Tue, 08 Feb 2011 18:34:13 +0000 |
smatz |
(svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames
draft
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Tue, 08 Feb 2011 18:29:30 +0000 |
smatz |
(svn r22024) -Fix [FS#4468]: verify we can allocate an OrderList before we actually try to do so (Rubidium)
draft
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Tue, 08 Feb 2011 18:27:21 +0000 |
smatz |
(svn r22023) -Fix: verify we can allocate a CargoPacket and CargoPayment before we actually try to do so
draft
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Tue, 08 Feb 2011 18:21:55 +0000 |
smatz |
(svn r22022) -Fix [FS#4468]: verify we can allocate an order before we actually try to do so
draft
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Mon, 07 Feb 2011 22:49:38 +0000 |
rubidium |
(svn r22021) -Fix (r22019): ofcourse make doesn't notice files are gone, so it doesn't recompile everything that needs to be recompiled...
draft
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Mon, 07 Feb 2011 22:40:01 +0000 |
rubidium |
(svn r22020) -Fix: load of failures of WT3 to properly validate some strings...
draft
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Mon, 07 Feb 2011 22:38:02 +0000 |
rubidium |
(svn r22019) -Codechange: s/functions.h/clear_func.h/
draft
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Mon, 07 Feb 2011 22:37:22 +0000 |
rubidium |
(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h
draft
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Mon, 07 Feb 2011 22:29:47 +0000 |
rubidium |
(svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h
draft
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Mon, 07 Feb 2011 22:23:37 +0000 |
rubidium |
(svn r22016) -Fix [FS#4479]: when paused and having the allowed actions while paused setting on "no actions" cheating money would fail
draft
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Mon, 07 Feb 2011 22:22:20 +0000 |
rubidium |
(svn r22015) -Codechange: move yet another pair of methods from functions.h
draft
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Mon, 07 Feb 2011 22:15:46 +0000 |
rubidium |
(svn r22014) -Codechange: move some more functions out of functions.h
draft
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Mon, 07 Feb 2011 22:08:11 +0000 |
rubidium |
(svn r22013) -Codechange: move some functions out of functions.h
draft
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Mon, 07 Feb 2011 20:47:58 +0000 |
planetmaker |
(svn r22012) -Add: [NewGRF] Test all industry layouts also when prospecting
draft
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Mon, 07 Feb 2011 20:47:06 +0000 |
planetmaker |
(svn r22011) -Codechange: Rename a few variables and enhance code clearity
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Mon, 07 Feb 2011 20:45:31 +0000 |
planetmaker |
(svn r22010) -Feature-ette [FS#4131]: [NewGRF] Test all possible industry layouts during construction and add another pony to andy's stables
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Mon, 07 Feb 2011 18:45:26 +0000 |
translators |
(svn r22009) -Update from WebTranslator v3.0:
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Mon, 07 Feb 2011 09:55:09 +0000 |
rubidium |
(svn r22008) -Add [FS#4470]: log the command that invocated configure in config.log
draft
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Mon, 07 Feb 2011 09:51:16 +0000 |
rubidium |
(svn r22007) -Change: only show one AI per unique ID instead of all versions in the output of "openttd -h"
draft
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Mon, 07 Feb 2011 09:50:20 +0000 |
rubidium |
(svn r22006) -Fix [FS#4480]: smoke/sparks of trains would be shown under bridges, or rather through bridges
draft
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Sun, 06 Feb 2011 23:25:11 +0000 |
planetmaker |
(svn r22005) -Fix (r21993): Update regression tests as well
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Sun, 06 Feb 2011 21:31:33 +0000 |
rubidium |
(svn r22004) -Change [FS#4471]: always report mammoth trains are disabled to NewGRFs, and allow the maximum train length to be modified in multiplayer as well
draft
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Sun, 06 Feb 2011 21:14:57 +0000 |
rubidium |
(svn r22003) -Document [FS#3447]: that SDL for Mac OS X might very well be unusable
draft
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Sun, 06 Feb 2011 18:45:32 +0000 |
translators |
(svn r22002) -Update from WebTranslator v3.0:
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Sun, 06 Feb 2011 18:26:50 +0000 |
alberth |
(svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density.
draft
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Sun, 06 Feb 2011 18:11:39 +0000 |
alberth |
(svn r22000) -Codechange: Introduce an enum for the industry density setting.
draft
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Sun, 06 Feb 2011 17:21:49 +0000 |
alberth |
(svn r21999) -Fix [FS#4474] (r21969): Use 'very low' industry density for generating industries in the SE.
draft
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Sun, 06 Feb 2011 17:19:56 +0000 |
alberth |
(svn r21998) -Fix (r21969): Number of industries difficulty setting should not affect the SE.
draft
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Sun, 06 Feb 2011 16:45:27 +0000 |
rubidium |
(svn r21997) -Fix [FS#4473]: when the difference between force and resistance is smaller than the mass(*4) there would be no acceleration anymore, even when at higher (or lower) speed the force and resistance balance out better
draft
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Sun, 06 Feb 2011 15:01:52 +0000 |
rubidium |
(svn r21996) -Fix [FS#4472]: [YAPF] Under some circumstances vehicles could be lost
draft
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Sun, 06 Feb 2011 14:33:04 +0000 |
frosch |
(svn r21995) -Cleanup (r21994): Remove obsolete comment.
