log src/openttd.cpp @ 7091:fcc7fb10869f draft

age author description
Wed, 27 Jun 2007 17:19:05 +0000 rubidium (svn r10358) -Codechange: remove the cargopacket leakchecker as it never asserted in almost a week of stresstesting, so I'm pretty sure all cornercases are tested by now. draft
Mon, 25 Jun 2007 19:13:55 +0000 rubidium (svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map. draft
Mon, 25 Jun 2007 13:30:38 +0000 peter1138 (svn r10323) -Codechange: reference company name, number and player (president) name draft
Sun, 24 Jun 2007 12:27:11 +0000 rubidium (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches. draft
Fri, 22 Jun 2007 20:04:21 +0000 truelight (svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on draft
Fri, 22 Jun 2007 17:33:13 +0000 rubidium (svn r10268) -Fix: some old savegames could have the wrong bits unset (follow up of r10147) draft
Fri, 22 Jun 2007 11:58:59 +0000 rubidium (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. draft
Sun, 17 Jun 2007 20:30:28 +0000 truelight (svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter draft
Sun, 17 Jun 2007 20:09:05 +0000 rubidium (svn r10188) -Codechange: make it a little easier to load a savegame from the console: draft
Sun, 17 Jun 2007 15:48:57 +0000 rubidium (svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible. draft
Sun, 17 Jun 2007 13:27:50 +0000 rubidium (svn r10181) -Fix (r10093): clamp the zoom level so it won't try to use a wrong zoom level when loading an old savegame. draft
Wed, 13 Jun 2007 14:57:42 +0000 rubidium (svn r10139) -Fix: all inner parts of OpenTTD assume that the resolution is at least 1 by 1, so force the resolution to be always at least 1 by 1. draft
Tue, 12 Jun 2007 20:24:12 +0000 truelight (svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer draft
Mon, 11 Jun 2007 21:17:02 +0000 peter1138 (svn r10107) -Fix (r10092): Missing 'i' in 'optimized' draft
Mon, 11 Jun 2007 11:50:49 +0000 truelight (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code draft
Thu, 31 May 2007 21:21:04 +0000 glx (svn r10006) -Fix (FS#362): allow different signal types on one tile draft
Wed, 30 May 2007 20:20:58 +0000 belugas (svn r9992) -Codechange: Remove some hardcoded references to Industry IDs. draft
Tue, 29 May 2007 08:19:37 +0000 rubidium (svn r9971) -Fix (r9892, r9958): loading of post-'bridges over "everything"' messed with the railtype of bridges. draft
Mon, 28 May 2007 16:46:16 +0000 peter1138 (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll' draft
Sun, 27 May 2007 14:42:40 +0000 rubidium (svn r9958) -Fix (r9892): upgrading old savegames made (road)bridges unuseable. draft
Fri, 25 May 2007 08:13:01 +0000 rubidium (svn r9917) -Codechange: prepare some more areas for more road types. draft
Sun, 20 May 2007 19:14:08 +0000 rubidium (svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile. draft
Sat, 19 May 2007 23:52:04 +0000 truelight (svn r9885) -Fix r9846: some last bitshifts with zoom-levels that were forgotten draft
Sat, 19 May 2007 09:40:18 +0000 rubidium (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. draft
Tue, 15 May 2007 21:36:58 +0000 belugas (svn r9850) -Codechange: Introduction of the Override/Substitute manager. Currently only used for newhouses. draft
Tue, 15 May 2007 16:08:46 +0000 truelight (svn r9846) -Codechange: introduced ZOOM_LVL_MIN and ZOOM_LVL_MAX for the obvious reasons draft
Mon, 14 May 2007 20:17:26 +0000 rubidium (svn r9839) -Fix: vehicles in old savegames could leave the station because the changed loading algorithm thought it was already finished. draft
Mon, 07 May 2007 11:24:23 +0000 peter1138 (svn r9805) -Codechange: Use HASBIT() et al for display options bits. draft
Fri, 04 May 2007 22:45:37 +0000 glx (svn r9785) -Fix (r942, FS#765): only non dedicated servers can't have 0 players draft
Tue, 01 May 2007 17:16:51 +0000 belugas (svn r9762) -Feature: Two new difficulty settings : Very low number of towns and very low number of industries draft
Fri, 20 Apr 2007 08:00:30 +0000 rubidium (svn r9683) -Fix [FS#423]: improved loading does not use a huge amount of processing power anymore when having a lot of trains. draft
