Wed, 01 Jun 2005 23:08:33 +0000 |
Darkvater |
(svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
draft
|
Mon, 30 May 2005 22:16:05 +0000 |
Darkvater |
(svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
draft
|
Thu, 26 May 2005 19:43:56 +0000 |
tron |
(svn r2367) Remove some unused functions, probably was some debug stuff
draft
|
Mon, 16 May 2005 16:19:32 +0000 |
Darkvater |
(svn r2334) - Fix (regression): moved togglefullscreen into the video-driver, now windows works, dedicated works and sdl works. Also reverted the change to the makefile.
draft
|
Fri, 06 May 2005 20:38:18 +0000 |
Darkvater |
(svn r2276) - CodeChange: remove DebugProc() and make the ALT+0...4 codes only available in debug mode
draft
|
Thu, 05 May 2005 15:22:20 +0000 |
Darkvater |
(svn r2268) - Fix [ 1195595 ] high resolutions don't work. Clamp all possible inputs of resolutions to the maximum availble
draft
|
Wed, 13 Apr 2005 23:03:31 +0000 |
Darkvater |
(svn r2192) - Add greater control to the 'message options' window. Now you can turn off the telegraphc ticker sound for summarized messages, or turn off news-messages altogether (you get a red blot to notify you though). The [<][>] set the settings in one way, while clicking on the option itself, cycles it. This commit also 'fixes' bugs [1166973], [1121484] and patch [1169930].
draft
|
Wed, 30 Mar 2005 19:52:26 +0000 |
tron |
(svn r2112) -Fix: ExtMidi no longer halts the game while starting a song
draft
|
Sat, 26 Mar 2005 04:16:39 +0000 |
pasky |
(svn r2074) MouseLoop -> InputLoop(), factor out a real mouse-specific MouseLoop from the new InitLoop() (more in the spirit of HandleKeypress()).
draft
|
Thu, 24 Mar 2005 17:03:37 +0000 |
truelight |
(svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
draft
|
Sun, 13 Mar 2005 11:47:04 +0000 |
Darkvater |
(svn r2005) - Fix: fix previous commit. Using 'New Game (scenario)' will use YOUR difficulty settings but ingame options (eg townnames, currency). Also settings are correctly saved when closing the difficulty window now.
draft
|
Sat, 12 Mar 2005 21:21:47 +0000 |
Darkvater |
(svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings
draft
|
Sat, 12 Mar 2005 09:38:03 +0000 |
tron |
(svn r2000) Split the sound system into backend (mixer.[ch]) and frontend (sound.[ch])
draft
|
Thu, 10 Mar 2005 21:44:17 +0000 |
Darkvater |
(svn r1986) - Fix: free _config_file when shutting down openttd. Strange that Valgrind didn't catch this, kudos to TrueLight
draft
|
Thu, 10 Mar 2005 10:59:35 +0000 |
truelight |
(svn r1982) -Fix: also windows has no 'fork' option
draft
|
Wed, 09 Mar 2005 19:48:20 +0000 |
Darkvater |
(svn r1978) - Fix: Plug some memleaks; thanks Valgrind
draft
|
Sun, 06 Mar 2005 16:08:19 +0000 |
pasky |
(svn r1944) Make --help output for -d at least somewhat useful.
draft
|
Sun, 06 Mar 2005 13:55:40 +0000 |
pasky |
(svn r1940) TODO about usrerror().
draft
|
Wed, 23 Feb 2005 09:13:12 +0000 |
tron |
(svn r1910) Move two variables out of variables.h which are only used locally
draft
|
Tue, 22 Feb 2005 14:52:20 +0000 |
Darkvater |
(svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h)
draft
|
Fri, 18 Feb 2005 22:17:33 +0000 |
celestar |
(svn r1889) -Fix: [ 1108637 ] 'Play scenario' now loads game options and difficulty, 'Load game' starts game with user-selected values.
draft
|
Thu, 17 Feb 2005 10:56:19 +0000 |
celestar |
(svn r1881) -Fix: [ 1119308 ] Max passengers / mail variables are now 32 bit
draft
|
Thu, 10 Feb 2005 05:43:30 +0000 |
tron |
(svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate
draft
|
Sun, 06 Feb 2005 22:25:27 +0000 |
tron |
(svn r1833) byte -> char transition: the rest
draft
|
Sun, 06 Feb 2005 13:41:02 +0000 |
tron |
(svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics
draft
|
Sun, 06 Feb 2005 10:24:57 +0000 |
truelight |
(svn r1818) -Add: Dynamic orders (up to 64k orders)
draft
|
Sun, 06 Feb 2005 10:18:47 +0000 |
truelight |
(svn r1817) -Codechange: Moved depot-functions to depot.c
draft
|
Sun, 06 Feb 2005 08:38:09 +0000 |
tron |
(svn r1814) Let ReadFileToMem() return void* (instead of byte*) because we don't know what the caller wants to do with the data
draft
|
Sun, 06 Feb 2005 08:18:00 +0000 |
tron |
(svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)
draft
|
Sat, 05 Feb 2005 18:05:42 +0000 |
tron |
(svn r1805) Teach the driver layer a few things about const correctness
draft
|
Sat, 05 Feb 2005 15:58:59 +0000 |
tron |
(svn r1803) Move debugging stuff into files of it's own
draft
|
Sat, 05 Feb 2005 14:18:25 +0000 |
tron |
(svn r1800) Make adding new debug categories to the command line parser easier
draft
|
Sat, 05 Feb 2005 12:10:09 +0000 |
celestar |
(svn r1799) -Codechange: [ Multistop ] Added debug class "ms" and more debugging
draft
|
Fri, 04 Feb 2005 15:31:30 +0000 |
truelight |
(svn r1788) -Add: Made RoadStops dynamic. You can now create up to 64k roadstops.
