Mercurial > hg > openttd
annotate src/misc.cpp @ 10127:3c3b3d21adf4 draft
(svn r14313) -Codechange: Move functions dealing with the EngineRenew pool to their own file.
author | frosch <frosch@openttd.org> |
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date | Sat, 13 Sep 2008 15:49:29 +0000 |
parents | ffa87f0a2f8b |
children | c54d140df948 |
rev | line source |
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5584
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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1 /* $Id$ */ |
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2 |
9111
d48433370037
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
rubidium <rubidium@openttd.org>
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3 /** @file misc.cpp Misc functions that shouldn't be here. */ |
6201
3b141366478a
(svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style.
belugas <belugas@openttd.org>
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4 |
5584
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5 #include "stdafx.h" |
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6 #include "openttd.h" |
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7 #include "currency.h" |
6453
666fc3ef3174
(svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist.
maedhros <maedhros@openttd.org>
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6350
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8 #include "landscape.h" |
8763
d6e363672edb
(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.
rubidium <rubidium@openttd.org>
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9 #include "news_func.h" |
5584
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10 #include "saveload.h" |
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11 #include "vehicle_gui.h" |
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12 #include "variables.h" |
8965
89de4625fe7d
(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
rubidium <rubidium@openttd.org>
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13 #include "cheat_func.h" |
5584
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14 #include "ai/ai.h" |
6332
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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15 #include "newgrf_house.h" |
6091
17ebeb5a2c37
(svn r8826) -Codechange: Replace _cargoc's separate arrays with a regular struct array (with accessor) and implement new initialization method using cargo labels.
peter1138 <peter1138@openttd.org>
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5971
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16 #include "cargotype.h" |
6643
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
rubidium <rubidium@openttd.org>
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17 #include "group.h" |
8224
c45446125bf0
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
rubidium <rubidium@openttd.org>
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18 #include "viewport_func.h" |
8119
b6ec923e9fa8
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
rubidium <rubidium@openttd.org>
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19 #include "economy_func.h" |
8123
c26c28875749
(svn r11684) -Codechange: split gfx.h in a type and functional header.
rubidium <rubidium@openttd.org>
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20 #include "zoom_func.h" |
8131
e300ac8001ae
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
rubidium <rubidium@openttd.org>
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21 #include "functions.h" |
8139
db99ba38abc0
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
rubidium <rubidium@openttd.org>
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8131
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22 #include "map_func.h" |
8140
fb8a05d579da
(svn r11702) -Codechange: move all date related stuff to date*.
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23 #include "date_func.h" |
8144
d18c8a0bb638
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
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24 #include "vehicle_func.h" |
d18c8a0bb638
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
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25 #include "texteff.hpp" |
8224
c45446125bf0
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
rubidium <rubidium@openttd.org>
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26 #include "gfx_func.h" |
8925
d0568cbc5bdf
(svn r12695) -Codechange: only allocate window structs when needed. Based on a patch by Alberth.
rubidium <rubidium@openttd.org>
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8819
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27 #include "core/alloc_type.hpp" |
9457
267a95510fdf
(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
smatz <smatz@openttd.org>
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9413
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28 #include "gamelog.h" |
9005
5bb8efb6051a
(svn r12800) -Codechange: move the animated tile related functions out of texteff.cpp (it isn't a text effect after all). Also remove a few more functions from functions.
rubidium <rubidium@openttd.org>
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8987
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29 #include "animated_tile_func.h" |
9127
428852b86d4d
(svn r12987) -Codechange: split viewport and tile selection.
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30 #include "tilehighlight_func.h" |
9280
5c1bbffb1f51
(svn r13146) -Codechange: vehicle_base.h doesn't need to be included in vehicle_gui.h.
rubidium <rubidium@openttd.org>
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9174
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31 #include "core/bitmath_func.hpp" |
9898
ffa87f0a2f8b
(svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support.
rubidium <rubidium@openttd.org>
parents:
9659
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32 #include "network/network_func.h" |
8224
c45446125bf0
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
rubidium <rubidium@openttd.org>
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33 |
8264
2495310e220f
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
rubidium <rubidium@openttd.org>
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34 #include "table/strings.h" |
2495310e220f
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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35 #include "table/sprites.h" |
5584
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36 |
8973
f8dda7737158
(svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h.
