Mercurial > hg > openttd
changeset 8201:3bb55a26f2cc draft
(svn r11764) -Change: make the 'do characters exist in the current font file(s)' more robust.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Sat, 05 Jan 2008 22:19:27 +0000 (2008-01-05) |
parents | f7f49622b3e0 |
children | 9688a4ecf78e |
files | src/strings.cpp |
diffstat | 1 files changed, 3 insertions(+), 1 deletions(-) [+] |
line wrap: on
line diff
--- a/src/strings.cpp +++ b/src/strings.cpp @@ -1450,6 +1450,8 @@ */ void CheckForMissingGlyphsInLoadedLanguagePack() { + const Sprite *question_mark = GetGlyph(FS_NORMAL, '?'); + for (uint i = 0; i != 32; i++) { for (uint j = 0; j < _langtab_num[i]; j++) { const char *string = _langpack_offs[_langtab_start[i] + j]; @@ -1465,7 +1467,7 @@ string++; } else if (c == SCC_SETXY) { string += 2; - } else if (IsPrintable(c) && GetUnicodeGlyph(FS_NORMAL, c) == 0) { + } else if (IsPrintable(c) && c != '?' && GetGlyph(FS_NORMAL, c) == question_mark) { /* * The character is printable, but not in the normal font. * This is the case we were testing for. In this case we