Mercurial > hg > openttd
graph
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(svn r23696) -Fix (r23695): 5 <-> 6... today is not my day draftSat, 31 Dec 2011 15:02:14 +0000, by rubidium
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(svn r23695) -Fix/Feature [FS#4916]: make a distinction between fully zoomed in and default zoomed in screenshots draftSat, 31 Dec 2011 14:56:39 +0000, by rubidium
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(svn r23694) -Fix (rprev): somehow compilers didn't understand what I meant... draftSat, 31 Dec 2011 13:57:09 +0000, by rubidium
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(svn r23693) -Fix [FS#4859]: hardcode the original defaults for loading old savegames if they could totally mess with the game's behaviour draftSat, 31 Dec 2011 13:52:54 +0000, by rubidium
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(svn r23692) -Fix: use smallest_x of your children only when you let the children update it draftSat, 31 Dec 2011 11:14:03 +0000, by rubidium
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(svn r23691) -Fix: signed/unsigned issues, causing asserts for some languages in relation to the serverlist draftSat, 31 Dec 2011 10:55:00 +0000, by truebrain
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(svn r23687) -Fix [FS#4922]: document where the game script directory is draftFri, 30 Dec 2011 12:07:28 +0000, by rubidium
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(svn r23686) -Fix [FS#4921] (r23413): Infrastructure count of canals/locks/ship depots wasn't updated properly when a company went into bankruptcy or was taken over. draftThu, 29 Dec 2011 20:10:06 +0000, by michi_cc
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(svn r23684) -Cleanup: let the highway take the highway draftWed, 28 Dec 2011 20:06:51 +0000, by rubidium
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(svn r23683) -Fix [FS#4912]-ish: when fitting another engine the cargo capacity of wagons could become lower, causing them to contain more than they should. This caused the cargo transfer from the replaced parts to put even more stuff in the already full wagon. Prevent this from happening by reducing the amount of cargo in the vehicle to the capacity when moving vehicles/wagons around, or when autoreplacing draftWed, 28 Dec 2011 19:48:04 +0000, by rubidium
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(svn r23681) -Fix [FS#4914]: vehicle numbers got misaccounted when autoreplacing failed due to length checks draftWed, 28 Dec 2011 17:34:44 +0000, by rubidium
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(svn r23680) -Fix [FS#4915]: prevent removal of the (AI) company the local player is in draftWed, 28 Dec 2011 17:33:12 +0000, by rubidium
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(svn r23678) -Fix: close the editbox of settings when changing an AI, to avoid invalid memory read/write (reported by SmatZ) draftTue, 27 Dec 2011 15:35:47 +0000, by truebrain
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(svn r23677) -Fix [FS#4909]: invalidate AI Parameters window when changing AI draftTue, 27 Dec 2011 15:17:42 +0000, by truebrain
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(svn r23676) -Fix [FS#4913] (r23412): when removing road stops the wrong tile was checked for updating the infrastructure cache draftTue, 27 Dec 2011 13:45:30 +0000, by rubidium
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(svn r23674) -Fix (r23670): Don't read invalid memory in the 32bpp simple blitter. draftMon, 26 Dec 2011 14:53:19 +0000, by michi_cc
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(svn r23673) -Codechange: prepare the installers for some (future) massive changes in OpenGFX w.r.t. compatability with earlier versions draftMon, 26 Dec 2011 13:21:37 +0000, by rubidium
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(svn r23670) -Feature: Add ability to adjust brightness of colour after remapping for 32bpp sprites draftSat, 24 Dec 2011 23:33:45 +0000, by peter1138
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(svn r23668) -Fix: the 'Configure' button in the 'AI / Game Configuration' window didn't get enabled when activating a GameScript draftSat, 24 Dec 2011 13:08:11 +0000, by smatz
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(svn r23666) -Document: the usual pre-Christmas documentation spree draftSat, 24 Dec 2011 08:56:18 +0000, by rubidium
