log src/engine_func.h @ 20729:ea20edff1862 draft default tip master

age author description
Tue, 02 Jul 2013 18:57:26 +0000 rubidium (svn r25553) -Fix [FS#5530]: provide a warning when no vehicles are available, and tell what to do in that case draft
Mon, 03 Oct 2011 17:20:56 +0000 frosch (svn r22977) -Codechange: Rename SetCachedEngineCounts() to GroupStatistics::UpdateAfterLoad(). draft
Wed, 22 Dec 2010 11:46:41 +0000 alberth (svn r21595) -Codechange: Some header files had their name changed, update the ifndef/define/endif lines. draft
Fri, 15 Jan 2010 16:41:15 +0000 rubidium (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header draft
Mon, 16 Nov 2009 17:15:42 +0000 rubidium (svn r18121) -Codechange: pass the maximum left/right location to the Draw*Engine functions draft
Tue, 06 Oct 2009 19:52:38 +0000 frosch (svn r17728) -Cleanup: Remove some more unneeded/unused parameters. draft
Fri, 21 Aug 2009 20:21:05 +0000 rubidium (svn r17248) -Fix: add GPL license notice where appropriate draft
Tue, 10 Mar 2009 21:17:00 +0000 rubidium (svn r15666) -Fix [FS#2689]: sorting of engines in the purchase list didn't use the same numbers as the GUI showed, e.g. articulated parts weren't taken into accound when ordering by capacity. draft
Sat, 21 Feb 2009 12:52:41 +0000 frosch (svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID. draft
Sun, 08 Feb 2009 12:58:14 +0000 peter1138 (svn r15412) -Fix: Clearing custom engine names could cause desyncs due to be client-side only; GUI parts of save/load of custom engine names also removed as it was never implemented. draft
Fri, 23 Jan 2009 02:35:17 +0000 smatz (svn r15216) -Feature: native support for Transport Tycoon (Original) savegames. Based on SVXConverter's source code and documentation by Roman Vetter draft
Tue, 20 Jan 2009 13:56:35 +0000 smatz (svn r15166) -Codechange: reduce number of includes in afterload.cpp draft
Thu, 08 Jan 2009 21:48:59 +0000 peter1138 (svn r14926) -Feature: Automatically set last engine ageing year to the last 'introduction year plus half model life', to allow engines later than 2050 to appear. draft
Tue, 16 Dec 2008 22:02:12 +0000 rubidium (svn r14683) -Change: only say a engine/vehicle is refittable when it can be refitted to at least two cargo type or when it has subcargos. draft
Tue, 30 Sep 2008 20:39:50 +0000 rubidium (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. draft
Tue, 27 May 2008 12:24:23 +0000 peter1138 (svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp draft
Tue, 13 May 2008 21:36:09 +0000 smatz (svn r13077) -Codechange: move function that updates cached num_engines to engine.cpp, make it run only 1 loop draft
Wed, 07 May 2008 18:31:29 +0000 smatz (svn r12995) -Codechange: use std::vector for EngineList instead of C/C++ wrapper for CBlobT draft
Tue, 06 May 2008 15:11:33 +0000 rubidium (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. draft
Tue, 29 Apr 2008 21:31:29 +0000 peter1138 (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. draft
Sat, 19 Apr 2008 13:05:05 +0000 rubidium (svn r12787) -Documentation: add/fix documentation of some functions. Patch by Alberth. draft
Mon, 31 Mar 2008 00:17:39 +0000 rubidium (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h. draft