Mercurial > hg > openttd
annotate src/station.h @ 6032:3f513357d37f draft
(svn r8755) -Fix
Abbreviate GetAirport(st->airport_type) to st->Airport()
author | tron <tron@openttd.org> |
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date | Fri, 16 Feb 2007 09:38:43 +0000 |
parents | 542153c1c803 |
children | 1342ec694693 |
rev | line source |
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1 /* $Id$ */ |
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2 |
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3 #ifndef STATION_H |
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4 #define STATION_H |
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5 |
6032 | 6 #include "airport.h" |
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7 #include "player.h" |
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8 #include "oldpool.h" |
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9 #include "sprite.h" |
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10 #include "tile.h" |
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11 #include "newgrf_station.h" |
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12 |
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13 static const StationID INVALID_STATION = 0xFFFF; |
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14 |
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15 typedef struct GoodsEntry { |
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16 GoodsEntry() : |
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17 waiting_acceptance(0), |
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18 days_since_pickup(0), |
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19 rating(175), |
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20 enroute_from(INVALID_STATION), |
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21 enroute_from_xy(INVALID_TILE), |
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22 last_speed(0), |
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23 last_age(255), |
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24 feeder_profit(0) |
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25 {} |
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26 |
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27 uint16 waiting_acceptance; |
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28 byte days_since_pickup; |
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29 byte rating; |
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30 StationID enroute_from; |
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31 TileIndex enroute_from_xy; |
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32 byte enroute_time; |
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33 byte last_speed; |
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34 byte last_age; |
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35 int32 feeder_profit; |
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36 } GoodsEntry; |
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37 |
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38 /** A Stop for a Road Vehicle */ |
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39 struct RoadStop { |
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40 /** Types of RoadStops */ |
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41 enum Type { |
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42 BUS, ///< A standard stop for buses |
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43 TRUCK ///< A standard stop for trucks |
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44 }; |
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45 |
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46 static const int cDebugCtorLevel = 3; ///< Debug level on which Contructor / Destructor messages are printed |
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47 static const uint LIMIT = 16; ///< The maximum amount of roadstops that are allowed at a single station |
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48 static const uint MAX_BAY_COUNT = 2; ///< The maximum number of loading bays |
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49 |
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50 TileIndex xy; ///< Position on the map |
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51 RoadStopID index; ///< Global (i.e. pool-wide) index |
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52 byte status; ///< Current status of the Stop. Like which spot is taken. Access using *Bay and *Busy functions. |
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53 byte num_vehicles; ///< Number of vehicles currently slotted to this stop |
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54 struct RoadStop *next; ///< Next stop of the given type at this station |
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55 |
5716 | 56 RoadStop(TileIndex tile); |
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57 ~RoadStop(); |
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58 |
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59 void *operator new (size_t size); |
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60 void operator delete(void *rs); |
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61 |
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62 /* For loading games */ |
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63 void *operator new (size_t size, int index); |
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64 void operator delete(void *rs, int index); |
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65 |
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66 bool IsValid() const; |
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67 |
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68 /* For accessing status */ |
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69 bool HasFreeBay() const; |
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70 bool IsFreeBay(uint nr) const; |
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71 uint AllocateBay(); |
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72 void AllocateDriveThroughBay(uint nr); |
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73 void FreeBay(uint nr); |
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74 bool IsEntranceBusy() const; |
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75 void SetEntranceBusy(bool busy); |
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76 protected: |
5713 | 77 static RoadStop *AllocateRaw(void); |
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78 }; |
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79 |
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80 typedef struct StationSpecList { |
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81 const StationSpec *spec; |
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82 uint32 grfid; /// GRF ID of this custom station |
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83 uint8 localidx; /// Station ID within GRF of station |
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84 } StationSpecList; |
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85 |
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86 /** StationRect - used to track station spread out rectangle - cheaper than scanning whole map */ |
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87 struct StationRect : public Rect { |
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88 enum StationRectMode |
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89 { |
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90 ADD_TEST = 0, |
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91 ADD_TRY, |
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92 ADD_FORCE |
