changeset 1559:a54080067bb8 draft

(svn r2063) Fix: the 0x40 deterministic spritegroup for vehicles was wrong, modified to match the wiki again. (The wiki was partially wrong, too! ;) (Patch by HackyKid.)
author pasky <pasky@openttd.org>
date Fri, 25 Mar 2005 15:31:01 +0000
parents b382f6c9868d
children f14f4e749937
files engine.c
diffstat 1 files changed, 2 insertions(+), 2 deletions(-) [+]
line wrap: on
line diff
--- a/engine.c
+++ b/engine.c
@@ -334,8 +334,8 @@
 							chain_after++;
 						};
 
-						value = chain_before << 16 | chain_after << 8
-						        | (chain_before + chain_after + 1);
+						value = chain_before | chain_after << 8
+						        | (chain_before + chain_after) << 16;
 					} else {
 						value = 1; /* 1 vehicle in the chain */
 					}