Mercurial > hg > openttd
changeset 7327:0ab2820a1e52 draft
(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Wed, 25 Jul 2007 19:06:29 +0000 |
parents | 69b12bd2f61b |
children | 35cf803fe4b9 |
files | src/newgrf_callbacks.h src/newgrf_canal.cpp src/newgrf_cargo.cpp src/newgrf_cargo.h src/newgrf_engine.cpp src/newgrf_engine.h src/newgrf_house.cpp src/newgrf_house.h src/newgrf_industries.cpp src/newgrf_industries.h src/newgrf_industrytiles.cpp src/newgrf_industrytiles.h src/newgrf_spritegroup.h src/newgrf_station.cpp src/newgrf_station.h |
diffstat | 15 files changed, 29 insertions(+), 22 deletions(-) [+] |
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--- a/src/newgrf_callbacks.h +++ b/src/newgrf_callbacks.h @@ -15,6 +15,9 @@ * Names are formatted as CBID_<CLASS>_<CALLBACK> */ enum CallbackID { + /** Set when using the callback resolve system, but not to resolve a callback. */ + CBID_NO_CALLBACK = 0x00, + /** Set when calling a randomizing trigger (almost undocumented). */ CBID_RANDOM_TRIGGER = 0x01,
--- a/src/newgrf_canal.cpp +++ b/src/newgrf_canal.cpp @@ -73,7 +73,7 @@ res->u.canal.tile = tile; - res->callback = 0; + res->callback = CBID_NO_CALLBACK; res->callback_param1 = 0; res->callback_param2 = 0; res->last_value = 0;
--- a/src/newgrf_cargo.cpp +++ b/src/newgrf_cargo.cpp @@ -58,7 +58,7 @@ res->u.cargo.cs = cs; - res->callback = 0; + res->callback = CBID_NO_CALLBACK; res->callback_param1 = 0; res->callback_param2 = 0; res->last_value = 0; @@ -81,7 +81,7 @@ } -uint16 GetCargoCallback(uint16 callback, uint32 param1, uint32 param2, const CargoSpec *cs) +uint16 GetCargoCallback(CallbackID callback, uint32 param1, uint32 param2, const CargoSpec *cs) { ResolverObject object; const SpriteGroup *group;
--- a/src/newgrf_cargo.h +++ b/src/newgrf_cargo.h @@ -5,6 +5,8 @@ #ifndef NEWGRF_CARGO_H #define NEWGRF_CARGO_H +#include "newgrf_callbacks.h" + enum { CC_NOAVAILABLE = 0, CC_PASSENGERS = 1 << 0, @@ -26,7 +28,7 @@ struct GRFFile; SpriteID GetCustomCargoSprite(const CargoSpec *cs); -uint16 GetCargoCallback(uint16 callback, uint32 param1, uint32 param2, const CargoSpec *cs); +uint16 GetCargoCallback(CallbackID callback, uint32 param1, uint32 param2, const CargoSpec *cs); CargoID GetCargoTranslation(uint8 cargo, const GRFFile *grffile); uint8 GetReverseCargoTranslation(CargoID cargo, const GRFFile *grffile);
--- a/src/newgrf_engine.cpp +++ b/src/newgrf_engine.cpp @@ -838,7 +838,7 @@ res->info_view = false; - res->callback = 0; + res->callback = CBID_NO_CALLBACK; res->callback_param1 = 0; res->callback_param2 = 0; res->last_value = 0; @@ -938,7 +938,7 @@ * @param v The vehicle to evaluate the callback for, or NULL if it doesnt exist yet * @return The value the callback returned, or CALLBACK_FAILED if it failed */ -uint16 GetVehicleCallback(uint16 callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v) +uint16 GetVehicleCallback(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v) { const SpriteGroup *group; ResolverObject object; @@ -965,7 +965,7 @@ * @param parent The vehicle to use for parent scope * @return The value the callback returned, or CALLBACK_FAILED if it failed */ -uint16 GetVehicleCallbackParent(uint16 callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v, const Vehicle *parent) +uint16 GetVehicleCallbackParent(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v, const Vehicle *parent) { const SpriteGroup *group; ResolverObject object;
--- a/src/newgrf_engine.h +++ b/src/newgrf_engine.h @@ -30,8 +30,8 @@ const struct GRFFile *GetEngineGRF(EngineID engine); uint32 GetEngineGRFID(EngineID engine); -uint16 GetVehicleCallback(uint16 callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v); -uint16 GetVehicleCallbackParent(uint16 callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v, const Vehicle *parent); +uint16 GetVehicleCallback(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v); +uint16 GetVehicleCallbackParent(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v, const Vehicle *parent); bool UsesWagonOverride(const Vehicle *v); #define GetCustomVehicleSprite(v, direction) GetCustomEngineSprite(v->engine_type, v, direction) #define GetCustomVehicleIcon(et, direction) GetCustomEngineSprite(et, NULL, direction)
--- a/src/newgrf_house.cpp +++ b/src/newgrf_house.cpp @@ -274,7 +274,7 @@ res->u.house.town = town; res->u.house.house_id = house_id; - res->callback = 0; + res->callback = CBID_NO_CALLBACK; res->callback_param1 = 0; res->callback_param2 = 0; res->last_value = 0; @@ -282,7 +282,7 @@ res->reseed = 0; } -uint16 GetHouseCallback(uint16 callback, uint32 param1, uint32 param2, HouseID house_id, Town *town, TileIndex tile) +uint16 GetHouseCallback(CallbackID callback, uint32 param1, uint32 param2, HouseID house_id, Town *town, TileIndex tile) { ResolverObject object; const SpriteGroup *group;
