
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1264 house = houses[i]; |
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1265 } else { |
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1266 house = houses[RandomRange(num)]; |
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1267 } |
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1268 |
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1269 hs = GetHouseSpecs(house); |
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1270 |
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1271 if (_have_newhouses) { |
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|
1272 if (hs->override != 0) hs = GetHouseSpecs(hs->override); |
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|
1273 |
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|
1274 if ((hs->extra_flags & BUILDING_IS_HISTORICAL) && !_generating_world) continue; |
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|
1275 |
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|
1276 if (HASBIT(hs->callback_mask, CBM_HOUSE_ALLOW_CONSTRUCTION)) { |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
6257
diff
changeset
|
1277 uint16 callback_res = GetHouseCallback(CBID_HOUSE_ALLOW_CONSTRUCTION, 0, house, t, tile); |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
6257
diff
changeset
|
1278 if (callback_res != CALLBACK_FAILED && callback_res == 0) continue; |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
6257
diff
changeset
|
1279 } |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
6257
diff
changeset
|
1280 } |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
6257
diff
changeset
|
1281 |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
6257
diff
changeset
|
1282 if (_cur_year < hs->min_date || _cur_year > hs->max_date) continue; |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1283 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1284 // Special houses that there can be only one of. |
6332
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
6257
diff
changeset
|
1285 if (hs->building_flags & BUILDING_IS_CHURCH) { |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
6257
diff
changeset
|
1286 SETBIT(oneof, TOWN_HAS_CHURCH); |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
6257
diff
changeset
|
1287 } else if (hs->building_flags & BUILDING_IS_STADIUM) { |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
6257
diff
changeset
|
1288 SETBIT(oneof, TOWN_HAS_STADIUM); |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
6257
diff
changeset
|
1289 } else { |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
6257
diff
changeset
|
1290 oneof = 0; |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1291 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1292 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1293 if (HASBITS(t->flags12 , oneof)) continue; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1294 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1295 // Make sure there is no slope? |
6332
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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|
1296 if (hs->building_flags & TILE_NOT_SLOPED && slope != SLOPE_FLAT) continue; |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1297 |
6332
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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changeset
|
1298 if (hs->building_flags & TILE_SIZE_2x2) { |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
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diff
changeset
|
1299 if (CheckFree2x2Area(tile) || |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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diff
changeset
|
1300 CheckFree2x2Area(tile += TileDiffXY(-1, 0)) || |
4b26bd55bd24
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|
1301 CheckFree2x2Area(tile += TileDiffXY( 0, -1)) || |
4b26bd55bd24
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parents:
diff
changeset
|
1302 CheckFree2x2Area(tile += TileDiffXY( 1, 0))) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
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diff
changeset
|
1303 break; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1304 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1305 tile += TileDiffXY(0, 1); |
6332
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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6257
diff
changeset
|
1306 } else if (hs->building_flags & TILE_SIZE_2x1) { |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1307 if (CheckBuildHouseMode(tile + TileDiffXY(1, 0), slope, 0)) break; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1308 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1309 if (CheckBuildHouseMode(tile + TileDiffXY(-1, 0), slope, 1)) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1310 tile += TileDiffXY(-1, 0); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1311 break; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1312 } |
6332
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
6257
diff
changeset
|
1313 } else if (hs->building_flags & TILE_SIZE_1x2) { |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
1314 if (CheckBuildHouseMode(tile + TileDiffXY(0, 1), slope, 2)) break; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1315 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1316 if (CheckBuildHouseMode(tile + TileDiffXY(0, -1), slope, 3)) { |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1317 tile += TileDiffXY(0, -1); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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changeset
|
1318 break; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1319 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1320 } else { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
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diff
changeset
|
1321 break; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
1322 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1323 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1324 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1325 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1326 t->num_houses++; |
6332
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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6257
diff
changeset
|
1327 IncreaseBuildingCount(t, house); |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1328 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1329 // Special houses that there can be only one of. |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1330 t->flags12 |= oneof; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1331 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1332 { |
6332
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
6257
diff
changeset
|
1333 byte construction_counter = 0, construction_stage = 0; |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1334 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1335 if (_generating_world) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1336 uint32 r = Random(); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1337 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1338 construction_stage = TOWN_HOUSE_COMPLETED; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1339 if (CHANCE16(1, 7)) construction_stage = GB(r, 0, 2); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1340 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1341 if (construction_stage == TOWN_HOUSE_COMPLETED) { |
6332
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
6257
diff
changeset
|
1342 ChangePopulation(t, hs->population); |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1343 } else { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1344 construction_counter = GB(r, 2, 2); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1345 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1346 } |
6332
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
6257
diff
changeset
|
1347 MakeTownHouse(tile, t->index, construction_counter, construction_stage, house, VehicleRandomBits()); |
5584
