Mercurial > hg > openttd
changeset 9662:cf5657f9e445 draft
(svn r13734) -Fix: NewGRF rail continuation would always mark a tunnel on the same axis as connected, even when the tunnel faces the wrong direction.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Sat, 19 Jul 2008 10:10:21 +0000 |
parents | ee25a4bc8d39 |
children | 927bd58346c1 |
files | src/newgrf_station.cpp |
diffstat | 1 files changed, 9 insertions(+), 1 deletions(-) [+] |
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--- a/src/newgrf_station.cpp +++ b/src/newgrf_station.cpp @@ -25,6 +25,7 @@ #include "player_func.h" #include "animated_tile_func.h" #include "functions.h" +#include "tunnelbridge_map.h" #include "table/sprites.h" #include "table/strings.h" @@ -294,11 +295,18 @@ uint i; for (i = 0; i < lengthof(x_dir); i++, dir++, diagdir++) { - TrackBits trackbits = TrackStatusToTrackBits(GetTileTrackStatus(tile + TileOffsByDir(*dir), TRANSPORT_RAIL, 0)); + TileIndex neighbour_tile = tile + TileOffsByDir(*dir); + TrackBits trackbits = TrackStatusToTrackBits(GetTileTrackStatus(neighbour_tile, TRANSPORT_RAIL, 0)); if (trackbits != TRACK_BIT_NONE) { /* If there is any track on the tile, set the bit in the second byte */ SetBit(res, i + 8); + /* With tunnels and bridges the tile has tracks, but they are not necessarily connected + * with the next tile because the ramp is not going in the right direction. */ + if (IsTileType(neighbour_tile, MP_TUNNELBRIDGE) && GetTunnelBridgeDirection(neighbour_tile) != *diagdir) { + continue; + } + /* If any track reaches our exit direction, set the bit in the lower byte */ if (trackbits & DiagdirReachesTracks(*diagdir)) SetBit(res, i); }