Tue, 02 Jul 2013 18:57:26 +0000 |
rubidium |
(svn r25553) -Fix [FS#5530]: provide a warning when no vehicles are available, and tell what to do in that case
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Mon, 03 Oct 2011 17:20:56 +0000 |
frosch |
(svn r22977) -Codechange: Rename SetCachedEngineCounts() to GroupStatistics::UpdateAfterLoad().
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Wed, 22 Dec 2010 11:46:41 +0000 |
alberth |
(svn r21595) -Codechange: Some header files had their name changed, update the ifndef/define/endif lines.
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Fri, 15 Jan 2010 16:41:15 +0000 |
rubidium |
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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Mon, 16 Nov 2009 17:15:42 +0000 |
rubidium |
(svn r18121) -Codechange: pass the maximum left/right location to the Draw*Engine functions
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Tue, 06 Oct 2009 19:52:38 +0000 |
frosch |
(svn r17728) -Cleanup: Remove some more unneeded/unused parameters.
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Fri, 21 Aug 2009 20:21:05 +0000 |
rubidium |
(svn r17248) -Fix: add GPL license notice where appropriate
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Tue, 10 Mar 2009 21:17:00 +0000 |
rubidium |
(svn r15666) -Fix [FS#2689]: sorting of engines in the purchase list didn't use the same numbers as the GUI showed, e.g. articulated parts weren't taken into accound when ordering by capacity.
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Sat, 21 Feb 2009 12:52:41 +0000 |
frosch |
(svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID.
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Sun, 08 Feb 2009 12:58:14 +0000 |
peter1138 |
(svn r15412) -Fix: Clearing custom engine names could cause desyncs due to be client-side only; GUI parts of save/load of custom engine names also removed as it was never implemented.
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Fri, 23 Jan 2009 02:35:17 +0000 |
smatz |
(svn r15216) -Feature: native support for Transport Tycoon (Original) savegames. Based on SVXConverter's source code and documentation by Roman Vetter
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Tue, 20 Jan 2009 13:56:35 +0000 |
smatz |
(svn r15166) -Codechange: reduce number of includes in afterload.cpp
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Thu, 08 Jan 2009 21:48:59 +0000 |
peter1138 |
(svn r14926) -Feature: Automatically set last engine ageing year to the last 'introduction year plus half model life', to allow engines later than 2050 to appear.
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Tue, 16 Dec 2008 22:02:12 +0000 |
rubidium |
(svn r14683) -Change: only say a engine/vehicle is refittable when it can be refitted to at least two cargo type or when it has subcargos.
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Tue, 30 Sep 2008 20:39:50 +0000 |
rubidium |
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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Tue, 27 May 2008 12:24:23 +0000 |
peter1138 |
(svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp
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Tue, 13 May 2008 21:36:09 +0000 |
smatz |
(svn r13077) -Codechange: move function that updates cached num_engines to engine.cpp, make it run only 1 loop
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Wed, 07 May 2008 18:31:29 +0000 |
smatz |
(svn r12995) -Codechange: use std::vector for EngineList instead of C/C++ wrapper for CBlobT
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Tue, 06 May 2008 15:11:33 +0000 |
rubidium |
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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Tue, 29 Apr 2008 21:31:29 +0000 |
peter1138 |
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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Sat, 19 Apr 2008 13:05:05 +0000 |
rubidium |
(svn r12787) -Documentation: add/fix documentation of some functions. Patch by Alberth.
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Mon, 31 Mar 2008 00:17:39 +0000 |
rubidium |
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
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