Mercurial > hg > openttd
graph
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(svn r10369) -Codechange: Add the IndustryType parameter to the GetIndustryCallback function. draftThu, 28 Jun 2007 02:14:40 +0000, by belugas
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(svn r10368) -Fix: when renaming waypoints, ownership was only checked client-side, not in the command. draftWed, 27 Jun 2007 23:40:21 +0000, by peter1138
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(svn r10367) -Fix: do not crash horribly when the file you are trying to load is too short or decompressing it fails. draftWed, 27 Jun 2007 23:26:40 +0000, by rubidium
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(svn r10365) -Fix: compiling without png and networking support under MSVC. draftWed, 27 Jun 2007 22:26:27 +0000, by rubidium
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(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type. draftWed, 27 Jun 2007 20:53:25 +0000, by peter1138
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(svn r10363) -Fix [FS#911]: invalidating autoreplace windows didn't take account of vehicle group (Matthias Wolf) draftWed, 27 Jun 2007 20:40:20 +0000, by peter1138
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(svn r10362) -Codechange: make tunnel costs less exponential for (very) long tunnels. draftWed, 27 Jun 2007 19:00:14 +0000, by rubidium
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(svn r10361) -Update: WebTranslator2 update to 2007-06-27 20:59:10 draftWed, 27 Jun 2007 18:59:42 +0000, by miham
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(svn r10360) -Fix (r10359): make should always do "make all" by default draftWed, 27 Jun 2007 18:53:24 +0000, by rubidium
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(svn r10359) -Codechange [FS#935]: add some explanations what the different make "commands" do. draftWed, 27 Jun 2007 18:50:18 +0000, by rubidium
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(svn r10358) -Codechange: remove the cargopacket leakchecker as it never asserted in almost a week of stresstesting, so I'm pretty sure all cornercases are tested by now. draftWed, 27 Jun 2007 17:19:05 +0000, by rubidium
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(svn r10357) -Fix: and when we're at it... yet another memory leak, but only when you start a new game; can't find any other memory leaks we can fix. draftWed, 27 Jun 2007 17:05:06 +0000, by rubidium
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(svn r10356) -Fix (r10143): another memory leak eliminated. draftWed, 27 Jun 2007 16:54:50 +0000, by rubidium
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(svn r10355) -Fix (r10092): memory leak when encoding (reading) sprites. draftWed, 27 Jun 2007 16:41:37 +0000, by rubidium
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(svn r10354) -Fix [FS#950]: loading indicator showed "^" when the train would load at the given station. draftWed, 27 Jun 2007 14:37:46 +0000, by rubidium
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(svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting. draftWed, 27 Jun 2007 14:15:48 +0000, by rubidium
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(svn r10349) -Fix [FS#941, YAPF, r10301]: tile/trackdir must be used as node key and also as segment key in the cache (SmatZ). draftTue, 26 Jun 2007 22:29:52 +0000, by KUDr
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(svn r10348) -Fix (r10347): compile errors; do not think it compiles fine when you run make on the wrong working copy. draftTue, 26 Jun 2007 21:17:51 +0000, by rubidium
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(svn r10347) -Fix [FS#948]: industries with a very low production could never recover when using smooth economy. draftTue, 26 Jun 2007 21:11:17 +0000, by rubidium
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(svn r10346) -Fix: Forgotten "else" in r10345 (thanks peter1138). draftTue, 26 Jun 2007 20:23:09 +0000, by matthijs
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(svn r10345) -Fix [FS#290]: Make OPF handle coming out of a tunnel as well as going into a tunnel, to support road vehicles looking back when finding a depot while in a tunnel. draftTue, 26 Jun 2007 20:15:33 +0000, by matthijs
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(svn r10344) -Fix (r10317): confusion between TRACK_n and TRACK_BIT_n stopped NW/SE slopes being picked up, and compare middle of tile against current z, not previous. draftTue, 26 Jun 2007 20:03:17 +0000, by peter1138
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(svn r10343) -Cleanup: Add documentation of functions and code-style fix. draftTue, 26 Jun 2007 16:58:40 +0000, by belugas
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(svn r10342) -Update: WebTranslator2 update to 2007-06-26 18:48:16 draftTue, 26 Jun 2007 16:50:00 +0000, by miham
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(svn r10341) -Fix (r10236): Only update the timetable when leaving stations if this is a scheduled stop. draftTue, 26 Jun 2007 14:43:41 +0000, by maedhros
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(svn r10340) -Fix: make sure no industry production can ever hit < 32 with smooth_economy draftTue, 26 Jun 2007 13:46:56 +0000, by truelight
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(svn r10339) -Fix r10311: if you fix your own name, at least also update your description ;) draftTue, 26 Jun 2007 13:36:00 +0000, by truelight
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(svn r10338) -Codechange: Show the total time that the timetable will take. draftTue, 26 Jun 2007 11:01:06 +0000, by maedhros
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(svn r10337) -Fix [FS#880]: Autoreplace is only valid for the standard vehicle list, not station or shared order lists. draftTue, 26 Jun 2007 08:11:11 +0000, by peter1138