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1348 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1349 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1350 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1351 static bool BuildTownHouse(Town *t, TileIndex tile) |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1352 { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1353 int32 r; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1354 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1355 if (IsSteepSlope(GetTileSlope(tile, NULL))) return false; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1356 if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return false; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1357 |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1358 r = DoCommand(tile, 0, 0, DC_EXEC | DC_AUTO | DC_NO_WATER, CMD_LANDSCAPE_CLEAR); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1359 if (CmdFailed(r)) return false; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1360 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1361 DoBuildTownHouse(t, tile); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1362 return true; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1363 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1364 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1365 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1366 static void DoClearTownHouseHelper(TileIndex tile) |
4b26bd55bd24
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parents:
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changeset
|
1367 { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1368 assert(IsTileType(tile, MP_HOUSE)); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1369 DoClearSquare(tile); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1370 DeleteAnimatedTile(tile); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1371 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1372 |
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1373 void ClearTownHouse(Town *t, TileIndex tile) |
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1374 { |
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1375 HouseID house = GetHouseType(tile); |
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1376 uint eflags; |
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1377 HouseSpec *hs; |
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1378 |
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1379 assert(IsTileType(tile, MP_HOUSE)); |
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1380 |
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1381 // need to align the tile to point to the upper left corner of the house |
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1382 if (house >= 3) { // house id 0,1,2 MUST be single tile houses, or this code breaks. |
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1383 if (GetHouseSpecs(house-1)->building_flags & TILE_SIZE_2x1) { |
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1384 house--; |
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1385 tile += TileDiffXY(-1, 0); |
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1386 } else if (GetHouseSpecs(house-1)->building_flags & BUILDING_2_TILES_Y) { |
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1387 house--; |
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1388 tile += TileDiffXY(0, -1); |
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1389 } else if (GetHouseSpecs(house-2)->building_flags & BUILDING_HAS_4_TILES) { |
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1390 house-=2; |
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1391 tile += TileDiffXY(-1, 0); |
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1392 } else if (GetHouseSpecs(house-3)->building_flags & BUILDING_HAS_4_TILES) { |
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1393 house-=3; |
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1394 tile += TileDiffXY(-1, -1); |
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1395 } |
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1396 } |
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1397 |
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1398 hs = GetHouseSpecs(house); |
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1399 |
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1400 // Remove population from the town if the house is finished. |
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1401 if (IsHouseCompleted(tile)) { |
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1402 ChangePopulation(t, -hs->population); |
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1403 } |
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1404 |
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1405 t->num_houses--; |
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1406 DecreaseBuildingCount(t, house); |
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1407 |
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1408 // Clear flags for houses that only may exist once/town. |
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1409 if (hs->building_flags & BUILDING_IS_CHURCH) { |
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1410 CLRBIT(t->flags12, TOWN_HAS_CHURCH); |
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1411 } else if (hs->building_flags & BUILDING_IS_STADIUM) { |
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1412 CLRBIT(t->flags12, TOWN_HAS_STADIUM); |
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1413 } |
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1414 |
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1415 // Do the actual clearing of tiles |
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1416 eflags = hs->building_flags; |
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1417 DoClearTownHouseHelper(tile); |
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1418 if (eflags & BUILDING_2_TILES_X) DoClearTownHouseHelper(tile + TileDiffXY(1, 0)); |
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1419 if (eflags & BUILDING_2_TILES_Y) DoClearTownHouseHelper(tile + TileDiffXY(0, 1)); |
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1420 if (eflags & BUILDING_HAS_4_TILES) DoClearTownHouseHelper(tile + TileDiffXY(1, 1)); |
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1421 } |
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1422 |
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1423 /** Rename a town (server-only). |
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1424 * @param tile unused |
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1425 * @param p1 town ID to rename |
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1426 * @param p2 unused |
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1427 */ |
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1428 int32 CmdRenameTown(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) |
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1429 { |
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1430 StringID str; |
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1431 Town *t; |
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1432 |
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1433 if (!IsValidTownID(p1) || _cmd_text[0] == '\0') return CMD_ERROR; |
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1434 |
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1435 t = GetTown(p1); |
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1436 |
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1437 str = AllocateNameUnique(_cmd_text, 4); |
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1438 if (str == 0) return CMD_ERROR; |
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1439 |
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1440 if (flags & DC_EXEC) { |
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1441 DeleteName(t->townnametype); |
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1442 t->townnametype = str; |
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1443 |
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1444 UpdateTownVirtCoord(t); |
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1445 _town_sort_dirty = true; |
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1446 UpdateAllStationVirtCoord(); |
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1447 MarkWholeScreenDirty(); |
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1448 } else { |
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1449 DeleteName(str); |
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1450 } |
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1451 return 0; |
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1452 } |
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1453 |
