Mercurial > hg > openttd
changeset 119:ea3ee16bb515 draft
(svn r120) Fix: (SDL) same resolution was displayed more than once in game options
author | dominik <dominik@openttd.org> |
---|---|
date | Mon, 23 Aug 2004 18:32:16 +0000 |
parents | dcdaa5163913 |
children | 36b06531fab0 |
files | sdl.c |
diffstat | 1 files changed, 7 insertions(+), 7 deletions(-) [+] |
line wrap: on
line diff
--- a/sdl.c +++ b/sdl.c @@ -235,19 +235,19 @@ modes = SDL_CALL SDL_ListModes(NULL, SDL_SWSURFACE + (_fullscreen ? SDL_FULLSCREEN : 0)); _all_modes = (int)modes == -1; - - if(modes == NULL) { + + if(!modes) { error("sdl: no modes available"); } else if((int) modes == -1) { // all modes available, put some default ones here memcpy(_resolutions, default_resolutions, sizeof(default_resolutions)); _num_resolutions = sizeof(default_resolutions) / (sizeof(uint16)*2); } else { - int n = 0; - - for(i = 0; modes[i] != NULL; i++) { - int w = modes[i]->w; - int h = modes[i]->h; + int n = 0, w = 0, h = 0; + for(i = 0; modes[i]; i++) { + if(w == modes[i]->w && h == modes[i]->h) continue; // don't show same resolutions multiple times + w = modes[i]->w; + h = modes[i]->h; if (IS_INT_INSIDE(w, 640, MAX_SCREEN_WIDTH+1) && IS_INT_INSIDE(h, 480, MAX_SCREEN_HEIGHT+1) && w%8 == 0 && h%8 == 0) { // disable screen resolutions which are not multiples of 8