log src/saveload/afterload.cpp @ 17788:5d14fa020688 draft

age author description
Mon, 13 Jun 2011 06:13:57 +0000 terkhen (svn r22573) -Fix (r22567): Fix operator precedence. draft
Sun, 12 Jun 2011 20:47:45 +0000 terkhen (svn r22567) -Codechange: Store persistent storages inside a pool. draft
Sat, 04 Jun 2011 21:17:07 +0000 terkhen (svn r22540) -Codechange: Rename AcceptancePickup to GoodsEntryStatus. draft
Wed, 18 May 2011 12:19:58 +0000 planetmaker (svn r22473) -Codechange: Automatic orders are better called implicit orders as no real order influencing path finding is added draft
Tue, 22 Feb 2011 22:21:20 +0000 smatz (svn r22129) -Codechange: use simpler check to test if there any towns in the game draft
Fri, 11 Feb 2011 20:54:49 +0000 yexo (svn r22061) -Change: when loading old savegames with long trains set the maximum train length to the length of the longest train draft
Wed, 09 Feb 2011 21:40:32 +0000 frosch (svn r22046) -Fix [FS#4487]: Make sure order indices stay in range when copying, sharing, unsharing or deleting all orders. draft
Tue, 08 Feb 2011 18:34:13 +0000 smatz (svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames draft
Mon, 07 Feb 2011 22:29:47 +0000 rubidium (svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h draft
Sun, 06 Feb 2011 18:26:50 +0000 alberth (svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density. draft
Sat, 05 Feb 2011 20:41:13 +0000 frosch (svn r21987) -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool. draft
Sat, 05 Feb 2011 10:28:31 +0000 alberth (svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window. draft
Fri, 04 Feb 2011 16:40:38 +0000 rubidium (svn r21962) -Feature-ish: GUI setting to disable reversing at signals draft
Wed, 02 Feb 2011 22:20:48 +0000 smatz (svn r21947) -Fix (r21195): crash when converting a savegame with vehicles crashed in a tunnel entry, or with vehicles reversing there draft
Wed, 02 Feb 2011 19:22:35 +0000 smatz (svn r21942) -Codechange: no need to convert GOINGUP/GOINGDOWN flags if they are cleared afterwards during savegame conversion draft
Wed, 02 Feb 2011 16:46:42 +0000 planetmaker (svn r21940) -Fix [FS#4460]: Not all vehicles should be tested to be inside a tunnel upon savegame load (SmatZ) draft
Mon, 31 Jan 2011 20:44:15 +0000 frosch (svn r21933) -Codechange: Split cur_order_index into cur_auto_order_index and cur_real_order_index to keep track of the current real order in an unambiguous way. draft
Mon, 31 Jan 2011 20:27:33 +0000 rubidium (svn r21932) -Document: some tidbits related to vehicles draft
Fri, 21 Jan 2011 16:48:41 +0000 smatz (svn r21881) -Codechange: ensure that vehicle's GOINGUP/DOWN bits are set correctly and that it has correct z_pos when converting from older savegames draft
Wed, 19 Jan 2011 18:44:13 +0000 terkhen (svn r21860) -Codechange: Rename road vehicle subtype functions to match the train names. draft
Fri, 14 Jan 2011 20:52:22 +0000 rubidium (svn r21795) -Fix (r21790): when converting TTDPatch train waypoints, convert the data on the map as well draft
Fri, 14 Jan 2011 18:58:03 +0000 smatz (svn r21793) -Fix (r20446): broken usage of GetTileOwner() caused wrong conversion of old savegames draft
Fri, 14 Jan 2011 16:20:25 +0000 smatz (svn r21786) -Fix [FS#4398]: don't trust rail station width and height data stored by TTDPatch, it is invalid for stations wider or higher than 7 draft
Tue, 04 Jan 2011 22:50:09 +0000 rubidium (svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company draft
Tue, 04 Jan 2011 20:57:11 +0000 terkhen (svn r21718) -Feature: Show a list of companies in the owner legend. draft
Wed, 29 Dec 2010 13:47:53 +0000 smatz (svn r21657) -Cleanup (r17107): remove superfluous semicolon draft
Tue, 14 Dec 2010 21:26:03 +0000 terkhen (svn r21516) -Codechange: Add IsGroundVehicle function to the Vehicle class. draft
Mon, 13 Dec 2010 21:52:39 +0000 rubidium (svn r21504) -Codechange: move the "lost" bit from the train's flags to vehicle flags draft
Sat, 04 Dec 2010 13:04:19 +0000 rubidium (svn r21382) -Fix (r21153) [FS#4290]: the road vehicle's frame wasn't properly set upon savegame conversion *if* the vehicle would be hidden, but isn't going to be hidden anymore after the conversion draft
