Mercurial > hg > openttd
changeset 12199:8e20cb543b87 draft
(svn r16613) -Fix [NewGRF]: some of the var action 2 80+ variables contained wrong results due to OpenTTD codechanges
author | yexo <yexo@openttd.org> |
---|---|
date | Sun, 21 Jun 2009 10:11:04 +0000 (2009-06-21) |
parents | b730a91b2202 |
children | abcb7c9c1d4d |
files | src/newgrf_engine.cpp src/order_base.h src/order_cmd.cpp |
diffstat | 3 files changed, 44 insertions(+), 7 deletions(-) [+] |
line wrap: on
line diff
--- a/src/newgrf_engine.cpp +++ b/src/newgrf_engine.cpp @@ -130,10 +130,18 @@ static int MapOldSubType(const Vehicle *v) { - if (v->type != VEH_TRAIN) return v->subtype; - if (IsTrainEngine(v)) return 0; - if (IsFreeWagon(v)) return 4; - return 2; + switch (v->type) { + case VEH_TRAIN: + if (IsTrainEngine(v)) return 0; + if (IsFreeWagon(v)) return 4; + return 2; + case VEH_ROAD: + case VEH_SHIP: return 0; + case VEH_AIRCRAFT: + case VEH_DISASTER: return v->subtype; + case VEH_EFFECT: return v->subtype << 1; + default: NOT_REACHED(); + } } @@ -687,12 +695,12 @@ /* General vehicle properties */ switch (variable - 0x80) { - case 0x00: return v->type; + case 0x00: return v->type + 2; case 0x01: return MapOldSubType(v); case 0x04: return v->index; case 0x05: return GB(v->index, 8, 8); - case 0x0A: return v->current_order.Pack(); - case 0x0B: return GB(v->current_order.Pack(), 8, 8); + case 0x0A: return v->current_order.MapOldOrder(); + case 0x0B: return v->current_order.GetDestination(); case 0x0C: return v->GetNumOrders(); case 0x0D: return v->cur_order_index; case 0x10: return v->load_unload_time_rem;
--- a/src/order_base.h +++ b/src/order_base.h @@ -233,6 +233,13 @@ uint32 Pack() const; /** + * Pack this order into a 16 bits integer as close to the TTD + * representation as possible. + * @return the TTD-like packed representation. + */ + uint16 MapOldOrder() const; + + /** * Converts this order from an old savegame's version; * it moves all bits to the new location. */
--- a/src/order_cmd.cpp +++ b/src/order_cmd.cpp @@ -129,6 +129,28 @@ return this->dest << 16 | this->flags << 8 | this->type; } +uint16 Order::MapOldOrder() const +{ + uint16 order = this->GetType(); + switch (this->type) { + case OT_GOTO_STATION: + if (this->GetUnloadType() & OUFB_UNLOAD) SetBit(order, 5); + if (this->GetLoadType() & OLFB_FULL_LOAD) SetBit(order, 6); + if (this->GetNonStopType() & ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS) SetBit(order, 7); + order |= GB(this->GetDestination(), 0, 8) << 8; + break; + case OT_GOTO_DEPOT: + if (!(this->GetDepotOrderType() & ODTFB_PART_OF_ORDERS)) SetBit(order, 6); + SetBit(order, 7); + order |= GB(this->GetDestination(), 0, 8) << 8; + break; + case OT_LOADING: + if (this->GetLoadType() & OLFB_FULL_LOAD) SetBit(order, 6); + break; + } + return order; +} + Order::Order(uint32 packed) { this->type = (OrderType)GB(packed, 0, 8);