Mercurial > hg > openttd
changeset 10143:a2e7b550afee draft
(svn r14329) -Fix (r14306): selections in the group GUI weren't shown anymore.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Mon, 15 Sep 2008 10:02:39 +0000 |
parents | 9bef593b6319 |
children | 86f3e01a9746 |
files | src/group_gui.cpp src/vehicle_gui.cpp src/vehicle_gui_base.h |
diffstat | 3 files changed, 6 insertions(+), 5 deletions(-) [+] |
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--- a/src/group_gui.cpp +++ b/src/group_gui.cpp @@ -440,7 +440,7 @@ this->DrawSortButtonState(GRP_WIDGET_SORT_BY_ORDER, this->vehicles.IsDescSortOrder() ? SBS_DOWN : SBS_UP); - this->DrawVehicleListItems(x); + this->DrawVehicleListItems(x, this->vehicle_sel); } virtual void OnClick(Point pt, int widget)
--- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -741,8 +741,9 @@ /** * Draw all the vehicle list items. * @param x the position from where to draw the items. + * @param selected_vehicle the vehicle that is to be selected */ -void BaseVehicleListWindow::DrawVehicleListItems(int x) +void BaseVehicleListWindow::DrawVehicleListItems(int x, VehicleID selected_vehicle) { int y = PLY_WND_PRC__OFFSET_TOP_WIDGET; uint max = min(this->vscroll.pos + this->vscroll.cap, this->vehicles.Length()); @@ -753,7 +754,7 @@ SetDParam(0, v->GetDisplayProfitThisYear()); SetDParam(1, v->GetDisplayProfitLastYear()); - DrawVehicleImage(v, x + 19, y + 6, INVALID_VEHICLE, this->widget[VLW_WIDGET_LIST].right - this->widget[VLW_WIDGET_LIST].left - 20, 0); + DrawVehicleImage(v, x + 19, y + 6, selected_vehicle, this->widget[VLW_WIDGET_LIST].right - this->widget[VLW_WIDGET_LIST].left - 20, 0); DrawString(x + 19, y + this->resize.step_height - 8, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, TC_FROMSTRING); if (v->name != NULL) { @@ -992,7 +993,7 @@ /* draw arrow pointing up/down for ascending/descending sorting */ this->DrawSortButtonState(VLW_WIDGET_SORT_ORDER, this->vehicles.IsDescSortOrder() ? SBS_DOWN : SBS_UP); - this->DrawVehicleListItems(x); + this->DrawVehicleListItems(x, INVALID_VEHICLE); } virtual void OnClick(Point pt, int widget)
--- a/src/vehicle_gui_base.h +++ b/src/vehicle_gui_base.h @@ -30,7 +30,7 @@ this->vehicles.SetSortFuncs(this->vehicle_sorter_funcs); } - void DrawVehicleListItems(int x); + void DrawVehicleListItems(int x, VehicleID selected_vehicle); void SortVehicleList(); void BuildVehicleList(PlayerID owner, uint16 index, uint16 window_type); };