Wed, 21 Jan 2009 02:31:55 +0000 |
Yexo |
(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.
draft
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Tue, 20 Jan 2009 16:06:57 +0000 |
belugas |
(svn r15172) -Feature: Allow a grf to customize house name via callback 0x14D, during Tile Inquiry process
draft
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Mon, 19 Jan 2009 12:07:01 +0000 |
peter1138 |
(svn r15149) -Codechange: GetMaskOfTownActions() is used by a Cmd handler, therefore it does not belong in _gui.
draft
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Mon, 12 Jan 2009 17:11:45 +0000 |
truebrain |
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
draft
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Sun, 11 Jan 2009 14:26:11 +0000 |
frosch |
(svn r14992) -Codechange: Rename 'CheckIfAuthorityAllows' to 'CheckIfAuthorityAllowsNewStation' and unduplicate a tiny bit of code.
draft
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Sat, 10 Jan 2009 15:54:07 +0000 |
smatz |
(svn r14958) -Codechange [FS#1923]: when checking for unique names, compare only with manually set names
draft
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Fri, 09 Jan 2009 14:59:02 +0000 |
rubidium |
(svn r14933) -Codechange: check the whether a pool item can be constructed instead of trying to make it and check for NULL.
draft
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Sun, 04 Jan 2009 15:32:25 +0000 |
smatz |
(svn r14828) -Codechange: move most of save/load-specific code to separate files
draft
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Sun, 04 Jan 2009 10:50:24 +0000 |
rubidium |
(svn r14821) -Change [FS#2390]: make the road grids of town match, when all are using the same road layout ofcourse (cirdan)
draft
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Sat, 03 Jan 2009 16:06:58 +0000 |
smatz |
(svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints
draft
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Fri, 02 Jan 2009 22:42:05 +0000 |
rubidium |
(svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo)
draft
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Sun, 28 Dec 2008 14:37:19 +0000 |
rubidium |
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
draft
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Fri, 26 Dec 2008 13:50:46 +0000 |
smatz |
(svn r14742) -Codechange: use SmallMap in two cases to reduce compilation time and binary size
draft
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Wed, 24 Dec 2008 09:53:15 +0000 |
rubidium |
(svn r14735) -Codechange: remove a bit of bit-waste in the map array (without changing the map array) and make the CompanyIDs contiguous.
draft
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Sun, 23 Nov 2008 14:17:41 +0000 |
frosch |
(svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year.
draft
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Wed, 19 Nov 2008 16:53:24 +0000 |
frosch |
(svn r14596) -Fix (r14591): Missing 'return'.
draft
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Tue, 18 Nov 2008 22:43:59 +0000 |
smatz |
(svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
draft
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Sat, 25 Oct 2008 13:51:47 +0000 |
rubidium |
(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
draft
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Mon, 20 Oct 2008 19:35:48 +0000 |
michi_cc |
(svn r14504) -Cleanup: Use the right variable type for tile offsets.
draft
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Sun, 19 Oct 2008 15:39:12 +0000 |
rubidium |
(svn r14491) -Documentation: updates/additions of doxygen docs (Alberth)
draft
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Sun, 19 Oct 2008 09:51:19 +0000 |
rubidium |
(svn r14490) -Codechange: fix comment style on a few locations (Alberth)
draft
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Tue, 14 Oct 2008 18:38:51 +0000 |
rubidium |
(svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus)
draft
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Tue, 30 Sep 2008 20:51:04 +0000 |
rubidium |
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
draft
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Tue, 30 Sep 2008 20:39:50 +0000 |
rubidium |
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
draft
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Fri, 26 Sep 2008 19:11:15 +0000 |
rubidium |
(svn r14404) -Change [FS#2176]: don't make the town flatten land unconditionally when build on slopes is turned on. Based on a patch by Eddi.
draft
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Mon, 15 Sep 2008 19:55:00 +0000 |
frosch |
(svn r14335) -Codechange: Remove some magic numbers.
draft
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Mon, 15 Sep 2008 19:02:50 +0000 |
smatz |
(svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies)
draft
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Wed, 13 Aug 2008 06:22:04 +0000 |
rubidium |
(svn r14064) -Fix [FS#1752]: check for the length of strings (in bytes) in the command. Checking for the length in pixels is impossible because that differs per client.
draft
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Fri, 25 Jul 2008 22:37:34 +0000 |
smatz |
(svn r13830) -Feature: show additional NewGRF info in the Tile Info window for stations, houses and industries
draft
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Fri, 18 Jul 2008 16:40:29 +0000 |
rubidium |
(svn r13731) -Codechange: make a pool of the array of players.