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93 }; |
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94 |
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95 StationRect(); |
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96 void MakeEmpty(); |
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97 bool PtInExtendedRect(int x, int y, int distance = 0) const; |
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98 bool IsEmpty() const; |
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99 bool BeforeAddTile(TileIndex tile, StationRectMode mode); |
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100 bool BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mode); |
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101 bool AfterRemoveTile(Station *st, TileIndex tile); |
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102 bool AfterRemoveRect(Station *st, TileIndex tile, int w, int h); |
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103 |
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104 static bool ScanForStationTiles(StationID st_id, int left_a, int top_a, int right_a, int bottom_a); |
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105 |
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106 StationRect& operator = (Rect src); |
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107 }; |
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108 |
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109 struct Station { |
5876 | 110 public: |
111 RoadStop *GetPrimaryRoadStop(RoadStop::Type type) const | |
112 { | |
113 return type == RoadStop::BUS ? bus_stops : truck_stops; | |
114 } | |
115 | |
6032 | 116 const AirportFTAClass *Airport() const |
117 { | |
118 assert(airport_tile != 0); | |
119 return GetAirport(airport_type); | |
120 } | |
121 | |
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122 TileIndex xy; |
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123 RoadStop *bus_stops; |
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124 RoadStop *truck_stops; |
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125 TileIndex train_tile; |
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126 TileIndex airport_tile; |
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127 TileIndex dock_tile; |
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128 Town *town; |
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129 uint16 string_id; |
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130 |
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131 ViewportSign sign; |
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132 |
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133 uint16 had_vehicle_of_type; |
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134 |
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135 byte time_since_load; |
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136 byte time_since_unload; |
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137 byte delete_ctr; |
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138 PlayerByte owner; |
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139 byte facilities; |
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140 byte airport_type; |
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141 |
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142 // trainstation width/height |
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143 byte trainst_w, trainst_h; |
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144 |
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145 /** List of custom stations (StationSpecs) allocated to the station */ |
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146 uint8 num_specs; |
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147 StationSpecList *speclist; |
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148 |
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149 Date build_date; |
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150 |
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151 uint64 airport_flags; /// stores which blocks on the airport are taken. was 16 bit earlier on, then 32 |
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152 StationID index; |
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153 |
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154 byte last_vehicle_type; |
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155 GoodsEntry goods[NUM_CARGO]; |
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156 |
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157 uint16 random_bits; |
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158 byte waiting_triggers; |
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159 |
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160 StationRect rect; ///< Station spread out rectangle (not saved) maintained by StationRect_xxx() functions |
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161 |
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162 static const int cDebugCtorLevel = 3; |
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163 |
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164 Station(TileIndex tile = 0); |
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165 ~Station(); |
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166 |
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167 /* normal new/delete operators. Used when building/removing station */ |
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168 void* operator new (size_t size); |
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169 void operator delete(void *p); |
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170 |
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171 /* new/delete operators accepting station index. Used when loading station from savegame. */ |
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172 void* operator new (size_t size, int st_idx); |
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173 void operator delete(void *p, int st_idx); |
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174 |
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175 void AddFacility(byte new_facility_bit, TileIndex facil_xy); |
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176 void MarkDirty() const; |
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177 void MarkTilesDirty() const; |
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178 bool TileBelongsToRailStation(TileIndex tile) const; |
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179 uint GetPlatformLength(TileIndex tile, DiagDirection dir) const; |
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180 uint GetPlatformLength(TileIndex tile) const; |
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181 bool IsBuoy() const; |
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182 bool IsValid() const; |
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183 |
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184 protected: |
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185 static Station *AllocateRaw(void); |
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186 }; |
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187 |
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188 enum { |
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189 FACIL_TRAIN = 0x01, |
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190 FACIL_TRUCK_STOP = 0x02, |
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191 FACIL_BUS_STOP = 0x04, |
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192 FACIL_AIRPORT = 0x08, |
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193 FACIL_DOCK = 0x10, |
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194 }; |
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195 |