draft
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Sun, 06 Feb 2011 13:57:17 +0000 |
frosch |
(svn r21994) -Fix: Make computations of closest-land/water-distances handle waterish tiles more correctly.
draft
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Sun, 06 Feb 2011 12:16:06 +0000 |
planetmaker |
(svn r21993) -Fix (r19720): When building a lock on dry land costs for clearing water were deducted rather than for building canals
draft
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Sun, 06 Feb 2011 12:15:17 +0000 |
yexo |
(svn r21992) -Fix [FS#4467]: AIs trying to change the AIOF_GOTO_NEAREST_DEPOT flag for existing orders triggered an assert. Explicitly forbid this as precondition for SetOrderFlags
draft
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Sat, 05 Feb 2011 23:10:31 +0000 |
frosch |
(svn r21991) -Fix [FS#4466]: The share/copy-orders-cursor was not updated to refer to the new vehicle when it got autoreplaced/-renewed.
draft
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Sat, 05 Feb 2011 23:02:52 +0000 |
frosch |
(svn r21990) -Cleanup (r14085): Remove unneeded test.
draft
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Sat, 05 Feb 2011 21:13:54 +0000 |
frosch |
(svn r21989) -Fix (r21954): Vehicle status bar glitches on speed changes.
draft
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Sat, 05 Feb 2011 21:07:25 +0000 |
frosch |
(svn r21988) -Change: Disable smooth scrolling for GHK_CENTER_ZOOM when zooming is also involved.
draft
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Sat, 05 Feb 2011 20:41:13 +0000 |
frosch |
(svn r21987) -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool.
draft
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Sat, 05 Feb 2011 20:37:00 +0000 |
frosch |
(svn r21986) -Codechange: Add helper function to test whether an engine is still associated to a GRF.
draft
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Sat, 05 Feb 2011 20:26:55 +0000 |
frosch |
(svn r21985) -Codechange: Use VehicleOrderID where appropiate.
draft
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Sat, 05 Feb 2011 19:36:02 +0000 |
planetmaker |
(svn r21984) -Fix: Compilation without AI was broken
draft
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Sat, 05 Feb 2011 18:45:47 +0000 |
translators |
(svn r21983) -Update from WebTranslator v3.0:
draft
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Sat, 05 Feb 2011 17:54:36 +0000 |
frosch |
(svn r21982) -Add: Wheel scrolling to console.
draft
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Sat, 05 Feb 2011 17:53:29 +0000 |
frosch |
(svn r21981) -Codechange: Deduplicate the code and unify the bounds of console scrolling.
draft
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Sat, 05 Feb 2011 17:44:44 +0000 |
frosch |
(svn r21980) -Codechange: Draw one line more at the top of the console, i.e. clip the top-most line if there is not enough room instead of not drawing it at all.
draft
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Sat, 05 Feb 2011 17:41:05 +0000 |
frosch |
(svn r21979) -Fix: Scrolling of the console in pages used wrong line height and scrolled too much.
draft
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Sat, 05 Feb 2011 17:34:13 +0000 |
frosch |
(svn r21978) -Codechange/Fix: Remove usage of Window::top and left from IConsoleWindow::OnPaint(). Drawing is done relative to the window position. But as the position is (0,0) anyway, it was not noticeable.
draft
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Sat, 05 Feb 2011 16:36:37 +0000 |
frosch |
(svn r21977) -Codechange: Always cal Window::OnMouseWheel(), independent of viewport scroll/zoom settings.
draft
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Sat, 05 Feb 2011 16:20:55 +0000 |
alberth |
(svn r21976) -Doc: Document several crash handling functions.
draft
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Sat, 05 Feb 2011 16:07:23 +0000 |
frosch |
(svn r21975) -Add: console command to reset the engine pool. It removes the traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though.
draft
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Sat, 05 Feb 2011 13:46:09 +0000 |
terkhen |
(svn r21974) -Feature: Add a setting to enable/disable funding local road reconstruction.
draft
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Sat, 05 Feb 2011 13:42:57 +0000 |
terkhen |
(svn r21973) -Fix: Redraw the town authority window after modifying town authority settings.
draft
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Sat, 05 Feb 2011 11:42:27 +0000 |
alberth |
(svn r21972) -Fix: Replace 'None' industries in the generation window with more descriptive label.
draft
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Sat, 05 Feb 2011 10:38:40 +0000 |
alberth |
(svn r21971) -Fix (r21969): Subversion auto-increments revision on commit.
draft
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Sat, 05 Feb 2011 10:38:31 +0000 |
rubidium |
(svn r21970) -Fix [FS#4464]: Crash when a multiplayer company goes bankrupt with 'you' in it
draft
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Sat, 05 Feb 2011 10:28:31 +0000 |
alberth |
(svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window.
draft
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Fri, 04 Feb 2011 20:07:32 +0000 |
rubidium |
(svn r21967) -Prepare: for 1.1.0-beta5
draft
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Fri, 04 Feb 2011 19:20:47 +0000 |
rubidium |
(svn r21966) -Change [FS#4462]: [NewGRF] Disable the flipping of train engines/wagons in the depot by default for NewGRFs
draft
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Fri, 04 Feb 2011 18:47:33 +0000 |
translators |
(svn r21965) -Update from WebTranslator v3.0:
draft
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