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1454 // Called from GUI |
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1455 void ExpandTown(Town *t) |
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1456 { |
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1457 int amount, n; |
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1458 |
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1459 _generating_world = true; |
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1460 |
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1461 /* The more houses, the faster we grow */ |
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1462 amount = RandomRange(t->num_houses / 10) + 3; |
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1463 t->num_houses += amount; |
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1464 UpdateTownRadius(t); |
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1465 |
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1466 n = amount * 10; |
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1467 do GrowTown(t); while (--n); |
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1468 |
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parents:
diff
changeset
|
1469 t->num_houses -= amount; |
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|
1470 UpdateTownRadius(t); |
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|
1471 |
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parents:
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|
1472 UpdateTownMaxPass(t); |
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|
1473 _generating_world = false; |
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|
1474 } |
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KUDr <KUDr@openttd.org>
parents:
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|
1475 |
5587
c44c070c5032
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium <rubidium@openttd.org>
parents:
5584
diff
changeset
|
1476 extern const byte _town_action_costs[8] = { |
5584
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|
1477 2, 4, 9, 35, 48, 53, 117, 175 |
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|
1478 }; |
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KUDr <KUDr@openttd.org>
parents:
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|
1479 |
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|
1480 static void TownActionAdvertiseSmall(Town* t) |
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|
1481 { |
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|
1482 ModifyStationRatingAround(t->xy, _current_player, 0x40, 10); |
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|
1483 } |
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|
1484 |
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|
1485 static void TownActionAdvertiseMedium(Town* t) |
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|
1486 { |
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|
1487 ModifyStationRatingAround(t->xy, _current_player, 0x70, 15); |
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|
1488 } |
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|
1489 |
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|
1490 static void TownActionAdvertiseLarge(Town* t) |
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|
1491 { |
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|
1492 ModifyStationRatingAround(t->xy, _current_player, 0xA0, 20); |
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|
1493 } |
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|
1494 |
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|
1495 static void TownActionRoadRebuild(Town* t) |
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|
1496 { |
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|
1497 const Player* p; |
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|
1498 |
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|
1499 t->road_build_months = 6; |
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|
1500 |
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|
1501 SetDParam(0, t->index); |
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|
1502 |
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|
1503 p = GetPlayer(_current_player); |
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|
1504 SetDParam(1, p->name_1); |
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|
1505 SetDParam(2, p->name_2); |
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|
1506 |
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|
1507 AddNewsItem(STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING, |
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|
1508 NEWS_FLAGS(NM_NORMAL, NF_TILE, NT_GENERAL, 0), t->xy, 0); |
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|
1509 } |
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KUDr <KUDr@openttd.org>
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|
1510 |
6257
d7d39048e2ee
(svn r9066) -Fix [FS#638]: store the owner of a statue, so when it gets removed, the town is notified of it
truelight <truelight@openttd.org>
parents:
6247
diff
changeset
|
1511 static bool DoBuildStatueOfCompany(TileIndex tile, TownID town_id) |
5584
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|
1512 { |
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parents:
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|
1513 PlayerID old; |
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|
1514 int32 r; |
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|
1515 |
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|
1516 if (GetTileSlope(tile, NULL) != SLOPE_FLAT) return false; |
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|
1517 |
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|
1518 if (!IsTileType(tile, MP_HOUSE) && |
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|
1519 !IsTileType(tile, MP_CLEAR) && |
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parents:
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|
1520 !IsTileType(tile, MP_TREES)) { |
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|
1521 return false; |
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|
1522 } |
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parents:
diff
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|
1523 |
4b26bd55bd24
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parents:
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|
1524 old = _current_player; |
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KUDr <KUDr@openttd.org>
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|
1525 _current_player = OWNER_NONE; |
4b26bd55bd24
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parents:
diff
changeset
|
1526 r = DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR); |
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|
1527 _current_player = old; |
4b26bd55bd24
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parents:
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|
1528 |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
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|
1529 if (CmdFailed(r)) return false; |
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|
1530 |
6257
d7d39048e2ee
(svn r9066) -Fix [FS#638]: store the owner of a statue, so when it gets removed, the town is notified of it
truelight <truelight@openttd.org>
parents:
6247
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|
1531 MakeStatue(tile, _current_player, town_id); |
5584
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|
1532 MarkTileDirtyByTile(tile); |
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|
1533 |
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|
1534 return true; |
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|
1535 } |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
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|
1536 |
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KUDr <KUDr@openttd.org>
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|
1537 /** |
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1538 * Search callback function for TownActionBuildStatue |
6257
d7d39048e2ee
(svn r9066) -Fix [FS#638]: store the owner of a statue, so when it gets removed, the town is notified of it
truelight <truelight@openttd.org>
parents:
6247
diff
changeset
|
1539 * @param town_id The town_id for which we want a statue |
6201
3b141366478a
(svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style.
