comparison src/video/cocoa/wnd_quickdraw.mm @ 8039:e3cc9852ebe0 draft

(svn r11599) -Change: [OSX] 10.4 will now use quickdraw for window mode instead of quartz The reason is that quickdraw is way faster (try fast forward) 10.5 will still use quartz as it can't handle quickdraw.
author bjarni <bjarni@openttd.org>
date Sat, 08 Dec 2007 15:21:37 +0000
parents c4ef1371c850
children 77a59057707a
comparison
equal deleted inserted replaced
8038:4b96d3a598ad 8039:e3cc9852ebe0
796 796
797 CocoaSubdriver *QZ_CreateWindowQuickdrawSubdriver(int width, int height, int bpp) 797 CocoaSubdriver *QZ_CreateWindowQuickdrawSubdriver(int width, int height, int bpp)
798 { 798 {
799 WindowQuickdrawSubdriver *ret; 799 WindowQuickdrawSubdriver *ret;
800 800
801 if (MacOSVersionIsAtLeast(10, 4, 0)) { 801 if (MacOSVersionIsAtLeast(10, 5, 0)) {
802 DEBUG(driver, 0, "The cocoa quickdraw subdriver is not recommended for Mac OS X 10.4 or later."); 802 DEBUG(driver, 0, "The cocoa quickdraw subdriver is not recommended for Mac OS X 10.5 or later.");
803 } 803 }
804 804
805 if (bpp != 8 && bpp != 32) { 805 if (bpp != 8 && bpp != 32) {
806 DEBUG(driver, 0, "The cocoa quickdraw subdriver only supports 8 and 32 bpp."); 806 DEBUG(driver, 0, "The cocoa quickdraw subdriver only supports 8 and 32 bpp.");
807 return NULL; 807 return NULL;