Mercurial > hg > openttd
graph
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(svn r8648) -Codechange: Renamed os/linux to os/mandrake because that's what is is about. Added another spec file for suse (early version) which will be used to create rpms draftFri, 09 Feb 2007 08:58:25 +0000, by celestar
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(svn r8647) -Codechange: add a general way to handle platforms who can only have a limited amount of file-descripters open at any given time. draftThu, 08 Feb 2007 23:46:25 +0000, by truelight
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(svn r8645) -Update: WebTranslator2 update to 2007-02-08 22:52:39 draftThu, 08 Feb 2007 21:53:15 +0000, by miham
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(svn r8642) -Merge: Release changes from the 0.5 branch back to trunk. This ensures an updated changelog, readme, etc. draftThu, 08 Feb 2007 17:57:19 +0000, by rubidium
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(svn r8637) -Fix: CTRL-clicking on a hangar in the order list segfaulted as hangars are part of a station instead of real depots. draftThu, 08 Feb 2007 15:54:36 +0000, by rubidium
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(svn r8635) -Fix: draw canal edges under buoys that are in a canal. draftThu, 08 Feb 2007 14:04:02 +0000, by rubidium
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(svn r8634) -Codechange: replace missing sprites with a red question mark. draftThu, 08 Feb 2007 14:02:12 +0000, by rubidium
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(svn r8633) [PSP] -Fix r8629: mixed psp-config and pspconfig, making ./configure --reconfig to fail draftThu, 08 Feb 2007 12:54:23 +0000, by truelight
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(svn r8632) [PSP] -Add: added include and lib to CFLAGS / LDFLAGS based on the SDK dir from psp-config draftThu, 08 Feb 2007 12:52:25 +0000, by truelight
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(svn r8631) -Add: added parameter -l ip[:port] to ./openttd, which redirects DEBUG() to a remote connection over TCP draftThu, 08 Feb 2007 12:27:53 +0000, by truelight
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(svn r8629) [PSP] -Add: added psp-config detection in configure for PSP target draftThu, 08 Feb 2007 11:21:10 +0000, by truelight
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(svn r8628) [PSP] -Add: added configure support for the PlayStation Portable target draftThu, 08 Feb 2007 11:04:39 +0000, by truelight
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(svn r8622) -Update: WebTranslator2 update to 2007-02-07 22:44:21 draftWed, 07 Feb 2007 21:46:25 +0000, by miham
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(svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on draftWed, 07 Feb 2007 19:10:19 +0000, by bjarni
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(svn r8620) -Fix: buoys on canal tiles do not flood anymore (Maedhros). draftWed, 07 Feb 2007 18:01:26 +0000, by rubidium
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(svn r8619) -Fix: store the ownership of a water tile in the buoy tile and set the ownership of the water tile when the buoy is removed. This solves the issue of removing ownership from canal tiles thus making is possible for other players to remove the canal tile. draftWed, 07 Feb 2007 17:52:21 +0000, by rubidium
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(svn r8616) -Update: WebTranslator2 update to 2007-02-06 22:31:04 draftTue, 06 Feb 2007 21:31:55 +0000, by miham
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(svn r8615) [Translations] -Prepare: added traditional chinese to project files as well draftTue, 06 Feb 2007 21:30:40 +0000, by miham
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(svn r8614) [Translations] -Prepare: prepare committing traditional chinese draftTue, 06 Feb 2007 21:26:54 +0000, by miham
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(svn r8613) -Fix [MorphOS]: offsetof() macro undefined for MorphOS build draftTue, 06 Feb 2007 19:16:38 +0000, by KUDr
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(svn r8612) -Fix (r117) [FS#582]: When the currently selected player in the performance draftTue, 06 Feb 2007 15:50:15 +0000, by maedhros