--- a/src/newgrf_house.h +++ b/src/newgrf_house.h @@ -6,6 +6,7 @@ #define NEWGRF_HOUSE_H #include "town.h" +#include "newgrf_callbacks.h" /** * Makes class IDs unique to each GRF file. @@ -38,7 +39,7 @@ void AnimateNewHouseTile(TileIndex tile); void ChangeHouseAnimationFrame(TileIndex tile, uint16 callback_result); -uint16 GetHouseCallback(uint16 callback, uint32 param1, uint32 param2, HouseID house_id, Town *town, TileIndex tile); +uint16 GetHouseCallback(CallbackID callback, uint32 param1, uint32 param2, HouseID house_id, Town *town, TileIndex tile); bool CanDeleteHouse(TileIndex tile);
--- a/src/newgrf_industries.cpp +++ b/src/newgrf_industries.cpp @@ -275,7 +275,7 @@ res->u.industry.ind = indus; res->u.industry.gfx = INVALID_INDUSTRYTILE; - res->callback = 0; + res->callback = CBID_NO_CALLBACK; res->callback_param1 = 0; res->callback_param2 = 0; res->last_value = 0; @@ -283,7 +283,7 @@ res->reseed = 0; } -uint16 GetIndustryCallback(uint16 callback, uint32 param1, uint32 param2, Industry *industry, IndustryType type, TileIndex tile) +uint16 GetIndustryCallback(CallbackID callback, uint32 param1, uint32 param2, Industry *industry, IndustryType type, TileIndex tile) { ResolverObject object; const SpriteGroup *group;
--- a/src/newgrf_industries.h +++ b/src/newgrf_industries.h @@ -10,7 +10,7 @@ /* in newgrf_industry.cpp */ uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available); -uint16 GetIndustryCallback(uint16 callback, uint32 param1, uint32 param2, Industry *industry, IndustryType type, TileIndex tile); +uint16 GetIndustryCallback(CallbackID callback, uint32 param1, uint32 param2, Industry *industry, IndustryType type, TileIndex tile); uint32 GetIndustryIDAtOffset(TileIndex new_tile, TileIndex old_tile, const Industry *i); void IndustryProductionCallback(Industry *ind, int reason); bool CheckIfCallBackAllowsCreation(TileIndex tile, IndustryType type, uint itspec_index);
--- a/src/newgrf_industrytiles.cpp +++ b/src/newgrf_industrytiles.cpp @@ -142,7 +142,7 @@ res->u.industry.ind = indus; res->u.industry.gfx = gfx; - res->callback = 0; + res->callback = CBID_NO_CALLBACK; res->callback_param1 = 0; res->callback_param2 = 0; res->last_value = 0; @@ -188,7 +188,7 @@ } } -uint16 GetIndustryTileCallback(uint16 callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile) +uint16 GetIndustryTileCallback(CallbackID callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile) { ResolverObject object; const SpriteGroup *group;
--- a/src/newgrf_industrytiles.h +++ b/src/newgrf_industrytiles.h @@ -14,7 +14,7 @@ }; bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds); -uint16 GetIndustryTileCallback(uint16 callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile); +uint16 GetIndustryTileCallback(CallbackID callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile); bool PerformIndustryTileSlopeCheck(TileIndex tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx); void AnimateNewIndustryTile(TileIndex tile);
--- a/src/newgrf_spritegroup.h +++ b/src/newgrf_spritegroup.h @@ -188,7 +188,7 @@ struct ResolverObject { - uint16 callback; + CallbackID callback; uint32 callback_param1; uint32 callback_param2;
--- a/src/newgrf_station.cpp +++ b/src/newgrf_station.cpp @@ -555,7 +555,7 @@ res->u.station.statspec = statspec; res->u.station.tile = tile; - res->callback = 0; + res->callback = CBID_NO_CALLBACK; res->callback_param1 = 0; res->callback_param2 = 0; res->last_value = 0; @@ -627,7 +627,7 @@ } -uint16 GetStationCallback(uint16 callback, uint32 param1, uint32 param2, const StationSpec *statspec, const Station *st, TileIndex tile) +uint16 GetStationCallback(CallbackID callback, uint32 param1, uint32 param2, const StationSpec *statspec, const Station *st, TileIndex tile) { const SpriteGroup *group; ResolverObject object;
--- a/src/newgrf_station.h +++ b/src/newgrf_station.h @@ -6,6 +6,7 @@ #define NEWGRF_STATION_H #include "engine.h" +#include "newgrf_callbacks.h" #include "newgrf_cargo.h" #include "helpers.hpp" @@ -117,7 +118,7 @@ * for variational sprite groups. */ SpriteID GetCustomStationRelocation(const StationSpec *statspec, const Station *st, TileIndex tile); SpriteID GetCustomStationGroundRelocation(const StationSpec *statspec, const Station *st, TileIndex tile); -uint16 GetStationCallback(uint16 callback, uint32 param1, uint32 param2, const StationSpec *statspec, const Station *st, TileIndex tile); +uint16 GetStationCallback(CallbackID callback, uint32 param1, uint32 param2, const StationSpec *statspec, const Station *st, TileIndex tile); /* Check if a rail station tile is traversable. */ bool IsStationTileBlocked(TileIndex tile);