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196 enum { |
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197 // HVOT_PENDING_DELETE = 1 << 0, // not needed anymore |
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198 HVOT_TRAIN = 1 << 1, |
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199 HVOT_BUS = 1 << 2, |
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200 HVOT_TRUCK = 1 << 3, |
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201 HVOT_AIRCRAFT = 1 << 4, |
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202 HVOT_SHIP = 1 << 5, |
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203 /* This bit is used to mark stations. No, it does not belong here, but what |
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204 * can we do? ;-) */ |
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205 HVOT_BUOY = 1 << 6 |
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206 }; |
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207 |
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208 typedef enum CatchmentAeras { |
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209 CA_NONE = 0, |
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210 CA_BUS = 3, |
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211 CA_TRUCK = 3, |
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212 CA_AIR_OILPAD = 3, |
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213 CA_TRAIN = 4, |
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214 CA_AIR_HELIPORT = 4, |
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215 CA_AIR_SMALL = 4, |
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216 CA_AIR_LARGE = 5, |
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217 CA_DOCK = 5, |
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218 CA_AIR_METRO = 6, |
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219 CA_AIR_INTER = 8, |
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220 CA_AIR_COMMUTER = 4, |
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221 CA_AIR_HELIDEPOT = 4, |
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222 CA_AIR_INTERCON = 10, |
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223 CA_AIR_HELISTATION = 4, |
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224 } CatchmentAera; |
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225 |
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226 void ModifyStationRatingAround(TileIndex tile, PlayerID owner, int amount, uint radius); |
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227 |
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228 void ShowStationViewWindow(StationID station); |
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229 void UpdateAllStationVirtCoord(void); |
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230 |
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231 /* sorter stuff */ |
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232 void RebuildStationLists(void); |
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233 void ResortStationLists(void); |
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234 |
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235 DECLARE_OLD_POOL(Station, Station, 6, 1000) |
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236 |
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237 static inline StationID GetMaxStationIndex(void) |
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238 { |
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239 /* TODO - This isn't the real content of the function, but |
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240 * with the new pool-system this will be replaced with one that |
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241 * _really_ returns the highest index. Now it just returns |
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242 * the next safe value we are sure about everything is below. |
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243 */ |
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244 return GetStationPoolSize() - 1; |
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245 } |
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246 |
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247 static inline uint GetNumStations(void) |
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248 { |
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249 return GetStationPoolSize(); |
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250 } |
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251 |
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252 static inline bool IsValidStationID(StationID index) |
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253 { |
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254 return index < GetStationPoolSize() && GetStation(index)->IsValid(); |
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255 } |
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256 |
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257 #define FOR_ALL_STATIONS_FROM(st, start) for (st = GetStation(start); st != NULL; st = (st->index + 1U < GetStationPoolSize()) ? GetStation(st->index + 1U) : NULL) if (st->IsValid()) |
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258 #define FOR_ALL_STATIONS(st) FOR_ALL_STATIONS_FROM(st, 0) |
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259 |
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260 |
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261 /* Stuff for ROADSTOPS */ |
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262 |
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263 DECLARE_OLD_POOL(RoadStop, RoadStop, 5, 2000) |
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264 |
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265 #define FOR_ALL_ROADSTOPS_FROM(rs, start) for (rs = GetRoadStop(start); rs != NULL; rs = (rs->index + 1U < GetRoadStopPoolSize()) ? GetRoadStop(rs->index + 1U) : NULL) if (rs->IsValid()) |
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266 #define FOR_ALL_ROADSTOPS(rs) FOR_ALL_ROADSTOPS_FROM(rs, 0) |
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267 |
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268 /* End of stuff for ROADSTOPS */ |
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269 |
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270 |
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271 void AfterLoadStations(void); |
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272 void GetProductionAroundTiles(AcceptedCargo produced, TileIndex tile, int w, int h, int rad); |
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273 void GetAcceptanceAroundTiles(AcceptedCargo accepts, TileIndex tile, int w, int h, int rad); |
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274 |
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275 |
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276 const DrawTileSprites *GetStationTileLayout(byte gfx); |
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277 void StationPickerDrawSprite(int x, int y, RailType railtype, int image); |
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278 |
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279 RoadStop * GetRoadStopByTile(TileIndex tile, RoadStop::Type type); |
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280 uint GetNumRoadStops(const Station* st, RoadStop::Type type); |
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281 RoadStop * AllocateRoadStop( void ); |
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282 void ClearSlot(Vehicle *v); |
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283 |
5884 | 284 void DeleteOilRig(TileIndex t); |
285 | |
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286 #endif /* STATION_H */ |