Mercurial > hg > openttd
graph
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(svn r9961) -Fix (r7182): some file were still in iso8859-15 instead of utf8. draftMon, 28 May 2007 04:15:32 +0000, by rubidium
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(svn r9960) -Fix [FS#813]: road wasn't properly added when overbuilding a tram rails with normal rails to for a crossing. draftMon, 28 May 2007 03:41:18 +0000, by rubidium
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(svn r9959) -Fix: Only call GetNextVehicle for trains. draftSun, 27 May 2007 17:27:07 +0000, by maedhros
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(svn r9958) -Fix (r9892): upgrading old savegames made (road)bridges unuseable. draftSun, 27 May 2007 14:42:40 +0000, by rubidium
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(svn r9957) -Change: replace cargo tram with freight tram for consistency. draftSun, 27 May 2007 10:00:37 +0000, by rubidium
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(svn r9956) -Codechange: Add tram livery schemes draftSun, 27 May 2007 09:33:41 +0000, by peter1138
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(svn r9955) -Codechange: Make _roadveh_enter_depot_unk0 slightly less mysterious. draftSun, 27 May 2007 09:17:30 +0000, by maedhros
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(svn r9954) -Fix [FS#811]: trolley AI crashed when trying to determine what the roadbits are. draftSun, 27 May 2007 08:53:21 +0000, by rubidium
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(svn r9953) -Fix: Only check whether trains are multiheaded when cloning. draftSun, 27 May 2007 05:32:37 +0000, by maedhros
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(svn r9952) -Fix r9951: it was not possible to build a drive-through station over a road/tram draftSun, 27 May 2007 01:59:07 +0000, by glx
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(svn r9951) -Fix: slope check was incomplete when building road over tram track (and vice-versa) draftSun, 27 May 2007 01:03:59 +0000, by glx
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(svn r9950) -Feature(tte): allow terraforming under bridges. draftSat, 26 May 2007 23:23:22 +0000, by rubidium
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(svn r9949) -Fix: (road) depots got deowned on bankrupts. draftSat, 26 May 2007 23:18:42 +0000, by rubidium
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(svn r9948) -Fix (r9947): building illegal roads on slopes. Why do 'fixes' always have the tendancy to backfire? draftSat, 26 May 2007 22:44:09 +0000, by rubidium
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(svn r9947) -Fix [FS#807]: don't check whether roadbits may be built when they are already built for another type. draftSat, 26 May 2007 22:19:04 +0000, by rubidium
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(svn r9946) -Fix: more places that weren't correctly marked dirty... draftSat, 26 May 2007 22:01:49 +0000, by rubidium
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(svn r9945) -Fix: bridges were not properly marked dirty when adding/removing roadtypes. draftSat, 26 May 2007 21:45:16 +0000, by rubidium
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(svn r9944) -Fix: tile selection drawn on the wrong height for some road bridges. draftSat, 26 May 2007 21:34:38 +0000, by rubidium
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(svn r9943) -Fix [FS#806]: building roads/trams did take notice of the foundation of the opposite roadtype. draftSat, 26 May 2007 21:00:48 +0000, by rubidium
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(svn r9942) -Fix [FS#804]: crash when upgrading both ends of a bridge. draftSat, 26 May 2007 20:52:23 +0000, by rubidium
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(svn r9941) -Fix: trams could be cloned to appear in normal road depots and vice versa (spotted by Desolator) draftSat, 26 May 2007 20:30:55 +0000, by bjarni
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(svn r9940) -Fix [FS#805]: upgrading a bridge removed roadtypes. draftSat, 26 May 2007 20:30:40 +0000, by rubidium
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(svn r9939) -Fix (r3139): EngineHasArticPart(v) is only valid for trains. draftSat, 26 May 2007 17:06:45 +0000, by maedhros
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(svn r9938) -Fix [FS#799]: 100 wagons train + replace engine draftSat, 26 May 2007 17:00:44 +0000, by bjarni
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(svn r9937) -Codechange: don't define a function that is never declared or used draftSat, 26 May 2007 16:18:43 +0000, by truelight
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(svn r9936) -Fix: (Un)ScaleByZoom missed a minus sign in some cases draftSat, 26 May 2007 15:20:13 +0000, by truelight
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(svn r9935) -Fix: could not build a drive through station when there when you own the tram bits and the town owns the road. draftSat, 26 May 2007 14:24:19 +0000, by rubidium
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(svn r9934) -Fix (r9923): towns could remove 'half' tram tracks. draftSat, 26 May 2007 13:00:52 +0000, by rubidium
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(svn r9933) -Fix (9925): unified a little too much. draftSat, 26 May 2007 12:34:25 +0000, by rubidium
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(svn r9932) -Fix: can't assume a zoom-level with MarkAllViewportsDirty, causing segfaults when trying to load savegames in dedicated server via -g (reported by peter1138) draftSat, 26 May 2007 12:19:54 +0000, by truelight