Tue, 24 Nov 2009 23:34:46 +0000 |
frosch |
(svn r18284) -Cleanup (r18268, r18283): Replace magic value with enum.
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Tue, 24 Nov 2009 22:15:42 +0000 |
frosch |
(svn r18283) -Feature: [NewGRF] Add new price bases for removing industries, building/removing unmovables (new objects), building/removing rail-waypoints/buoys, interacting with town-authority, building foundations, funding primary industries (when not prospecting) and towns.
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Tue, 24 Nov 2009 13:15:58 +0000 |
frosch |
(svn r18268) -Feature: [NewGRF] Make price base multipliers related to vehicles only apply to the GRF locally, if it defines engines of that type itself.
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Sun, 08 Nov 2009 18:04:53 +0000 |
frosch |
(svn r18016) -Codechange: Move the arbitrary basecost multiplier offset (8) to newgrf loading and make the internal state zero-based instead.
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Sun, 08 Nov 2009 12:23:02 +0000 |
frosch |
(svn r18008) -Codechange: Rename NUM_PRICES to PR_END, and use the Price enum some more.
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Sat, 07 Nov 2009 22:47:54 +0000 |
frosch |
(svn r18005) -Codechange: Convert the Prices struct into an array and an enum.
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Sun, 06 Sep 2009 18:53:57 +0000 |
frosch |
(svn r17433) -Codechange: Store cumulated inflation in savegame and compute all prices from that instead of storing all prices separately.
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Fri, 21 Aug 2009 20:21:05 +0000 |
rubidium |
(svn r17248) -Fix: add GPL license notice where appropriate
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Sun, 02 Aug 2009 13:56:14 +0000 |
frosch |
(svn r17037) -Fix (r17036): 'Polygonal Capabilities' are a core feature of windows.
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Sun, 02 Aug 2009 12:34:26 +0000 |
frosch |
(svn r17036) -Codechange: Split price bases from economy.cpp to table/pricebase.h.
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Mon, 29 Jun 2009 19:55:36 +0000 |
rubidium |
(svn r16694) -Fix [FS#2995] (rgradual loading, rnewindustries): only pay for whatever has been actually unloaded and perform the payment when unloading has finished. This fixes, amongst others:
draft
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Sat, 23 May 2009 15:46:00 +0000 |
smatz |
(svn r16403) -Codechange: move code related to subsidies to separate file
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Mon, 11 May 2009 11:13:37 +0000 |
rubidium |
(svn r16276) -Fix: huh, old AI? What is that? What about all the time I thought there was no AI?
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Mon, 15 Sep 2008 17:18:22 +0000 |
belugas |
(svn r14332) -Fix[FS#1885]: Balance the monthly random industry changes, by introducing a daily random industry change.
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Mon, 07 Jul 2008 09:23:54 +0000 |
rubidium |
(svn r13679) -Fix [FS#2131]: saving TTD imported games in recession failed due to wrong (and unneeded) type conversions in the saveload code.
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Mon, 02 Jun 2008 06:42:27 +0000 |
peter1138 |
(svn r13356) -Codechange: Incorrect documentation and variable type for inflation rates
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Sat, 09 Feb 2008 02:49:33 +0000 |
belugas |
(svn r12090) -Codechange : removed a magic number and code style application on enum ExpensesType
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Sat, 12 Jan 2008 14:10:35 +0000 |
rubidium |
(svn r11818) -Codechange: split player.h into smaller pieces.
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Wed, 09 Jan 2008 16:55:48 +0000 |
rubidium |
(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
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Fri, 21 Dec 2007 22:50:51 +0000 |
rubidium |
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
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Fri, 21 Dec 2007 21:50:46 +0000 |
rubidium |
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
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