draft
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Fri, 18 Jul 2008 16:26:51 +0000 |
rubidium |
(svn r13730) -Fix: make a copy of the names for news messages about the deletion of companies as the removal of a company could lead to wrong names in the news messages.
draft
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Thu, 17 Jul 2008 20:13:01 +0000 |
rubidium |
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
draft
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Wed, 25 Jun 2008 20:04:27 +0000 |
frosch |
(svn r13634) -Codechange: Let house var 0x65 ignore the house, the variable is queried for.
draft
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Wed, 25 Jun 2008 18:46:05 +0000 |
frosch |
(svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch().
draft
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Tue, 24 Jun 2008 09:05:24 +0000 |
smatz |
(svn r13618) -Codechange: move tar-specific declarations to separate file
draft
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Sat, 14 Jun 2008 19:13:23 +0000 |
frosch |
(svn r13518) -Fix [FS#2083]: Properly count number of non-north housetiles.
draft
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Thu, 12 Jun 2008 14:41:29 +0000 |
rubidium |
(svn r13489) -Fix: first determine where to *exactly* build a house before asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good.
draft
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Thu, 05 Jun 2008 20:54:52 +0000 |
glx |
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
draft
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Thu, 05 Jun 2008 01:43:03 +0000 |
belugas |
(svn r13383) -Codechange: Put the cost of house removal in a class member
draft
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Tue, 03 Jun 2008 03:06:16 +0000 |
belugas |
(svn r13368) -Codechange: give house's min/max_date a better name, as it is really year, not date
draft
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Tue, 03 Jun 2008 02:20:27 +0000 |
belugas |
(svn r13367) -Codechange: Allow CircularTileSearch function to return the tile where search has been successful, or INVALID_TILE if it has not
draft
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Mon, 02 Jun 2008 14:34:23 +0000 |
smatz |
(svn r13362) -Fix: make the town authority window a bit less glitchy
draft
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Sun, 01 Jun 2008 15:08:14 +0000 |
smatz |
(svn r13351) -Codechange: disable warnings about unused variable for builds without asserts
draft
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Thu, 29 May 2008 15:13:28 +0000 |
rubidium |
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
draft
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Tue, 27 May 2008 20:05:36 +0000 |
peter1138 |
(svn r13297) -Codechange: Use GUIList for the town directory window
draft
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Sun, 25 May 2008 22:36:44 +0000 |
rubidium |
(svn r13255) -Codechange: move _opt to _settings.
draft
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Sun, 25 May 2008 19:17:03 +0000 |
rubidium |
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
draft
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Sat, 24 May 2008 19:36:20 +0000 |
frosch |
(svn r13233) -Fix: Replace some (incorrect) evaluations of TileOwner by RoadOwner.
draft
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Sat, 24 May 2008 02:54:47 +0000 |
belugas |
(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
draft
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Wed, 21 May 2008 22:15:39 +0000 |
frosch |
(svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window.
draft
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Thu, 15 May 2008 13:39:36 +0000 |
rubidium |
(svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
draft
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Tue, 06 May 2008 15:11:33 +0000 |
rubidium |
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
draft
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Tue, 29 Apr 2008 23:11:55 +0000 |
smatz |
(svn r12929) -Fix [FS#1967](r12560): town rating was too often reset to Mediocre
draft
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Tue, 29 Apr 2008 18:08:14 +0000 |
smatz |
(svn r12920) -Fix (r12859): town rating was affected even after the test run
draft
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Wed, 23 Apr 2008 22:55:11 +0000 |
rubidium |
(svn r12859) -Fix: make the town rating tests use less memory and much quicker; from 13% to unnoticable in the profile in games with lots of towns and lots of very active AIs.
draft
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Wed, 23 Apr 2008 20:56:08 +0000 |
rubidium |
(svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though.
draft
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Mon, 21 Apr 2008 14:33:33 +0000 |
rubidium |
(svn r12819) -Codechange: handle more NewGRFs in the same way as TTDP does it, i.e. testing the low bits for 0xFF or 0 instead of all bits.
draft
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Mon, 21 Apr 2008 11:29:01 +0000 |
rubidium |
(svn r12817) -Feature: the ability to play NewGRF sounds for industries and stations.
draft
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Sun, 20 Apr 2008 08:43:31 +0000 |
rubidium |
(svn r12801) -Codechange: remove the dependency of function.h in town_map.h
draft
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Fri, 18 Apr 2008 04:54:09 +0000 |
rubidium |
(svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs).
draft
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