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(svn r8611) -Fix: Moved the aircraft speed limiting into UpdateAircraftSpeed and enummed some speed limits. This should give a more steady display in the status bar during taxiing draftTue, 06 Feb 2007 15:38:23 +0000, by celestar
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(svn r8610) -Codechange/Feature: rewrote the list handling in the autoreplace window draftTue, 06 Feb 2007 11:11:12 +0000, by bjarni
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(svn r8609) -Fix: a road vehicle that is very close after another (slower) road vehicle gets its speed reset to 0 when entering a tunnel, which causes a traffic jam outside of the tunnel. draftTue, 06 Feb 2007 09:29:56 +0000, by rubidium
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(svn r8608) -Fix: you were unable to build roads in the scenario editor when there is no town 0, even though there are other towns. draftTue, 06 Feb 2007 09:25:52 +0000, by rubidium
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(svn r8605) -Codechange: [OSX] changed all objective C to objective C++ draftMon, 05 Feb 2007 21:16:56 +0000, by bjarni
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(svn r8593) -Fix (FS#564): bridges do not get destroyed when the bridge head gets flooded and there is a vehicle on the bridge. Original patch by KeeperofTheSoul. draftMon, 05 Feb 2007 14:00:32 +0000, by rubidium
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(svn r8588) -Update: WebTranslator2 update to 2007-02-04 19:36:03 draftSun, 04 Feb 2007 18:36:43 +0000, by miham
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(svn r8576) -Fix: wrong type given to MallocT (VC2003, UNICODE build) draftSun, 04 Feb 2007 11:33:02 +0000, by KUDr
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(svn r8574) -Fix: Silence VC2003 warning: "compiler limit : terminating debug information emission for enum 'StringIdEnum'" draftSun, 04 Feb 2007 11:30:22 +0000, by KUDr
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(svn r8573) -Cleanup: obey the comment style in stdafx.h. draftSun, 04 Feb 2007 11:20:24 +0000, by rubidium
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(svn r8572) -Fix: use the C++ version of the Standard C Library headers. This due to the fact that some stl headers will include them anyway and #undef several defines made in stdafx.h. draftSun, 04 Feb 2007 11:14:42 +0000, by rubidium
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(svn r8567) -Feature: Allow upgrading bridges by building a new bridge over the top. (Based on a patch by gigajum) draftSat, 03 Feb 2007 21:55:14 +0000, by maedhros
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(svn r8562) -Update: WebTranslator2 update to 2007-02-03 19:51:53 draftSat, 03 Feb 2007 18:56:42 +0000, by miham
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(svn r8551) -Fix (r7759): Use ${} instead of $() for variables. draftSat, 03 Feb 2007 09:54:42 +0000, by maedhros
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(svn r8546) -Codechange: add a seperate (wrapper) functions to send/receive booleans. draftFri, 02 Feb 2007 23:16:58 +0000, by rubidium
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(svn r8544) -Codechange: move game list related function/struct declarations to network_gamelist.h draftFri, 02 Feb 2007 21:32:58 +0000, by rubidium
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(svn r8543) -Codechange: make a real difference between querying the server via UDP and TCP. draftFri, 02 Feb 2007 21:04:50 +0000, by rubidium
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(svn r8542) -Codechange (Fix?): tweak the gamelist requery timeout so more servers are found for slow network connections. draftFri, 02 Feb 2007 20:57:03 +0000, by rubidium
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(svn r8540) -Fix[YAPF]: Assert when buoy is placed on NE or NW map edge (Dan) draftFri, 02 Feb 2007 20:20:56 +0000, by KUDr
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(svn r8537) -Update: WebTranslator2 update to 2007-02-02 19:45:42 draftFri, 02 Feb 2007 18:48:37 +0000, by miham
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(svn r8536) -Fix (FS#577): Road Vehicles now can obtain a slot even if the station is very spread out draftFri, 02 Feb 2007 16:51:10 +0000, by celestar
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(svn r8535) -Feature: Allow lumbermill to cut trees only when they are full grown. draftFri, 02 Feb 2007 15:14:28 +0000, by belugas