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(svn r23665) -Fix (r23664): revert, and apply other fix, which allows switching companies safely in SinglePlayer draftFri, 23 Dec 2011 23:34:19 +0000, by truebrain
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(svn r23664) -Fix: adding goals with a company were still added for all companies. Tnx to Zuu for reporting (although cryptic :D) draftFri, 23 Dec 2011 23:29:59 +0000, by truebrain
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(svn r23661) -Fix (r23438): Remaining parts of configuration were skipped when grfcodec/nforenum were not usable. draftFri, 23 Dec 2011 08:57:24 +0000, by peter1138
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(svn r23660) -Feature-ish: add the game script to the crash log draftThu, 22 Dec 2011 20:05:52 +0000, by rubidium
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(svn r23659) -Doc: behaviour of file searching in general, and in tars specifically draftThu, 22 Dec 2011 19:51:40 +0000, by rubidium
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(svn r23657) -Fix (r22958): loading of very old savegames with custom town names failed draftThu, 22 Dec 2011 17:07:54 +0000, by yexo
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(svn r23656) -Fix: make all vcs ignore docs/gamedocs/ just like docs/aidocs/ draftThu, 22 Dec 2011 16:32:13 +0000, by yexo
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(svn r23654) -Fix [FS#4904]: missing this-> (adf88) draftWed, 21 Dec 2011 17:15:56 +0000, by rubidium
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(svn r23653) -Fix: also show GameScripts when you click Check Online Content (SubVersion does not allow translated commit messages, I am sorry) in AI / Game Settings draftWed, 21 Dec 2011 15:15:43 +0000, by truebrain
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(svn r23652) -Fix: don't include/document ScriptText for AIs. It is not usable draftWed, 21 Dec 2011 15:06:00 +0000, by truebrain
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(svn r23651) -Feature: [NoGo] GSText now accepts string arguments as parameters to the constructor draftWed, 21 Dec 2011 14:55:28 +0000, by yexo
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(svn r23650) -Fix: wrong functions were filtered for AI/GameScript doxygen documentation draftWed, 21 Dec 2011 14:30:08 +0000, by yexo
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(svn r23649) -Fix [FS#4905) (r23634): loading a savegame with an empty GSTR chunk caused assert draftWed, 21 Dec 2011 12:40:29 +0000, by truebrain
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(svn r23648) -Revert (r23646): partial revert; nobody has to know about my local changes and attempts draftWed, 21 Dec 2011 12:28:02 +0000, by truebrain
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(svn r23647) -Add: add rescan_game as console command (patch by Xaroth) draftWed, 21 Dec 2011 12:25:17 +0000, by truebrain
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(svn r23646) -Fix [FS#4901]: rescan the Game Scripts when done downloading one. draftWed, 21 Dec 2011 12:25:10 +0000, by truebrain
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(svn r23643) -Fix [FS#4896]: dates cut off in the message history draftTue, 20 Dec 2011 19:57:03 +0000, by rubidium
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(svn r23642) -Fix [FS#4893]: OSK window got hidden by query window draftTue, 20 Dec 2011 19:48:33 +0000, by rubidium
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) draftTue, 20 Dec 2011 17:57:56 +0000, by truebrain
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(svn r23639) -Fix [FS#4892]: fix transparency for steel mill, colour translations in some arctic buildings and a wrongly replaced sprites (PaulC) draftTue, 20 Dec 2011 17:04:31 +0000, by rubidium
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(svn r23638) -Fix [FS#4894]: glitch in the monospace font (PaulC) draftTue, 20 Dec 2011 17:03:11 +0000, by rubidium
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(svn r23637) -Change: bump the savegame, to store all the new goodies draftMon, 19 Dec 2011 21:06:42 +0000, by truebrain
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(svn r23636) -Add: introduce ScriptText in parameters where it can be used draftMon, 19 Dec 2011 21:06:06 +0000, by truebrain