belugas <belugas@openttd.org>
parents:
6133
diff
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|
1540 * @return the result of the test |
5584
4b26bd55bd24
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KUDr <KUDr@openttd.org>
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|
1541 */ |
6257
d7d39048e2ee
(svn r9066) -Fix [FS#638]: store the owner of a statue, so when it gets removed, the town is notified of it
truelight <truelight@openttd.org>
parents:
6247
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changeset
|
1542 static bool SearchTileForStatue(TileIndex tile, uint32 town_id) |
5584
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parents:
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|
1543 { |
6257
d7d39048e2ee
(svn r9066) -Fix [FS#638]: store the owner of a statue, so when it gets removed, the town is notified of it
truelight <truelight@openttd.org>
parents:
6247
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|
1544 return DoBuildStatueOfCompany(tile, town_id); |
5584
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|
1545 } |
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parents:
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|
1546 |
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|
1547 /** |
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parents:
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|
1548 * Perform a 9x9 tiles circular search from the center of the town |
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|
1549 * in order to find a free tile to place a statue |
4b26bd55bd24
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|
1550 * @param t town to search in |
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|
1551 */ |
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|
1552 static void TownActionBuildStatue(Town* t) |
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|
1553 { |
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parents:
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|
1554 TileIndex tile = t->xy; |
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|
1555 |
6257
d7d39048e2ee
(svn r9066) -Fix [FS#638]: store the owner of a statue, so when it gets removed, the town is notified of it
truelight <truelight@openttd.org>
parents:
6247
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changeset
|
1556 if (CircularTileSearch(tile, 9, SearchTileForStatue, t->index)) |
5584
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|
1557 SETBIT(t->statues, _current_player); ///< Once found and built, "inform" the Town |
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|
1558 } |
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|
1559 |
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|
1560 static void TownActionFundBuildings(Town* t) |
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|
1561 { |
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|
1562 // Build next tick |
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parents:
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changeset
|
1563 t->grow_counter = 1; |
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|
1564 // If we were not already growing |
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|
1565 SETBIT(t->flags12, TOWN_IS_FUNDED); |
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1566 // And grow for 3 months |
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1567 t->fund_buildings_months = 3; |
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1568 } |
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1569 |
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1570 static void TownActionBuyRights(Town* t) |
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1571 { |
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1572 t->exclusive_counter = 12; |
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1573 t->exclusivity = _current_player; |
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1574 |
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1575 ModifyStationRatingAround(t->xy, _current_player, 130, 17); |
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1576 } |
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1577 |
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1578 static void TownActionBribe(Town* t) |
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1579 { |
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1580 if (!RandomRange(15)) { |
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1581 Station *st; |
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1582 |
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1583 // set as unwanted for 6 months |
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1584 t->unwanted[_current_player] = 6; |
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1585 |
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1586 // set all close by station ratings to 0 |
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1587 FOR_ALL_STATIONS(st) { |
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1588 if (st->town == t && st->owner == _current_player) { |
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1589 uint i; |
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1590 |
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1591 for (i = 0; i != NUM_CARGO; i++) st->goods[i].rating = 0; |
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1592 } |
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1593 } |
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1594 |
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1595 // only show errormessage to the executing player. All errors are handled command.c |
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1596 // but this is special, because it can only 'fail' on a DC_EXEC |
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1597 if (IsLocalPlayer()) ShowErrorMessage(STR_BRIBE_FAILED_2, STR_BRIBE_FAILED, 0, 0); |
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1598 |
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1599 /* decrease by a lot! |
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1600 * ChangeTownRating is only for stuff in demolishing. Bribe failure should |
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1601 * be independent of any cheat settings |
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1602 */ |
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1603 if (t->ratings[_current_player] > RATING_BRIBE_DOWN_TO) { |
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1604 t->ratings[_current_player] = RATING_BRIBE_DOWN_TO; |
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1605 } |
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1606 } else { |
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1607 ChangeTownRating(t, RATING_BRIBE_UP_STEP, RATING_BRIBE_MAXIMUM); |
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1608 } |
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1609 } |
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1610 |
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1611 typedef void TownActionProc(Town* t); |
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1612 static TownActionProc * const _town_action_proc[] = { |
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1613 TownActionAdvertiseSmall, |
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1614 TownActionAdvertiseMedium, |
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1615 TownActionAdvertiseLarge, |
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1616 TownActionRoadRebuild, |
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1617 TownActionBuildStatue, |
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1618 TownActionFundBuildings, |
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1619 TownActionBuyRights, |
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1620 TownActionBribe |
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1621 }; |
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1622 |
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1623 extern uint GetMaskOfTownActions(int *nump, PlayerID pid, const Town *t); |
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1624 |
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1625 /** Do a town action. |
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1626 * This performs an action such as advertising, building a statue, funding buildings, |
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1627 * but also bribing the town-council |
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1628 * @param tile unused |
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1629 * @param p1 town to do the action at |
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1630 * @param p2 action to perform, @see _town_action_proc for the list of available actions |
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1631 */ |
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1632 int32 CmdDoTownAction(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) |
