log ttd.c @ 1035:3edb35954288 draft

age author description
Sun, 16 Jan 2005 11:24:58 +0000 tron (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts draft
Sat, 15 Jan 2005 20:10:44 +0000 truelight (svn r1528) -Fix: forgot to init a variable draft
Sat, 15 Jan 2005 19:06:22 +0000 truelight (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic. draft
Fri, 14 Jan 2005 19:44:42 +0000 tron (svn r1509) Const correctness and add static where appropriate while touching the lines anyway draft
Fri, 14 Jan 2005 19:41:24 +0000 tron (svn r1508) Remove duplicate declarations and include proper headers where necessary draft
Wed, 12 Jan 2005 11:54:51 +0000 truelight (svn r1488) -Fix: fixed some spelling mistakes (tnx to Tron) draft
Wed, 12 Jan 2005 11:21:28 +0000 truelight (svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it for draft
Tue, 11 Jan 2005 00:54:06 +0000 darkvater (svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu) draft
Mon, 10 Jan 2005 01:14:26 +0000 dominik (svn r1453) Feature: MD5 hash check for TTD files draft
Sun, 09 Jan 2005 21:25:44 +0000 tron (svn r1451) Fix some of the signed/unsigned comparison warnings draft
Sun, 09 Jan 2005 08:49:40 +0000 celestar (svn r1440) -Feature: Allows more flexible airport layouts now, as the number of draft
Sat, 08 Jan 2005 15:26:58 +0000 truelight (svn r1430) -Fix: starting openttd with -g <invalid_name> now acts normal draft
Fri, 07 Jan 2005 18:13:56 +0000 dominik (svn r1417) Fix: The invisible tiles on the southern border are now converted to class MP_VOID when an old map (with wrong classified invisible tiles) is loaded. draft
Fri, 07 Jan 2005 08:07:24 +0000 tron (svn r1409) Simplify some preprocessor magic draft
Thu, 06 Jan 2005 22:31:58 +0000 truelight (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries draft
Mon, 03 Jan 2005 19:09:45 +0000 darkvater (svn r1346) -Fix: fix signed/unsigned warnings draft
Mon, 03 Jan 2005 18:59:58 +0000 tron (svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY] draft
Mon, 03 Jan 2005 18:40:41 +0000 darkvater (svn r1342) -Fix: [1094596] Problem with ship depot; upon load it is also given owner OWNER_WATER draft
Mon, 03 Jan 2005 14:07:49 +0000 darkvater (svn r1338) -Fix: fix signed/unsigned warnings introduced when ditching the macros for map querying. draft
Mon, 03 Jan 2005 12:56:22 +0000 tron (svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY] draft
Mon, 03 Jan 2005 08:34:54 +0000 tron (svn r1329) Remove unused function declaration draft
Sat, 01 Jan 2005 19:18:48 +0000 truelight (svn r1321) -Fix: Revision 1302 partly solved the problem and created an other. draft
Thu, 30 Dec 2004 10:29:28 +0000 truelight (svn r1302) -Fix: [ 1091655 ] In some older maps somehow water is owned by draft
Fri, 24 Dec 2004 00:13:32 +0000 truelight (svn r1272) -Fix: game compiles again with network disabled draft
Thu, 23 Dec 2004 21:58:01 +0000 truelight (svn r1265) -Fix: the server can also no longer use the money cheat if the draft
Thu, 23 Dec 2004 00:24:44 +0000 darkvater (svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled. draft
Wed, 22 Dec 2004 21:12:36 +0000 bjarni (svn r1236) MorphOS: added make release like in OSX (tokai) draft
Wed, 22 Dec 2004 19:48:27 +0000 dominik (svn r1233) Fixed several currency issues. Now currencies should work correctly again. draft
Wed, 22 Dec 2004 16:54:55 +0000 dominik (svn r1222) Currency cleanup. Changed some currency symbols according to forum suggestions (thx ChrisCF) and rearranged the currencies alphabetically (except for the major ones). draft
Wed, 22 Dec 2004 15:32:50 +0000 dominik (svn r1218) Fix: Autosaves go to the correct folder again with keep_all_autosave enabled draft