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37 extern TileIndex _cur_tileloop_tile; |
5584
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38 |
6247
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(svn r9050) -Codechange: Foo(void) -> Foo()
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39 void InitializeVehicles(); |
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(svn r9050) -Codechange: Foo(void) -> Foo()
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40 void InitializeWaypoints(); |
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(svn r9050) -Codechange: Foo(void) -> Foo()
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41 void InitializeDepots(); |
10127
3c3b3d21adf4
(svn r14313) -Codechange: Move functions dealing with the EngineRenew pool to their own file.
frosch <frosch@openttd.org>
parents:
9898
diff
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42 void InitializeEngineRenews(); |
6247
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(svn r9050) -Codechange: Foo(void) -> Foo()
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43 void InitializeOrders(); |
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(svn r9050) -Codechange: Foo(void) -> Foo()
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44 void InitializeClearLand(); |
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(svn r9050) -Codechange: Foo(void) -> Foo()
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45 void InitializeRailGui(); |
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(svn r9050) -Codechange: Foo(void) -> Foo()
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46 void InitializeRoadGui(); |
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(svn r9050) -Codechange: Foo(void) -> Foo()
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47 void InitializeAirportGui(); |
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(svn r9050) -Codechange: Foo(void) -> Foo()
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48 void InitializeDockGui(); |
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(svn r9050) -Codechange: Foo(void) -> Foo()
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49 void InitializeIndustries(); |
57363e064324
(svn r9050) -Codechange: Foo(void) -> Foo()
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50 void InitializeTowns(); |
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(svn r9050) -Codechange: Foo(void) -> Foo()
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51 void InitializeTrees(); |
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(svn r9050) -Codechange: Foo(void) -> Foo()
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52 void InitializeSigns(); |
57363e064324
(svn r9050) -Codechange: Foo(void) -> Foo()
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53 void InitializeStations(); |
7010
f0f87c5a431e
(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
rubidium <rubidium@openttd.org>
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54 void InitializeCargoPackets(); |
6247
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(svn r9050) -Codechange: Foo(void) -> Foo()
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55 void InitializePlayers(); |
8965
89de4625fe7d
(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
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56 void InitializeCheats(); |
6247
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57 void InitializeNPF(); |
8987
7901d37c4329
(svn r12782) -Codechange: remove some functions from functions.h and do not statically 'waste' memory when the old name array is not needed anymore.
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58 void InitializeOldNames(); |
5584
4b26bd55bd24
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59 |
9409
bfbde09b4346
(svn r13320) -Codechange: move some enums from openttd.h to more logical locations.
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60 void InitializeGame(uint size_x, uint size_y, bool reset_date) |
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61 { |
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62 AllocateMap(size_x, size_y); |
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63 |
7889
1ed44baec4d2
(svn r11440) -Codechange: replace magic numbers with enumified WindowHighlightMode constants. Patch by SmatZ.
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64 SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, VHM_NONE, WC_MAIN_WINDOW, 0); |
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65 |
6231
a4e11dd2d7c6
(svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
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66 _pause_game = 0; |
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67 _fast_forward = 0; |
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68 _tick_counter = 0; |
7018
a05bbdc788a2
(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
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69 _realtime_tick = 0; |
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70 _date_fract = 0; |
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71 _cur_tileloop_tile = 0; |
9413
512ea64da840
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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72 _settings_game = _settings_newgame; |
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73 |
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74 if (reset_date) { |
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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75 SetDate(ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1)); |
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(svn r12946) -Fix: do not allocate the OldNames table when creating a new game as it won't be used anyway.
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76 InitializeOldNames(); |
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77 } |
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78 |
10127
3c3b3d21adf4
(svn r14313) -Codechange: Move functions dealing with the EngineRenew pool to their own file.
