Mercurial > hg > openttd
changeset 6654:860f3e5f70ec draft
(svn r9885) -Fix r9846: some last bitshifts with zoom-levels that were forgotten
-Fix r9846: initialize the zoom level for 'screen', as assuming 0 is not correct
author | truelight <truelight@openttd.org> |
---|---|
date | Sat, 19 May 2007 23:52:04 +0000 |
parents | cbe12394f776 |
children | 02c37d001ece |
files | src/main_gui.cpp src/openttd.cpp src/sound.cpp src/viewport.cpp |
diffstat | 4 files changed, 15 insertions(+), 12 deletions(-) [+] |
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--- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -2425,8 +2425,8 @@ _scrolling_viewport = false; } - WP(w, vp_d).scrollpos_x += e->we.scroll.delta.x << vp->zoom; - WP(w, vp_d).scrollpos_y += e->we.scroll.delta.y << vp->zoom; + WP(w, vp_d).scrollpos_x += ScaleByZoom(e->we.scroll.delta.x, vp->zoom); + WP(w, vp_d).scrollpos_y += ScaleByZoom(e->we.scroll.delta.y, vp->zoom); } break; case WE_MOUSEWHEEL:
--- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -505,6 +505,8 @@ LoadDriver(MUSIC_DRIVER, _ini_musicdriver); LoadDriver(VIDEO_DRIVER, _ini_videodriver); // load video last, to prevent an empty window while sound and music loads _savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING; + /* Initialize the zoom level of the screen to normal */ + _screen.zoom = ZOOM_LVL_NORMAL; /* restore saved music volume */ _music_driver->set_volume(msf.music_vol);
--- a/src/sound.cpp +++ b/src/sound.cpp @@ -152,7 +152,8 @@ } -static const byte _vol_factor_by_zoom[ZOOM_LVL_END] = {255, 190, 134}; +static const byte _vol_factor_by_zoom[] = {255, 190, 134, 87, 49}; +assert_compile(lengthof(_vol_factor_by_zoom) == ZOOM_LVL_END); static const byte _sound_base_vol[] = { 128, 90, 128, 128, 128, 128, 128, 128,
--- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -164,8 +164,8 @@ vp->zoom = zoom; - vp->virtual_width = width << zoom; - vp->virtual_height = height << zoom; + vp->virtual_width = ScaleByZoom(width, zoom); + vp->virtual_height = ScaleByZoom(height, zoom); if (follow_flags & 0x80000000) { const Vehicle *veh; @@ -1196,17 +1196,17 @@ zoom = dp.zoom; dp.zoom = ZOOM_LVL_NORMAL; - dp.left >>= zoom; - dp.top >>= zoom; - dp.width >>= zoom; - dp.height >>= zoom; + dp.left = UnScaleByZoom(dp.left, zoom); + dp.top = UnScaleByZoom(dp.top, zoom); + dp.width = UnScaleByZoom(dp.width, zoom); + dp.height = UnScaleByZoom(dp.height, zoom); do { uint16 colour; if (ss->width != 0) { - int x = (ss->x >> zoom) - 1; - int y = (ss->y >> zoom) - 1; + int x = UnScaleByZoom(ss->x, zoom) - 1; + int y = UnScaleByZoom(ss->y, zoom) - 1; int bottom = y + 11; int w = ss->width; @@ -1239,7 +1239,7 @@ colour = 16; } DrawString( - ss->x >> zoom, (ss->y >> zoom) - (ss->width & 0x8000 ? 2 : 0), + UnScaleByZoom(ss->x, zoom), UnScaleByZoom(ss->y, zoom) - (ss->width & 0x8000 ? 2 : 0), ss->string, colour );