Wed, 27 Jun 2007 17:19:05 +0000 |
rubidium |
(svn r10358) -Codechange: remove the cargopacket leakchecker as it never asserted in almost a week of stresstesting, so I'm pretty sure all cornercases are tested by now.
draft
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Mon, 25 Jun 2007 19:13:55 +0000 |
rubidium |
(svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map.
draft
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Mon, 25 Jun 2007 13:30:38 +0000 |
peter1138 |
(svn r10323) -Codechange: reference company name, number and player (president) name
draft
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Sun, 24 Jun 2007 12:27:11 +0000 |
rubidium |
(svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
draft
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Fri, 22 Jun 2007 20:04:21 +0000 |
truelight |
(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
draft
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Fri, 22 Jun 2007 17:33:13 +0000 |
rubidium |
(svn r10268) -Fix: some old savegames could have the wrong bits unset (follow up of r10147)
draft
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Fri, 22 Jun 2007 11:58:59 +0000 |
rubidium |
(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
draft
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Sun, 17 Jun 2007 20:30:28 +0000 |
truelight |
(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
draft
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Sun, 17 Jun 2007 20:09:05 +0000 |
rubidium |
(svn r10188) -Codechange: make it a little easier to load a savegame from the console:
draft
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Sun, 17 Jun 2007 15:48:57 +0000 |
rubidium |
(svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
draft
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Sun, 17 Jun 2007 13:27:50 +0000 |
rubidium |
(svn r10181) -Fix (r10093): clamp the zoom level so it won't try to use a wrong zoom level when loading an old savegame.
draft
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Wed, 13 Jun 2007 14:57:42 +0000 |
rubidium |
(svn r10139) -Fix: all inner parts of OpenTTD assume that the resolution is at least 1 by 1, so force the resolution to be always at least 1 by 1.
draft
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Tue, 12 Jun 2007 20:24:12 +0000 |
truelight |
(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
draft
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Mon, 11 Jun 2007 21:17:02 +0000 |
peter1138 |
(svn r10107) -Fix (r10092): Missing 'i' in 'optimized'
draft
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Mon, 11 Jun 2007 11:50:49 +0000 |
truelight |
(svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
draft
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Thu, 31 May 2007 21:21:04 +0000 |
glx |
(svn r10006) -Fix (FS#362): allow different signal types on one tile
draft
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Wed, 30 May 2007 20:20:58 +0000 |
belugas |
(svn r9992) -Codechange: Remove some hardcoded references to Industry IDs.
draft
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Tue, 29 May 2007 08:19:37 +0000 |
rubidium |
(svn r9971) -Fix (r9892, r9958): loading of post-'bridges over "everything"' messed with the railtype of bridges.
draft
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Mon, 28 May 2007 16:46:16 +0000 |
peter1138 |
(svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll'
draft
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Sun, 27 May 2007 14:42:40 +0000 |
rubidium |
(svn r9958) -Fix (r9892): upgrading old savegames made (road)bridges unuseable.
draft
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Fri, 25 May 2007 08:13:01 +0000 |
rubidium |
(svn r9917) -Codechange: prepare some more areas for more road types.
draft
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Sun, 20 May 2007 19:14:08 +0000 |
rubidium |
(svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
draft
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Sat, 19 May 2007 23:52:04 +0000 |
truelight |
(svn r9885) -Fix r9846: some last bitshifts with zoom-levels that were forgotten
draft
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Sat, 19 May 2007 09:40:18 +0000 |
rubidium |
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
draft
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Tue, 15 May 2007 21:36:58 +0000 |
belugas |
(svn r9850) -Codechange: Introduction of the Override/Substitute manager. Currently only used for newhouses.
draft
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Tue, 15 May 2007 16:08:46 +0000 |
truelight |
(svn r9846) -Codechange: introduced ZOOM_LVL_MIN and ZOOM_LVL_MAX for the obvious reasons
draft
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Mon, 14 May 2007 20:17:26 +0000 |
rubidium |
(svn r9839) -Fix: vehicles in old savegames could leave the station because the changed loading algorithm thought it was already finished.
draft
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Mon, 07 May 2007 11:24:23 +0000 |
peter1138 |
(svn r9805) -Codechange: Use HASBIT() et al for display options bits.
draft
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Fri, 04 May 2007 22:45:37 +0000 |
glx |
(svn r9785) -Fix (r942, FS#765): only non dedicated servers can't have 0 players
draft
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Tue, 01 May 2007 17:16:51 +0000 |
belugas |
(svn r9762) -Feature: Two new difficulty settings : Very low number of towns and very low number of industries
draft
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Fri, 20 Apr 2007 08:00:30 +0000 |
rubidium |
(svn r9683) -Fix [FS#423]: improved loading does not use a huge amount of processing power anymore when having a lot of trains.
draft
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Wed, 18 Apr 2007 22:10:36 +0000 |
rubidium |
(svn r9672) -Cleanup: lots of coding style fixes around operands.
