Mercurial > hg > openttd
changeset 13538:b43758d10c91 draft
(svn r18059) -Codechange: Move some variable declarations to their use.
author | alberth <alberth@openttd.org> |
---|---|
date | Fri, 13 Nov 2009 18:17:46 +0000 |
parents | cd0f89ae820c |
children | 66bc96cc4e5f |
files | src/group_gui.cpp |
diffstat | 1 files changed, 4 insertions(+), 8 deletions(-) [+] |
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--- a/src/group_gui.cpp +++ b/src/group_gui.cpp @@ -336,9 +336,6 @@ virtual void OnPaint() { const Owner owner = (Owner)GB(this->window_number, 0, 8); - int y1 = PLY_WND_PRC__OFFSET_TOP_WIDGET + 2; - int max; - int i; /* If we select the all vehicles, this->list will contain all vehicles of the owner * else this->list will contain all vehicles which belong to the selected group */ @@ -410,14 +407,15 @@ /* Draw Matrix Group * The selected group is drawn in white */ + int y1 = PLY_WND_PRC__OFFSET_TOP_WIDGET + 2; DrawString(this->widget[GRP_WIDGET_LIST_GROUP].left + 10, this->widget[GRP_WIDGET_LIST_GROUP].right, y1, STR_GROUP_ALL_TRAINS + this->vehicle_type, IsAllGroupID(this->group_sel) ? TC_WHITE : TC_BLACK); y1 += 13; DrawString(this->widget[GRP_WIDGET_LIST_GROUP].left + 10, this->widget[GRP_WIDGET_LIST_GROUP].right, y1, STR_GROUP_DEFAULT_TRAINS + this->vehicle_type, IsDefaultGroupID(this->group_sel) ? TC_WHITE : TC_BLACK); - max = min(this->vscroll2.GetPosition() + this->vscroll2.GetCapacity(), this->groups.Length()); - for (i = this->vscroll2.GetPosition() ; i < max ; ++i) { + int max = min(this->vscroll2.GetPosition() + this->vscroll2.GetCapacity(), this->groups.Length()); + for (int i = this->vscroll2.GetPosition() ; i < max ; ++i) { const Group *g = this->groups[i]; assert(g->owner == owner); @@ -583,7 +581,6 @@ case GRP_WIDGET_LIST_VEHICLE: { // Maxtrix vehicle uint32 id_v = (pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / (int)this->resize.step_height; - const Vehicle *v; const VehicleID vindex = this->vehicle_sel; this->vehicle_sel = INVALID_VEHICLE; @@ -596,8 +593,7 @@ if (id_v >= this->vehicles.Length()) return; // click out of list bound - v = this->vehicles[id_v]; - + const Vehicle *v = this->vehicles[id_v]; if (vindex == v->index) { ShowVehicleViewWindow(v); }