Wed, 18 Apr 2007 22:10:36 +0000 rubidium (svn r9672) -Cleanup: lots of coding style fixes around operands. draft
Wed, 18 Apr 2007 14:23:30 +0000 maedhros (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can draft
Thu, 12 Apr 2007 13:07:15 +0000 maedhros (svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist. draft
Wed, 11 Apr 2007 21:04:03 +0000 peter1138 (svn r9601) -Codechange: Store grf file reference in station spec, not just GRF ID draft
Thu, 05 Apr 2007 07:49:04 +0000 peter1138 (svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01. draft
Wed, 21 Mar 2007 15:19:33 +0000 belugas (svn r9390) -Documentation : correct Doxygen of comments and @file inclusion. This time, brought to you by the letter O draft
Mon, 19 Mar 2007 11:41:21 +0000 maedhros (svn r9316) -Fix (r9315): Bump the savegame version for the newhouses merge. draft
Mon, 19 Mar 2007 11:27:30 +0000 maedhros (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for draft
Sat, 17 Mar 2007 11:36:04 +0000 rubidium (svn r9266) -Codechange: unify the retrieval of the base paths a little more. draft
Thu, 15 Mar 2007 14:34:10 +0000 truelight (svn r9205) -Fix: if you started openttd with '-g' you got the same map every run draft
Tue, 13 Mar 2007 21:31:09 +0000 peter1138 (svn r9147) -Fix (r1770, r8161): when loadin games, enroute_from and enroute_from_xy were updated in the wrong place, causing issues with TTD savegames/scenarios. draft
Thu, 08 Mar 2007 16:27:54 +0000 rubidium (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code). draft
Thu, 08 Mar 2007 14:34:32 +0000 truelight (svn r9066) -Fix [FS#638]: store the owner of a statue, so when it gets removed, the town is notified of it draft
Wed, 07 Mar 2007 11:47:46 +0000 rubidium (svn r9050) -Codechange: Foo(void) -> Foo() draft
Tue, 06 Mar 2007 20:59:52 +0000 truelight (svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have draft
Tue, 06 Mar 2007 19:33:28 +0000 maedhros (svn r9031) -Codechange: Introduce grfconfig->status, and use it for states that are draft
Fri, 02 Mar 2007 15:17:48 +0000 Darkvater (svn r8976) -Codechange: Reinitialize all engines after grf files have been reloaded/changed. draft
Fri, 02 Mar 2007 12:01:24 +0000 celestar (svn r8973) -Feature/Codechange: Changed the internal unit for aircraft velocities to from 8mph to 1km/h (peter1138), also give aircraft realsitic velocities (so that 1km/h is 1km/h independent of vehicle type) (peter1138). Introduce a flag to reduce aircraft speed in holding patterns to some realistic velocity. Use this flag for the city airport for the time being and make use of the different entry points for this airport type. draft
Fri, 02 Mar 2007 01:17:11 +0000 rubidium (svn r8969) -Codechange: rework of the player face bits. draft
Wed, 28 Feb 2007 17:18:36 +0000 maedhros (svn r8945) -Codechange: Rename v->load_status to v->vehicle_flags so it can be used for more than just the gradual loading status. draft
Tue, 27 Feb 2007 23:36:28 +0000 rubidium (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType. draft
Wed, 21 Feb 2007 07:37:31 +0000 tron (svn r8828) -Fix draft
Tue, 13 Feb 2007 22:27:27 +0000 rubidium (svn r8715) -Codechange/cleanup: replace magic numbers related to state of road vehicles with enums. Original patch by mart3p. draft
Mon, 12 Feb 2007 12:52:37 +0000 rubidium (svn r8689) -Fix [FS#613] (r8619): crash when an old savegame had buoys on the northern edge of the map. draft
Sun, 11 Feb 2007 14:04:40 +0000 truelight (svn r8675) [PSP] -Fix: don't autosave in networking for PSP, to time expensive draft
Thu, 08 Feb 2007 12:27:53 +0000 truelight (svn r8631) -Add: added parameter -l ip[:port] to ./openttd, which redirects DEBUG() to a remote connection over TCP draft
Thu, 01 Feb 2007 12:51:10 +0000 Darkvater (svn r8507) -Codechange/Feature: Don't remove player-owned property on-load in the scenario editor. Add a button to the landscape window to do this. draft
Wed, 31 Jan 2007 22:33:24 +0000 maedhros (svn r8501) -Fix (r7377) [FS#539]: Keep track of how much cargo has been paid for, so that cargo cannot be paid for more than once. draft
Wed, 31 Jan 2007 21:38:09 +0000 tron (svn r8498) -Fix draft