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1633 { |
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1634 int32 cost; |
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1635 Town *t; |
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1636 |
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1637 if (!IsValidTownID(p1) || p2 > lengthof(_town_action_proc)) return CMD_ERROR; |
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1638 |
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1639 t = GetTown(p1); |
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1640 |
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1641 if (!HASBIT(GetMaskOfTownActions(NULL, _current_player, t), p2)) return CMD_ERROR; |
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1642 |
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1643 SET_EXPENSES_TYPE(EXPENSES_OTHER); |
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1644 |
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1645 cost = (_price.build_industry >> 8) * _town_action_costs[p2]; |
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1646 |
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1647 if (flags & DC_EXEC) { |
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1648 _town_action_proc[p2](t); |
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1649 InvalidateWindow(WC_TOWN_AUTHORITY, p1); |
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1650 } |
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1651 |
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1652 return cost; |
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1653 } |
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1654 |
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1655 static void UpdateTownGrowRate(Town *t) |
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1656 { |
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1657 int n; |
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1658 Station *st; |
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1659 byte m; |
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1660 Player *p; |
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1661 |
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1662 // Reset player ratings if they're low |
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1663 FOR_ALL_PLAYERS(p) { |
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1664 if (p->is_active && t->ratings[p->index] <= 200) { |
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1665 t->ratings[p->index] += 5; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1666 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1667 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1668 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1669 n = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1670 FOR_ALL_STATIONS(st) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1671 if (DistanceSquare(st->xy, t->xy) <= t->radius[0]) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1672 if (st->time_since_load <= 20 || st->time_since_unload <= 20) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1673 n++; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1674 if (IsValidPlayer(st->owner) && t->ratings[st->owner] <= 1000-12) |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1675 t->ratings[st->owner] += 12; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1676 } else { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1677 if (IsValidPlayer(st->owner) && t->ratings[st->owner] >= -1000+15) |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1678 t->ratings[st->owner] -= 15; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1679 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1680 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1681 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1682 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1683 CLRBIT(t->flags12, TOWN_IS_FUNDED); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1684 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1685 if (t->fund_buildings_months != 0) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1686 static const byte _grow_count_values[6] = { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1687 60, 60, 60, 50, 40, 30 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
1688 }; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1689 m = _grow_count_values[min(n, 5)]; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
1690 t->fund_buildings_months--; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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diff
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|
1691 } else if (n == 0) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
1692 m = 160; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
1693 if (!CHANCE16(1, 12)) |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
1694 return; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1695 } else { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1696 static const byte _grow_count_values[5] = { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1697 210, 150, 110, 80, 50 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1698 }; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1699 m = _grow_count_values[min(n, 5) - 1]; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1700 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1701 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
1702 if (_opt.landscape == LT_HILLY) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1703 if (TilePixelHeight(t->xy) >= _opt.snow_line && t->act_food == 0 && t->population > 90) |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
1704 return; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1705 } else if (_opt.landscape == LT_DESERT) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1706 if (GetTropicZone(t->xy) == TROPICZONE_DESERT && (t->act_food==0 || t->act_water==0) && t->population > 60) |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1707 return; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1708 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1709 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1710 t->growth_rate = m / (t->num_houses / 50 + 1); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1711 if (m <= t->grow_counter) |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
1712 t->grow_counter = m; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1713 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1714 SETBIT(t->flags12, TOWN_IS_FUNDED); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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parents:
diff
changeset
|
1715 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1716 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1717 static void UpdateTownAmounts(Town *t) |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1718 { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1719 // Using +1 here to prevent overflow and division by zero |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1720 t->pct_pass_transported = t->new_act_pass * 256 / (t->new_max_pass + 1); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1721 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1722 t->max_pass = t->new_max_pass; t->new_max_pass = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1723 t->act_pass = t->new_act_pass; t->new_act_pass = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1724 t->act_food = t->new_act_food; t->new_act_food = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1725 t->act_water = t->new_act_water; t->new_act_water = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1726 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1727 // Using +1 here to prevent overflow and division by zero |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1728 t->pct_mail_transported = t->new_act_mail * 256 / (t->new_max_mail + 1); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1729 t->max_mail = t->new_max_mail; t->new_max_mail = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1730 t->act_mail = t->new_act_mail; t->new_act_mail = 0; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1731 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1732 InvalidateWindow(WC_TOWN_VIEW, t->index); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1733 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1734 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1735 static void UpdateTownUnwanted(Town *t) |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1736 { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1737 const Player* p; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1738 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1739 FOR_ALL_PLAYERS(p) { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1740 if (t->unwanted[p->index] > 0) t->unwanted[p->index]--; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1741 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1742 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1743 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1744 bool CheckIfAuthorityAllows(TileIndex tile) |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1745 { |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1746 Town *t; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1747 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1748 if (!IsValidPlayer(_current_player)) return true; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1749 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1750 t = ClosestTownFromTile(tile, _patches.dist_local_authority); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1751 if (t == NULL) return true; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1752 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1753 if (t->ratings[_current_player] > -200) return true; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1754 |
