Thu, 26 Jul 2007 15:37:19 +0000 |
rubidium |
(svn r10697) -Codechange: give a more sensible names to some of the unkX variables.
draft
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Thu, 26 Jul 2007 14:07:11 +0000 |
rubidium |
(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
draft
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Tue, 24 Jul 2007 19:56:43 +0000 |
rubidium |
(svn r10675) -Codechange: unhardcode the industry types used in several locations of the source code.
draft
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Fri, 20 Jul 2007 17:32:27 +0000 |
belugas |
(svn r10641) -Fix(r10638): Forgotten Son... err...include
draft
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Fri, 20 Jul 2007 17:25:07 +0000 |
belugas |
(svn r10640) -Fix(r10638): little typo...
draft
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Fri, 20 Jul 2007 17:14:03 +0000 |
belugas |
(svn r10639) -Codechange: Give meaninfull name to a magic number
draft
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Fri, 20 Jul 2007 16:50:11 +0000 |
belugas |
(svn r10638) -Codechange: Save the mapping of the industries and tiles, making them persistent.
draft
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Fri, 20 Jul 2007 14:49:41 +0000 |
belugas |
(svn r10635) -Codechange: Correct some typos and code beautifying (a little bit)
draft
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Mon, 16 Jul 2007 09:16:58 +0000 |
rubidium |
(svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
draft
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Sun, 15 Jul 2007 00:45:02 +0000 |
glx |
(svn r10575) -Fix r10573: misplaced )
draft
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Sun, 15 Jul 2007 00:26:12 +0000 |
belugas |
(svn r10573) -Codechange: Use function CheckIfCallBackAllowsAvailability for random map generation as well as for ingame random industry creation
draft
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Wed, 11 Jul 2007 15:03:29 +0000 |
rubidium |
(svn r10508) -Codechange: allow customizable animation schemes for industries.
draft
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Wed, 11 Jul 2007 08:20:57 +0000 |
rubidium |
(svn r10506) -Fix: the (manual) building of banks was always rejected.
draft
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Mon, 09 Jul 2007 20:08:25 +0000 |
rubidium |
(svn r10494) -Fix (r10490): possible null dereference in some exotic newgrfs.
draft
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Mon, 09 Jul 2007 18:53:43 +0000 |
rubidium |
(svn r10490) -Codechange: add support for industries on non-flat surfaces.
draft
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Mon, 09 Jul 2007 13:21:49 +0000 |
rubidium |
(svn r10485) -Codechange: add a callback mechanism to determine whether building an industry is allowed at a given location.
draft
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Sun, 08 Jul 2007 19:54:51 +0000 |
rubidium |
(svn r10483) -Codechange: add support for callbacks to manipulate the building chance of farm fields and chopping chance for lumber mills.
draft
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Sun, 08 Jul 2007 18:41:34 +0000 |
maedhros |
(svn r10481) -Codechange: Show a news message with the new industry when primary industry prospecting succeeds.
draft
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Sun, 08 Jul 2007 17:40:04 +0000 |
rubidium |
(svn r10477) -Codechange: add some callbacks to customise the acceptance of industries.
draft
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Sat, 07 Jul 2007 08:53:19 +0000 |
rubidium |
(svn r10460) -Codechange: add some more variables needed for newindustries regarding to the creation of the industries.
draft
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Fri, 06 Jul 2007 22:33:16 +0000 |
rubidium |
(svn r10459) -Codechange: add helper functions to determine whether an industry is a primary industry and how much it costs to build such an industry.
draft
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Fri, 06 Jul 2007 07:24:10 +0000 |
rubidium |
(svn r10451) -Add: support for "prospecting" raw industries, i.e. you pay an amount of money and then it might (with a given chance) build a raw industry somewhere on the map.
draft
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Thu, 05 Jul 2007 05:41:56 +0000 |
rubidium |
(svn r10442) -Codechange: implement the industry production callback.
draft
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Wed, 04 Jul 2007 18:27:21 +0000 |
rubidium |
(svn r10439) -Codechange: initial steps for customized industry productions.
draft
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Wed, 04 Jul 2007 00:54:38 +0000 |
belugas |
(svn r10425) -Fix (r10418): do not compare bitmasks with HASBIT. Strike two. Forgotten code :)
draft
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Tue, 03 Jul 2007 19:25:06 +0000 |
rubidium |
(svn r10419) -Fix (r10418): do not compare bitmasks with HASBIT. Thanks to Maedhros for spotting this.
draft
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Tue, 03 Jul 2007 19:16:34 +0000 |
rubidium |
(svn r10418) -Codechange: implement/resurrect the industry production flags.
draft
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Sun, 01 Jul 2007 17:21:25 +0000 |
rubidium |
(svn r10406) -Fix [FS#968]: only industries in the temperate climate should be affected by the "do not increase production" flag.
draft
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Tue, 26 Jun 2007 21:17:51 +0000 |
rubidium |
(svn r10348) -Fix (r10347): compile errors; do not think it compiles fine when you run make on the wrong working copy.
draft
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Tue, 26 Jun 2007 21:11:17 +0000 |
rubidium |
(svn r10347) -Fix [FS#948]: industries with a very low production could never recover when using smooth economy.
