log src/train_cmd.cpp @ 7135:45123abbc930 draft

age author description
Sun, 01 Jul 2007 19:24:54 +0000 rubidium (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class. draft
Sun, 01 Jul 2007 19:11:47 +0000 rubidium (svn r10408) -Codechange: make GetImage a class method of Vehicle instead of Get(Aircraft|RoadVeh|Ship|Train)Image. draft
Thu, 28 Jun 2007 22:03:34 +0000 rubidium (svn r10381) -Fix [FS#951]: skipping an order made train reverse immediatelly. Patch by boekabart. draft
Wed, 27 Jun 2007 20:40:20 +0000 peter1138 (svn r10363) -Fix [FS#911]: invalidating autoreplace windows didn't take account of vehicle group (Matthias Wolf) draft
Tue, 26 Jun 2007 20:03:17 +0000 peter1138 (svn r10344) -Fix (r10317): confusion between TRACK_n and TRACK_BIT_n stopped NW/SE slopes being picked up, and compare middle of tile against current z, not previous. draft
Mon, 25 Jun 2007 23:14:13 +0000 maedhros (svn r10335) -Fix (r10331): Increment the current order index *after* using it in UpdateVehicleTimetable. draft
Mon, 25 Jun 2007 08:24:03 +0000 rubidium (svn r10317) -Fix [FS#786]: acceleration not calculated properly when a train goes up a hill between tunnels. draft
Fri, 22 Jun 2007 22:42:18 +0000 truelight (svn r10288) -Fix [FS#202]: also age engines that aren't front-engines (based on a patch by kaan) draft
Fri, 22 Jun 2007 22:28:15 +0000 rubidium (svn r10287) -Fix (r10266): some surprises from that (almost always) complaining compiler... draft
Fri, 22 Jun 2007 11:58:59 +0000 rubidium (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. draft
Thu, 21 Jun 2007 17:25:17 +0000 rubidium (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s. draft
Thu, 21 Jun 2007 14:54:51 +0000 rubidium (svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string. draft
Thu, 21 Jun 2007 14:32:27 +0000 rubidium (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch. draft
Wed, 20 Jun 2007 19:17:22 +0000 maedhros (svn r10236) -Feature: Introduce a form of timetabling for vehicles. draft
Tue, 19 Jun 2007 16:40:59 +0000 peter1138 (svn r10222) -Fix [FS#892]: Only 2 trains could crash at one time as collision checking stopped on the first hit. This could cause desyncs in network games as the collision hash order is not guaranteed. (patch by B. N. Smatz) draft
Mon, 18 Jun 2007 21:44:47 +0000 rubidium (svn r10208) -Codechange: replace int32 with Money where appropriate. draft
Mon, 18 Jun 2007 19:53:50 +0000 rubidium (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified. draft
Mon, 18 Jun 2007 10:48:15 +0000 rubidium (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. draft
Sun, 17 Jun 2007 10:47:30 +0000 peter1138 (svn r10177) -Fix: Passengers has one A and two Es (ln) draft
Tue, 12 Jun 2007 11:22:32 +0000 peter1138 (svn r10111) -Codechange: Add new vehicle hash table for collision detection and finding vehicles on a tile. The hash area scanned is far smaller than the old hash table, which is now used for viewport updates only. This should give a significant performance improvement for games with many vehicles. (Based on work by 'B. N. SmatZ!' and 'madman2003') draft
Mon, 11 Jun 2007 14:00:16 +0000 maedhros (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for draft
Sat, 02 Jun 2007 20:08:23 +0000 peter1138 (svn r10028) -Fix (r2270/r2951): When deleting the first engine of a train with multiple engines, only reopen the train window if the player had the original train window open. This fixes 'random' windows opening for multiple players of the same company. draft
Sat, 02 Jun 2007 17:23:31 +0000 bjarni (svn r10026) -Fix: unlinking a rail vehicle didn't clear the first pointer draft
Sat, 02 Jun 2007 14:42:25 +0000 maedhros (svn r10023) -Fix (r3218): When selling trains, if there were no wagons between multiheaded draft
Sat, 02 Jun 2007 11:15:38 +0000 maedhros (svn r10022) -Fix (r10007): Set the type of multiheaded trains before the subtype. draft
Fri, 01 Jun 2007 11:41:02 +0000 maedhros (svn r10008) -Codechange: Move a couple of functions related to articulated vehicles to a file of their own. draft
Fri, 01 Jun 2007 11:17:30 +0000 maedhros (svn r10007) -Codechange: Add some asserts to IsFrontEngine and friends to ensure that only trains use them. draft
Wed, 30 May 2007 13:27:56 +0000 rubidium (svn r9987) -Fix [FS#818]: a train under a bridge could collide with a train on the bridge. draft
Tue, 29 May 2007 10:35:52 +0000 bjarni (svn r9973) -Cleanup: removed some code that kept both ends of a dualheaded engine in the same train (when moving wagons in a depot) draft
