Sun, 17 May 2009 10:35:13 +0000 |
rubidium |
(svn r16329) -Fix: possible desync when removing lots of towns in-game (not that we allow removing towns now, but better not have desync prone code lingering around)
draft
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Sun, 17 May 2009 01:00:56 +0000 |
smatz |
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
draft
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Sat, 16 May 2009 23:34:14 +0000 |
smatz |
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
draft
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Thu, 14 May 2009 23:40:03 +0000 |
smatz |
(svn r16308) -Fix: parameter is invalid when it's equal to length of an array (Yexo)
draft
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Mon, 11 May 2009 11:55:41 +0000 |
smatz |
(svn r16277) -Codechange: enumerize values and remove unneeded values used for testing town rating
draft
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Sun, 10 May 2009 15:42:59 +0000 |
frosch |
(svn r16268) -Fix (r9876): When callback 2E returns an amount of 0, do not transport 1 unit to the station.
draft
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Sat, 25 Apr 2009 22:12:59 +0000 |
rubidium |
(svn r16147) -Feature [FS#2635]: give the town generator a slight tendency to build towns near water by not discarding watery random tiles but by searching for near land (db48x)
draft
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Tue, 21 Apr 2009 23:40:56 +0000 |
rubidium |
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
draft
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Mon, 20 Apr 2009 17:42:14 +0000 |
frosch |
(svn r16101) -Cleanup (r14591): Remove an assertion to increase performance.
draft
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Sun, 29 Mar 2009 15:06:44 +0000 |
smatz |
(svn r15890) -Codechange: unify the way 'can a town be placed here?' checks are done
draft
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Mon, 23 Mar 2009 14:09:05 +0000 |
smatz |
(svn r15831) -Fix: make sure house class/ID counters don't overflow
draft
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Mon, 16 Mar 2009 18:38:28 +0000 |
smatz |
(svn r15744) -Fix (r9667): when town generator failed to create requested number of towns, there were too many cities
draft
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Sun, 15 Mar 2009 21:16:07 +0000 |
rubidium |
(svn r15729) -Fix: silence MSVC warning
draft
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Sun, 15 Mar 2009 16:04:39 +0000 |
smatz |
(svn r15726) -Codechange: unify coding style for const pointers
draft
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Sun, 15 Mar 2009 00:32:18 +0000 |
rubidium |
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
draft
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Fri, 13 Mar 2009 00:48:03 +0000 |
rubidium |
(svn r15697) -Fix (r15695): warning about comparing signed vs unsigned.
draft
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Thu, 12 Mar 2009 23:54:20 +0000 |
belugas |
(svn r15695) -Feature [FS#2672]: Allow the number of towns that will be generated in the generate world window to be customized.
draft
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Thu, 12 Mar 2009 15:14:22 +0000 |
rubidium |
(svn r15689) -Fix [FS#2720]: do not crash when the generate map doesn't contain a suitable location for a town.
draft
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Tue, 10 Mar 2009 06:53:00 +0000 |
peter1138 |
(svn r15662) -Fix (r11795): Don't mark a company as having ratings in a town when querying the cost of a command.
draft
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Sun, 08 Mar 2009 01:20:11 +0000 |
smatz |
(svn r15642) -Codechange: use a default parameter value in CalcClosestTownFromTile
draft
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Sat, 07 Mar 2009 21:36:13 +0000 |
yexo |
(svn r15639) -Change: When you disable "Towns are allowed to build roads", pressing "Expand" in the town window in the scenario editor will no longer build roads.
draft
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Tue, 03 Mar 2009 22:46:08 +0000 |
rubidium |
(svn r15604) -Fix [FS#2661]: towns would only build houses where the grid would not be, even when they aren't allowed to build roads and the user 'implements' another layout.
draft
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Wed, 25 Feb 2009 21:50:54 +0000 |
yexo |
(svn r15585) -Codechange: Remove TILE_ASSERT and replace all instances with assert(tile < MapSize()).
draft
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Wed, 25 Feb 2009 21:45:14 +0000 |
yexo |
(svn r15584) -Codechange: Move several variables from variables.h to more appropriate headers.
draft
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Tue, 24 Feb 2009 22:57:02 +0000 |
smatz |
(svn r15572) -Fix (r13730): theoretical buffer overflow when company with too long name funded a road reconstruction
draft
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Mon, 16 Feb 2009 23:23:33 +0000 |
smatz |
(svn r15505) -Codechange: pass name of new town as parameter to CMD_BUILD_TOWN
draft
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Wed, 11 Feb 2009 20:41:17 +0000 |
rubidium |
(svn r15454) -Fix [FS#2614]: towns did not know about build_on_slopes in some cases, or made decisions on the 'original' slope instead the slope after applying the foundation..
draft
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Wed, 11 Feb 2009 18:50:47 +0000 |
frosch |
(svn r15452) -Codechange: Add DC_NO_MODIFY_TOWN_RATING.