Sat, 18 Dec 2004 14:19:21 +0000 truelight (svn r1154) -Add: [Network] Forked dedicated server (start openttd with -Df) (GeniusDex) draft
Wed, 15 Dec 2004 22:18:54 +0000 tron (svn r1117) Move map arrays and some related macros into their own files map.c and map.h draft
Wed, 15 Dec 2004 00:31:08 +0000 darkvater (svn r1093) -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join. draft
Tue, 14 Dec 2004 20:27:00 +0000 truelight (svn r1090) -Fix: Made the _openttd_revision variable global, and with that draft
Mon, 13 Dec 2004 22:13:02 +0000 dominik (svn r1077) Implements scripts/autoexec.scr to get executed on game starting (sign_de) draft
Mon, 13 Dec 2004 17:58:53 +0000 truelight (svn r1061) -Fix: [Network] Compiling without ENABLE_NETWORK now works again correctly draft
Sun, 12 Dec 2004 20:36:24 +0000 dominik (svn r1038) Feature: OpenTTD runs with the grf files of the DOS version draft
Tue, 07 Dec 2004 17:16:57 +0000 bjarni (svn r970) Added 2nd data path for all non-windows OSes draft
Sun, 05 Dec 2004 20:02:49 +0000 darkvater (svn r959) -Fix: fix previous typo for workaround of braindead MSVC6 (Tron) draft
Sat, 04 Dec 2004 17:54:56 +0000 truelight (svn r942) -Merged branch/network back into the trunk draft
Thu, 02 Dec 2004 22:53:07 +0000 tron (svn r901) Small step in the process to clean up the DPARAM mess: draft
Thu, 25 Nov 2004 10:47:30 +0000 tron (svn r815) Include strings.h only in the files which need it. draft
Tue, 23 Nov 2004 22:36:11 +0000 tron (svn r787) Invert the sense of the DO_TRANS_BUILDINGS flag to be consistent with its own name and all other DO_* flags. draft
Sat, 20 Nov 2004 11:15:31 +0000 truelight (svn r702) -Fix: Buffer overflow in music/sound/video-driver-parameter (Oskar_) draft
Mon, 15 Nov 2004 19:25:59 +0000 tron (svn r631) Merge r440, r444, r485, r630 to trunk: draft
Sun, 14 Nov 2004 19:44:06 +0000 tron (svn r607) -Patch: [ 985102 ] static cleanup draft
Thu, 23 Sep 2004 21:44:36 +0000 darkvater (svn r316) -Fix: not +7 (Tron) draft
Thu, 23 Sep 2004 21:39:55 +0000 darkvater (svn r315) -Fix: starting with -r option allows all resolutions (including 666x666) (t r o n) draft
Sun, 19 Sep 2004 23:05:09 +0000 dominik (svn r301) Fix: game options (like drive side) are not taken from the scenario when using 'new game' command draft
Mon, 13 Sep 2004 22:49:11 +0000 signde (svn r240) -Fix: desync on subsidy generation draft
Sun, 12 Sep 2004 22:03:14 +0000 darkvater (svn r224) -Fix: Music now finally works on WinXP. DirectMusic is now default for an OS >= WinNT4 (WinNT4, Win2k, WinXP), and MIDI driver for lower OS's (Win95, Win98, WinME, etc). draft
Sun, 12 Sep 2004 21:49:38 +0000 darkvater (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron) draft
Sun, 12 Sep 2004 15:29:37 +0000 darkvater (svn r214) -Feature: CMD_NET_INSTANT [just in time command handling over network] (sign_de) draft
Sat, 11 Sep 2004 22:10:31 +0000 signde (svn r209) -Fix: network code based desync draft
Sat, 11 Sep 2004 19:34:11 +0000 signde (svn r207) -Codechange: randomizer handling draft
Fri, 10 Sep 2004 19:02:27 +0000 truelight (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way! draft
Wed, 08 Sep 2004 19:20:46 +0000 truelight (svn r186) -Add: debug 'net' for network debug (sign_de) draft
Mon, 06 Sep 2004 22:46:02 +0000 darkvater (svn r173) -Network: [1023231] Debug Code + ErrorBoxes + Load Game/Scenario. Added some more desync debug code and replaced some of the error() calls with some better error boxes. Hopefully find desyncs easier (sign_de) draft
Mon, 06 Sep 2004 21:20:01 +0000 darkvater (svn r169) -Fix: move around sort-widgets a bit so it looks more natural draft
Fri, 03 Sep 2004 19:59:05 +0000 darkvater (svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel) draft