4b26bd55bd24
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KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1755 _error_message = STR_2009_LOCAL_AUTHORITY_REFUSES; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1756 SetDParam(0, t->index); |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1757 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1758 return false; |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1759 } |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1760 |
4b26bd55bd24
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
changeset
|
1761 |
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1762 Town* CalcClosestTownFromTile(TileIndex tile, uint threshold) |
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1763 { |
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1764 Town *t; |
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1765 uint dist, best = threshold; |
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1766 Town *best_town = NULL; |
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1767 |
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1768 FOR_ALL_TOWNS(t) { |
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1769 dist = DistanceManhattan(tile, t->xy); |
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1770 if (dist < best) { |
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1771 best = dist; |
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1772 best_town = t; |
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1773 } |
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1774 } |
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1775 |
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1776 return best_town; |
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1777 } |
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1778 |
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1779 |
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1780 Town *ClosestTownFromTile(TileIndex tile, uint threshold) |
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1781 { |
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1782 if (IsTileType(tile, MP_HOUSE) || ( |
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1783 IsTileType(tile, MP_STREET) && |
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1784 (IsLevelCrossing(tile) ? GetCrossingRoadOwner(tile) : GetTileOwner(tile)) == OWNER_TOWN |
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1785 )) { |
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1786 return GetTownByTile(tile); |
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1787 } else { |
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1788 return CalcClosestTownFromTile(tile, threshold); |
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1789 } |
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1790 } |
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1791 |
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1792 |
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1793 void ChangeTownRating(Town *t, int add, int max) |
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1794 { |
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1795 int rating; |
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1796 |
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1797 // if magic_bulldozer cheat is active, town doesn't penaltize for removing stuff |
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1798 if (t == NULL || |
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1799 !IsValidPlayer(_current_player) || |
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1800 (_cheats.magic_bulldozer.value && add < 0)) { |
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1801 return; |
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1802 } |
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1803 |
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1804 SETBIT(t->have_ratings, _current_player); |
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1805 |
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1806 rating = t->ratings[_current_player]; |
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1807 |
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1808 if (add < 0) { |
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1809 if (rating > max) { |
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1810 rating += add; |
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1811 if (rating < max) rating = max; |
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1812 } |
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1813 } else { |
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1814 if (rating < max) { |
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1815 rating += add; |
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1816 if (rating > max) rating = max; |
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1817 } |
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1818 } |
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1819 t->ratings[_current_player] = rating; |
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1820 } |
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1821 |
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1822 /* penalty for removing town-owned stuff */ |
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1823 static const int _default_rating_settings [3][3] = { |
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1824 // ROAD_REMOVE, TUNNELBRIDGE_REMOVE, INDUSTRY_REMOVE |
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1825 { 0, 128, 384}, // Permissive |
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1826 { 48, 192, 480}, // Neutral |
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1827 { 96, 384, 768}, // Hostile |
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1828 }; |
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1829 |
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1830 bool CheckforTownRating(uint32 flags, Town *t, byte type) |
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1831 { |
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1832 int modemod; |
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1833 |
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1834 // if magic_bulldozer cheat is active, town doesn't restrict your destructive actions |
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1835 if (t == NULL || !IsValidPlayer(_current_player) || _cheats.magic_bulldozer.value) |
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1836 return true; |
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1837 |
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1838 /* check if you're allowed to remove the street/bridge/tunnel/industry |
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1839 * owned by a town no removal if rating is lower than ... depends now on |
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1840 * difficulty setting. Minimum town rating selected by difficulty level |
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1841 */ |
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1842 modemod = _default_rating_settings[_opt.diff.town_council_tolerance][type]; |
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1843 |
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1844 if (t->ratings[_current_player] < 16 + modemod && !(flags & DC_NO_TOWN_RATING)) { |
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1845 SetDParam(0, t->index); |
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1846 _error_message = STR_2009_LOCAL_AUTHORITY_REFUSES; |
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1847 return false; |
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1848 } |
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1849 |
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1850 return true; |
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1851 } |
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1852 |
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1853 void TownsMonthlyLoop() |
5584
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1854 { |
