Mercurial > hg > openttd
changeset 9647:1233a08f495f draft
(svn r13714) -Fix: remove the unique_id from the message that a client has joined as it is only exposes the unique_id more than needed. Patch by dih.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Thu, 17 Jul 2008 12:02:09 +0000 |
parents | 3a03b2ad2a12 |
children | b53049484e44 |
files | src/network/network_client.cpp src/network/network_server.cpp |
diffstat | 2 files changed, 0 insertions(+), 5 deletions(-) [+] |
line wrap: on
line diff
--- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -400,10 +400,8 @@ uint16 index = p->Recv_uint16(); PlayerID playas = (Owner)p->Recv_uint8(); char name[NETWORK_NAME_LENGTH]; - char unique_id[NETWORK_UNIQUE_ID_LENGTH]; p->Recv_string(name, sizeof(name)); - p->Recv_string(unique_id, sizeof(unique_id)); if (MY_CLIENT->has_quit) return NETWORK_RECV_STATUS_CONN_LOST; @@ -435,7 +433,6 @@ ci->client_playas = playas; ttd_strlcpy(ci->client_name, name, sizeof(ci->client_name)); - ttd_strlcpy(ci->unique_id, unique_id, sizeof(ci->unique_id)); InvalidateWindow(WC_CLIENT_LIST, 0);
--- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -49,7 +49,6 @@ // uint16: The index of the client (always unique on a server. 1 = server) // uint8: As which player the client is playing // String: The name of the client - // String: The unique id of the client // if (ci->client_index != NETWORK_EMPTY_INDEX) { @@ -57,7 +56,6 @@ p->Send_uint16(ci->client_index); p->Send_uint8 (ci->client_playas); p->Send_string(ci->client_name); - p->Send_string(ci->unique_id); cs->Send_Packet(p); }