Mon, 28 May 2007 21:40:40 +0000 bjarni (svn r9967) -Fix (r9938): autoreplace would in certain conditions move dualheaded engines in a train (usually to the rear) draft
Thu, 24 May 2007 22:41:50 +0000 rubidium (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. draft
Sat, 19 May 2007 10:29:51 +0000 peter1138 (svn r9875) -Fix (r9828): Only set carriage capacity if the wagon has not been refitted. draft
Sat, 19 May 2007 09:40:18 +0000 rubidium (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. draft
Sat, 12 May 2007 07:05:34 +0000 peter1138 (svn r9828) -Codechange: [NewGRF] Add support for changing cargo capacity with callback 36. This is set on construction for ships and roadvehicles, and whenever carriages are attached for trains. draft
Thu, 10 May 2007 06:42:43 +0000 peter1138 (svn r9818) -Codechange: Cache wagon override sprite set whenever consist is changed, instead of 'recalculating' it every time it is used or just tested. draft
Mon, 07 May 2007 16:21:34 +0000 rubidium (svn r9808) -Codechange: unify the Handle<VehicleType>Loading functions. draft
Mon, 07 May 2007 15:58:05 +0000 rubidium (svn r9807) -Codechange: unify playing of sound when vehicle has been loaded and leaves the station. draft
Mon, 07 May 2007 13:26:10 +0000 peter1138 (svn r9806) -Codechange: [NewGRF] Add callback 36 support for purchase cost, for all vehicle types. draft
Sun, 06 May 2007 20:00:36 +0000 rubidium (svn r9802) -Fix: a vehicle without visual effects isn't per definition unpowered (mart3p). draft
Sun, 06 May 2007 19:58:34 +0000 rubidium (svn r9801) -Fix: do not assume that trains running on monorail/maglev cannot smoke/spark (mart3p). draft
Sun, 06 May 2007 19:51:25 +0000 rubidium (svn r9800) -Codechange: play sound effects based on the engine class, not the rail type (mart3p). draft
Sun, 06 May 2007 14:59:01 +0000 rubidium (svn r9794) -Codechange: refactor the question whether a vehicle can be loaded into LoadUnloadVehicle instead of duplicating it for each vehicle. draft
Fri, 04 May 2007 22:38:36 +0000 rubidium (svn r9784) -Codechange: remove unused variable. draft
Fri, 04 May 2007 19:24:01 +0000 peter1138 (svn r9780) -Codechange: [NewGRF] Add support for variable vehicle weight for trains (callback 36, property 16) draft
Wed, 02 May 2007 18:29:11 +0000 rubidium (svn r9770) -Codechange: perform the payment of cargo when loading/unloading, but when arriving at the station. draft
Tue, 01 May 2007 16:35:14 +0000 rubidium (svn r9760) -Codechange: remove the need for saving some vehicle variables. draft
Sun, 29 Apr 2007 22:51:12 +0000 rubidium (svn r9756) -Fix [FS#755]: LeaveStation wasn't always called when a station was left. draft
Sun, 29 Apr 2007 22:33:51 +0000 rubidium (svn r9755) -Codechange: refactor some more of the begin loading stuff. draft
Sun, 29 Apr 2007 21:24:08 +0000 rubidium (svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches. draft
Sun, 29 Apr 2007 18:21:24 +0000 rubidium (svn r9752) -Codechange: remove some duplication related to BeginLoading. draft
Sun, 29 Apr 2007 08:43:00 +0000 maedhros (svn r9742) -Fix (r9689) [FS#739]: Fix cloning with refit costs again, hopefully for good this time. draft
Fri, 20 Apr 2007 11:39:01 +0000 maedhros (svn r9685) -Fix (r9683): Call v->LeaveStation() when a vehicle in a station is sent to a depot. draft
Wed, 18 Apr 2007 22:10:36 +0000 rubidium (svn r9672) -Cleanup: lots of coding style fixes around operands. draft
Wed, 18 Apr 2007 18:37:40 +0000 peter1138 (svn r9671) -Codechange: Implement NewGRF callback 36, which allows changing of various properties which were previously static. Vehicle max speed and train power/te/running costs are adjustable. draft
Wed, 18 Apr 2007 00:41:09 +0000 belugas (svn r9665) -Documentation: Doxygen corrections,errors, corrections of corrections... draft
Thu, 12 Apr 2007 13:07:15 +0000 maedhros (svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist. draft
Wed, 04 Apr 2007 03:21:14 +0000 belugas (svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done draft
Mon, 02 Apr 2007 11:35:08 +0000 maedhros (svn r9543) -Fix [FS#691]: Split up STR_ENGINE_NOT_BUILDABLE into four strings so it can be draft
Thu, 22 Mar 2007 03:42:43 +0000 belugas (svn r9400) -Codechange: Use some more representative enum names for landscape types. draft
Mon, 19 Mar 2007 12:40:51 +0000 peter1138 (svn r9322) -Codechange: Use cargo class to count crash/flood victims draft