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(svn r10336) -Fix [FS#910]: reaching the end of a line in certain cases incorrectly stopped signal updates draftTue, 26 Jun 2007 06:57:14 +0000, by peter1138
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(svn r10335) -Fix (r10331): Increment the current order index *after* using it in UpdateVehicleTimetable. draftMon, 25 Jun 2007 23:14:13 +0000, by maedhros
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(svn r10334) -Fix [FS#937]: with smooth scrolling enabled, the viewport destination was not clamped to the map draftMon, 25 Jun 2007 21:50:36 +0000, by peter1138
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(svn r10333) -Fix [FS#943]: News messages were shown on top of the endgame screen and high score chart. draftMon, 25 Jun 2007 21:36:16 +0000, by rubidium
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(svn r10332) -Fix [FS#940]: ratings where also shown on drop-off stations. draftMon, 25 Jun 2007 21:15:17 +0000, by rubidium
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(svn r10331) -Feature: Add the possibility of automatically filling in timetables based on draftMon, 25 Jun 2007 20:55:43 +0000, by maedhros
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(svn r10330) -Fix [FS#939]: budget window used wrong param for loan repay/borrow amounts draftMon, 25 Jun 2007 20:32:05 +0000, by peter1138
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(svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map. draftMon, 25 Jun 2007 19:13:55 +0000, by rubidium
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(svn r10328) -Codechange: Close the timetable window when closing the vehicle window. draftMon, 25 Jun 2007 17:29:03 +0000, by maedhros
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(svn r10327) -Fix (r10236) [FS#934]: Vehicles wait at stations when they arrive early even draftMon, 25 Jun 2007 17:17:40 +0000, by maedhros
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(svn r10326) -Update: change to new string codes used in english.txt draftMon, 25 Jun 2007 17:02:37 +0000, by peter1138
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(svn r10325) -Fix (r10323): Missed 3 company name references draftMon, 25 Jun 2007 15:59:37 +0000, by peter1138
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(svn r10324) -Codechange: reference engine names by index draftMon, 25 Jun 2007 14:46:32 +0000, by peter1138
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(svn r10323) -Codechange: reference company name, number and player (president) name draftMon, 25 Jun 2007 13:30:38 +0000, by peter1138
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(svn r10322) -Codechange: Make the timetable window smaller by default so it doesn't take up so much space on small resolutions. draftMon, 25 Jun 2007 10:49:31 +0000, by maedhros
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(svn r10321) -Codechange: refer to sign text by index draftMon, 25 Jun 2007 10:40:56 +0000, by peter1138
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(svn r10320) -Fix [FS#278]: one could only build a limited number of stations before one had to rename them. draftMon, 25 Jun 2007 10:22:48 +0000, by rubidium
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(svn r10319) -Fix (r10266): the limit of 65535 references was not enough for cargo packets. Increase this limit to approximately 2^32, which noone should ever be able to reach on any normal system ;) draftMon, 25 Jun 2007 10:10:37 +0000, by rubidium
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(svn r10318) -Update: WebTranslator2 update to 2007-06-25 11:14:04 draftMon, 25 Jun 2007 09:15:59 +0000, by miham
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(svn r10317) -Fix [FS#786]: acceleration not calculated properly when a train goes up a hill between tunnels. draftMon, 25 Jun 2007 08:24:03 +0000, by rubidium
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(svn r10316) -Codechange: (consistently) use index to refer to group names. Also the group string_id is irrelevant unless it is a custom name, so don't 'waste' a savegame string id. draftMon, 25 Jun 2007 07:33:40 +0000, by peter1138
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(svn r10315) -Update: WebTranslator2 update to 2007-06-25 06:40:44 draftMon, 25 Jun 2007 04:41:10 +0000, by miham
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(svn r10314) -Codechange: Refer to vehicle names by index draftSun, 24 Jun 2007 22:42:11 +0000, by peter1138
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(svn r10313) -Fix (r8546): value for password "protected" was sent toggled for UDP packets, i.e. unpassworded companies showed up passworded and vice versa. draftSun, 24 Jun 2007 22:18:46 +0000, by rubidium
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(svn r10312) -Fix (r10210): the 64 values in the 'players' console command were not printed properly; they did even "overflow" into the next to-be-printed values. draftSun, 24 Jun 2007 21:58:05 +0000, by rubidium
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(svn r10311) -Fix: I'm not retired, just relatively inactive ;) draftSun, 24 Jun 2007 20:44:36 +0000, by orudge
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(svn r10310) -Fix: Trunk can now be built on OS/2 :) draftSun, 24 Jun 2007 20:41:24 +0000, by orudge
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(svn r10309) -Revert (part of r10308): "fixing" the bounding box for bridge entrances reveals one of the bugs that will be fixed when FS#119 is fixed. draftSun, 24 Jun 2007 20:17:39 +0000, by rubidium
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(svn r10308) -Codechange: some "cleanup" chunks from B. N. SmatZ!' work on fixing FS#119. draftSun, 24 Jun 2007 20:06:10 +0000, by rubidium