Mercurial > hg > octave-thorsten
view libinterp/interp-core/gl2ps-renderer.h @ 15361:b4c32f245da7 draft default tip
GUI: Settings take immediate effect on the m-editor
* main-window.cc (main_window::construct): connect settings change to file-editor
* file-editor.h (file-editor::notice_settings): new notice settings method
* file-editor.cc (file-editor::notice_settings): new notice settings method
and pass-through to all file-editor-tabs
* file-editor-tab.h (file-editor::notice_settings): new notice settings method
* file-editor-tab.c (file_editor_tab::file_editor_tab): removed all settings to
file-editor::notice_settings
(file-editor::update_lexer): fix in case settings is 0 (should never happen)
(file-editor::notice_settings): all settings moved here
author | Thorsten Liebig <thorsten.liebig@gmx.de> |
---|---|
date | Tue, 11 Sep 2012 22:19:51 +0200 (2012-09-11) |
parents | 2fc554ffbc28 |
children |
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/* Copyright (C) 2009-2012 Shai Ayal This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if !defined (gl2ps_renderer_h) #define gl2ps_renderer_h 1 #include "gl-render.h" #include "gl2ps.h" class OCTINTERP_API glps_renderer : public opengl_renderer { public: glps_renderer (FILE *_fp, const std::string& _term) : opengl_renderer () , fp (_fp), term (_term), fontsize (), fontname () { } ~glps_renderer (void) { } void draw (const graphics_object& go); protected: Matrix render_text (const std::string& txt, double x, double y, double z, int halign, int valign, double rotation = 0.0); void set_font (const base_properties& props); void draw_text (const text::properties& props); void draw_pixels (GLsizei w, GLsizei h, GLenum format, GLenum type, const GLvoid *data); void set_linestyle (const std::string& s, bool use_stipple = false) { opengl_renderer::set_linestyle (s, use_stipple); if (s == "-" && ! use_stipple) gl2psDisable (GL2PS_LINE_STIPPLE); else gl2psEnable (GL2PS_LINE_STIPPLE); } void set_polygon_offset (bool on, double offset = 0.0) { opengl_renderer::set_polygon_offset (on, offset); if (on) gl2psEnable (GL2PS_POLYGON_OFFSET_FILL); else gl2psDisable (GL2PS_POLYGON_OFFSET_FILL); } void set_linewidth (float w) { gl2psLineWidth (w); } private: int alignment_to_mode (int ha, int va) const; FILE *fp; caseless_str term; double fontsize; std::string fontname; }; #endif