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79 InitializeEngineRenews(); |
5584
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80 InitializeVehicles(); |
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81 InitializeWaypoints(); |
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82 InitializeDepots(); |
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83 InitializeOrders(); |
6643
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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84 InitializeGroup(); |
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85 |
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86 InitNewsItemStructs(); |
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87 InitializeLandscape(); |
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88 InitializeClearLand(); |
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89 InitializeRailGui(); |
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90 InitializeRoadGui(); |
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91 InitializeAirportGui(); |
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92 InitializeDockGui(); |
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93 InitializeTowns(); |
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94 InitializeTrees(); |
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95 InitializeSigns(); |
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96 InitializeStations(); |
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97 InitializeCargoPackets(); |
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98 InitializeIndustries(); |
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99 InitializeBuildingCounts(); |
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100 |
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101 InitializeTrains(); |
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102 InitializeNPF(); |
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103 |
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104 InitializePlayers(); |
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105 AI_Initialize(); |
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106 InitializeCheats(); |
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107 |
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108 InitTextEffects(); |
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109 #ifdef ENABLE_NETWORK |
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110 NetworkInitChatMessage(); |
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111 #endif /* ENABLE_NETWORK */ |
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112 InitializeAnimatedTiles(); |
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113 |
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114 InitializeLandscapeVariables(false); |
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115 |
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116 ResetObjectToPlace(); |
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117 |
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118 GamelogReset(); |
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119 GamelogStartAction(GLAT_START); |
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120 GamelogRevision(); |
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121 GamelogMode(); |
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122 GamelogGRFAddList(_grfconfig); |
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123 GamelogStopAction(); |
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124 } |
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125 |
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126 |
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127 /* Calculate constants that depend on the landscape type. */ |
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128 void InitializeLandscapeVariables(bool only_constants) |
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129 { |
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130 if (only_constants) return; |
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131 |
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132 for (CargoID i = 0; i < NUM_CARGO; i++) { |
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133 _cargo_payment_rates[i] = GetCargo(i)->initial_payment; |
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134 _cargo_payment_rates_frac[i] = 0; |
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135 } |
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136 } |
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137 |
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138 static const SaveLoadGlobVarList _date_desc[] = { |
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139 SLEG_CONDVAR(_date, SLE_FILE_U16 | SLE_VAR_I32, 0, 30), |
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140 SLEG_CONDVAR(_date, SLE_INT32, 31, SL_MAX_VERSION), |
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141 SLEG_VAR(_date_fract, SLE_UINT16), |
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142 SLEG_VAR(_tick_counter, SLE_UINT16), |
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143 SLEG_VAR(_vehicle_id_ctr_day, SLE_UINT16), |
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144 SLEG_VAR(_age_cargo_skip_counter, SLE_UINT8), |
5971 | 145 SLE_CONDNULL(1, 0, 45), |
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146 SLEG_CONDVAR(_cur_tileloop_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), |
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147 SLEG_CONDVAR(_cur_tileloop_tile, SLE_UINT32, 6, SL_MAX_VERSION), |
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148 SLEG_VAR(_disaster_delay, SLE_UINT16), |
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149 SLEG_VAR(_station_tick_ctr, SLE_UINT16), |
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150 SLEG_VAR(_random.state[0], SLE_UINT32), |
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151 SLEG_VAR(_random.state[1], SLE_UINT32), |
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152 SLEG_CONDVAR(_cur_town_ctr, SLE_FILE_U8 | SLE_VAR_U32, 0, 9), |
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153 SLEG_CONDVAR(_cur_town_ctr, SLE_UINT32, 10, SL_MAX_VERSION), |
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154 SLEG_VAR(_cur_player_tick_index, SLE_FILE_U8 | SLE_VAR_U32), |
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155 SLEG_VAR(_next_competitor_start, SLE_FILE_U16 | SLE_VAR_U32), |
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156 SLEG_VAR(_trees_tick_ctr, SLE_UINT8), |
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157 SLEG_CONDVAR(_pause_game, SLE_UINT8, 4, SL_MAX_VERSION), |
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158 SLEG_CONDVAR(_cur_town_iter, SLE_UINT32, 11, SL_MAX_VERSION), |
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159 SLEG_END() |
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160 }; |
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161 |
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162 /* Save load date related variables as well as persistent tick counters |
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163 * XXX: currently some unrelated stuff is just put here */ |
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164 static void SaveLoad_DATE() |
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165 { |
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166 SlGlobList(_date_desc); |
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167 } |
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168 |
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169 |
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170 static const SaveLoadGlobVarList _view_desc[] = { |
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171 SLEG_CONDVAR(_saved_scrollpos_x, SLE_FILE_I16 | SLE_VAR_I32, 0, 5), |
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172 SLEG_CONDVAR(_saved_scrollpos_x, SLE_INT32, 6, SL_MAX_VERSION), |
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173 SLEG_CONDVAR(_saved_scrollpos_y, SLE_FILE_I16 | SLE_VAR_I32, 0, 5), |
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174 SLEG_CONDVAR(_saved_scrollpos_y, SLE_INT32, 6, SL_MAX_VERSION), |
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175 SLEG_VAR(_saved_scrollpos_zoom, SLE_UINT8), |
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176 SLEG_END() |
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177 }; |
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178 |
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179 static void SaveLoad_VIEW() |
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180 { |
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181 SlGlobList(_view_desc); |
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182 } |
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183 |
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184 static uint32 _map_dim_x; |
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185 static uint32 _map_dim_y; |
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186 |
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187 static const SaveLoadGlobVarList _map_dimensions[] = { |
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188 SLEG_CONDVAR(_map_dim_x, SLE_UINT32, 6, SL_MAX_VERSION), |
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189 SLEG_CONDVAR(_map_dim_y, SLE_UINT32, 6, SL_MAX_VERSION), |
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190 SLEG_END() |
