Mercurial > hg > openttd
changeset 7535:a8b280b611d6 draft
(svn r11055) -Fix [FS#1214]: loading indicators would sometimes glitch due to a bounding box that was too small. Patch by frosch.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Fri, 07 Sep 2007 21:15:32 +0000 |
parents | cf1947f78acc |
children | 52edfe2a54b8 |
files | src/texteff.cpp |
diffstat | 1 files changed, 10 insertions(+), 0 deletions(-) [+] |
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--- a/src/texteff.cpp +++ b/src/texteff.cpp @@ -259,6 +259,7 @@ /** Text Effects */ static void MarkTextEffectAreaDirty(TextEffect *te) { + /* Width and height of the text effect are doubled, so they are correct in both zoom out levels 1x and 2x. */ MarkAllViewportsDirty( te->x, te->y - 1, @@ -321,6 +322,15 @@ te->params_1 = GetDParam(0); te->params_2 = GetDParam(4); + /* Update width of text effect */ + char buffer[100]; + GetString(buffer, msg, lastof(buffer)); + int w = GetStringBoundingBox(buffer).width; + + /* Only allow to make it broader, so it completely covers the old text. That avoids remnants of the old text. */ + int right_new = te->x + w; + if (te->right < right_new) te->right = right_new; + MarkTextEffectAreaDirty(te); }