draft
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Tue, 26 Jun 2007 13:46:56 +0000 |
truelight |
(svn r10340) -Fix: make sure no industry production can ever hit < 32 with smooth_economy
draft
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Sun, 24 Jun 2007 10:20:05 +0000 |
rubidium |
(svn r10299) -Codechange [FS#931]: industry foundations should be drawn as all other foundations, i.e. with DrawFoundation, instead of writing the same functionality itself.
draft
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Fri, 22 Jun 2007 23:53:16 +0000 |
truelight |
(svn r10290) -Fix: with smooth_economy, when industry production hit 32, it stayed there for ever. Give it some chance to get out of that uber-lowness (although it is a very slim chance, at least it has one)
draft
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Wed, 20 Jun 2007 03:03:00 +0000 |
belugas |
(svn r10232) -Fix(r1): _numof_industry_table never was composed of 12 entries. Only 11.
draft
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Tue, 19 Jun 2007 17:33:12 +0000 |
belugas |
(svn r10226) -Codechange: Add support for newindustry tiles drawing.
draft
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Mon, 18 Jun 2007 19:53:50 +0000 |
rubidium |
(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
draft
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Mon, 18 Jun 2007 10:48:15 +0000 |
rubidium |
(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
draft
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Fri, 15 Jun 2007 01:53:43 +0000 |
belugas |
(svn r10163) -Fix(r8128): Industries had lost their random recoloring. A test was removed and is now reintroduced in another way.
draft
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Wed, 13 Jun 2007 15:22:28 +0000 |
rubidium |
(svn r10140) -Fix [FS#867]: an industry could overbuild a bridge.
draft
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Mon, 11 Jun 2007 14:25:38 +0000 |
belugas |
(svn r10099) -Fix(r9867, FS860): Use the specs of the to-be-created industry instead of the scanned industry
draft
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Sun, 10 Jun 2007 01:25:21 +0000 |
belugas |
(svn r10078) -Codechange: Centralize all industry counts data and access
draft
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Fri, 08 Jun 2007 15:48:48 +0000 |
belugas |
(svn r10063) -Codechange: Change VARDEF for extern
draft
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Thu, 07 Jun 2007 14:38:45 +0000 |
rubidium |
(svn r10058) -Codechange: give some industry variable sensible names (like not telling "last_mo_production" when it is the production of the current month).
draft
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Thu, 07 Jun 2007 09:20:04 +0000 |
rubidium |
(svn r10054) -Codechange: make the industries cost modifier look more like the original one, so it's much easier to support industries that use this original format.
draft
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Wed, 30 May 2007 20:34:16 +0000 |
rubidium |
(svn r9993) -Fix (r9992): smallish typos resulting in compile time errors.
draft
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Wed, 30 May 2007 20:20:58 +0000 |
belugas |
(svn r9992) -Codechange: Remove some hardcoded references to Industry IDs.
draft
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Wed, 30 May 2007 02:08:18 +0000 |
belugas |
(svn r9984) -Codechange: Remove an obsolete structure and a now meaningless enum, in favor of the "real thing"
draft
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Wed, 30 May 2007 01:55:11 +0000 |
belugas |
(svn r9983) -Codechange: Use the "enabled" property of the industry spec.
draft
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Tue, 29 May 2007 17:41:59 +0000 |
belugas |
(svn r9976) -Codechange: Declare a writable array of specs for industry and industry tiles.
draft
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Tue, 29 May 2007 00:15:34 +0000 |
belugas |
(svn r9969) -Codechange: Cleanup of industries (Step-14). Remove hardcoded-run-time tile acceptance and put in corresponding tile
draft
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Thu, 24 May 2007 22:41:50 +0000 |
rubidium |
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
draft
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Sun, 20 May 2007 05:53:19 +0000 |
peter1138 |
(svn r9887) -Fix (r9867): Industry production statistics messed up...
draft
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Sun, 20 May 2007 00:50:06 +0000 |
belugas |
(svn r9886) -Codechange: Cleanup of industries (Step-13). Include the sounds table into the industry's spec.
draft
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Fri, 18 May 2007 17:55:07 +0000 |
belugas |
(svn r9870) -Codechange: Silence two compiler warnings and give proper type to the "type" member of industry struct
draft
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Fri, 18 May 2007 00:33:47 +0000 |
belugas |
(svn r9867) -Codechange: Remove data duplication. The exact same values can be found in the industry spec, so take it from there instead.
draft
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Tue, 01 May 2007 17:16:51 +0000 |
belugas |
(svn r9762) -Feature: Two new difficulty settings : Very low number of towns and very low number of industries
draft
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Sat, 21 Apr 2007 02:47:33 +0000 |
belugas |
(svn r9705) -Codechange: Merge some data arrays together, making a bit more logical units.
draft
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Thu, 19 Apr 2007 14:50:01 +0000 |
belugas |
(svn r9676) -Codechange: introduce NUM_INDUSTRYTYPES instead of IT_END.
draft
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Wed, 18 Apr 2007 22:10:36 +0000 |
rubidium |
(svn r9672) -Cleanup: lots of coding style fixes around operands.
draft
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Mon, 16 Apr 2007 02:56:48 +0000 |
belugas |
(svn r9644) -Codechange: if else cascade into a switch case
draft
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