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191 }; |
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192 |
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193 static void Save_MAPS() |
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194 { |
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195 _map_dim_x = MapSizeX(); |
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196 _map_dim_y = MapSizeY(); |
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197 SlGlobList(_map_dimensions); |
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198 } |
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199 |
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200 static void Load_MAPS() |
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201 { |
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202 SlGlobList(_map_dimensions); |
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203 AllocateMap(_map_dim_x, _map_dim_y); |
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204 } |
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205 |
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206 enum { |
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207 MAP_SL_BUF_SIZE = 4096 |
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208 }; |
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209 |
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210 static void Load_MAPT() |
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211 { |
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212 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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213 TileIndex size = MapSize(); |
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214 |
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215 for (TileIndex i = 0; i != size;) { |
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216 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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217 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].type_height = buf[j]; |
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218 } |
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219 } |
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220 |
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221 static void Save_MAPT() |
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222 { |
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223 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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224 TileIndex size = MapSize(); |
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225 |
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226 SlSetLength(size); |
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227 for (TileIndex i = 0; i != size;) { |
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228 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].type_height; |
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229 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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230 } |
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231 } |
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232 |
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233 static void Load_MAP1() |
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234 { |
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235 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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236 TileIndex size = MapSize(); |
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237 |
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238 for (TileIndex i = 0; i != size;) { |
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239 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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240 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m1 = buf[j]; |
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241 } |
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242 } |
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243 |
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244 static void Save_MAP1() |
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245 { |
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246 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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247 TileIndex size = MapSize(); |
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248 |
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249 SlSetLength(size); |
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250 for (TileIndex i = 0; i != size;) { |
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251 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m1; |
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252 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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253 } |
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254 } |
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255 |
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256 static void Load_MAP2() |
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257 { |
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258 SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf; |
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259 TileIndex size = MapSize(); |
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260 |
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261 for (TileIndex i = 0; i != size;) { |
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262 SlArray(buf, MAP_SL_BUF_SIZE, |
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263 /* In those versions the m2 was 8 bits */ |
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264 CheckSavegameVersion(5) ? SLE_FILE_U8 | SLE_VAR_U16 : SLE_UINT16 |
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265 ); |
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266 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m2 = buf[j]; |
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267 } |
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268 } |
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269 |
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270 static void Save_MAP2() |
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271 { |
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272 SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf; |
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273 TileIndex size = MapSize(); |
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274 |
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275 SlSetLength(size * sizeof(uint16)); |
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276 for (TileIndex i = 0; i != size;) { |
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277 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m2; |
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278 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT16); |
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279 } |
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280 } |
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281 |
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282 static void Load_MAP3() |
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283 { |
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284 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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285 TileIndex size = MapSize(); |
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286 |
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287 for (TileIndex i = 0; i != size;) { |
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288 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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289 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m3 = buf[j]; |
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290 } |
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291 } |
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292 |
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293 static void Save_MAP3() |
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294 { |
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295 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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296 TileIndex size = MapSize(); |
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297 |
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298 SlSetLength(size); |
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299 for (TileIndex i = 0; i != size;) { |
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300 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m3; |
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301 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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302 } |
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303 } |
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304 |
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305 static void Load_MAP4() |
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306 { |
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307 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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308 TileIndex size = MapSize(); |
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309 |
