changeset 17232:5d82f4101601 draft

(svn r21972) -Fix: Replace 'None' industries in the generation window with more descriptive label.
author alberth <alberth@openttd.org>
date Sat, 05 Feb 2011 11:42:27 +0000
parents c542d58008e3
children f9de7c157fbe
files src/genworld_gui.cpp src/lang/english.txt src/table/settings.h
diffstat 3 files changed, 3 insertions(+), 2 deletions(-) [+]
line wrap: on
line diff
--- a/src/genworld_gui.cpp
+++ b/src/genworld_gui.cpp
@@ -336,7 +336,7 @@
 static const StringID _rotation[]    = {STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE, STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE, INVALID_STRING_ID};
 static const StringID _landscape[]   = {STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL, STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS, INVALID_STRING_ID};
 static const StringID _num_towns[]   = {STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, STR_NUM_CUSTOM, INVALID_STRING_ID};
-static const StringID _num_inds[]    = {STR_NONE, STR_MINIMAL, STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, INVALID_STRING_ID};
+static const StringID _num_inds[]    = {STR_FUNDING_ONLY, STR_MINIMAL, STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, INVALID_STRING_ID};
 static const StringID _variety[]     = {STR_VARIETY_NONE, STR_VARIETY_VERY_LOW, STR_VARIETY_LOW, STR_VARIETY_MEDIUM, STR_VARIETY_HIGH, STR_VARIETY_VERY_HIGH, INVALID_STRING_ID};
 
 struct GenerateLandscapeWindow : public QueryStringBaseWindow {
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -1027,6 +1027,7 @@
 ############ range for difficulty settings ends
 
 STR_NONE                                                        :None
+STR_FUNDING_ONLY                                                :Funding only
 STR_MINIMAL                                                     :Minimal
 STR_NUM_VERY_LOW                                                :Very Low
 STR_NUM_LOW                                                     :Low
--- a/src/table/settings.h
+++ b/src/table/settings.h
@@ -347,7 +347,7 @@
 	 SDT_CONDVAR(GameSettings, difficulty.max_no_competitors,        SLE_UINT8, 97, SL_MAX_VERSION, 0, 0,     0,0,MAX_COMPANIES-1,1,STR_NULL,                                  MaxNoAIsChange),
 	SDT_CONDNULL(                                                            1, 97, 109),
 	 SDT_CONDVAR(GameSettings, difficulty.number_towns,              SLE_UINT8, 97, SL_MAX_VERSION, 0,NG,     2,     0,      4,  1, STR_NUM_VERY_LOW,                          DifficultyChange),
-	 SDT_CONDVAR(GameSettings, difficulty.number_industries,         SLE_UINT8, 97, SL_MAX_VERSION, 0,NG,     5,     0,      5,  1, STR_NONE,                                  DifficultyChange),
+	 SDT_CONDVAR(GameSettings, difficulty.number_industries,         SLE_UINT8, 97, SL_MAX_VERSION, 0,NG,     5,     0,      5,  1, STR_FUNDING_ONLY,                          DifficultyChange),
 	 SDT_CONDVAR(GameSettings, difficulty.max_loan,                 SLE_UINT32, 97, SL_MAX_VERSION, 0,NS|CR,300000,100000,500000,50000,STR_NULL,                               DifficultyChange),
 	 SDT_CONDVAR(GameSettings, difficulty.initial_interest,          SLE_UINT8, 97, SL_MAX_VERSION, 0,NS,     2,     2,      4,  1, STR_NULL,                                  DifficultyChange),
 	 SDT_CONDVAR(GameSettings, difficulty.vehicle_costs,             SLE_UINT8, 97, SL_MAX_VERSION, 0,NS,     0,     0,      2,  1, STR_SEA_LEVEL_LOW,                         DifficultyChange),