draft
|
Fri, 04 Feb 2005 14:45:32 +0000 |
truelight |
(svn r1787) -Add: Dynamic signs (euh.. yeah, this means you can built 64k signs)
draft
|
Fri, 04 Feb 2005 13:23:29 +0000 |
truelight |
(svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
draft
|
Thu, 03 Feb 2005 17:22:35 +0000 |
truelight |
(svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations
draft
|
Wed, 02 Feb 2005 18:28:08 +0000 |
truelight |
(svn r1772) -Fix: [ 1114100 ] Dedicated server boots again
draft
|
Wed, 02 Feb 2005 17:30:29 +0000 |
truelight |
(svn r1771) -Add: Industries are now dynamic (up to 64k industries). Generating
draft
|
Wed, 02 Feb 2005 14:17:13 +0000 |
celestar |
(svn r1768) -Codechange: Store town index in _map2 of town tiles
draft
|
Tue, 01 Feb 2005 18:32:01 +0000 |
truelight |
(svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
draft
|
Mon, 31 Jan 2005 11:03:23 +0000 |
darkvater |
(svn r1750) - Feature: [ 1093261 ] Saving vehicle sorting criteria for each vehicle type (bociusz)
draft
|
Mon, 31 Jan 2005 00:12:44 +0000 |
darkvater |
(svn r1747) - Fix: [network] ottd should compile when networking is disabled.
draft
|
Sun, 30 Jan 2005 18:12:37 +0000 |
tron |
(svn r1737) Add DEBUG category "map" and use it to print the map size when allocating the map
draft
|
Sat, 29 Jan 2005 19:45:14 +0000 |
tron |
(svn r1722) -Feature: Bigger maps - anyone?
draft
|
Sat, 29 Jan 2005 19:41:44 +0000 |
celestar |
(svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on
draft
|
Sat, 29 Jan 2005 12:19:05 +0000 |
tron |
(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h
draft
|
Fri, 28 Jan 2005 09:30:19 +0000 |
dominik |
(svn r1703) - Fix: Scrolling with the arrow keys is now smooth and it now also scrolls exactly in tile direction if e.g. up and left are pressed
draft
|
Wed, 26 Jan 2005 18:17:50 +0000 |
tron |
(svn r1683) Fix placement of MP_VOID tiles. On square maps it accidently works, but on non-square maps the wrong tiles would get marked as MP_VOID
draft
|
Tue, 25 Jan 2005 15:38:36 +0000 |
dominik |
(svn r1667) - Feature: Signs are now shown in the color of the player who created them
draft
|
Sun, 23 Jan 2005 15:16:47 +0000 |
tron |
(svn r1616) Introduce ttd_strlcat() and use it to de-uglify some piece of code in misc_cmd.
draft
|
Sun, 23 Jan 2005 13:09:35 +0000 |
tron |
(svn r1610) Remove trailing whitespace (last time ever, i hope)
draft
|
Sun, 23 Jan 2005 10:54:32 +0000 |
tron |
(svn r1606) Fix some bogus casts
draft
|
Sat, 22 Jan 2005 22:47:58 +0000 |
tron |
(svn r1596) Add some more statics
draft
|
Sat, 22 Jan 2005 20:23:18 +0000 |
tron |
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
draft
|
Sun, 16 Jan 2005 12:14:52 +0000 |
darkvater |
(svn r1537) -Fix: Close all and any open filehandles open at shutdown (tamlin)
draft
|
Sun, 16 Jan 2005 11:24:58 +0000 |
tron |
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
draft
|
Sat, 15 Jan 2005 20:10:44 +0000 |
truelight |
(svn r1528) -Fix: forgot to init a variable
draft
|
Sat, 15 Jan 2005 19:06:22 +0000 |
truelight |
(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
draft
|
Fri, 14 Jan 2005 19:44:42 +0000 |
tron |
(svn r1509) Const correctness and add static where appropriate while touching the lines anyway
draft
|