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1855 Town *t; |
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1856 |
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1857 FOR_ALL_TOWNS(t) { |
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1858 if (t->road_build_months != 0) t->road_build_months--; |
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1859 |
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1860 if (t->exclusive_counter != 0) |
5587
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5584
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|
1861 if (--t->exclusive_counter == 0) t->exclusivity = INVALID_PLAYER; |
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KUDr <KUDr@openttd.org>
parents:
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|
1862 |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
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|
1863 UpdateTownGrowRate(t); |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
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|
1864 UpdateTownAmounts(t); |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
diff
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|
1865 UpdateTownUnwanted(t); |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
1866 } |
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|
1867 } |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
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|
1868 |
6247
57363e064324
(svn r9050) -Codechange: Foo(void) -> Foo()
rubidium <rubidium@openttd.org>
parents:
6201
diff
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|
1869 void InitializeTowns() |
5584
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parents:
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|
1870 { |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
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|
1871 Subsidy *s; |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
KUDr <KUDr@openttd.org>
parents:
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|
1872 |
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KUDr <KUDr@openttd.org>
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|
1873 /* Clean the town pool and create 1 block in it */ |
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KUDr <KUDr@openttd.org>
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|
1874 CleanPool(&_Town_pool); |
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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|
1875 AddBlockToPool(&_Town_pool); |
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|
1876 |
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parents:
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|
1877 memset(_subsidies, 0, sizeof(_subsidies)); |
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1878 for (s=_subsidies; s != endof(_subsidies); s++) |
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|
1879 s->cargo_type = CT_INVALID; |
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1880 |
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|
1881 _cur_town_ctr = 0; |
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|
1882 _cur_town_iter = 0; |
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|
1883 _total_towns = 0; |
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|
1884 _town_sort_dirty = true; |
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|
1885 } |
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|
1886 |
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parents:
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|
1887 extern const TileTypeProcs _tile_type_town_procs = { |
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1888 DrawTile_Town, /* draw_tile_proc */ |
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|
1889 GetSlopeZ_Town, /* get_slope_z_proc */ |
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1890 ClearTile_Town, /* clear_tile_proc */ |
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1891 GetAcceptedCargo_Town, /* get_accepted_cargo_proc */ |
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|
1892 GetTileDesc_Town, /* get_tile_desc_proc */ |
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1893 GetTileTrackStatus_Town, /* get_tile_track_status_proc */ |
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1894 ClickTile_Town, /* click_tile_proc */ |
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1895 AnimateTile_Town, /* animate_tile_proc */ |
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1896 TileLoop_Town, /* tile_loop_clear */ |
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1897 ChangeTileOwner_Town, /* change_tile_owner_clear */ |
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1898 NULL, /* get_produced_cargo_proc */ |
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1899 NULL, /* vehicle_enter_tile_proc */ |
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1900 GetSlopeTileh_Town, /* get_slope_tileh_proc */ |
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1901 }; |
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1902 |
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1903 |
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|
1904 // Save and load of towns. |
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1905 static const SaveLoad _town_desc[] = { |
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1906 SLE_CONDVAR(Town, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), |
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|
1907 SLE_CONDVAR(Town, xy, SLE_UINT32, 6, SL_MAX_VERSION), |
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|
1908 |
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|
1909 SLE_CONDVAR(Town, population, SLE_FILE_U16 | SLE_VAR_U32, 0, 2), |
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|
1910 SLE_CONDVAR(Town, population, SLE_UINT32, 3, SL_MAX_VERSION), |
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|
1911 |
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1912 |
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|
1913 SLE_VAR(Town, num_houses, SLE_UINT16), |
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1914 SLE_VAR(Town, townnametype, SLE_UINT16), |
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|
1915 SLE_VAR(Town, townnameparts, SLE_UINT32), |
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|
1916 |
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|
1917 SLE_VAR(Town, flags12, SLE_UINT8), |
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1918 SLE_VAR(Town, statues, SLE_UINT8), |
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1919 |
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|
1920 // sort_index_obsolete was stored here in savegame format 0 - 1 |
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1921 SLE_CONDNULL(1, 0, 1), |
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1922 |
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1923 SLE_VAR(Town, have_ratings, SLE_UINT8), |
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|
1924 SLE_ARR(Town, ratings, SLE_INT16, 8), |
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1925 // failed bribe attempts are stored since savegame format 4 |
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|
1926 SLE_CONDARR(Town, unwanted, SLE_INT8, 8, 4,SL_MAX_VERSION), |
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1927 |
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1928 SLE_CONDVAR(Town, max_pass, SLE_FILE_U16 | SLE_VAR_U32, 0, 8), |
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1929 SLE_CONDVAR(Town, max_mail, SLE_FILE_U16 | SLE_VAR_U32, 0, 8), |
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1930 SLE_CONDVAR(Town, new_max_pass, SLE_FILE_U16 | SLE_VAR_U32, 0, 8), |
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1931 SLE_CONDVAR(Town, new_max_mail, SLE_FILE_U16 | SLE_VAR_U32, 0, 8), |
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1932 SLE_CONDVAR(Town, act_pass, SLE_FILE_U16 | SLE_VAR_U32, 0, 8), |
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1933 SLE_CONDVAR(Town, act_mail, SLE_FILE_U16 | SLE_VAR_U32, 0, 8), |
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1934 SLE_CONDVAR(Town, new_act_pass, SLE_FILE_U16 | SLE_VAR_U32, 0, 8), |
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1935 SLE_CONDVAR(Town, new_act_mail, SLE_FILE_U16 | SLE_VAR_U32, 0, 8), |
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1936 |
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1937 SLE_CONDVAR(Town, max_pass, SLE_UINT32, 9, SL_MAX_VERSION), |
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1938 SLE_CONDVAR(Town, max_mail, SLE_UINT32, 9, SL_MAX_VERSION), |
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1939 SLE_CONDVAR(Town, new_max_pass, SLE_UINT32, 9, SL_MAX_VERSION), |
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1940 SLE_CONDVAR(Town, new_max_mail, SLE_UINT32, 9, SL_MAX_VERSION), |
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1941 SLE_CONDVAR(Town, act_pass, SLE_UINT32, 9, SL_MAX_VERSION), |