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310 for (TileIndex i = 0; i != size;) { |
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311 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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312 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m4 = buf[j]; |
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313 } |
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314 } |
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315 |
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316 static void Save_MAP4() |
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317 { |
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318 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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319 TileIndex size = MapSize(); |
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320 |
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321 SlSetLength(size); |
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322 for (TileIndex i = 0; i != size;) { |
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323 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m4; |
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324 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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325 } |
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326 } |
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327 |
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328 static void Load_MAP5() |
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329 { |
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330 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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331 TileIndex size = MapSize(); |
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332 |
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333 for (TileIndex i = 0; i != size;) { |
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334 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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335 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m5 = buf[j]; |
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336 } |
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337 } |
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338 |
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339 static void Save_MAP5() |
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340 { |
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341 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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342 TileIndex size = MapSize(); |
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343 |
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344 SlSetLength(size); |
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345 for (TileIndex i = 0; i != size;) { |
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346 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m5; |
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347 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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348 } |
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349 } |
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350 |
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351 static void Load_MAP6() |
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352 { |
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353 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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354 TileIndex size = MapSize(); |
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355 |
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356 if (CheckSavegameVersion(42)) { |
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357 for (TileIndex i = 0; i != size;) { |
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358 /* 1024, otherwise we overflow on 64x64 maps! */ |
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359 SlArray(buf, 1024, SLE_UINT8); |
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360 for (uint j = 0; j != 1024; j++) { |
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361 _m[i++].m6 = GB(buf[j], 0, 2); |
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362 _m[i++].m6 = GB(buf[j], 2, 2); |
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363 _m[i++].m6 = GB(buf[j], 4, 2); |
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364 _m[i++].m6 = GB(buf[j], 6, 2); |
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365 } |
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366 } |
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367 } else { |
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368 for (TileIndex i = 0; i != size;) { |
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369 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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370 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m6 = buf[j]; |
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371 } |
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372 } |
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373 } |
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374 |
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375 static void Save_MAP6() |
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376 { |
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377 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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378 TileIndex size = MapSize(); |
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379 |
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380 SlSetLength(size); |
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381 for (TileIndex i = 0; i != size;) { |
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382 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m6; |
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383 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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384 } |
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385 } |
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386 |
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387 static void Load_MAP7() |
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388 { |
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389 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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390 TileIndex size = MapSize(); |
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391 |
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392 for (TileIndex i = 0; i != size;) { |
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393 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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394 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m7 = buf[j]; |
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395 } |
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396 } |
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397 |
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398 static void Save_MAP7() |
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399 { |
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400 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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401 TileIndex size = MapSize(); |
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402 |
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403 SlSetLength(size); |
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404 for (TileIndex i = 0; i != size;) { |
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405 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _me[i++].m7; |
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406 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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407 } |
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408 } |
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409 |
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410 extern const ChunkHandler _misc_chunk_handlers[] = { |
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411 { 'MAPS', Save_MAPS, Load_MAPS, CH_RIFF }, |
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412 { 'MAPT', Save_MAPT, Load_MAPT, CH_RIFF }, |
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413 { 'MAPO', Save_MAP1, Load_MAP1, CH_RIFF }, |
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414 { 'MAP2', Save_MAP2, Load_MAP2, CH_RIFF }, |
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415 { 'M3LO', Save_MAP3, Load_MAP3, CH_RIFF }, |
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416 { 'M3HI', Save_MAP4, Load_MAP4, CH_RIFF }, |
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417 { 'MAP5', Save_MAP5, Load_MAP5, CH_RIFF }, |
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418 { 'MAPE', Save_MAP6, Load_MAP6, CH_RIFF }, |
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419 { 'MAP7', Save_MAP7, Load_MAP7, CH_RIFF }, |
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420 |
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421 { 'DATE', SaveLoad_DATE, SaveLoad_DATE, CH_RIFF}, |
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422 { 'VIEW', SaveLoad_VIEW, SaveLoad_VIEW, CH_RIFF | CH_LAST}, |
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423 }; |