Tue, 23 Nov 2010 18:26:02 +0000 rubidium (svn r21299) -Fix (r21263): a road vehicle in a depot or wormhole could get into an incorrect state upon savegame conversion causing it to break up later in the game draft
Sun, 21 Nov 2010 12:47:04 +0000 alberth (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). draft
Sun, 21 Nov 2010 12:31:16 +0000 alberth (svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore(). draft
Sat, 20 Nov 2010 09:09:57 +0000 rubidium (svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could leave a non-drive through road stop at once draft
Sun, 14 Nov 2010 21:39:12 +0000 rubidium (svn r21195) -Fix [FS#4230] (r21135): in some corner cases the savegame conversion didn't do the right thing draft
Sat, 13 Nov 2010 15:15:25 +0000 alberth (svn r21171) -Change: Reset industry build data at game start or load. draft
Fri, 12 Nov 2010 19:40:39 +0000 rubidium (svn r21153) -Change: unify the moment trains/road vehicles become (un)visible when entering/leaving a tunnel. As a side effect some tunnel related glitches are gone. draft
Tue, 09 Nov 2010 17:43:05 +0000 terkhen (svn r21123) -Codechange: Remove max_speed from the Vehicle class. draft
Thu, 16 Sep 2010 22:06:36 +0000 rubidium (svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted draft
Thu, 16 Sep 2010 21:13:16 +0000 rubidium (svn r20818) -Fix [FS#3791]: make the crash-on-saveload message clearer and more correct draft
Thu, 16 Sep 2010 16:31:57 +0000 rubidium (svn r20816) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille) draft
Wed, 01 Sep 2010 23:41:56 +0000 yexo (svn r20717) -Fix [FS#4103]: water class was not set for stations draft
Sat, 28 Aug 2010 18:28:34 +0000 rubidium (svn r20658) -Codechange: add the colour of an object to the object instance draft
Sat, 28 Aug 2010 18:23:14 +0000 rubidium (svn r20656) -Codechange: implement counting of objects draft
Fri, 27 Aug 2010 10:50:21 +0000 rubidium (svn r20634) -Fix (r20592): gracefully do the date_fract format conversion when an older OpenTTD savegame which loaded an ancient savegame still has the old date_fract "format". draft
Thu, 26 Aug 2010 22:01:16 +0000 rubidium (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers draft
Thu, 26 Aug 2010 14:45:45 +0000 rubidium (svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]AnimationFrame draft
Thu, 26 Aug 2010 14:36:00 +0000 rubidium (svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations) draft
Sun, 22 Aug 2010 09:21:56 +0000 rubidium (svn r20592) -Fix (r2041): no (proper) savegame conversion was done when _date_fract got a new value range draft
Sun, 22 Aug 2010 09:18:01 +0000 rubidium (svn r20591) -Codechange: make sure _date_fract is set when SetDate is called. Some places wouldn't reset _date_fract correctly at all draft
Tue, 17 Aug 2010 21:46:25 +0000 yexo (svn r20528) -Fix: in old savegames aircraft can have an invalid state draft
Fri, 13 Aug 2010 12:45:26 +0000 rubidium (svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns draft
Wed, 11 Aug 2010 14:14:06 +0000 rubidium (svn r20446) -Codechange: unify the location of the water class draft
Sun, 08 Aug 2010 10:59:30 +0000 rubidium (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. draft
Thu, 05 Aug 2010 12:06:53 +0000 yexo (svn r20375) -Codechange: make sure the watertype for existing airport tiles is set to invalid draft
Tue, 03 Aug 2010 08:58:12 +0000 rubidium (svn r20337) -Codechange: unify the construction of objects on the map draft
Tue, 03 Aug 2010 08:16:06 +0000 rubidium (svn r20335) -Codechange: change the name of some unmovable map accessors draft
Tue, 03 Aug 2010 08:09:45 +0000 rubidium (svn r20334) -Codechange: reorder the unmovable bits a bit for futher extension draft
Sun, 01 Aug 2010 19:44:49 +0000 frosch (svn r20286) -Codechange: Unify end of doxygen comments. draft
Sun, 01 Aug 2010 19:22:34 +0000 frosch (svn r20283) -Codechange: Unify start of doygen comments. draft
Sun, 01 Aug 2010 18:53:30 +0000 rubidium (svn r20281) -Codechange: unify case scope closure + break coding style draft