draft
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Wed, 18 Apr 2007 14:23:30 +0000 |
maedhros |
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
draft
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Thu, 12 Apr 2007 13:07:15 +0000 |
maedhros |
(svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist.
draft
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Wed, 11 Apr 2007 21:04:03 +0000 |
peter1138 |
(svn r9601) -Codechange: Store grf file reference in station spec, not just GRF ID
draft
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Thu, 05 Apr 2007 07:49:04 +0000 |
peter1138 |
(svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.
draft
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Wed, 21 Mar 2007 15:19:33 +0000 |
belugas |
(svn r9390) -Documentation : correct Doxygen of comments and @file inclusion. This time, brought to you by the letter O
draft
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Mon, 19 Mar 2007 11:41:21 +0000 |
maedhros |
(svn r9316) -Fix (r9315): Bump the savegame version for the newhouses merge.
draft
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Mon, 19 Mar 2007 11:27:30 +0000 |
maedhros |
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
draft
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Sat, 17 Mar 2007 11:36:04 +0000 |
rubidium |
(svn r9266) -Codechange: unify the retrieval of the base paths a little more.
draft
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Thu, 15 Mar 2007 14:34:10 +0000 |
truelight |
(svn r9205) -Fix: if you started openttd with '-g' you got the same map every run
draft
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Tue, 13 Mar 2007 21:31:09 +0000 |
peter1138 |
(svn r9147) -Fix (r1770, r8161): when loadin games, enroute_from and enroute_from_xy were updated in the wrong place, causing issues with TTD savegames/scenarios.
draft
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Thu, 08 Mar 2007 16:27:54 +0000 |
rubidium |
(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
draft
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Thu, 08 Mar 2007 14:34:32 +0000 |
truelight |
(svn r9066) -Fix [FS#638]: store the owner of a statue, so when it gets removed, the town is notified of it
draft
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Wed, 07 Mar 2007 11:47:46 +0000 |
rubidium |
(svn r9050) -Codechange: Foo(void) -> Foo()
draft
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Tue, 06 Mar 2007 20:59:52 +0000 |
truelight |
(svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
draft
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Tue, 06 Mar 2007 19:33:28 +0000 |
maedhros |
(svn r9031) -Codechange: Introduce grfconfig->status, and use it for states that are
draft
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Fri, 02 Mar 2007 15:17:48 +0000 |
Darkvater |
(svn r8976) -Codechange: Reinitialize all engines after grf files have been reloaded/changed.
draft
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Fri, 02 Mar 2007 12:01:24 +0000 |
celestar |
(svn r8973) -Feature/Codechange: Changed the internal unit for aircraft velocities to from 8mph to 1km/h (peter1138), also give aircraft realsitic velocities (so that 1km/h is 1km/h independent of vehicle type) (peter1138). Introduce a flag to reduce aircraft speed in holding patterns to some realistic velocity. Use this flag for the city airport for the time being and make use of the different entry points for this airport type.
draft
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Fri, 02 Mar 2007 01:17:11 +0000 |
rubidium |
(svn r8969) -Codechange: rework of the player face bits.
draft
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Wed, 28 Feb 2007 17:18:36 +0000 |
maedhros |
(svn r8945) -Codechange: Rename v->load_status to v->vehicle_flags so it can be used for more than just the gradual loading status.
draft
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Tue, 27 Feb 2007 23:36:28 +0000 |
rubidium |
(svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
draft
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Wed, 21 Feb 2007 07:37:31 +0000 |
tron |
(svn r8828) -Fix
draft
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Tue, 13 Feb 2007 22:27:27 +0000 |
rubidium |
(svn r8715) -Codechange/cleanup: replace magic numbers related to state of road vehicles with enums. Original patch by mart3p.
draft
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Mon, 12 Feb 2007 12:52:37 +0000 |
rubidium |
(svn r8689) -Fix [FS#613] (r8619): crash when an old savegame had buoys on the northern edge of the map.
draft
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Sun, 11 Feb 2007 14:04:40 +0000 |
truelight |
(svn r8675) [PSP] -Fix: don't autosave in networking for PSP, to time expensive
draft
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Thu, 08 Feb 2007 12:27:53 +0000 |
truelight |
(svn r8631) -Add: added parameter -l ip[:port] to ./openttd, which redirects DEBUG() to a remote connection over TCP
draft
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Thu, 01 Feb 2007 12:51:10 +0000 |
Darkvater |
(svn r8507) -Codechange/Feature: Don't remove player-owned property on-load in the scenario editor. Add a button to the landscape window to do this.
draft
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Wed, 31 Jan 2007 22:33:24 +0000 |
maedhros |
(svn r8501) -Fix (r7377) [FS#539]: Keep track of how much cargo has been paid for, so that cargo cannot be paid for more than once.
draft
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Wed, 31 Jan 2007 21:38:09 +0000 |
tron |
(svn r8498) -Fix
draft
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