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1942 SLE_CONDVAR(Town, act_mail, SLE_UINT32, 9, SL_MAX_VERSION), |
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1943 SLE_CONDVAR(Town, new_act_pass, SLE_UINT32, 9, SL_MAX_VERSION), |
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1944 SLE_CONDVAR(Town, new_act_mail, SLE_UINT32, 9, SL_MAX_VERSION), |
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1945 |
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1946 SLE_VAR(Town, pct_pass_transported, SLE_UINT8), |
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1947 SLE_VAR(Town, pct_mail_transported, SLE_UINT8), |
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1948 |
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1949 SLE_VAR(Town, act_food, SLE_UINT16), |
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1950 SLE_VAR(Town, act_water, SLE_UINT16), |
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1951 SLE_VAR(Town, new_act_food, SLE_UINT16), |
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1952 SLE_VAR(Town, new_act_water, SLE_UINT16), |
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1953 |
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1954 SLE_VAR(Town, time_until_rebuild, SLE_UINT8), |
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1955 SLE_VAR(Town, grow_counter, SLE_UINT8), |
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1956 SLE_VAR(Town, growth_rate, SLE_UINT8), |
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1957 SLE_VAR(Town, fund_buildings_months, SLE_UINT8), |
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1958 SLE_VAR(Town, road_build_months, SLE_UINT8), |
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1959 |
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1960 SLE_VAR(Town, exclusivity, SLE_UINT8), |
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1961 SLE_VAR(Town, exclusive_counter, SLE_UINT8), |
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1962 // reserve extra space in savegame here. (currently 30 bytes) |
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1963 SLE_CONDNULL(30, 2, SL_MAX_VERSION), |
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1964 |
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1965 SLE_END() |
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1966 }; |
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1967 |
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1968 /* Save and load the mapping between the house id on the map, and the grf file |
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1969 * it came from. */ |
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1970 static const SaveLoad _house_id_mapping_desc[] = { |
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1971 SLE_VAR(HouseIDMapping, grfid, SLE_UINT32), |
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1972 SLE_VAR(HouseIDMapping, house_id, SLE_UINT8), |
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1973 SLE_VAR(HouseIDMapping, substitute_id, SLE_UINT8), |
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1974 SLE_END() |
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1975 }; |
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1976 |
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1977 static void Save_HOUSEIDS() |
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1978 { |
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1979 uint i; |
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1980 |
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1981 for (i = 0; i != lengthof(_house_id_mapping); i++) { |
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1982 SlSetArrayIndex(i); |
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1983 SlObject(&_house_id_mapping[i], _house_id_mapping_desc); |
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1984 } |
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1985 } |
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1986 |
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1987 static void Load_HOUSEIDS() |
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1988 { |
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1989 int index; |
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1990 |
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1991 ResetHouseIDMapping(); |
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1992 |
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1993 while ((index = SlIterateArray()) != -1) { |
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1994 if ((uint)index >= lengthof(_house_id_mapping)) break; |
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1995 SlObject(&_house_id_mapping[index], _house_id_mapping_desc); |
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1996 } |
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1997 } |
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1998 |
6247
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1999 static void Save_TOWN() |
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2000 { |
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2001 Town *t; |
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2002 |
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2003 FOR_ALL_TOWNS(t) { |
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2004 SlSetArrayIndex(t->index); |
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2005 SlObject(t, _town_desc); |
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2006 } |
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2007 } |
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2008 |
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2009 static void Load_TOWN() |
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2010 { |
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2011 int index; |
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2012 |
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2013 _total_towns = 0; |
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2014 |
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2015 while ((index = SlIterateArray()) != -1) { |
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2016 Town *t; |
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2017 |
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2018 if (!AddBlockIfNeeded(&_Town_pool, index)) |
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2019 error("Towns: failed loading savegame: too many towns"); |
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2020 |
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2021 t = GetTown(index); |
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2022 SlObject(t, _town_desc); |
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2023 |
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2024 _total_towns++; |
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2025 } |
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2026 |
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2027 /* This is to ensure all pointers are within the limits of |
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2028 * the size of the TownPool */ |
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2029 if (_cur_town_ctr > GetMaxTownIndex()) |
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2030 _cur_town_ctr = 0; |
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2031 } |
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2032 |
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2033 void AfterLoadTown() |
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2034 { |
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2035 Town *t; |
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2036 FOR_ALL_TOWNS(t) { |
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2037 UpdateTownRadius(t); |
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2038 UpdateTownVirtCoord(t); |
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2039 } |
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2040 _town_sort_dirty = true; |
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2041 } |
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2042 |
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2043 extern const ChunkHandler _town_chunk_handlers[] = { |
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2044 { 'HIDS', Save_HOUSEIDS, Load_HOUSEIDS, CH_ARRAY }, |
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2045 { 'CITY', Save_TOWN, Load_TOWN, CH_ARRAY | CH_LAST}, |
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2046 }; |
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2047 |
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2048 void ResetHouses() |
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2049 { |
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2050 memset(&_house_specs, 0, sizeof(_house_specs)); |
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2051 memcpy(&_house_specs, &_original_house_specs, sizeof(_original_house_specs)); |
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changeset
|
2052 } |