draft
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Wed, 11 Feb 2009 18:33:27 +0000 |
frosch |
(svn r15449) -Codechange: Rename DC_NO_TOWN_RATING to DC_NO_TEST_TOWN_RATING as that is what it does.
draft
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Mon, 09 Feb 2009 21:20:05 +0000 |
rubidium |
(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.
draft
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Sat, 07 Feb 2009 16:02:29 +0000 |
rubidium |
(svn r15397) -Fix [FS#2618]: a town could build a statue under a bridge.
draft
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Fri, 06 Feb 2009 20:51:24 +0000 |
frosch |
(svn r15381) -Fix (r11091): When testing for parallel road two tiles away, do not move more than one tile along the road.
draft
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Fri, 06 Feb 2009 20:24:44 +0000 |
frosch |
(svn r15380) -Fix (r15190)[FS#2603]: Do not use TileY() on negative TileIndexDiffs. But the test was not needed anyway, as those tiles were already tested in previous iterations.
draft
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Thu, 05 Feb 2009 13:33:37 +0000 |
smatz |
(svn r15352) -Codechange: make the arguments passed around while founding a town a bit more readable
draft
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Wed, 04 Feb 2009 22:52:34 +0000 |
smatz |
(svn r15342) -Feature: allow changing town layout in the 'Found new town' window
draft
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Wed, 04 Feb 2009 20:17:25 +0000 |
smatz |
(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
draft
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Sat, 31 Jan 2009 20:16:06 +0000 |
smatz |
(svn r15299) -Cleanup: remove many redundant includes
draft
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Wed, 21 Jan 2009 02:31:55 +0000 |
Yexo |
(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.
draft
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Tue, 20 Jan 2009 16:06:57 +0000 |
belugas |
(svn r15172) -Feature: Allow a grf to customize house name via callback 0x14D, during Tile Inquiry process
draft
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Mon, 19 Jan 2009 12:07:01 +0000 |
peter1138 |
(svn r15149) -Codechange: GetMaskOfTownActions() is used by a Cmd handler, therefore it does not belong in _gui.
draft
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Mon, 12 Jan 2009 17:11:45 +0000 |
truebrain |
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
draft
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Sun, 11 Jan 2009 14:26:11 +0000 |
frosch |
(svn r14992) -Codechange: Rename 'CheckIfAuthorityAllows' to 'CheckIfAuthorityAllowsNewStation' and unduplicate a tiny bit of code.
draft
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Sat, 10 Jan 2009 15:54:07 +0000 |
smatz |
(svn r14958) -Codechange [FS#1923]: when checking for unique names, compare only with manually set names
draft
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Fri, 09 Jan 2009 14:59:02 +0000 |
rubidium |
(svn r14933) -Codechange: check the whether a pool item can be constructed instead of trying to make it and check for NULL.
draft
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Sun, 04 Jan 2009 15:32:25 +0000 |
smatz |
(svn r14828) -Codechange: move most of save/load-specific code to separate files
draft
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Sun, 04 Jan 2009 10:50:24 +0000 |
rubidium |
(svn r14821) -Change [FS#2390]: make the road grids of town match, when all are using the same road layout ofcourse (cirdan)
draft
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Sat, 03 Jan 2009 16:06:58 +0000 |
smatz |
(svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints
draft
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Fri, 02 Jan 2009 22:42:05 +0000 |
rubidium |
(svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo)
draft
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Sun, 28 Dec 2008 14:37:19 +0000 |
rubidium |
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
draft
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Fri, 26 Dec 2008 13:50:46 +0000 |
smatz |
(svn r14742) -Codechange: use SmallMap in two cases to reduce compilation time and binary size
draft
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Wed, 24 Dec 2008 09:53:15 +0000 |
rubidium |
(svn r14735) -Codechange: remove a bit of bit-waste in the map array (without changing the map array) and make the CompanyIDs contiguous.
draft
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Sun, 23 Nov 2008 14:17:41 +0000 |
frosch |
(svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year.
draft
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Wed, 19 Nov 2008 16:53:24 +0000 |
frosch |
(svn r14596) -Fix (r14591): Missing 'return'.
draft
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Tue, 18 Nov 2008 22:43:59 +0000 |
smatz |
(svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
draft
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Sat, 25 Oct 2008 13:51:47 +0000 |
rubidium |
(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
draft
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Mon, 20 Oct 2008 19:35:48 +0000 |
michi_cc |
(svn r14504) -Cleanup: Use the right variable type for tile offsets.
draft
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Sun, 19 Oct 2008 15:39:12 +0000 |
rubidium |
(svn r14491) -Documentation: updates/additions of doxygen docs (Alberth)
draft
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Sun, 19 Oct 2008 09:51:19 +0000 |
rubidium |
(svn r14490) -Codechange: fix comment style on a few locations (Alberth)
draft
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Tue, 14 Oct 2008 18:38:51 +0000 |
rubidium |
(svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus)
draft
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Tue, 30 Sep 2008 20:51:04 +0000 |
rubidium |
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
draft
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