Mercurial > hg > openttd
graph
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(svn r9994) -Codechange: Add pointers for Industry and Industry Tiles in the grf file. draftThu, 31 May 2007 03:35:11 +0000, by belugas
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(svn r9993) -Fix (r9992): smallish typos resulting in compile time errors. draftWed, 30 May 2007 20:34:16 +0000, by rubidium
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(svn r9992) -Codechange: Remove some hardcoded references to Industry IDs. draftWed, 30 May 2007 20:20:58 +0000, by belugas
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(svn r9991) -Fix: one could build road when trams were driving on the tile and vice versa. draftWed, 30 May 2007 20:13:58 +0000, by rubidium
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(svn r9990) -Fix: MorphOS and AmigaOS do not like "//" in filenames as that means the same as "/../" in means in Unix. draftWed, 30 May 2007 18:24:54 +0000, by rubidium
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(svn r9989) -Fix [FS#817]: trams/road vehicles did go to the closest road stop regardless whether they could actually "drive" on there. draftWed, 30 May 2007 18:22:56 +0000, by rubidium
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(svn r9988) -Codechange: remove the last direct map accesses, except the ones needed for the savegame saving/loading mechanisms. draftWed, 30 May 2007 13:33:19 +0000, by rubidium
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(svn r9987) -Fix [FS#818]: a train under a bridge could collide with a train on the bridge. draftWed, 30 May 2007 13:27:56 +0000, by rubidium
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(svn r9986) -Fix (r9934): flooding towns could not remove tram tracks (boekabart). draftWed, 30 May 2007 13:16:45 +0000, by rubidium
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(svn r9985) -Update: WebTranslator2 update to 2007-05-30 09:59:31 draftWed, 30 May 2007 07:59:43 +0000, by miham
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(svn r9984) -Codechange: Remove an obsolete structure and a now meaningless enum, in favor of the "real thing" draftWed, 30 May 2007 02:08:18 +0000, by belugas
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(svn r9983) -Codechange: Use the "enabled" property of the industry spec. draftWed, 30 May 2007 01:55:11 +0000, by belugas
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(svn r9982) -Fix (r9874): autoreplacing vehicles from a group could sometimes add the new vehicle twice to the engine (EngineID, not total count) count in the group draftTue, 29 May 2007 20:52:35 +0000, by bjarni
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(svn r9981) -Fix: fixed a rare event that could cause autoreplace to run out of money and generate an error (spotted by elmex and UndernotBuilder) draftTue, 29 May 2007 20:06:06 +0000, by bjarni
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(svn r9980) -Merge: Windows Installer changes in 0.5 (r9864). draftTue, 29 May 2007 19:01:38 +0000, by rubidium
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(svn r9976) -Codechange: Declare a writable array of specs for industry and industry tiles. draftTue, 29 May 2007 17:41:59 +0000, by belugas
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(svn r9975) -Codechange: Adjust the industry/tile spec arrays, moving the enabled member out of GRFFileProps (end of previous commit). draftTue, 29 May 2007 14:44:22 +0000, by belugas
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(svn r9974) -Codechange: Remove the enabled member of GRFFileProps, since it'snot really grf related draftTue, 29 May 2007 14:32:46 +0000, by belugas
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(svn r9973) -Cleanup: removed some code that kept both ends of a dualheaded engine in the same train (when moving wagons in a depot) draftTue, 29 May 2007 10:35:52 +0000, by bjarni
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(svn r9971) -Fix (r9892, r9958): loading of post-'bridges over "everything"' messed with the railtype of bridges. draftTue, 29 May 2007 08:19:37 +0000, by rubidium
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(svn r9970) -Update: WebTranslator2 update to 2007-05-29 09:12:20 draftTue, 29 May 2007 07:12:49 +0000, by miham
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(svn r9969) -Codechange: Cleanup of industries (Step-14). Remove hardcoded-run-time tile acceptance and put in corresponding tile draftTue, 29 May 2007 00:15:34 +0000, by belugas
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(svn r9967) -Fix (r9938): autoreplace would in certain conditions move dualheaded engines in a train (usually to the rear) draftMon, 28 May 2007 21:40:40 +0000, by bjarni
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(svn r9966) -Fix: bridges and tunnels were not always removed on bankruptcy, thus leaving tunnels/bridges with an invalid owner that would crash the game when clicking with the query tool on them. draftMon, 28 May 2007 21:32:26 +0000, by rubidium
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(svn r9965) -Fix: the ownership of drive through road stops on town owned roads wasn't properly reset when the road stop was removed. draftMon, 28 May 2007 20:46:59 +0000, by rubidium
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(svn r9964) -Fix: removing of road should not be free of charge. draftMon, 28 May 2007 19:26:32 +0000, by rubidium
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(svn r9963) -Fix (r9962): 'smooth_scroll' patch setting was ignored (always on) in some places. draftMon, 28 May 2007 17:07:19 +0000, by peter1138
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(svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll' draftMon, 28 May 2007 16:46:16 +0000, by peter1138